Rename fill_rectangle to fill_quad in Renderer

This commit is contained in:
Héctor Ramón Jiménez 2021-11-04 19:22:29 +07:00
parent 343f9b7e2e
commit 023aded277
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GPG key ID: 140CC052C94F138E
19 changed files with 320 additions and 245 deletions

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@ -3,7 +3,7 @@ use crate::{Primitive, Vector};
use iced_native::layout;
use iced_native::renderer;
use iced_native::text::{self, Text};
use iced_native::{Element, Font, Point, Rectangle, Size};
use iced_native::{Background, Element, Font, Point, Rectangle, Size};
pub use iced_native::renderer::Style;
@ -88,10 +88,14 @@ where
});
}
fn fill_rectangle(&mut self, quad: renderer::Quad) {
fn fill_quad(
&mut self,
quad: renderer::Quad,
background: impl Into<Background>,
) {
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: quad.background,
background: background.into(),
border_radius: quad.border_radius,
border_width: quad.border_width,
border_color: quad.border_color,