Draft custom layout engine based on druid
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parent
2303111e09
commit
0240c3981b
38 changed files with 974 additions and 249 deletions
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@ -1,4 +1,6 @@
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use crate::{layout, renderer, Color, Event, Hasher, Layout, Point, Widget};
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use crate::{
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layout, renderer, Color, Event, Hasher, Layout, Length, Point, Widget,
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};
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/// A generic [`Widget`].
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///
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@ -39,18 +41,26 @@ where
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}
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}
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pub fn width(&self) -> Length {
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self.widget.width()
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}
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pub fn height(&self) -> Length {
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self.widget.height()
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}
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pub fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> Layout {
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) -> layout::Node {
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self.widget.layout(renderer, limits)
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}
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pub fn draw(
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&self,
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renderer: &mut Renderer,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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self.widget.draw(renderer, layout, cursor_position)
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@ -285,14 +295,18 @@ where
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A: Clone,
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Renderer: crate::Renderer,
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{
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fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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self.widget.layout(renderer, limits)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<B>,
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renderer: &Renderer,
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@ -316,7 +330,7 @@ where
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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self.widget.draw(renderer, layout, cursor_position)
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@ -357,14 +371,18 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
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where
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Renderer: crate::Renderer + renderer::Debugger,
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{
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fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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self.element.widget.layout(renderer, limits)
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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@ -381,7 +399,7 @@ where
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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renderer.explain(
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