Draft custom layout engine based on druid
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parent
2303111e09
commit
0240c3981b
38 changed files with 974 additions and 249 deletions
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@ -1,11 +1,13 @@
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use crate::{
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column,
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input::{mouse, ButtonState},
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layout, Element, Event, Hasher, Layout, Point, Rectangle, Widget,
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layout, Element, Event, Hasher, Layout, Length, Point, Rectangle, Size,
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Widget,
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};
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pub use iced_core::scrollable::State;
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use std::f32;
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use std::hash::Hash;
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/// A scrollable [`Column`].
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@ -19,15 +21,31 @@ impl<'a, Message, Renderer> Widget<Message, Renderer>
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where
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Renderer: self::Renderer + column::Renderer,
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{
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fn layout(&self, renderer: &Renderer, limits: &layout::Limits) -> Layout {
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// TODO
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self.content.layout(renderer, limits)
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fn layout(
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&self,
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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let limits = limits
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.max_height(self.max_height)
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.width(Length::Fill)
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.height(self.height);
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let child_limits = layout::Limits::new(
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Size::new(limits.min().width, 0.0),
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Size::new(limits.max().width, f32::INFINITY),
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);
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let content = self.content.layout(renderer, &child_limits);
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let size = limits.resolve(content.size());
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layout::Node::with_children(size, vec![content])
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}
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fn on_event(
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&mut self,
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event: Event,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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messages: &mut Vec<Message>,
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renderer: &Renderer,
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@ -130,7 +148,7 @@ where
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fn draw(
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&self,
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renderer: &mut Renderer,
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layout: &Layout,
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layout: Layout<'_>,
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cursor_position: Point,
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) -> Renderer::Output {
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let bounds = layout.bounds();
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@ -168,7 +186,7 @@ pub trait Renderer: crate::Renderer + Sized {
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&mut self,
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scrollable: &Scrollable<'_, Message, Self>,
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bounds: Rectangle,
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content_layout: &Layout,
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content_layout: Layout<'_>,
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cursor_position: Point,
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) -> Self::Output;
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}
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