Use recently stabilized intra-doc links
See RFC: https://github.com/rust-lang/rfcs/blob/master/text/1946-intra-rustdoc-links.md
This commit is contained in:
parent
d612bf5678
commit
01322f69a4
135 changed files with 135 additions and 1769 deletions
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@ -1,9 +1,6 @@
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//! Allow your users to perform actions by pressing a button.
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//!
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//! A [`Button`] has some local [`State`].
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//!
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//! [`Button`]: type.Button.html
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//! [`State`]: struct.State.html
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use crate::defaults::{self, Defaults};
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use crate::{Backend, Primitive, Renderer};
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use iced_native::mouse;
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@ -3,9 +3,6 @@
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//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a
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//! [`Frame`]. It can be used for animation, data visualization, game graphics,
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//! and more!
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//!
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//! [`Canvas`]: struct.Canvas.html
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//! [`Frame`]: struct.Frame.html
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use crate::{Backend, Defaults, Primitive, Renderer};
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use iced_native::layout;
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use iced_native::mouse;
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@ -41,8 +38,6 @@ pub use text::Text;
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/// A widget capable of drawing 2D graphics.
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///
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/// [`Canvas`]: struct.Canvas.html
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///
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/// # Examples
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/// The repository has a couple of [examples] showcasing how to use a
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/// [`Canvas`]:
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@ -108,8 +103,6 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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const DEFAULT_SIZE: u16 = 100;
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/// Creates a new [`Canvas`].
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///
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/// [`Canvas`]: struct.Canvas.html
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pub fn new(program: P) -> Self {
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Canvas {
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width: Length::Units(Self::DEFAULT_SIZE),
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@ -120,16 +113,12 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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}
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/// Sets the width of the [`Canvas`].
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///
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/// [`Canvas`]: struct.Canvas.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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}
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/// Sets the height of the [`Canvas`].
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///
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/// [`Canvas`]: struct.Canvas.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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@ -23,10 +23,6 @@ impl Default for State {
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///
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/// A [`Cache`] will not redraw its geometry unless the dimensions of its layer
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/// change or it is explicitly cleared.
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///
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/// [`Layer`]: ../trait.Layer.html
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/// [`Cache`]: struct.Cache.html
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/// [`Geometry`]: struct.Geometry.html
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#[derive(Debug, Default)]
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pub struct Cache {
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state: RefCell<State>,
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@ -34,8 +30,6 @@ pub struct Cache {
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impl Cache {
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/// Creates a new empty [`Cache`].
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///
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/// [`Cache`]: struct.Cache.html
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pub fn new() -> Self {
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Cache {
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state: Default::default(),
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@ -43,8 +37,6 @@ impl Cache {
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}
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/// Clears the [`Cache`], forcing a redraw the next time it is used.
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///
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/// [`Cache`]: struct.Cache.html
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pub fn clear(&mut self) {
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*self.state.borrow_mut() = State::Empty;
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}
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@ -59,8 +51,6 @@ impl Cache {
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/// Otherwise, the previously stored [`Geometry`] will be returned. The
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/// [`Cache`] is not cleared in this case. In other words, it will keep
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/// returning the stored [`Geometry`] if needed.
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///
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/// [`Cache`]: struct.Cache.html
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pub fn draw(&self, bounds: Size, draw_fn: impl Fn(&mut Frame)) -> Geometry {
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use std::ops::Deref;
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@ -22,8 +22,6 @@ impl Cursor {
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}
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/// Returns the absolute position of the [`Cursor`], if available.
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///
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/// [`Cursor`]: enum.Cursor.html
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pub fn position(&self) -> Option<Point> {
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match self {
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Cursor::Available(position) => Some(*position),
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@ -36,8 +34,6 @@ impl Cursor {
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///
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/// If the [`Cursor`] is not over the provided bounds, this method will
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/// return `None`.
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///
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/// [`Cursor`]: enum.Cursor.html
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pub fn position_in(&self, bounds: &Rectangle) -> Option<Point> {
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if self.is_over(bounds) {
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self.position_from(bounds.position())
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@ -48,8 +44,6 @@ impl Cursor {
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/// Returns the relative position of the [`Cursor`] from the given origin,
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/// if available.
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///
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/// [`Cursor`]: enum.Cursor.html
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pub fn position_from(&self, origin: Point) -> Option<Point> {
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match self {
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Cursor::Available(position) => {
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@ -61,8 +55,6 @@ impl Cursor {
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/// Returns whether the [`Cursor`] is currently over the provided bounds
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/// or not.
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///
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/// [`Cursor`]: enum.Cursor.html
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pub fn is_over(&self, bounds: &Rectangle) -> bool {
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match self {
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Cursor::Available(position) => bounds.contains(*position),
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@ -6,7 +6,7 @@ pub use iced_native::event::Status;
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/// A [`Canvas`] event.
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///
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/// [`Canvas`]: struct.Event.html
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/// [`Canvas`]: crate::widget::Canvas
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Event {
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/// A mouse event.
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@ -7,7 +7,7 @@ use crate::{
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/// The frame of a [`Canvas`].
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///
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/// [`Canvas`]: struct.Canvas.html
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/// [`Canvas`]: crate::widget::Canvas
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#[derive(Debug)]
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pub struct Frame {
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size: Size,
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@ -33,8 +33,6 @@ impl Frame {
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///
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/// The default coordinate system of a [`Frame`] has its origin at the
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/// top-left corner of its bounds.
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///
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/// [`Frame`]: struct.Frame.html
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pub fn new(size: Size) -> Frame {
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Frame {
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size,
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@ -51,32 +49,24 @@ impl Frame {
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}
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/// Returns the width of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn width(&self) -> f32 {
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self.size.width
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}
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/// Returns the width of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn height(&self) -> f32 {
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self.size.height
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}
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/// Returns the dimensions of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn size(&self) -> Size {
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self.size
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}
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/// Returns the coordinate of the center of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn center(&self) -> Point {
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Point::new(self.size.width / 2.0, self.size.height / 2.0)
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@ -84,9 +74,6 @@ impl Frame {
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/// Draws the given [`Path`] on the [`Frame`] by filling it with the
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/// provided style.
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///
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/// [`Path`]: path/struct.Path.html
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/// [`Frame`]: struct.Frame.html
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pub fn fill(&mut self, path: &Path, fill: impl Into<Fill>) {
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use lyon::tessellation::{
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BuffersBuilder, FillOptions, FillTessellator,
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@ -115,8 +102,6 @@ impl Frame {
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/// Draws an axis-aligned rectangle given its top-left corner coordinate and
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/// its `Size` on the [`Frame`] by filling it with the provided style.
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///
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/// [`Frame`]: struct.Frame.html
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pub fn fill_rectangle(
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&mut self,
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top_left: Point,
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@ -152,9 +137,6 @@ impl Frame {
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/// Draws the stroke of the given [`Path`] on the [`Frame`] with the
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/// provided style.
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///
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/// [`Path`]: path/struct.Path.html
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/// [`Frame`]: struct.Frame.html
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pub fn stroke(&mut self, path: &Path, stroke: impl Into<Stroke>) {
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use lyon::tessellation::{
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BuffersBuilder, StrokeOptions, StrokeTessellator,
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@ -200,9 +182,7 @@ impl Frame {
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/// Support for vectorial text is planned, and should address all these
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/// limitations.
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///
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/// [`Text`]: struct.Text.html
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/// [`Frame`]: struct.Frame.html
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/// [`Canvas`]: struct.Canvas.html
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/// [`Canvas`]: crate::widget::Canvas
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pub fn fill_text(&mut self, text: impl Into<Text>) {
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use std::f32;
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@ -240,8 +220,6 @@ impl Frame {
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///
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/// This method is useful to compose transforms and perform drawing
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/// operations in different coordinate systems.
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn with_save(&mut self, f: impl FnOnce(&mut Frame)) {
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self.transforms.previous.push(self.transforms.current);
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@ -252,8 +230,6 @@ impl Frame {
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}
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/// Applies a translation to the current transform of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn translate(&mut self, translation: Vector) {
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self.transforms.current.raw = self
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@ -268,8 +244,6 @@ impl Frame {
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}
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/// Applies a rotation to the current transform of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn rotate(&mut self, angle: f32) {
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self.transforms.current.raw = self
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@ -281,8 +255,6 @@ impl Frame {
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}
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/// Applies a scaling to the current transform of the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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#[inline]
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pub fn scale(&mut self, scale: f32) {
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self.transforms.current.raw =
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@ -291,9 +263,6 @@ impl Frame {
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}
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/// Produces the [`Geometry`] representing everything drawn on the [`Frame`].
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///
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/// [`Frame`]: struct.Frame.html
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/// [`Geometry`]: struct.Geometry.html
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pub fn into_geometry(mut self) -> Geometry {
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if !self.buffers.indices.is_empty() {
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self.primitives.push(Primitive::Mesh2D {
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@ -5,9 +5,8 @@ use crate::Primitive;
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/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
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/// [`Cache`].
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///
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/// [`Geometry`]: struct.Geometry.html
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/// [`Frame`]: struct.Frame.html
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/// [`Cache`]: struct.Cache.html
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/// [`Frame`]: crate::widget::canvas::Frame
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/// [`Cache`]: crate::widget::canvas::Cache
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#[derive(Debug, Clone)]
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pub struct Geometry(Primitive);
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@ -19,9 +18,6 @@ impl Geometry {
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/// Turns the [`Geometry`] into a [`Primitive`].
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///
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/// This can be useful if you are building a custom widget.
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///
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/// [`Geometry`]: struct.Geometry.html
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/// [`Primitive`]: ../enum.Primitive.html
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pub fn into_primitive(self) -> Primitive {
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self.0
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}
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@ -12,8 +12,6 @@ use iced_native::{Point, Size};
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/// An immutable set of points that may or may not be connected.
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///
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/// A single [`Path`] can represent different kinds of 2D shapes!
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///
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/// [`Path`]: struct.Path.html
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#[derive(Debug, Clone)]
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pub struct Path {
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raw: lyon::path::Path,
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@ -23,9 +21,6 @@ impl Path {
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/// Creates a new [`Path`] with the provided closure.
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///
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/// Use the [`Builder`] to configure your [`Path`].
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///
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/// [`Path`]: struct.Path.html
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/// [`Builder`]: struct.Builder.html
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pub fn new(f: impl FnOnce(&mut Builder)) -> Self {
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let mut builder = Builder::new();
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@ -37,8 +32,6 @@ impl Path {
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/// Creates a new [`Path`] representing a line segment given its starting
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/// and end points.
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///
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/// [`Path`]: struct.Path.html
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pub fn line(from: Point, to: Point) -> Self {
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Self::new(|p| {
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p.move_to(from);
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@ -48,16 +41,12 @@ impl Path {
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/// Creates a new [`Path`] representing a rectangle given its top-left
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/// corner coordinate and its `Size`.
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///
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/// [`Path`]: struct.Path.html
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pub fn rectangle(top_left: Point, size: Size) -> Self {
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Self::new(|p| p.rectangle(top_left, size))
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}
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/// Creates a new [`Path`] representing a circle given its center
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/// coordinate and its radius.
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///
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/// [`Path`]: struct.Path.html
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pub fn circle(center: Point, radius: f32) -> Self {
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Self::new(|p| p.circle(center, radius))
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}
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@ -15,8 +15,6 @@ pub struct Arc {
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}
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/// An elliptical [`Arc`].
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///
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/// [`Arc`]: struct.Arc.html
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#[derive(Debug, Clone, Copy)]
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pub struct Elliptical {
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/// The center of the arc.
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@ -6,8 +6,6 @@ use lyon::path::builder::{Build, FlatPathBuilder, PathBuilder, SvgBuilder};
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/// A [`Path`] builder.
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///
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/// Once a [`Path`] is built, it can no longer be mutated.
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///
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/// [`Path`]: struct.Path.html
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#[allow(missing_debug_implementations)]
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pub struct Builder {
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raw: lyon::path::builder::SvgPathBuilder<lyon::path::Builder>,
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@ -15,8 +13,6 @@ pub struct Builder {
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impl Builder {
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/// Creates a new [`Builder`].
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///
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/// [`Builder`]: struct.Builder.html
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pub fn new() -> Builder {
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Builder {
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raw: lyon::path::Path::builder().with_svg(),
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@ -31,8 +27,6 @@ impl Builder {
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/// Connects the last point in the [`Path`] to the given `Point` with a
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/// straight line.
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///
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn line_to(&mut self, point: Point) {
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let _ = self.raw.line_to(lyon::math::Point::new(point.x, point.y));
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@ -40,9 +34,6 @@ impl Builder {
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/// Adds an [`Arc`] to the [`Path`] from `start_angle` to `end_angle` in
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/// a clockwise direction.
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///
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/// [`Arc`]: struct.Arc.html
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn arc(&mut self, arc: Arc) {
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self.ellipse(arc.into());
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@ -53,8 +44,6 @@ impl Builder {
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///
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/// The arc is connected to the previous point by a straight line, if
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/// necessary.
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///
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/// [`Path`]: struct.Path.html
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pub fn arc_to(&mut self, a: Point, b: Point, radius: f32) {
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use lyon::{math, path};
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@ -72,10 +61,7 @@ impl Builder {
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);
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}
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/// Adds an [`Ellipse`] to the [`Path`] using a clockwise direction.
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///
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/// [`Ellipse`]: struct.Arc.html
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/// [`Path`]: struct.Path.html
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/// Adds an ellipse to the [`Path`] using a clockwise direction.
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pub fn ellipse(&mut self, arc: arc::Elliptical) {
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use lyon::{geom, math};
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@ -96,8 +82,6 @@ impl Builder {
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/// Adds a cubic Bézier curve to the [`Path`] given its two control points
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/// and its end point.
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///
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn bezier_curve_to(
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&mut self,
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@ -116,8 +100,6 @@ impl Builder {
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/// Adds a quadratic Bézier curve to the [`Path`] given its control point
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/// and its end point.
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///
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn quadratic_curve_to(&mut self, control: Point, to: Point) {
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use lyon::math;
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@ -130,8 +112,6 @@ impl Builder {
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/// Adds a rectangle to the [`Path`] given its top-left corner coordinate
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/// and its `Size`.
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///
|
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn rectangle(&mut self, top_left: Point, size: Size) {
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self.move_to(top_left);
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@ -146,8 +126,6 @@ impl Builder {
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/// Adds a circle to the [`Path`] given its center coordinate and its
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/// radius.
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///
|
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/// [`Path`]: struct.Path.html
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#[inline]
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pub fn circle(&mut self, center: Point, radius: f32) {
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self.arc(Arc {
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@ -160,17 +138,12 @@ impl Builder {
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/// Closes the current sub-path in the [`Path`] with a straight line to
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/// the starting point.
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///
|
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/// [`Path`]: struct.Path.html
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||||
#[inline]
|
||||
pub fn close(&mut self) {
|
||||
self.raw.close()
|
||||
}
|
||||
|
||||
/// Builds the [`Path`] of this [`Builder`].
|
||||
///
|
||||
/// [`Path`]: struct.Path.html
|
||||
/// [`Builder`]: struct.Builder.html
|
||||
#[inline]
|
||||
pub fn build(self) -> Path {
|
||||
Path {
|
||||
|
|
|
|||
|
|
@ -7,8 +7,7 @@ use iced_native::{mouse, Rectangle};
|
|||
/// A [`Program`] can mutate internal state and produce messages for an
|
||||
/// application.
|
||||
///
|
||||
/// [`Canvas`]: struct.Canvas.html
|
||||
/// [`Program`]: trait.Program.html
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
pub trait Program<Message> {
|
||||
/// Updates the state of the [`Program`].
|
||||
///
|
||||
|
|
@ -20,9 +19,7 @@ pub trait Program<Message> {
|
|||
///
|
||||
/// By default, this method does and returns nothing.
|
||||
///
|
||||
/// [`Program`]: trait.Program.html
|
||||
/// [`Canvas`]: struct.Canvas.html
|
||||
/// [`Event`]: enum.Event.html
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
fn update(
|
||||
&mut self,
|
||||
_event: Event,
|
||||
|
|
@ -37,10 +34,8 @@ pub trait Program<Message> {
|
|||
/// [`Geometry`] can be easily generated with a [`Frame`] or stored in a
|
||||
/// [`Cache`].
|
||||
///
|
||||
/// [`Program`]: trait.Program.html
|
||||
/// [`Geometry`]: struct.Geometry.html
|
||||
/// [`Frame`]: struct.Frame.html
|
||||
/// [`Cache`]: struct.Cache.html
|
||||
/// [`Frame`]: crate::widget::canvas::Cache
|
||||
/// [`Cache`]: crate::widget::canvas::Cache
|
||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Vec<Geometry>;
|
||||
|
||||
/// Returns the current mouse interaction of the [`Program`].
|
||||
|
|
@ -48,8 +43,7 @@ pub trait Program<Message> {
|
|||
/// The interaction returned will be in effect even if the cursor position
|
||||
/// is out of bounds of the program's [`Canvas`].
|
||||
///
|
||||
/// [`Program`]: trait.Program.html
|
||||
/// [`Canvas`]: struct.Canvas.html
|
||||
/// [`Canvas`]: crate::widget::Canvas
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
_bounds: Rectangle,
|
||||
|
|
|
|||
|
|
@ -16,31 +16,21 @@ pub struct Stroke {
|
|||
|
||||
impl Stroke {
|
||||
/// Sets the color of the [`Stroke`].
|
||||
///
|
||||
/// [`Stroke`]: struct.Stroke.html
|
||||
pub fn with_color(self, color: Color) -> Stroke {
|
||||
Stroke { color, ..self }
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Stroke`].
|
||||
///
|
||||
/// [`Stroke`]: struct.Stroke.html
|
||||
pub fn with_width(self, width: f32) -> Stroke {
|
||||
Stroke { width, ..self }
|
||||
}
|
||||
|
||||
/// Sets the [`LineCap`] of the [`Stroke`].
|
||||
///
|
||||
/// [`LineCap`]: enum.LineCap.html
|
||||
/// [`Stroke`]: struct.Stroke.html
|
||||
pub fn with_line_cap(self, line_cap: LineCap) -> Stroke {
|
||||
Stroke { line_cap, ..self }
|
||||
}
|
||||
|
||||
/// Sets the [`LineJoin`] of the [`Stroke`].
|
||||
///
|
||||
/// [`LineJoin`]: enum.LineJoin.html
|
||||
/// [`Stroke`]: struct.Stroke.html
|
||||
pub fn with_line_join(self, line_join: LineJoin) -> Stroke {
|
||||
Stroke { line_join, ..self }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,6 @@
|
|||
//! drag and drop, and hotkey support.
|
||||
//!
|
||||
//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.1/examples/pane_grid
|
||||
//! [`PaneGrid`]: type.PaneGrid.html
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::defaults;
|
||||
use crate::{Primitive, Renderer};
|
||||
|
|
|
|||
|
|
@ -2,8 +2,6 @@
|
|||
//!
|
||||
//! A [`ProgressBar`] has a range of possible values and a current value,
|
||||
//! as well as a length, height and style.
|
||||
//!
|
||||
//! [`ProgressBar`]: type.ProgressBar.html
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::progress_bar;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,6 @@
|
|||
//! Display an interactive selector of a single value from a range of values.
|
||||
//!
|
||||
//! A [`Slider`] has some local [`State`].
|
||||
//!
|
||||
//! [`Slider`]: struct.Slider.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::slider;
|
||||
|
|
|
|||
|
|
@ -1,9 +1,6 @@
|
|||
//! Display fields that can be filled with text.
|
||||
//!
|
||||
//! A [`TextInput`] has some local [`State`].
|
||||
//!
|
||||
//! [`TextInput`]: struct.TextInput.html
|
||||
//! [`State`]: struct.State.html
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue