Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

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@ -1,5 +1,4 @@
use crate::{Color, Error, Size, Viewport};
use iced_native::mouse;
use core::ffi::c_void;
@ -49,15 +48,15 @@ pub trait GLCompositor: Sized {
/// Resizes the viewport of the [`GLCompositor`].
fn resize_viewport(&mut self, physical_size: Size<u32>);
/// Draws the provided output with the given [`Renderer`].
/// Presents the primitives of the [`Renderer`] to the next frame of the
/// [`GLCompositor`].
///
/// [`Renderer`]: crate::Renderer
fn draw<T: AsRef<str>>(
fn present<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
viewport: &Viewport,
background_color: Color,
output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> mouse::Interaction;
);
}