Remove trait-specific draw logic in iced_native
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parent
3aae45c191
commit
03b3493138
71 changed files with 641 additions and 3126 deletions
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@ -133,22 +133,13 @@ where
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fn draw(
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&self,
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renderer: &mut Renderer,
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defaults: &Renderer::Defaults,
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layout: Layout<'_>,
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_renderer: &mut Renderer,
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_defaults: &Renderer::Defaults,
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_layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) -> Renderer::Output {
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renderer.draw(
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defaults,
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layout.bounds(),
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&self.content,
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self.size.unwrap_or(renderer.default_size()),
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self.font,
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self.color,
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self.horizontal_alignment,
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self.vertical_alignment,
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)
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) {
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// TODO
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}
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fn hash_layout(&self, state: &mut Hasher) {
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@ -201,27 +192,6 @@ pub trait Renderer: crate::Renderer {
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point: Point,
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nearest_only: bool,
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) -> Option<Hit>;
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/// Draws a [`Text`] fragment.
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///
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/// It receives:
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/// * the bounds of the [`Text`]
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/// * the contents of the [`Text`]
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/// * the size of the [`Text`]
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/// * the color of the [`Text`]
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/// * the [`HorizontalAlignment`] of the [`Text`]
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/// * the [`VerticalAlignment`] of the [`Text`]
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fn draw(
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&mut self,
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defaults: &Self::Defaults,
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bounds: Rectangle,
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content: &str,
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size: u16,
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font: Self::Font,
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color: Option<Color>,
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horizontal_alignment: alignment::Horizontal,
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vertical_alignment: alignment::Vertical,
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) -> Self::Output;
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}
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impl<'a, Message, Renderer> From<Text<Renderer>>
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