Remove trait-specific draw logic in iced_native
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71 changed files with 641 additions and 3126 deletions
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@ -94,8 +94,9 @@ where
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layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) -> Renderer::Output {
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renderer.draw(self.handle.clone(), layout)
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) {
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// TODO
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// renderer.draw(self.handle.clone(), layout)
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}
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fn hash_layout(&self, state: &mut Hasher) {
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@ -187,9 +188,6 @@ impl std::fmt::Debug for Data {
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pub trait Renderer: crate::Renderer {
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/// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
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fn dimensions(&self, handle: &Handle) -> (u32, u32);
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/// Draws an [`Svg`].
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fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>
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