Draft custom layout engine based on druid
This commit is contained in:
parent
2303111e09
commit
0240c3981b
38 changed files with 974 additions and 249 deletions
|
|
@ -7,7 +7,7 @@
|
|||
//! [`Class`]: enum.Class.html
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
use std::hash::Hash;
|
||||
|
||||
pub use iced_core::button::State;
|
||||
|
|
@ -21,14 +21,18 @@ where
|
|||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
|
|
@ -66,7 +70,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -95,7 +99,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
&self,
|
||||
button: &Button<'_, Message, Self>,
|
||||
limits: &layout::Limits,
|
||||
) -> Layout;
|
||||
) -> layout::Node;
|
||||
|
||||
/// Draws a [`Button`].
|
||||
///
|
||||
|
|
@ -103,7 +107,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
button: &Button<'_, Message, Self>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,14 +10,18 @@ impl<Message, Renderer> Widget<Message, Renderer> for Checkbox<Message>
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
|
|
@ -40,7 +44,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -67,7 +71,7 @@ pub trait Renderer: crate::Renderer {
|
|||
&self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> Layout;
|
||||
) -> layout::Node;
|
||||
|
||||
/// Draws a [`Checkbox`].
|
||||
///
|
||||
|
|
@ -81,7 +85,7 @@ pub trait Renderer: crate::Renderer {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
checkbox: &Checkbox<Message>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,8 @@
|
|||
use std::hash::Hash;
|
||||
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget};
|
||||
use crate::{
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Size, Widget,
|
||||
};
|
||||
|
||||
/// A container that distributes its contents vertically.
|
||||
pub type Column<'a, Message, Renderer> =
|
||||
|
|
@ -11,20 +13,35 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
// TODO
|
||||
Layout::new(Rectangle {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: 0.0,
|
||||
height: 0.0,
|
||||
})
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits
|
||||
.max_width(self.max_width)
|
||||
.max_height(self.max_height)
|
||||
.width(self.width)
|
||||
.height(self.height);
|
||||
|
||||
layout::flex::resolve(
|
||||
layout::flex::Axis::Vertical,
|
||||
renderer,
|
||||
&limits,
|
||||
self.padding as f32,
|
||||
self.spacing as f32,
|
||||
&self.children,
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -45,7 +62,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -72,7 +89,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
row: &Column<'_, Message, Self>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,14 +10,18 @@ impl<Message, Renderer> Widget<Message, Renderer> for Image
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout)
|
||||
|
|
@ -44,12 +48,12 @@ pub trait Renderer: crate::Renderer {
|
|||
///
|
||||
/// [`Node`]: ../../struct.Node.html
|
||||
/// [`Image`]: struct.Image.html
|
||||
fn layout(&self, image: &Image, limits: &layout::Limits) -> Layout;
|
||||
fn layout(&self, image: &Image, limits: &layout::Limits) -> layout::Node;
|
||||
|
||||
/// Draws an [`Image`].
|
||||
///
|
||||
/// [`Image`]: struct.Image.html
|
||||
fn draw(&mut self, image: &Image, layout: &Layout) -> Self::Output;
|
||||
fn draw(&mut self, image: &Image, layout: Layout<'_>) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
//! Create choices using radio buttons.
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
|
|
@ -11,14 +11,22 @@ where
|
|||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn width(&self) -> Length {
|
||||
Length::Fill
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
|
|
@ -39,7 +47,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -66,7 +74,7 @@ pub trait Renderer: crate::Renderer {
|
|||
&self,
|
||||
radio: &Radio<Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> Layout;
|
||||
) -> layout::Node;
|
||||
|
||||
/// Draws a [`Radio`] button.
|
||||
///
|
||||
|
|
@ -80,7 +88,7 @@ pub trait Renderer: crate::Renderer {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
radio: &Radio<Message>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
use std::hash::Hash;
|
||||
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
|
||||
/// A container that distributes its contents horizontally.
|
||||
pub type Row<'a, Message, Renderer> =
|
||||
|
|
@ -11,20 +11,35 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
// TODO
|
||||
Layout::new(Rectangle {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: 0.0,
|
||||
height: 0.0,
|
||||
})
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits
|
||||
.max_width(self.max_width)
|
||||
.max_height(self.max_height)
|
||||
.width(self.width)
|
||||
.height(self.height);
|
||||
|
||||
layout::flex::resolve(
|
||||
layout::flex::Axis::Horizontal,
|
||||
renderer,
|
||||
&limits,
|
||||
self.padding as f32,
|
||||
self.spacing as f32,
|
||||
&self.children,
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -45,7 +60,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -73,7 +88,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
row: &Row<'_, Message, Self>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,13 @@
|
|||
use crate::{
|
||||
column,
|
||||
input::{mouse, ButtonState},
|
||||
layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::scrollable::State;
|
||||
|
||||
use std::f32;
|
||||
use std::hash::Hash;
|
||||
|
||||
/// A scrollable [`Column`].
|
||||
|
|
@ -19,15 +21,31 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
|
|||
where
|
||||
Renderer: self::Renderer + column::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
// TODO
|
||||
self.content.layout(renderer, limits)
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits
|
||||
.max_height(self.max_height)
|
||||
.width(Length::Fill)
|
||||
.height(self.height);
|
||||
|
||||
let child_limits = layout::Limits::new(
|
||||
Size::new(limits.min().width, 0.0),
|
||||
Size::new(limits.max().width, f32::INFINITY),
|
||||
);
|
||||
|
||||
let content = self.content.layout(renderer, &child_limits);
|
||||
let size = limits.resolve(content.size());
|
||||
|
||||
layout::Node::with_children(size, vec![content])
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
renderer: &Renderer,
|
||||
|
|
@ -130,7 +148,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
let bounds = layout.bounds();
|
||||
|
|
@ -168,7 +186,7 @@ pub trait Renderer: crate::Renderer + Sized {
|
|||
&mut self,
|
||||
scrollable: &Scrollable<'_, Message, Self>,
|
||||
bounds: Rectangle,
|
||||
content_layout: &Layout,
|
||||
content_layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
use std::hash::Hash;
|
||||
|
||||
use crate::input::{mouse, ButtonState};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Point, Widget};
|
||||
use crate::{layout, Element, Event, Hasher, Layout, Length, Point, Widget};
|
||||
|
||||
pub use iced_core::slider::*;
|
||||
|
||||
|
|
@ -15,14 +15,22 @@ impl<'a, Message, Renderer> Widget<Message, Renderer> for Slider<'a, Message>
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
|
|
@ -70,7 +78,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout, cursor_position)
|
||||
|
|
@ -97,7 +105,7 @@ pub trait Renderer: crate::Renderer {
|
|||
&self,
|
||||
slider: &Slider<'_, Message>,
|
||||
limits: &layout::Limits,
|
||||
) -> Layout;
|
||||
) -> layout::Node;
|
||||
|
||||
/// Draws a [`Slider`].
|
||||
///
|
||||
|
|
@ -114,7 +122,7 @@ pub trait Renderer: crate::Renderer {
|
|||
fn draw<Message>(
|
||||
&mut self,
|
||||
slider: &Slider<'_, Message>,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Self::Output;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
//! Write some text for your users to read.
|
||||
use crate::{layout, Element, Hasher, Layout, Point, Widget};
|
||||
use crate::{layout, Element, Hasher, Layout, Length, Point, Widget};
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
|
|
@ -9,14 +9,22 @@ impl<Message, Renderer> Widget<Message, Renderer> for Text
|
|||
where
|
||||
Renderer: self::Renderer,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
fn width(&self) -> Length {
|
||||
self.width
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
renderer.layout(&self, limits)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
renderer.draw(&self, layout)
|
||||
|
|
@ -49,7 +57,7 @@ pub trait Renderer: crate::Renderer {
|
|||
/// [`Style`]: ../../struct.Style.html
|
||||
/// [`Text`]: struct.Text.html
|
||||
/// [`Node::with_measure`]: ../../struct.Node.html#method.with_measure
|
||||
fn layout(&self, text: &Text, limits: &layout::Limits) -> Layout;
|
||||
fn layout(&self, text: &Text, limits: &layout::Limits) -> layout::Node;
|
||||
|
||||
/// Draws a [`Text`] fragment.
|
||||
///
|
||||
|
|
@ -64,7 +72,7 @@ pub trait Renderer: crate::Renderer {
|
|||
/// [`Text`]: struct.Text.html
|
||||
/// [`HorizontalAlignment`]: enum.HorizontalAlignment.html
|
||||
/// [`VerticalAlignment`]: enum.VerticalAlignment.html
|
||||
fn draw(&mut self, text: &Text, layout: &Layout) -> Self::Output;
|
||||
fn draw(&mut self, text: &Text, layout: Layout<'_>) -> Self::Output;
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Text> for Element<'a, Message, Renderer>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
use crate::{
|
||||
input::{keyboard, mouse, ButtonState},
|
||||
layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
|
||||
layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
};
|
||||
|
||||
pub use iced_core::{text_input::State, TextInput};
|
||||
|
|
@ -10,20 +11,30 @@ where
|
|||
Renderer: self::Renderer,
|
||||
Message: Clone + std::fmt::Debug,
|
||||
{
|
||||
fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
|
||||
// TODO
|
||||
Layout::new(Rectangle {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
width: 0.0,
|
||||
height: 0.0,
|
||||
})
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let padding = self.padding as f32;
|
||||
let text_size = self.size.unwrap_or(renderer.default_size());
|
||||
|
||||
let limits = limits
|
||||
.pad(padding)
|
||||
.width(self.width)
|
||||
.height(Length::Units(text_size));
|
||||
|
||||
let mut text = layout::Node::new(limits.resolve(Size::ZERO));
|
||||
text.bounds.x = padding;
|
||||
text.bounds.y = padding;
|
||||
|
||||
layout::Node::with_children(text.size().pad(padding), vec![text])
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
messages: &mut Vec<Message>,
|
||||
_renderer: &Renderer,
|
||||
|
|
@ -95,7 +106,7 @@ where
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
layout: &Layout,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) -> Renderer::Output {
|
||||
let bounds = layout.bounds();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue