Trim text render_cache after rendering in iced_wgpu
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@ -254,6 +254,8 @@ impl Pipeline {
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pub fn end_frame(&mut self) {
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pub fn end_frame(&mut self) {
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self.renderers.truncate(self.layer);
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self.renderers.truncate(self.layer);
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self.render_cache.trim();
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self.layer = 0;
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self.layer = 0;
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}
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}
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