Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

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@ -1,7 +1,7 @@
//! Display vector graphics in your application.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::{mouse, svg, Layout};
use crate::Renderer;
use iced_native::svg;
pub use iced_native::svg::{Handle, Svg};
@ -12,18 +12,4 @@ where
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
self.backend().viewport_dimensions(handle)
}
fn draw(
&mut self,
handle: svg::Handle,
layout: Layout<'_>,
) -> Self::Output {
(
Primitive::Svg {
handle,
bounds: layout.bounds(),
},
mouse::Interaction::default(),
)
}
}