Remove trait-specific draw logic in iced_native
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3aae45c191
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03b3493138
71 changed files with 641 additions and 3126 deletions
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@ -5,10 +5,8 @@ use crate::{Settings, Transformation, Viewport};
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use iced_graphics::backend;
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use iced_graphics::font;
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use iced_graphics::Layer;
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use iced_graphics::Primitive;
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use iced_graphics::{Layer, Primitive};
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use iced_native::alignment;
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use iced_native::mouse;
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use iced_native::{Font, Size};
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/// A [`glow`] graphics backend for [`iced`].
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@ -47,13 +45,13 @@ impl Backend {
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///
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/// The text provided as overlay will be rendered on top of the primitives.
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/// This is useful for rendering debug information.
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pub fn draw<T: AsRef<str>>(
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pub fn present<T: AsRef<str>>(
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&mut self,
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gl: &glow::Context,
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primitive: &Primitive,
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viewport: &Viewport,
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(primitive, mouse_interaction): &(Primitive, mouse::Interaction),
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overlay_text: &[T],
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) -> mouse::Interaction {
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) {
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let viewport_size = viewport.physical_size();
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let scale_factor = viewport.scale_factor() as f32;
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let projection = viewport.projection();
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@ -70,8 +68,6 @@ impl Backend {
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viewport_size.height,
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);
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}
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*mouse_interaction
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}
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fn flush(
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