Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

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@ -5,7 +5,6 @@ pub use state::State;
use crate::clipboard::{self, Clipboard};
use crate::conversion;
use crate::mouse;
use crate::{
Color, Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings,
Size, Subscription,
@ -253,9 +252,8 @@ async fn run_instance<A, E, C>(
&mut debug,
));
let mut primitive =
user_interface.draw(&mut renderer, state.cursor_position());
let mut mouse_interaction = mouse::Interaction::default();
// TODO
// let mut mouse_interaction = mouse::Interaction::default();
let mut events = Vec::new();
let mut messages = Vec::new();
@ -319,8 +317,7 @@ async fn run_instance<A, E, C>(
}
debug.draw_started();
primitive =
user_interface.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
window.request_redraw();
@ -359,8 +356,7 @@ async fn run_instance<A, E, C>(
debug.layout_finished();
debug.draw_started();
primitive = user_interface
.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
compositor.configure_surface(
@ -372,27 +368,16 @@ async fn run_instance<A, E, C>(
viewport_version = current_viewport_version;
}
match compositor.draw(
match compositor.present(
&mut renderer,
&mut surface,
state.viewport(),
state.background_color(),
&primitive,
&debug.overlay(),
) {
Ok(new_mouse_interaction) => {
Ok(()) => {
debug.render_finished();
if new_mouse_interaction != mouse_interaction {
window.set_cursor_icon(
conversion::mouse_interaction(
new_mouse_interaction,
),
);
mouse_interaction = new_mouse_interaction;
}
// TODO: Handle animations!
// Maybe we can use `ControlFlow::WaitUntil` for this.
}