Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

View file

@ -72,8 +72,9 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(layout.bounds(), &self.style, self.is_horizontal)
) {
// TODO
// renderer.draw(layout.bounds(), &self.style, self.is_horizontal)
}
fn hash_layout(&self, state: &mut Hasher) {
@ -89,19 +90,6 @@ where
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Rule`].
///
/// It receives:
/// * the bounds of the [`Rule`]
/// * the style of the [`Rule`]
/// * whether the [`Rule`] is horizontal (true) or vertical (false)
fn draw(
&mut self,
bounds: Rectangle,
style: &Self::Style,
is_horizontal: bool,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Rule<Renderer>>