Remove trait-specific draw logic in iced_native
This commit is contained in:
parent
3aae45c191
commit
03b3493138
71 changed files with 641 additions and 3126 deletions
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@ -4,7 +4,7 @@
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//! 
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//!
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//! [`iced`]: https://github.com/hecrj/iced
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#![deny(missing_docs)]
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//#![deny(missing_docs)]
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#![deny(missing_debug_implementations)]
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#![deny(unused_results)]
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#![deny(unsafe_code)]
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@ -1,9 +1,8 @@
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//! Build and show dropdown menus.
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use crate::alignment;
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use crate::backend::{self, Backend};
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use crate::{Primitive, Renderer};
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use crate::Renderer;
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use iced_native::{mouse, overlay, Color, Font, Padding, Point, Rectangle};
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use iced_native::overlay;
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pub use iced_style::menu::Style;
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@ -12,105 +11,4 @@ where
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B: Backend + backend::Text,
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{
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type Style = Style;
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fn decorate(
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&mut self,
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bounds: Rectangle,
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_cursor_position: Point,
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style: &Style,
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(primitives, mouse_cursor): Self::Output,
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) -> Self::Output {
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(
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Primitive::Group {
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primitives: vec![
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Primitive::Quad {
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bounds,
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background: style.background,
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border_color: style.border_color,
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border_width: style.border_width,
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border_radius: 0.0,
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},
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primitives,
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],
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},
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mouse_cursor,
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)
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}
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fn draw<T: ToString>(
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&mut self,
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bounds: Rectangle,
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cursor_position: Point,
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viewport: &Rectangle,
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options: &[T],
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hovered_option: Option<usize>,
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padding: Padding,
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text_size: u16,
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font: Font,
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style: &Style,
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) -> Self::Output {
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use std::f32;
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let is_mouse_over = bounds.contains(cursor_position);
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let option_height = (text_size + padding.vertical()) as usize;
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let mut primitives = Vec::new();
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let offset = viewport.y - bounds.y;
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let start = (offset / option_height as f32) as usize;
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let end =
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((offset + viewport.height) / option_height as f32).ceil() as usize;
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let visible_options = &options[start..end.min(options.len())];
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for (i, option) in visible_options.iter().enumerate() {
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let i = start + i;
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let is_selected = hovered_option == Some(i);
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let bounds = Rectangle {
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x: bounds.x,
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y: bounds.y + (option_height * i) as f32,
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width: bounds.width,
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height: f32::from(text_size + padding.vertical()),
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};
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if is_selected {
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primitives.push(Primitive::Quad {
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bounds,
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background: style.selected_background,
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border_color: Color::TRANSPARENT,
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border_width: 0.0,
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border_radius: 0.0,
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});
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}
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primitives.push(Primitive::Text {
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content: option.to_string(),
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bounds: Rectangle {
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x: bounds.x + padding.left as f32,
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y: bounds.center_y(),
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width: f32::INFINITY,
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..bounds
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},
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size: f32::from(text_size),
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font,
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color: if is_selected {
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style.selected_text_color
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} else {
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style.text_color
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},
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horizontal_alignment: alignment::Horizontal::Left,
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vertical_alignment: alignment::Vertical::Center,
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});
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}
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(
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Primitive::Group { primitives },
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if is_mouse_over {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
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@ -1,30 +1,29 @@
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use crate::{Backend, Defaults, Primitive};
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use iced_native::layout::{self, Layout};
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use iced_native::mouse;
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use iced_native::{
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Background, Color, Element, Point, Rectangle, Vector, Widget,
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};
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use iced_native::layout;
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use iced_native::{Element, Rectangle};
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/// A backend-agnostic renderer that supports all the built-in widgets.
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#[derive(Debug)]
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pub struct Renderer<B: Backend> {
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backend: B,
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primitive: Primitive,
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}
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impl<B: Backend> Renderer<B> {
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/// Creates a new [`Renderer`] from the given [`Backend`].
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pub fn new(backend: B) -> Self {
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Self { backend }
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Self {
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backend,
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primitive: Primitive::None,
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}
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}
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/// Returns a reference to the [`Backend`] of the [`Renderer`].
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pub fn backend(&self) -> &B {
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&self.backend
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}
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/// Returns a mutable reference to the [`Backend`] of the [`Renderer`].
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pub fn backend_mut(&mut self) -> &mut B {
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&mut self.backend
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pub fn present(&mut self, f: impl FnOnce(&mut B, &Primitive)) {
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f(&mut self.backend, &self.primitive);
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}
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}
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@ -32,7 +31,6 @@ impl<B> iced_native::Renderer for Renderer<B>
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where
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B: Backend,
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{
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type Output = (Primitive, mouse::Interaction);
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type Defaults = Defaults;
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fn layout<'a, Message>(
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@ -47,75 +45,5 @@ where
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layout
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}
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fn overlay(
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&mut self,
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(base_primitive, base_cursor): (Primitive, mouse::Interaction),
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(overlay_primitives, overlay_cursor): (Primitive, mouse::Interaction),
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overlay_bounds: Rectangle,
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) -> (Primitive, mouse::Interaction) {
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(
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Primitive::Group {
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primitives: vec![
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base_primitive,
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Primitive::Clip {
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bounds: Rectangle {
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width: overlay_bounds.width + 0.5,
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height: overlay_bounds.height + 0.5,
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..overlay_bounds
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},
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offset: Vector::new(0, 0),
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content: Box::new(overlay_primitives),
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},
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],
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},
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if base_cursor > overlay_cursor {
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base_cursor
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} else {
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overlay_cursor
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},
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)
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}
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}
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impl<B> layout::Debugger for Renderer<B>
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where
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B: Backend,
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{
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fn explain<Message>(
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&mut self,
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defaults: &Defaults,
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widget: &dyn Widget<Message, Self>,
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layout: Layout<'_>,
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cursor_position: Point,
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viewport: &Rectangle,
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color: Color,
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) -> Self::Output {
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let (primitive, cursor) =
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widget.draw(self, defaults, layout, cursor_position, viewport);
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let mut primitives = Vec::new();
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explain_layout(layout, color, &mut primitives);
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primitives.push(primitive);
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(Primitive::Group { primitives }, cursor)
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}
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}
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fn explain_layout(
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layout: Layout<'_>,
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color: Color,
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primitives: &mut Vec<Primitive>,
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) {
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primitives.push(Primitive::Quad {
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bounds: layout.bounds(),
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background: Background::Color(Color::TRANSPARENT),
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border_radius: 0.0,
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border_width: 1.0,
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border_color: [0.6, 0.6, 0.6, 0.5].into(),
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});
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for child in layout.children() {
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explain_layout(child, color, primitives);
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}
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fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
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}
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@ -1,12 +1,8 @@
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//! Allow your users to perform actions by pressing a button.
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//!
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//! A [`Button`] has some local [`State`].
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use crate::defaults::{self, Defaults};
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use crate::{Backend, Primitive, Renderer};
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use iced_native::mouse;
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use iced_native::{
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Background, Color, Element, Layout, Padding, Point, Rectangle, Vector,
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};
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use crate::{Backend, Renderer};
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use iced_native::Padding;
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pub use iced_native::button::State;
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pub use iced_style::button::{Style, StyleSheet};
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@ -24,88 +20,4 @@ where
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const DEFAULT_PADDING: Padding = Padding::new(5);
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type Style = Box<dyn StyleSheet>;
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fn draw<Message>(
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&mut self,
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_defaults: &Defaults,
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bounds: Rectangle,
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cursor_position: Point,
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is_disabled: bool,
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is_pressed: bool,
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style: &Box<dyn StyleSheet>,
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content: &Element<'_, Message, Self>,
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content_layout: Layout<'_>,
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) -> Self::Output {
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let is_mouse_over = bounds.contains(cursor_position);
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let styling = if is_disabled {
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style.disabled()
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} else if is_mouse_over {
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if is_pressed {
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style.pressed()
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} else {
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style.hovered()
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}
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} else {
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style.active()
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};
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let (content, _) = content.draw(
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self,
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&Defaults {
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text: defaults::Text {
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color: styling.text_color,
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},
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},
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content_layout,
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cursor_position,
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&bounds,
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);
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(
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if styling.background.is_some() || styling.border_width > 0.0 {
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let background = Primitive::Quad {
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bounds,
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background: styling
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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border_radius: styling.border_radius,
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border_width: styling.border_width,
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border_color: styling.border_color,
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};
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if styling.shadow_offset == Vector::default() {
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Primitive::Group {
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primitives: vec![background, content],
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}
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} else {
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// TODO: Implement proper shadow support
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let shadow = Primitive::Quad {
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bounds: Rectangle {
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x: bounds.x + styling.shadow_offset.x,
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y: bounds.y + styling.shadow_offset.y,
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..bounds
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},
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background: Background::Color(
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[0.0, 0.0, 0.0, 0.5].into(),
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),
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border_radius: styling.border_radius,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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};
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Primitive::Group {
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primitives: vec![shadow, background, content],
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}
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}
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} else {
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content
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},
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if is_mouse_over && !is_disabled {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
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@ -3,12 +3,10 @@
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//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a
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//! [`Frame`]. It can be used for animation, data visualization, game graphics,
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//! and more!
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use crate::{Backend, Defaults, Primitive, Renderer};
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use crate::{Backend, Defaults, Renderer};
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use iced_native::layout;
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use iced_native::mouse;
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use iced_native::{
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Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
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Widget,
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Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
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};
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use std::hash::Hash;
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use std::marker::PhantomData;
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@ -190,28 +188,29 @@ where
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&self,
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_renderer: &mut Renderer<B>,
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_defaults: &Defaults,
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layout: Layout<'_>,
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cursor_position: Point,
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_layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) -> (Primitive, mouse::Interaction) {
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let bounds = layout.bounds();
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let translation = Vector::new(bounds.x, bounds.y);
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let cursor = Cursor::from_window_position(cursor_position);
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) {
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// let bounds = layout.bounds();
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// let translation = Vector::new(bounds.x, bounds.y);
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// let cursor = Cursor::from_window_position(cursor_position);
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(
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Primitive::Translate {
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translation,
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content: Box::new(Primitive::Group {
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primitives: self
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.program
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.draw(bounds, cursor)
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.into_iter()
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.map(Geometry::into_primitive)
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.collect(),
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}),
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},
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self.program.mouse_interaction(bounds, cursor),
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)
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// (
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// Primitive::Translate {
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// translation,
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// content: Box::new(Primitive::Group {
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// primitives: self
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// .program
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// .draw(bounds, cursor)
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// .into_iter()
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// .map(Geometry::into_primitive)
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// .collect(),
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// }),
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// },
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// self.program.mouse_interaction(bounds, cursor),
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// )
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// TODO
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}
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fn hash_layout(&self, state: &mut Hasher) {
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@ -1,10 +1,8 @@
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//! Show toggle controls using checkboxes.
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use crate::alignment;
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use crate::backend::{self, Backend};
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use crate::{Primitive, Rectangle, Renderer};
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use crate::Renderer;
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use iced_native::checkbox;
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use iced_native::mouse;
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pub use iced_style::checkbox::{Style, StyleSheet};
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@ -22,56 +20,4 @@ where
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const DEFAULT_SIZE: u16 = 20;
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const DEFAULT_SPACING: u16 = 15;
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fn draw(
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&mut self,
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bounds: Rectangle,
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is_checked: bool,
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is_mouse_over: bool,
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(label, _): Self::Output,
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style_sheet: &Self::Style,
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) -> Self::Output {
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let style = if is_mouse_over {
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style_sheet.hovered(is_checked)
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} else {
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style_sheet.active(is_checked)
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};
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let checkbox = Primitive::Quad {
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bounds,
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background: style.background,
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border_radius: style.border_radius,
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border_width: style.border_width,
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border_color: style.border_color,
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};
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(
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Primitive::Group {
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primitives: if is_checked {
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let check = Primitive::Text {
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content: B::CHECKMARK_ICON.to_string(),
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font: B::ICON_FONT,
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size: bounds.height * 0.7,
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bounds: Rectangle {
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x: bounds.center_x(),
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y: bounds.center_y(),
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..bounds
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},
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color: style.checkmark_color,
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horizontal_alignment: alignment::Horizontal::Center,
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vertical_alignment: alignment::Vertical::Center,
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};
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vec![checkbox, check, label]
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} else {
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vec![checkbox, label]
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},
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},
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if is_mouse_over {
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mouse::Interaction::Pointer
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} else {
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mouse::Interaction::default()
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},
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)
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}
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}
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|
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@ -1,49 +1,5 @@
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use crate::{Backend, Primitive, Renderer};
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use iced_native::column;
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use iced_native::mouse;
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use iced_native::{Element, Layout, Point, Rectangle};
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use crate::Renderer;
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/// A container that distributes its contents vertically.
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pub type Column<'a, Message, Backend> =
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iced_native::Column<'a, Message, Renderer<Backend>>;
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impl<B> column::Renderer for Renderer<B>
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where
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B: Backend,
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{
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fn draw<Message>(
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&mut self,
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defaults: &Self::Defaults,
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content: &[Element<'_, Message, Self>],
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layout: Layout<'_>,
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cursor_position: Point,
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viewport: &Rectangle,
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) -> Self::Output {
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let mut mouse_interaction = mouse::Interaction::default();
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(
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Primitive::Group {
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primitives: content
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.iter()
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.zip(layout.children())
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.map(|(child, layout)| {
|
||||
let (primitive, new_mouse_interaction) = child.draw(
|
||||
self,
|
||||
defaults,
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
if new_mouse_interaction > mouse_interaction {
|
||||
mouse_interaction = new_mouse_interaction;
|
||||
}
|
||||
|
||||
primitive
|
||||
})
|
||||
.collect(),
|
||||
},
|
||||
mouse_interaction,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,6 @@
|
|||
//! Decorate content and apply alignment.
|
||||
use crate::container;
|
||||
use crate::defaults::{self, Defaults};
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::{Background, Color, Element, Layout, Point, Rectangle};
|
||||
use crate::{Backend, Renderer};
|
||||
|
||||
pub use iced_style::container::{Style, StyleSheet};
|
||||
|
||||
|
|
@ -18,61 +16,4 @@ where
|
|||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn container::StyleSheet>;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Defaults,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
style_sheet: &Self::Style,
|
||||
content: &Element<'_, Message, Self>,
|
||||
content_layout: Layout<'_>,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
|
||||
let defaults = Defaults {
|
||||
text: defaults::Text {
|
||||
color: style.text_color.unwrap_or(defaults.text.color),
|
||||
},
|
||||
};
|
||||
|
||||
let (content, mouse_interaction) = content.draw(
|
||||
self,
|
||||
&defaults,
|
||||
content_layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
if let Some(background) = background(bounds, &style) {
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![background, content],
|
||||
},
|
||||
mouse_interaction,
|
||||
)
|
||||
} else {
|
||||
(content, mouse_interaction)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn background(
|
||||
bounds: Rectangle,
|
||||
style: &container::Style,
|
||||
) -> Option<Primitive> {
|
||||
if style.background.is_some() || style.border_width > 0.0 {
|
||||
Some(Primitive::Quad {
|
||||
bounds,
|
||||
background: style
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
})
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,10 +3,8 @@ pub mod viewer;
|
|||
|
||||
use crate::backend::{self, Backend};
|
||||
|
||||
use crate::{Primitive, Renderer};
|
||||
use crate::Renderer;
|
||||
use iced_native::image;
|
||||
use iced_native::mouse;
|
||||
use iced_native::Layout;
|
||||
|
||||
pub use iced_native::image::{Handle, Image, Viewer};
|
||||
|
||||
|
|
@ -17,18 +15,4 @@ where
|
|||
fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
|
||||
self.backend().dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
handle: image::Handle,
|
||||
layout: Layout<'_>,
|
||||
) -> Self::Output {
|
||||
(
|
||||
Primitive::Image {
|
||||
handle,
|
||||
bounds: layout.bounds(),
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,55 +1,2 @@
|
|||
//! Zoom and pan on an image.
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
|
||||
use iced_native::image;
|
||||
use iced_native::image::viewer;
|
||||
use iced_native::mouse;
|
||||
use iced_native::{Rectangle, Size, Vector};
|
||||
|
||||
impl<B> viewer::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend + backend::Image,
|
||||
{
|
||||
fn draw(
|
||||
&mut self,
|
||||
state: &viewer::State,
|
||||
bounds: Rectangle,
|
||||
image_size: Size,
|
||||
translation: Vector,
|
||||
handle: image::Handle,
|
||||
is_mouse_over: bool,
|
||||
) -> Self::Output {
|
||||
(
|
||||
{
|
||||
Primitive::Clip {
|
||||
bounds,
|
||||
content: Box::new(Primitive::Translate {
|
||||
translation,
|
||||
content: Box::new(Primitive::Image {
|
||||
handle,
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: bounds.y,
|
||||
..Rectangle::with_size(image_size)
|
||||
},
|
||||
}),
|
||||
}),
|
||||
offset: Vector::new(0, 0),
|
||||
}
|
||||
},
|
||||
{
|
||||
if state.is_cursor_grabbed() {
|
||||
mouse::Interaction::Grabbing
|
||||
} else if is_mouse_over
|
||||
&& (image_size.width > bounds.width
|
||||
|| image_size.height > bounds.height)
|
||||
{
|
||||
mouse::Interaction::Grab
|
||||
} else {
|
||||
mouse::Interaction::Idle
|
||||
}
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
pub use iced_native::image::Viewer;
|
||||
|
|
|
|||
|
|
@ -7,12 +7,8 @@
|
|||
//! drag and drop, and hotkey support.
|
||||
//!
|
||||
//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.3/examples/pane_grid
|
||||
use crate::defaults;
|
||||
use crate::{Backend, Color, Primitive, Renderer};
|
||||
use iced_native::container;
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::pane_grid;
|
||||
use iced_native::{Element, Layout, Point, Rectangle, Vector};
|
||||
|
||||
pub use iced_native::pane_grid::{
|
||||
Axis, Configuration, Content, Direction, DragEvent, Node, Pane,
|
||||
|
|
@ -35,270 +31,4 @@ where
|
|||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
content: &[(Pane, Content<'_, Message, Self>)],
|
||||
dragging: Option<(Pane, Point)>,
|
||||
resizing: Option<(Axis, Rectangle, bool)>,
|
||||
layout: Layout<'_>,
|
||||
style_sheet: &<Self as pane_grid::Renderer>::Style,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
) -> Self::Output {
|
||||
let pane_cursor_position = if dragging.is_some() {
|
||||
// TODO: Remove once cursor availability is encoded in the type
|
||||
// system
|
||||
Point::new(-1.0, -1.0)
|
||||
} else {
|
||||
cursor_position
|
||||
};
|
||||
|
||||
let mut mouse_interaction = mouse::Interaction::default();
|
||||
let mut dragged_pane = None;
|
||||
|
||||
let mut panes: Vec<_> = content
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.enumerate()
|
||||
.map(|(i, ((id, pane), layout))| {
|
||||
let (primitive, new_mouse_interaction) = pane.draw(
|
||||
self,
|
||||
defaults,
|
||||
layout,
|
||||
pane_cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
if new_mouse_interaction > mouse_interaction {
|
||||
mouse_interaction = new_mouse_interaction;
|
||||
}
|
||||
|
||||
if let Some((dragging, origin)) = dragging {
|
||||
if *id == dragging {
|
||||
dragged_pane = Some((i, layout, origin));
|
||||
}
|
||||
}
|
||||
|
||||
primitive
|
||||
})
|
||||
.collect();
|
||||
|
||||
let mut primitives = if let Some((index, layout, origin)) = dragged_pane
|
||||
{
|
||||
let pane = panes.remove(index);
|
||||
let bounds = layout.bounds();
|
||||
|
||||
// TODO: Fix once proper layering is implemented.
|
||||
// This is a pretty hacky way to achieve layering.
|
||||
let clip = Primitive::Clip {
|
||||
bounds: Rectangle {
|
||||
x: cursor_position.x - origin.x,
|
||||
y: cursor_position.y - origin.y,
|
||||
width: bounds.width + 0.5,
|
||||
height: bounds.height + 0.5,
|
||||
},
|
||||
offset: Vector::new(0, 0),
|
||||
content: Box::new(Primitive::Translate {
|
||||
translation: Vector::new(
|
||||
cursor_position.x - bounds.x - origin.x,
|
||||
cursor_position.y - bounds.y - origin.y,
|
||||
),
|
||||
content: Box::new(pane),
|
||||
}),
|
||||
};
|
||||
|
||||
panes.push(clip);
|
||||
|
||||
panes
|
||||
} else {
|
||||
panes
|
||||
};
|
||||
|
||||
let (primitives, mouse_interaction) =
|
||||
if let Some((axis, split_region, is_picked)) = resizing {
|
||||
let highlight = if is_picked {
|
||||
style_sheet.picked_split()
|
||||
} else {
|
||||
style_sheet.hovered_split()
|
||||
};
|
||||
|
||||
if let Some(highlight) = highlight {
|
||||
primitives.push(Primitive::Quad {
|
||||
bounds: match axis {
|
||||
Axis::Horizontal => Rectangle {
|
||||
x: split_region.x,
|
||||
y: (split_region.y
|
||||
+ (split_region.height - highlight.width)
|
||||
/ 2.0)
|
||||
.round(),
|
||||
width: split_region.width,
|
||||
height: highlight.width,
|
||||
},
|
||||
Axis::Vertical => Rectangle {
|
||||
x: (split_region.x
|
||||
+ (split_region.width - highlight.width)
|
||||
/ 2.0)
|
||||
.round(),
|
||||
y: split_region.y,
|
||||
width: highlight.width,
|
||||
height: split_region.height,
|
||||
},
|
||||
},
|
||||
background: highlight.color.into(),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
});
|
||||
}
|
||||
|
||||
(
|
||||
primitives,
|
||||
match axis {
|
||||
Axis::Horizontal => {
|
||||
mouse::Interaction::ResizingVertically
|
||||
}
|
||||
Axis::Vertical => {
|
||||
mouse::Interaction::ResizingHorizontally
|
||||
}
|
||||
},
|
||||
)
|
||||
} else {
|
||||
(primitives, mouse_interaction)
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group { primitives },
|
||||
if dragging.is_some() {
|
||||
mouse::Interaction::Grabbing
|
||||
} else {
|
||||
mouse_interaction
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn draw_pane<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
style_sheet: &<Self as container::Renderer>::Style,
|
||||
title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
|
||||
body: (&Element<'_, Message, Self>, Layout<'_>),
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
let (body, body_layout) = body;
|
||||
|
||||
let (body_primitive, body_interaction) =
|
||||
body.draw(self, defaults, body_layout, cursor_position, viewport);
|
||||
|
||||
let background = crate::widget::container::background(bounds, &style);
|
||||
|
||||
if let Some((title_bar, title_bar_layout)) = title_bar {
|
||||
let show_controls = bounds.contains(cursor_position);
|
||||
let is_over_pick_area =
|
||||
title_bar.is_over_pick_area(title_bar_layout, cursor_position);
|
||||
|
||||
let (title_bar_primitive, title_bar_interaction) = title_bar.draw(
|
||||
self,
|
||||
defaults,
|
||||
title_bar_layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
show_controls,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![
|
||||
background.unwrap_or(Primitive::None),
|
||||
title_bar_primitive,
|
||||
body_primitive,
|
||||
],
|
||||
},
|
||||
if title_bar_interaction > body_interaction {
|
||||
title_bar_interaction
|
||||
} else if is_over_pick_area {
|
||||
mouse::Interaction::Grab
|
||||
} else {
|
||||
body_interaction
|
||||
},
|
||||
)
|
||||
} else {
|
||||
(
|
||||
if let Some(background) = background {
|
||||
Primitive::Group {
|
||||
primitives: vec![background, body_primitive],
|
||||
}
|
||||
} else {
|
||||
body_primitive
|
||||
},
|
||||
body_interaction,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_title_bar<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
style_sheet: &<Self as container::Renderer>::Style,
|
||||
content: (&Element<'_, Message, Self>, Layout<'_>),
|
||||
controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
let (title_content, title_layout) = content;
|
||||
|
||||
let defaults = Self::Defaults {
|
||||
text: defaults::Text {
|
||||
color: style.text_color.unwrap_or(defaults.text.color),
|
||||
},
|
||||
};
|
||||
|
||||
let background = crate::widget::container::background(bounds, &style);
|
||||
|
||||
let (title_primitive, title_interaction) = title_content.draw(
|
||||
self,
|
||||
&defaults,
|
||||
title_layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
if let Some((controls, controls_layout)) = controls {
|
||||
let (controls_primitive, controls_interaction) = controls.draw(
|
||||
self,
|
||||
&defaults,
|
||||
controls_layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![
|
||||
background.unwrap_or(Primitive::None),
|
||||
title_primitive,
|
||||
controls_primitive,
|
||||
],
|
||||
},
|
||||
controls_interaction.max(title_interaction),
|
||||
)
|
||||
} else {
|
||||
(
|
||||
if let Some(background) = background {
|
||||
Primitive::Group {
|
||||
primitives: vec![background, title_primitive],
|
||||
}
|
||||
} else {
|
||||
title_primitive
|
||||
},
|
||||
title_interaction,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,8 @@
|
|||
//! Display a dropdown list of selectable values.
|
||||
use crate::alignment;
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use crate::Renderer;
|
||||
|
||||
use iced_native::{mouse, Font, Padding, Point, Rectangle};
|
||||
use iced_native::Padding;
|
||||
use iced_style::menu;
|
||||
|
||||
pub use iced_native::pick_list::State;
|
||||
|
|
@ -24,80 +23,4 @@ where
|
|||
fn menu_style(style: &Box<dyn StyleSheet>) -> menu::Style {
|
||||
style.menu()
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
selected: Option<String>,
|
||||
placeholder: Option<&str>,
|
||||
padding: Padding,
|
||||
text_size: u16,
|
||||
font: Font,
|
||||
style: &Box<dyn StyleSheet>,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
let is_selected = selected.is_some();
|
||||
|
||||
let style = if is_mouse_over {
|
||||
style.hovered()
|
||||
} else {
|
||||
style.active()
|
||||
};
|
||||
|
||||
let background = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_color: style.border_color,
|
||||
border_width: style.border_width,
|
||||
border_radius: style.border_radius,
|
||||
};
|
||||
|
||||
let arrow_down = Primitive::Text {
|
||||
content: B::ARROW_DOWN_ICON.to_string(),
|
||||
font: B::ICON_FONT,
|
||||
size: bounds.height * style.icon_size,
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + bounds.width - f32::from(padding.horizontal()),
|
||||
y: bounds.center_y(),
|
||||
..bounds
|
||||
},
|
||||
color: style.text_color,
|
||||
horizontal_alignment: alignment::Horizontal::Right,
|
||||
vertical_alignment: alignment::Vertical::Center,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if let Some(label) =
|
||||
selected.or_else(|| placeholder.map(str::to_string))
|
||||
{
|
||||
let label = Primitive::Text {
|
||||
content: label,
|
||||
size: f32::from(text_size),
|
||||
font,
|
||||
color: is_selected
|
||||
.then(|| style.text_color)
|
||||
.unwrap_or(style.placeholder_color),
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + f32::from(padding.left),
|
||||
y: bounds.center_y(),
|
||||
..bounds
|
||||
},
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Center,
|
||||
};
|
||||
|
||||
vec![background, label, arrow_down]
|
||||
} else {
|
||||
vec![background, arrow_down]
|
||||
},
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,10 +2,8 @@
|
|||
//!
|
||||
//! A [`ProgressBar`] has a range of possible values and a current value,
|
||||
//! as well as a length, height and style.
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::progress_bar;
|
||||
use iced_native::{Color, Rectangle};
|
||||
|
||||
pub use iced_style::progress_bar::{Style, StyleSheet};
|
||||
|
||||
|
|
@ -22,53 +20,4 @@ where
|
|||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_HEIGHT: u16 = 30;
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
bounds: Rectangle,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
|
||||
let active_progress_width = if range_start >= range_end {
|
||||
0.0
|
||||
} else {
|
||||
bounds.width * (value - range_start) / (range_end - range_start)
|
||||
};
|
||||
|
||||
let background = Primitive::Group {
|
||||
primitives: vec![Primitive::Quad {
|
||||
bounds: Rectangle { ..bounds },
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
}],
|
||||
};
|
||||
|
||||
(
|
||||
if active_progress_width > 0.0 {
|
||||
let bar = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
width: active_progress_width,
|
||||
..bounds
|
||||
},
|
||||
background: style.bar,
|
||||
border_radius: style.border_radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![background, bar],
|
||||
}
|
||||
} else {
|
||||
background
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,10 @@
|
|||
//! Encode and display information in a QR code.
|
||||
use crate::canvas;
|
||||
use crate::{Backend, Defaults, Primitive, Renderer, Vector};
|
||||
use crate::{Backend, Defaults, Renderer};
|
||||
|
||||
use iced_native::{
|
||||
layout, mouse, Color, Element, Hasher, Layout, Length, Point, Rectangle,
|
||||
Size, Widget,
|
||||
layout, Color, Element, Hasher, Layout, Length, Point, Rectangle, Size,
|
||||
Widget,
|
||||
};
|
||||
use thiserror::Error;
|
||||
|
||||
|
|
@ -82,53 +82,54 @@ where
|
|||
&self,
|
||||
_renderer: &mut Renderer<B>,
|
||||
_defaults: &Defaults,
|
||||
layout: Layout<'_>,
|
||||
_layout: Layout<'_>,
|
||||
_cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) -> (Primitive, mouse::Interaction) {
|
||||
let bounds = layout.bounds();
|
||||
let side_length = self.state.width + 2 * QUIET_ZONE;
|
||||
) {
|
||||
// let bounds = layout.bounds();
|
||||
// let side_length = self.state.width + 2 * QUIET_ZONE;
|
||||
|
||||
// Reuse cache if possible
|
||||
let geometry = self.state.cache.draw(bounds.size(), |frame| {
|
||||
// Scale units to cell size
|
||||
frame.scale(f32::from(self.cell_size));
|
||||
// // Reuse cache if possible
|
||||
// let geometry = self.state.cache.draw(bounds.size(), |frame| {
|
||||
// // Scale units to cell size
|
||||
// frame.scale(f32::from(self.cell_size));
|
||||
|
||||
// Draw background
|
||||
frame.fill_rectangle(
|
||||
Point::ORIGIN,
|
||||
Size::new(side_length as f32, side_length as f32),
|
||||
self.light,
|
||||
);
|
||||
// // Draw background
|
||||
// frame.fill_rectangle(
|
||||
// Point::ORIGIN,
|
||||
// Size::new(side_length as f32, side_length as f32),
|
||||
// self.light,
|
||||
// );
|
||||
|
||||
// Avoid drawing on the quiet zone
|
||||
frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
|
||||
// // Avoid drawing on the quiet zone
|
||||
// frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
|
||||
|
||||
// Draw contents
|
||||
self.state
|
||||
.contents
|
||||
.iter()
|
||||
.enumerate()
|
||||
.filter(|(_, value)| **value == qrcode::Color::Dark)
|
||||
.for_each(|(index, _)| {
|
||||
let row = index / self.state.width;
|
||||
let column = index % self.state.width;
|
||||
// // Draw contents
|
||||
// self.state
|
||||
// .contents
|
||||
// .iter()
|
||||
// .enumerate()
|
||||
// .filter(|(_, value)| **value == qrcode::Color::Dark)
|
||||
// .for_each(|(index, _)| {
|
||||
// let row = index / self.state.width;
|
||||
// let column = index % self.state.width;
|
||||
|
||||
frame.fill_rectangle(
|
||||
Point::new(column as f32, row as f32),
|
||||
Size::UNIT,
|
||||
self.dark,
|
||||
);
|
||||
});
|
||||
});
|
||||
// frame.fill_rectangle(
|
||||
// Point::new(column as f32, row as f32),
|
||||
// Size::UNIT,
|
||||
// self.dark,
|
||||
// );
|
||||
// });
|
||||
// });
|
||||
|
||||
(
|
||||
Primitive::Translate {
|
||||
translation: Vector::new(bounds.x, bounds.y),
|
||||
content: Box::new(geometry.into_primitive()),
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
// (
|
||||
// Primitive::Translate {
|
||||
// translation: Vector::new(bounds.x, bounds.y),
|
||||
// content: Box::new(geometry.into_primitive()),
|
||||
// },
|
||||
// mouse::Interaction::default(),
|
||||
// )
|
||||
// TODO
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,6 @@
|
|||
//! Create choices using radio buttons.
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::radio;
|
||||
use iced_native::{Background, Color, Rectangle};
|
||||
|
||||
pub use iced_style::radio::{Style, StyleSheet};
|
||||
|
||||
|
|
@ -21,58 +19,4 @@ where
|
|||
|
||||
const DEFAULT_SIZE: u16 = 28;
|
||||
const DEFAULT_SPACING: u16 = 15;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
is_selected: bool,
|
||||
is_mouse_over: bool,
|
||||
(label, _): Self::Output,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let size = bounds.width;
|
||||
let dot_size = size / 2.0;
|
||||
|
||||
let radio = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: size / 2.0,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: if is_selected {
|
||||
let radio_circle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + dot_size / 2.0,
|
||||
y: bounds.y + dot_size / 2.0,
|
||||
width: bounds.width - dot_size,
|
||||
height: bounds.height - dot_size,
|
||||
},
|
||||
background: Background::Color(style.dot_color),
|
||||
border_radius: dot_size / 2.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
};
|
||||
|
||||
vec![radio, radio_circle, label]
|
||||
} else {
|
||||
vec![radio, label]
|
||||
},
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,49 +1,5 @@
|
|||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::row;
|
||||
use iced_native::{Element, Layout, Point, Rectangle};
|
||||
use crate::Renderer;
|
||||
|
||||
/// A container that distributes its contents horizontally.
|
||||
pub type Row<'a, Message, Backend> =
|
||||
iced_native::Row<'a, Message, Renderer<Backend>>;
|
||||
|
||||
impl<B> row::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
content: &[Element<'_, Message, Self>],
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
) -> Self::Output {
|
||||
let mut mouse_interaction = mouse::Interaction::default();
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: content
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
||||
let (primitive, new_mouse_interaction) = child.draw(
|
||||
self,
|
||||
defaults,
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
if new_mouse_interaction > mouse_interaction {
|
||||
mouse_interaction = new_mouse_interaction;
|
||||
}
|
||||
|
||||
primitive
|
||||
})
|
||||
.collect(),
|
||||
},
|
||||
mouse_interaction,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,7 @@
|
|||
//! Display a horizontal or vertical rule for dividing content.
|
||||
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::rule;
|
||||
use iced_native::{Background, Color, Rectangle};
|
||||
|
||||
pub use iced_style::rule::{FillMode, Style, StyleSheet};
|
||||
|
||||
|
|
@ -17,57 +15,4 @@ where
|
|||
B: Backend,
|
||||
{
|
||||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
style_sheet: &Self::Style,
|
||||
is_horizontal: bool,
|
||||
) -> Self::Output {
|
||||
let style = style_sheet.style();
|
||||
|
||||
let line = if is_horizontal {
|
||||
let line_y = (bounds.y + (bounds.height / 2.0)
|
||||
- (style.width as f32 / 2.0))
|
||||
.round();
|
||||
|
||||
let (offset, line_width) = style.fill_mode.fill(bounds.width);
|
||||
let line_x = bounds.x + offset;
|
||||
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: line_x,
|
||||
y: line_y,
|
||||
width: line_width,
|
||||
height: style.width as f32,
|
||||
},
|
||||
background: Background::Color(style.color),
|
||||
border_radius: style.radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
}
|
||||
} else {
|
||||
let line_x = (bounds.x + (bounds.width / 2.0)
|
||||
- (style.width as f32 / 2.0))
|
||||
.round();
|
||||
|
||||
let (offset, line_height) = style.fill_mode.fill(bounds.height);
|
||||
let line_y = bounds.y + offset;
|
||||
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: line_x,
|
||||
y: line_y,
|
||||
width: style.width as f32,
|
||||
height: line_height,
|
||||
},
|
||||
background: Background::Color(style.color),
|
||||
border_radius: style.radius,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
}
|
||||
};
|
||||
|
||||
(line, mouse::Interaction::default())
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,8 +1,7 @@
|
|||
//! Navigate an endless amount of content with a scrollbar.
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::scrollable;
|
||||
use iced_native::{Background, Color, Rectangle, Vector};
|
||||
use iced_native::Rectangle;
|
||||
|
||||
pub use iced_native::scrollable::State;
|
||||
pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
|
||||
|
|
@ -73,86 +72,4 @@ where
|
|||
None
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
state: &scrollable::State,
|
||||
bounds: Rectangle,
|
||||
_content_bounds: Rectangle,
|
||||
is_mouse_over: bool,
|
||||
is_mouse_over_scrollbar: bool,
|
||||
scrollbar: Option<scrollable::Scrollbar>,
|
||||
offset: u32,
|
||||
style_sheet: &Self::Style,
|
||||
(content, mouse_interaction): Self::Output,
|
||||
) -> Self::Output {
|
||||
(
|
||||
if let Some(scrollbar) = scrollbar {
|
||||
let clip = Primitive::Clip {
|
||||
bounds,
|
||||
offset: Vector::new(0, offset),
|
||||
content: Box::new(content),
|
||||
};
|
||||
|
||||
let style = if state.is_scroller_grabbed() {
|
||||
style_sheet.dragging()
|
||||
} else if is_mouse_over_scrollbar {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let is_scrollbar_visible =
|
||||
style.background.is_some() || style.border_width > 0.0;
|
||||
|
||||
let scroller = if is_mouse_over
|
||||
|| state.is_scroller_grabbed()
|
||||
|| is_scrollbar_visible
|
||||
{
|
||||
Primitive::Quad {
|
||||
bounds: scrollbar.scroller.bounds,
|
||||
background: Background::Color(style.scroller.color),
|
||||
border_radius: style.scroller.border_radius,
|
||||
border_width: style.scroller.border_width,
|
||||
border_color: style.scroller.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
let scrollbar = if is_scrollbar_visible {
|
||||
Primitive::Quad {
|
||||
bounds: scrollbar.bounds,
|
||||
background: style
|
||||
.background
|
||||
.unwrap_or(Background::Color(Color::TRANSPARENT)),
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
}
|
||||
} else {
|
||||
Primitive::None
|
||||
};
|
||||
|
||||
let scroll = Primitive::Clip {
|
||||
bounds,
|
||||
offset: Vector::new(0, 0),
|
||||
content: Box::new(Primitive::Group {
|
||||
primitives: vec![scrollbar, scroller],
|
||||
}),
|
||||
};
|
||||
|
||||
Primitive::Group {
|
||||
primitives: vec![clip, scroll],
|
||||
}
|
||||
} else {
|
||||
content
|
||||
},
|
||||
if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
|
||||
mouse::Interaction::Idle
|
||||
} else {
|
||||
mouse_interaction
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,8 @@
|
|||
//! Display an interactive selector of a single value from a range of values.
|
||||
//!
|
||||
//! A [`Slider`] has some local [`State`].
|
||||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::{Backend, Renderer};
|
||||
use iced_native::slider;
|
||||
use iced_native::{Background, Color, Point, Rectangle};
|
||||
|
||||
pub use iced_native::slider::State;
|
||||
pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
|
||||
|
|
@ -23,101 +21,4 @@ where
|
|||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_HEIGHT: u16 = 22;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
range: std::ops::RangeInclusive<f32>,
|
||||
value: f32,
|
||||
is_dragging: bool,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if is_dragging {
|
||||
style_sheet.dragging()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let rail_y = bounds.y + (bounds.height / 2.0).round();
|
||||
|
||||
let (rail_top, rail_bottom) = (
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.0),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x,
|
||||
y: rail_y + 2.0,
|
||||
width: bounds.width,
|
||||
height: 2.0,
|
||||
},
|
||||
background: Background::Color(style.rail_colors.1),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
);
|
||||
|
||||
let (handle_width, handle_height, handle_border_radius) = match style
|
||||
.handle
|
||||
.shape
|
||||
{
|
||||
HandleShape::Circle { radius } => {
|
||||
(radius * 2.0, radius * 2.0, radius)
|
||||
}
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), f32::from(bounds.height), border_radius),
|
||||
};
|
||||
|
||||
let (range_start, range_end) = range.into_inner();
|
||||
|
||||
let handle_offset = if range_start >= range_end {
|
||||
0.0
|
||||
} else {
|
||||
(bounds.width - handle_width) * (value - range_start)
|
||||
/ (range_end - range_start)
|
||||
};
|
||||
|
||||
let handle = Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: bounds.x + handle_offset.round(),
|
||||
y: rail_y - handle_height / 2.0,
|
||||
width: handle_width,
|
||||
height: handle_height,
|
||||
},
|
||||
background: Background::Color(style.handle.color),
|
||||
border_radius: handle_border_radius,
|
||||
border_width: style.handle.border_width,
|
||||
border_color: style.handle.border_color,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![rail_top, rail_bottom, handle],
|
||||
},
|
||||
if is_dragging {
|
||||
mouse::Interaction::Grabbing
|
||||
} else if is_mouse_over {
|
||||
mouse::Interaction::Grab
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,15 +1 @@
|
|||
use crate::{Backend, Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use iced_native::space;
|
||||
use iced_native::Rectangle;
|
||||
|
||||
pub use iced_native::Space;
|
||||
|
||||
impl<B> space::Renderer for Renderer<B>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
|
||||
(Primitive::None, mouse::Interaction::default())
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
//! Display vector graphics in your application.
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::{mouse, svg, Layout};
|
||||
use crate::Renderer;
|
||||
use iced_native::svg;
|
||||
|
||||
pub use iced_native::svg::{Handle, Svg};
|
||||
|
||||
|
|
@ -12,18 +12,4 @@ where
|
|||
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
|
||||
self.backend().viewport_dimensions(handle)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
handle: svg::Handle,
|
||||
layout: Layout<'_>,
|
||||
) -> Self::Output {
|
||||
(
|
||||
Primitive::Svg {
|
||||
handle,
|
||||
bounds: layout.bounds(),
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,8 @@
|
|||
//! Write some text for your users to read.
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::alignment;
|
||||
use iced_native::mouse;
|
||||
use crate::Renderer;
|
||||
use iced_native::text;
|
||||
use iced_native::{Color, Font, Point, Rectangle, Size};
|
||||
use iced_native::{Font, Point, Size};
|
||||
|
||||
/// A paragraph of text.
|
||||
///
|
||||
|
|
@ -52,41 +50,4 @@ where
|
|||
nearest_only,
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
defaults: &Self::Defaults,
|
||||
bounds: Rectangle,
|
||||
content: &str,
|
||||
size: u16,
|
||||
font: Font,
|
||||
color: Option<Color>,
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
vertical_alignment: alignment::Vertical,
|
||||
) -> Self::Output {
|
||||
let x = match horizontal_alignment {
|
||||
alignment::Horizontal::Left => bounds.x,
|
||||
alignment::Horizontal::Center => bounds.center_x(),
|
||||
alignment::Horizontal::Right => bounds.x + bounds.width,
|
||||
};
|
||||
|
||||
let y = match vertical_alignment {
|
||||
alignment::Vertical::Top => bounds.y,
|
||||
alignment::Vertical::Center => bounds.center_y(),
|
||||
alignment::Vertical::Bottom => bounds.y + bounds.height,
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Text {
|
||||
content: content.to_string(),
|
||||
size: f32::from(size),
|
||||
bounds: Rectangle { x, y, ..bounds },
|
||||
color: color.unwrap_or(defaults.text.color),
|
||||
font,
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
},
|
||||
mouse::Interaction::default(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,14 +1,9 @@
|
|||
//! Display fields that can be filled with text.
|
||||
//!
|
||||
//! A [`TextInput`] has some local [`State`].
|
||||
use crate::alignment;
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{
|
||||
Background, Color, Font, Point, Primitive, Rectangle, Renderer, Size,
|
||||
Vector,
|
||||
};
|
||||
use crate::{Font, Rectangle, Renderer, Size};
|
||||
|
||||
use iced_native::mouse;
|
||||
use iced_native::text_input::{self, cursor};
|
||||
use std::f32;
|
||||
|
||||
|
|
@ -66,181 +61,6 @@ where
|
|||
0.0
|
||||
}
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
text_bounds: Rectangle,
|
||||
cursor_position: Point,
|
||||
font: Font,
|
||||
size: u16,
|
||||
placeholder: &str,
|
||||
value: &text_input::Value,
|
||||
state: &text_input::State,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let style = if state.is_focused() {
|
||||
style_sheet.focused()
|
||||
} else if is_mouse_over {
|
||||
style_sheet.hovered()
|
||||
} else {
|
||||
style_sheet.active()
|
||||
};
|
||||
|
||||
let input = Primitive::Quad {
|
||||
bounds,
|
||||
background: style.background,
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
};
|
||||
|
||||
let text = value.to_string();
|
||||
|
||||
let text_value = Primitive::Text {
|
||||
content: if text.is_empty() {
|
||||
placeholder.to_string()
|
||||
} else {
|
||||
text.clone()
|
||||
},
|
||||
color: if text.is_empty() {
|
||||
style_sheet.placeholder_color()
|
||||
} else {
|
||||
style_sheet.value_color()
|
||||
},
|
||||
font,
|
||||
bounds: Rectangle {
|
||||
y: text_bounds.center_y(),
|
||||
width: f32::INFINITY,
|
||||
..text_bounds
|
||||
},
|
||||
size: f32::from(size),
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Center,
|
||||
};
|
||||
|
||||
let (contents_primitive, offset) = if state.is_focused() {
|
||||
let cursor = state.cursor();
|
||||
|
||||
let (cursor_primitive, offset) = match cursor.state(value) {
|
||||
cursor::State::Index(position) => {
|
||||
let (text_value_width, offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
position,
|
||||
font,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + text_value_width,
|
||||
y: text_bounds.y,
|
||||
width: 1.0,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.value_color(),
|
||||
),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
offset,
|
||||
)
|
||||
}
|
||||
cursor::State::Selection { start, end } => {
|
||||
let left = start.min(end);
|
||||
let right = end.max(start);
|
||||
|
||||
let (left_position, left_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
left,
|
||||
font,
|
||||
);
|
||||
|
||||
let (right_position, right_offset) =
|
||||
measure_cursor_and_scroll_offset(
|
||||
self,
|
||||
text_bounds,
|
||||
value,
|
||||
size,
|
||||
right,
|
||||
font,
|
||||
);
|
||||
|
||||
let width = right_position - left_position;
|
||||
|
||||
(
|
||||
Primitive::Quad {
|
||||
bounds: Rectangle {
|
||||
x: text_bounds.x + left_position,
|
||||
y: text_bounds.y,
|
||||
width,
|
||||
height: text_bounds.height,
|
||||
},
|
||||
background: Background::Color(
|
||||
style_sheet.selection_color(),
|
||||
),
|
||||
border_radius: 0.0,
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
if end == right {
|
||||
right_offset
|
||||
} else {
|
||||
left_offset
|
||||
},
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![cursor_primitive, text_value],
|
||||
},
|
||||
Vector::new(offset as u32, 0),
|
||||
)
|
||||
} else {
|
||||
(text_value, Vector::new(0, 0))
|
||||
};
|
||||
|
||||
let text_width = self.measure_value(
|
||||
if text.is_empty() { placeholder } else { &text },
|
||||
size,
|
||||
font,
|
||||
);
|
||||
|
||||
let contents = if text_width > text_bounds.width {
|
||||
Primitive::Clip {
|
||||
bounds: text_bounds,
|
||||
offset,
|
||||
content: Box::new(contents_primitive),
|
||||
}
|
||||
} else {
|
||||
contents_primitive
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![input, contents],
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Text
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn measure_cursor_and_scroll_offset<B>(
|
||||
|
|
|
|||
|
|
@ -1,19 +1,10 @@
|
|||
//! Show toggle controls using togglers.
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::{Primitive, Renderer};
|
||||
use iced_native::mouse;
|
||||
use crate::Renderer;
|
||||
use iced_native::toggler;
|
||||
use iced_native::Rectangle;
|
||||
|
||||
pub use iced_style::toggler::{Style, StyleSheet};
|
||||
|
||||
/// Makes sure that the border radius of the toggler looks good at every size.
|
||||
const BORDER_RADIUS_RATIO: f32 = 32.0 / 13.0;
|
||||
|
||||
/// The space ratio between the background Quad and the Toggler bounds, and
|
||||
/// between the background Quad and foreground Quad.
|
||||
const SPACE_RATIO: f32 = 0.05;
|
||||
|
||||
/// A toggler that can be toggled.
|
||||
///
|
||||
/// This is an alias of an `iced_native` toggler with an `iced_wgpu::Renderer`.
|
||||
|
|
@ -27,73 +18,4 @@ where
|
|||
type Style = Box<dyn StyleSheet>;
|
||||
|
||||
const DEFAULT_SIZE: u16 = 20;
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
bounds: Rectangle,
|
||||
is_active: bool,
|
||||
is_mouse_over: bool,
|
||||
label: Option<Self::Output>,
|
||||
style_sheet: &Self::Style,
|
||||
) -> Self::Output {
|
||||
let style = if is_mouse_over {
|
||||
style_sheet.hovered(is_active)
|
||||
} else {
|
||||
style_sheet.active(is_active)
|
||||
};
|
||||
|
||||
let border_radius = bounds.height as f32 / BORDER_RADIUS_RATIO;
|
||||
let space = SPACE_RATIO * bounds.height as f32;
|
||||
|
||||
let toggler_background_bounds = Rectangle {
|
||||
x: bounds.x + space,
|
||||
y: bounds.y + space,
|
||||
width: bounds.width - (2.0 * space),
|
||||
height: bounds.height - (2.0 * space),
|
||||
};
|
||||
|
||||
let toggler_background = Primitive::Quad {
|
||||
bounds: toggler_background_bounds,
|
||||
background: style.background.into(),
|
||||
border_radius,
|
||||
border_width: 1.0,
|
||||
border_color: style.background_border.unwrap_or(style.background),
|
||||
};
|
||||
|
||||
let toggler_foreground_bounds = Rectangle {
|
||||
x: bounds.x
|
||||
+ if is_active {
|
||||
bounds.width - 2.0 * space - (bounds.height - (4.0 * space))
|
||||
} else {
|
||||
2.0 * space
|
||||
},
|
||||
y: bounds.y + (2.0 * space),
|
||||
width: bounds.height - (4.0 * space),
|
||||
height: bounds.height - (4.0 * space),
|
||||
};
|
||||
|
||||
let toggler_foreground = Primitive::Quad {
|
||||
bounds: toggler_foreground_bounds,
|
||||
background: style.foreground.into(),
|
||||
border_radius,
|
||||
border_width: 1.0,
|
||||
border_color: style.foreground_border.unwrap_or(style.foreground),
|
||||
};
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: match label {
|
||||
Some((l, _)) => {
|
||||
vec![l, toggler_background, toggler_foreground]
|
||||
}
|
||||
None => vec![toggler_background, toggler_foreground],
|
||||
},
|
||||
},
|
||||
if is_mouse_over {
|
||||
mouse::Interaction::Pointer
|
||||
} else {
|
||||
mouse::Interaction::default()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,11 +1,6 @@
|
|||
//! Decorate content and apply alignment.
|
||||
use crate::backend::{self, Backend};
|
||||
use crate::defaults::{self, Defaults};
|
||||
use crate::{Primitive, Renderer, Vector};
|
||||
|
||||
use iced_native::container;
|
||||
use iced_native::layout::{self, Layout};
|
||||
use iced_native::{Element, Padding, Point, Rectangle, Size, Text};
|
||||
use crate::Renderer;
|
||||
|
||||
/// An element decorating some content.
|
||||
///
|
||||
|
|
@ -21,148 +16,4 @@ where
|
|||
B: Backend + backend::Text,
|
||||
{
|
||||
const DEFAULT_PADDING: u16 = 5;
|
||||
|
||||
fn draw<Message>(
|
||||
&mut self,
|
||||
defaults: &Defaults,
|
||||
cursor_position: Point,
|
||||
content_layout: Layout<'_>,
|
||||
viewport: &Rectangle,
|
||||
content: &Element<'_, Message, Self>,
|
||||
tooltip: &Text<Self>,
|
||||
position: Position,
|
||||
style_sheet: &<Self as container::Renderer>::Style,
|
||||
gap: u16,
|
||||
padding: u16,
|
||||
) -> Self::Output {
|
||||
let (content, mouse_interaction) = content.draw(
|
||||
self,
|
||||
&defaults,
|
||||
content_layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
let bounds = content_layout.bounds();
|
||||
|
||||
if bounds.contains(cursor_position) {
|
||||
use iced_native::Widget;
|
||||
|
||||
let gap = f32::from(gap);
|
||||
let style = style_sheet.style();
|
||||
|
||||
let defaults = Defaults {
|
||||
text: defaults::Text {
|
||||
color: style.text_color.unwrap_or(defaults.text.color),
|
||||
},
|
||||
};
|
||||
|
||||
let text_layout = Widget::<(), Self>::layout(
|
||||
tooltip,
|
||||
self,
|
||||
&layout::Limits::new(Size::ZERO, viewport.size())
|
||||
.pad(Padding::new(padding)),
|
||||
);
|
||||
|
||||
let padding = f32::from(padding);
|
||||
let text_bounds = text_layout.bounds();
|
||||
let x_center = bounds.x + (bounds.width - text_bounds.width) / 2.0;
|
||||
let y_center =
|
||||
bounds.y + (bounds.height - text_bounds.height) / 2.0;
|
||||
|
||||
let mut tooltip_bounds = {
|
||||
let offset = match position {
|
||||
Position::Top => Vector::new(
|
||||
x_center,
|
||||
bounds.y - text_bounds.height - gap - padding,
|
||||
),
|
||||
Position::Bottom => Vector::new(
|
||||
x_center,
|
||||
bounds.y + bounds.height + gap + padding,
|
||||
),
|
||||
Position::Left => Vector::new(
|
||||
bounds.x - text_bounds.width - gap - padding,
|
||||
y_center,
|
||||
),
|
||||
Position::Right => Vector::new(
|
||||
bounds.x + bounds.width + gap + padding,
|
||||
y_center,
|
||||
),
|
||||
Position::FollowCursor => Vector::new(
|
||||
cursor_position.x,
|
||||
cursor_position.y - text_bounds.height,
|
||||
),
|
||||
};
|
||||
|
||||
Rectangle {
|
||||
x: offset.x - padding,
|
||||
y: offset.y - padding,
|
||||
width: text_bounds.width + padding * 2.0,
|
||||
height: text_bounds.height + padding * 2.0,
|
||||
}
|
||||
};
|
||||
|
||||
if tooltip_bounds.x < viewport.x {
|
||||
tooltip_bounds.x = viewport.x;
|
||||
} else if viewport.x + viewport.width
|
||||
< tooltip_bounds.x + tooltip_bounds.width
|
||||
{
|
||||
tooltip_bounds.x =
|
||||
viewport.x + viewport.width - tooltip_bounds.width;
|
||||
}
|
||||
|
||||
if tooltip_bounds.y < viewport.y {
|
||||
tooltip_bounds.y = viewport.y;
|
||||
} else if viewport.y + viewport.height
|
||||
< tooltip_bounds.y + tooltip_bounds.height
|
||||
{
|
||||
tooltip_bounds.y =
|
||||
viewport.y + viewport.height - tooltip_bounds.height;
|
||||
}
|
||||
|
||||
let (tooltip, _) = Widget::<(), Self>::draw(
|
||||
tooltip,
|
||||
self,
|
||||
&defaults,
|
||||
Layout::with_offset(
|
||||
Vector::new(
|
||||
tooltip_bounds.x + padding,
|
||||
tooltip_bounds.y + padding,
|
||||
),
|
||||
&text_layout,
|
||||
),
|
||||
cursor_position,
|
||||
viewport,
|
||||
);
|
||||
|
||||
(
|
||||
Primitive::Group {
|
||||
primitives: vec![
|
||||
content,
|
||||
Primitive::Clip {
|
||||
bounds: *viewport,
|
||||
offset: Vector::new(0, 0),
|
||||
content: Box::new(
|
||||
if let Some(background) =
|
||||
crate::container::background(
|
||||
tooltip_bounds,
|
||||
&style,
|
||||
)
|
||||
{
|
||||
Primitive::Group {
|
||||
primitives: vec![background, tooltip],
|
||||
}
|
||||
} else {
|
||||
tooltip
|
||||
},
|
||||
),
|
||||
},
|
||||
],
|
||||
},
|
||||
mouse_interaction,
|
||||
)
|
||||
} else {
|
||||
(content, mouse_interaction)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,5 @@
|
|||
use crate::{Color, Error, Viewport};
|
||||
|
||||
use iced_native::mouse;
|
||||
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
use thiserror::Error;
|
||||
|
||||
|
|
@ -30,9 +28,8 @@ pub trait Compositor: Sized {
|
|||
window: &W,
|
||||
) -> Self::Surface;
|
||||
|
||||
/// Crates a new [`SwapChain`] for the given [`Surface`].
|
||||
/// Configures a new [`Surface`] with the given dimensions.
|
||||
///
|
||||
/// [`SwapChain`]: Self::SwapChain
|
||||
/// [`Surface`]: Self::Surface
|
||||
fn configure_surface(
|
||||
&mut self,
|
||||
|
|
@ -41,18 +38,17 @@ pub trait Compositor: Sized {
|
|||
height: u32,
|
||||
);
|
||||
|
||||
/// Draws the output primitives to the next frame of the given [`SwapChain`].
|
||||
/// Presents the [`Renderer`] primitives to the next frame of the given [`Surface`].
|
||||
///
|
||||
/// [`SwapChain`]: Self::SwapChain
|
||||
fn draw<T: AsRef<str>>(
|
||||
fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
surface: &mut Self::Surface,
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
output: &<Self::Renderer as iced_native::Renderer>::Output,
|
||||
overlay: &[T],
|
||||
) -> Result<mouse::Interaction, SurfaceError>;
|
||||
) -> Result<(), SurfaceError>;
|
||||
}
|
||||
|
||||
/// Result of an unsuccessful call to [`Compositor::draw`].
|
||||
|
|
@ -63,13 +59,13 @@ pub enum SurfaceError {
|
|||
"A timeout was encountered while trying to acquire the next frame"
|
||||
)]
|
||||
Timeout,
|
||||
/// The underlying surface has changed, and therefore the swap chain must be updated.
|
||||
/// The underlying surface has changed, and therefore the surface must be updated.
|
||||
#[error(
|
||||
"The underlying surface has changed, and therefore the swap chain must be updated."
|
||||
"The underlying surface has changed, and therefore the surface must be updated."
|
||||
)]
|
||||
Outdated,
|
||||
/// The swap chain has been lost and needs to be recreated.
|
||||
#[error("The swap chain has been lost and needs to be recreated")]
|
||||
#[error("The surface has been lost and needs to be recreated")]
|
||||
Lost,
|
||||
/// There is no more memory left to allocate a new frame.
|
||||
#[error("There is no more memory left to allocate a new frame")]
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
use crate::{Color, Error, Size, Viewport};
|
||||
use iced_native::mouse;
|
||||
|
||||
use core::ffi::c_void;
|
||||
|
||||
|
|
@ -49,15 +48,15 @@ pub trait GLCompositor: Sized {
|
|||
/// Resizes the viewport of the [`GLCompositor`].
|
||||
fn resize_viewport(&mut self, physical_size: Size<u32>);
|
||||
|
||||
/// Draws the provided output with the given [`Renderer`].
|
||||
/// Presents the primitives of the [`Renderer`] to the next frame of the
|
||||
/// [`GLCompositor`].
|
||||
///
|
||||
/// [`Renderer`]: crate::Renderer
|
||||
fn draw<T: AsRef<str>>(
|
||||
fn present<T: AsRef<str>>(
|
||||
&mut self,
|
||||
renderer: &mut Self::Renderer,
|
||||
viewport: &Viewport,
|
||||
background_color: Color,
|
||||
output: &<Self::Renderer as iced_native::Renderer>::Output,
|
||||
overlay: &[T],
|
||||
) -> mouse::Interaction;
|
||||
);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue