Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

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@ -96,8 +96,8 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(self.handle.clone(), layout)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -225,9 +225,6 @@ impl std::fmt::Debug for Data {
pub trait Renderer: crate::Renderer {
/// Returns the dimensions of an [`Image`] located on the given path.
fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Image`].
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>