Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

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@ -248,17 +248,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
cursor_position,
self.on_press.is_none(),
self.state.is_pressed,
&self.style,
&self.content,
layout.children().next().unwrap(),
)
) {
}
fn hash_layout(&self, state: &mut Hasher) {
@ -289,19 +279,6 @@ pub trait Renderer: crate::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Button`].
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
cursor_position: Point,
is_disabled: bool,
is_pressed: bool,
style: &Self::Style,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>