Move Handle and Icon definitions in pick_list
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5569e12149
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1 changed files with 70 additions and 70 deletions
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@ -20,76 +20,6 @@ use std::borrow::Cow;
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pub use iced_style::pick_list::{Appearance, StyleSheet};
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pub use iced_style::pick_list::{Appearance, StyleSheet};
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/// The icon of a [`Handle`].
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Icon<Font> {
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/// Font that will be used to display the `text`,
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pub font: Font,
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/// Text that will be shown.
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pub text: String,
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/// Font size of the content.
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pub size: Option<u16>,
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}
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/// The handle to the right side of the [`PickList`].
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum Handle<Font> {
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/// Displays an arrow icon (▼).
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///
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/// This is the default.
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Arrow {
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/// Font size of the content.
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size: Option<u16>,
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},
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/// A custom static handle.
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Static(Icon<Font>),
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/// A custom dynamic handle.
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Dynamic {
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/// The [`Icon`] used when [`PickList`] is closed.
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closed: Icon<Font>,
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/// The [`Icon`] used when [`PickList`] is open.
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open: Icon<Font>,
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},
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/// No handle will be shown.
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None,
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}
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impl<Font> Default for Handle<Font> {
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fn default() -> Self {
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Self::Arrow { size: None }
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}
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}
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impl<Font: Clone> Handle<Font> {
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fn content<Renderer: text::Renderer<Font = Font>>(
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&self,
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is_open: bool,
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) -> Option<(Font, String, Option<u16>)> {
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match self {
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Self::Arrow { size } => Some((
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Renderer::ICON_FONT,
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Renderer::ARROW_DOWN_ICON.to_string(),
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*size,
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)),
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Self::Static(Icon { font, text, size }) => {
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Some((font.clone(), text.clone(), *size))
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}
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Self::Dynamic { open, closed } => {
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if is_open {
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Some((open.font.clone(), open.text.clone(), open.size))
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} else {
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Some((
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closed.font.clone(),
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closed.text.clone(),
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closed.size,
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))
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}
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}
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Self::None => None,
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}
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}
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}
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/// A widget for selecting a single value from a list of options.
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/// A widget for selecting a single value from a list of options.
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#[allow(missing_debug_implementations)]
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#[allow(missing_debug_implementations)]
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pub struct PickList<'a, T, Message, Renderer>
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pub struct PickList<'a, T, Message, Renderer>
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@ -366,6 +296,76 @@ impl<T> Default for State<T> {
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}
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}
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}
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}
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/// The handle to the right side of the [`PickList`].
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub enum Handle<Font> {
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/// Displays an arrow icon (▼).
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///
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/// This is the default.
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Arrow {
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/// Font size of the content.
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size: Option<u16>,
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},
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/// A custom static handle.
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Static(Icon<Font>),
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/// A custom dynamic handle.
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Dynamic {
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/// The [`Icon`] used when [`PickList`] is closed.
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closed: Icon<Font>,
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/// The [`Icon`] used when [`PickList`] is open.
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open: Icon<Font>,
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},
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/// No handle will be shown.
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None,
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}
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impl<Font> Default for Handle<Font> {
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fn default() -> Self {
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Self::Arrow { size: None }
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}
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}
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impl<Font: Clone> Handle<Font> {
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fn content<Renderer: text::Renderer<Font = Font>>(
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&self,
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is_open: bool,
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) -> Option<(Font, String, Option<u16>)> {
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match self {
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Self::Arrow { size } => Some((
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Renderer::ICON_FONT,
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Renderer::ARROW_DOWN_ICON.to_string(),
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*size,
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)),
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Self::Static(Icon { font, text, size }) => {
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Some((font.clone(), text.clone(), *size))
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}
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Self::Dynamic { open, closed } => {
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if is_open {
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Some((open.font.clone(), open.text.clone(), open.size))
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} else {
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Some((
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closed.font.clone(),
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closed.text.clone(),
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closed.size,
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))
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}
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}
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Self::None => None,
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}
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}
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}
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/// The icon of a [`Handle`].
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#[derive(Debug, Clone, PartialEq, Eq)]
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pub struct Icon<Font> {
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/// Font that will be used to display the `text`,
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pub font: Font,
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/// Text that will be shown.
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pub text: String,
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/// Font size of the content.
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pub size: Option<u16>,
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}
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/// Computes the layout of a [`PickList`].
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/// Computes the layout of a [`PickList`].
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pub fn layout<Renderer, T>(
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pub fn layout<Renderer, T>(
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renderer: &Renderer,
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renderer: &Renderer,
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