Remove trait-specific draw logic in iced_native

This commit is contained in:
Héctor Ramón Jiménez 2021-10-14 16:07:22 +07:00
parent 3aae45c191
commit 03b3493138
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GPG key ID: 140CC052C94F138E
71 changed files with 641 additions and 3126 deletions

View file

@ -11,8 +11,7 @@ mod circle {
// implemented by `iced_wgpu` and other renderers.
use iced_graphics::{Backend, Defaults, Primitive, Renderer};
use iced_native::{
layout, mouse, Background, Color, Element, Hasher, Layout, Length,
Point, Rectangle, Size, Widget,
layout, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
pub struct Circle {
@ -55,20 +54,20 @@ mod circle {
&self,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> (Primitive, mouse::Interaction) {
(
Primitive::Quad {
bounds: layout.bounds(),
background: Background::Color(Color::BLACK),
border_radius: self.radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
mouse::Interaction::default(),
)
) {
// (
// Primitive::Quad {
// bounds: layout.bounds(),
// background: Background::Color(Color::BLACK),
// border_radius: self.radius,
// border_width: 0.0,
// border_color: Color::TRANSPARENT,
// },
// mouse::Interaction::default(),
// )
}
}

View file

@ -55,98 +55,99 @@ mod rainbow {
&self,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> (Primitive, mouse::Interaction) {
let b = layout.bounds();
) {
// let b = layout.bounds();
// R O Y G B I V
let color_r = [1.0, 0.0, 0.0, 1.0];
let color_o = [1.0, 0.5, 0.0, 1.0];
let color_y = [1.0, 1.0, 0.0, 1.0];
let color_g = [0.0, 1.0, 0.0, 1.0];
let color_gb = [0.0, 1.0, 0.5, 1.0];
let color_b = [0.0, 0.2, 1.0, 1.0];
let color_i = [0.5, 0.0, 1.0, 1.0];
let color_v = [0.75, 0.0, 0.5, 1.0];
// // R O Y G B I V
// let color_r = [1.0, 0.0, 0.0, 1.0];
// let color_o = [1.0, 0.5, 0.0, 1.0];
// let color_y = [1.0, 1.0, 0.0, 1.0];
// let color_g = [0.0, 1.0, 0.0, 1.0];
// let color_gb = [0.0, 1.0, 0.5, 1.0];
// let color_b = [0.0, 0.2, 1.0, 1.0];
// let color_i = [0.5, 0.0, 1.0, 1.0];
// let color_v = [0.75, 0.0, 0.5, 1.0];
let posn_center = {
if b.contains(cursor_position) {
[cursor_position.x - b.x, cursor_position.y - b.y]
} else {
[b.width / 2.0, b.height / 2.0]
}
};
// let posn_center = {
// if b.contains(cursor_position) {
// [cursor_position.x - b.x, cursor_position.y - b.y]
// } else {
// [b.width / 2.0, b.height / 2.0]
// }
// };
let posn_tl = [0.0, 0.0];
let posn_t = [b.width / 2.0, 0.0];
let posn_tr = [b.width, 0.0];
let posn_r = [b.width, b.height / 2.0];
let posn_br = [b.width, b.height];
let posn_b = [(b.width / 2.0), b.height];
let posn_bl = [0.0, b.height];
let posn_l = [0.0, b.height / 2.0];
// let posn_tl = [0.0, 0.0];
// let posn_t = [b.width / 2.0, 0.0];
// let posn_tr = [b.width, 0.0];
// let posn_r = [b.width, b.height / 2.0];
// let posn_br = [b.width, b.height];
// let posn_b = [(b.width / 2.0), b.height];
// let posn_bl = [0.0, b.height];
// let posn_l = [0.0, b.height / 2.0];
(
Primitive::Translate {
translation: Vector::new(b.x, b.y),
content: Box::new(Primitive::Mesh2D {
size: b.size(),
buffers: Mesh2D {
vertices: vec![
Vertex2D {
position: posn_center,
color: [1.0, 1.0, 1.0, 1.0],
},
Vertex2D {
position: posn_tl,
color: color_r,
},
Vertex2D {
position: posn_t,
color: color_o,
},
Vertex2D {
position: posn_tr,
color: color_y,
},
Vertex2D {
position: posn_r,
color: color_g,
},
Vertex2D {
position: posn_br,
color: color_gb,
},
Vertex2D {
position: posn_b,
color: color_b,
},
Vertex2D {
position: posn_bl,
color: color_i,
},
Vertex2D {
position: posn_l,
color: color_v,
},
],
indices: vec![
0, 1, 2, // TL
0, 2, 3, // T
0, 3, 4, // TR
0, 4, 5, // R
0, 5, 6, // BR
0, 6, 7, // B
0, 7, 8, // BL
0, 8, 1, // L
],
},
}),
},
mouse::Interaction::default(),
)
// (
// Primitive::Translate {
// translation: Vector::new(b.x, b.y),
// content: Box::new(Primitive::Mesh2D {
// size: b.size(),
// buffers: Mesh2D {
// vertices: vec![
// Vertex2D {
// position: posn_center,
// color: [1.0, 1.0, 1.0, 1.0],
// },
// Vertex2D {
// position: posn_tl,
// color: color_r,
// },
// Vertex2D {
// position: posn_t,
// color: color_o,
// },
// Vertex2D {
// position: posn_tr,
// color: color_y,
// },
// Vertex2D {
// position: posn_r,
// color: color_g,
// },
// Vertex2D {
// position: posn_br,
// color: color_gb,
// },
// Vertex2D {
// position: posn_b,
// color: color_b,
// },
// Vertex2D {
// position: posn_bl,
// color: color_i,
// },
// Vertex2D {
// position: posn_l,
// color: color_v,
// },
// ],
// indices: vec![
// 0, 1, 2, // TL
// 0, 2, 3, // T
// 0, 3, 4, // TR
// 0, 4, 5, // R
// 0, 5, 6, // BR
// 0, 6, 7, // B
// 0, 7, 8, // BL
// 0, 8, 1, // L
// ],
// },
// }),
// },
// mouse::Interaction::default(),
// )
// TODO
}
}

View file

@ -160,18 +160,22 @@ pub fn main() {
}
// And then iced on top
let mouse_interaction = renderer.backend_mut().draw(
&gl,
&viewport,
state.primitive(),
&debug.overlay(),
);
renderer.present(|backend, primitive| {
backend.present(
&gl,
primitive,
&viewport,
&debug.overlay(),
);
});
// Update the mouse cursor
windowed_context.window().set_cursor_icon(
iced_winit::conversion::mouse_interaction(
mouse_interaction,
),
);
// TODO
// windowed_context.window().set_cursor_icon(
// iced_winit::conversion::mouse_interaction(
// mouse_interaction,
// ),
// );
windowed_context.swap_buffers().unwrap();
}

View file

@ -195,26 +195,28 @@ pub fn main() {
}
// And then iced on top
let mouse_interaction = renderer.backend_mut().draw(
&mut device,
&mut staging_belt,
&mut encoder,
&view,
&viewport,
state.primitive(),
&debug.overlay(),
);
renderer.present(|backend, primitive| {
backend.present(
&mut device,
&mut staging_belt,
&mut encoder,
&view,
primitive,
&viewport,
&debug.overlay(),
);
});
// Then we submit the work
staging_belt.finish();
queue.submit(Some(encoder.finish()));
// Update the mouse cursor
window.set_cursor_icon(
iced_winit::conversion::mouse_interaction(
mouse_interaction,
),
);
// window.set_cursor_icon(
// iced_winit::conversion::mouse_interaction(
// mouse_interaction,
// ),
// );
// And recall staging buffers
local_pool

View file

@ -5,10 +5,8 @@ use crate::{Settings, Transformation, Viewport};
use iced_graphics::backend;
use iced_graphics::font;
use iced_graphics::Layer;
use iced_graphics::Primitive;
use iced_graphics::{Layer, Primitive};
use iced_native::alignment;
use iced_native::mouse;
use iced_native::{Font, Size};
/// A [`glow`] graphics backend for [`iced`].
@ -47,13 +45,13 @@ impl Backend {
///
/// The text provided as overlay will be rendered on top of the primitives.
/// This is useful for rendering debug information.
pub fn draw<T: AsRef<str>>(
pub fn present<T: AsRef<str>>(
&mut self,
gl: &glow::Context,
primitive: &Primitive,
viewport: &Viewport,
(primitive, mouse_interaction): &(Primitive, mouse::Interaction),
overlay_text: &[T],
) -> mouse::Interaction {
) {
let viewport_size = viewport.physical_size();
let scale_factor = viewport.scale_factor() as f32;
let projection = viewport.projection();
@ -70,8 +68,6 @@ impl Backend {
viewport_size.height,
);
}
*mouse_interaction
}
fn flush(

View file

@ -3,7 +3,6 @@ use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
use core::ffi::c_void;
use glow::HasContext;
use iced_graphics::{Antialiasing, Size};
use iced_native::mouse;
/// A window graphics backend for iced powered by `glow`.
#[allow(missing_debug_implementations)]
@ -59,14 +58,13 @@ impl iced_graphics::window::GLCompositor for Compositor {
}
}
fn draw<T: AsRef<str>>(
fn present<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
viewport: &Viewport,
color: Color,
output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> mouse::Interaction {
) {
let gl = &self.gl;
let [r, g, b, a] = color.into_linear();
@ -76,6 +74,8 @@ impl iced_graphics::window::GLCompositor for Compositor {
gl.clear(glow::COLOR_BUFFER_BIT);
}
renderer.backend_mut().draw(gl, viewport, output, overlay)
renderer.present(|backend, primitive| {
backend.present(gl, primitive, viewport, overlay);
});
}
}

View file

@ -1,5 +1,5 @@
//! Create interactive, native cross-platform applications.
use crate::{mouse, Error, Executor, Runtime};
use crate::{Error, Executor, Runtime};
pub use iced_winit::Application;
@ -179,9 +179,8 @@ async fn run_instance<A, E, C>(
&mut debug,
));
let mut primitive =
user_interface.draw(&mut renderer, state.cursor_position());
let mut mouse_interaction = mouse::Interaction::default();
// TODO
// let mut mouse_interaction = mouse::Interaction::default();
let mut events = Vec::new();
let mut messages = Vec::new();
@ -246,8 +245,7 @@ async fn run_instance<A, E, C>(
}
debug.draw_started();
primitive =
user_interface.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
context.window().request_redraw();
@ -291,8 +289,7 @@ async fn run_instance<A, E, C>(
debug.layout_finished();
debug.draw_started();
primitive = user_interface
.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
context.resize(glutin::dpi::PhysicalSize::new(
@ -305,11 +302,10 @@ async fn run_instance<A, E, C>(
viewport_version = current_viewport_version;
}
let new_mouse_interaction = compositor.draw(
compositor.present(
&mut renderer,
state.viewport(),
state.background_color(),
&primitive,
&debug.overlay(),
);
@ -317,14 +313,6 @@ async fn run_instance<A, E, C>(
debug.render_finished();
if new_mouse_interaction != mouse_interaction {
context.window().set_cursor_icon(
conversion::mouse_interaction(new_mouse_interaction),
);
mouse_interaction = new_mouse_interaction;
}
// TODO: Handle animations!
// Maybe we can use `ControlFlow::WaitUntil` for this.
}

View file

@ -4,7 +4,7 @@
//! ![The native path of the Iced ecosystem](https://github.com/hecrj/iced/blob/0525d76ff94e828b7b21634fa94a747022001c83/docs/graphs/native.png?raw=true)
//!
//! [`iced`]: https://github.com/hecrj/iced
#![deny(missing_docs)]
//#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![deny(unsafe_code)]

View file

@ -1,9 +1,8 @@
//! Build and show dropdown menus.
use crate::alignment;
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use crate::Renderer;
use iced_native::{mouse, overlay, Color, Font, Padding, Point, Rectangle};
use iced_native::overlay;
pub use iced_style::menu::Style;
@ -12,105 +11,4 @@ where
B: Backend + backend::Text,
{
type Style = Style;
fn decorate(
&mut self,
bounds: Rectangle,
_cursor_position: Point,
style: &Style,
(primitives, mouse_cursor): Self::Output,
) -> Self::Output {
(
Primitive::Group {
primitives: vec![
Primitive::Quad {
bounds,
background: style.background,
border_color: style.border_color,
border_width: style.border_width,
border_radius: 0.0,
},
primitives,
],
},
mouse_cursor,
)
}
fn draw<T: ToString>(
&mut self,
bounds: Rectangle,
cursor_position: Point,
viewport: &Rectangle,
options: &[T],
hovered_option: Option<usize>,
padding: Padding,
text_size: u16,
font: Font,
style: &Style,
) -> Self::Output {
use std::f32;
let is_mouse_over = bounds.contains(cursor_position);
let option_height = (text_size + padding.vertical()) as usize;
let mut primitives = Vec::new();
let offset = viewport.y - bounds.y;
let start = (offset / option_height as f32) as usize;
let end =
((offset + viewport.height) / option_height as f32).ceil() as usize;
let visible_options = &options[start..end.min(options.len())];
for (i, option) in visible_options.iter().enumerate() {
let i = start + i;
let is_selected = hovered_option == Some(i);
let bounds = Rectangle {
x: bounds.x,
y: bounds.y + (option_height * i) as f32,
width: bounds.width,
height: f32::from(text_size + padding.vertical()),
};
if is_selected {
primitives.push(Primitive::Quad {
bounds,
background: style.selected_background,
border_color: Color::TRANSPARENT,
border_width: 0.0,
border_radius: 0.0,
});
}
primitives.push(Primitive::Text {
content: option.to_string(),
bounds: Rectangle {
x: bounds.x + padding.left as f32,
y: bounds.center_y(),
width: f32::INFINITY,
..bounds
},
size: f32::from(text_size),
font,
color: if is_selected {
style.selected_text_color
} else {
style.text_color
},
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Center,
});
}
(
Primitive::Group { primitives },
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -1,30 +1,29 @@
use crate::{Backend, Defaults, Primitive};
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::{
Background, Color, Element, Point, Rectangle, Vector, Widget,
};
use iced_native::layout;
use iced_native::{Element, Rectangle};
/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B: Backend> {
backend: B,
primitive: Primitive,
}
impl<B: Backend> Renderer<B> {
/// Creates a new [`Renderer`] from the given [`Backend`].
pub fn new(backend: B) -> Self {
Self { backend }
Self {
backend,
primitive: Primitive::None,
}
}
/// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}
/// Returns a mutable reference to the [`Backend`] of the [`Renderer`].
pub fn backend_mut(&mut self) -> &mut B {
&mut self.backend
pub fn present(&mut self, f: impl FnOnce(&mut B, &Primitive)) {
f(&mut self.backend, &self.primitive);
}
}
@ -32,7 +31,6 @@ impl<B> iced_native::Renderer for Renderer<B>
where
B: Backend,
{
type Output = (Primitive, mouse::Interaction);
type Defaults = Defaults;
fn layout<'a, Message>(
@ -47,75 +45,5 @@ where
layout
}
fn overlay(
&mut self,
(base_primitive, base_cursor): (Primitive, mouse::Interaction),
(overlay_primitives, overlay_cursor): (Primitive, mouse::Interaction),
overlay_bounds: Rectangle,
) -> (Primitive, mouse::Interaction) {
(
Primitive::Group {
primitives: vec![
base_primitive,
Primitive::Clip {
bounds: Rectangle {
width: overlay_bounds.width + 0.5,
height: overlay_bounds.height + 0.5,
..overlay_bounds
},
offset: Vector::new(0, 0),
content: Box::new(overlay_primitives),
},
],
},
if base_cursor > overlay_cursor {
base_cursor
} else {
overlay_cursor
},
)
}
}
impl<B> layout::Debugger for Renderer<B>
where
B: Backend,
{
fn explain<Message>(
&mut self,
defaults: &Defaults,
widget: &dyn Widget<Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
color: Color,
) -> Self::Output {
let (primitive, cursor) =
widget.draw(self, defaults, layout, cursor_position, viewport);
let mut primitives = Vec::new();
explain_layout(layout, color, &mut primitives);
primitives.push(primitive);
(Primitive::Group { primitives }, cursor)
}
}
fn explain_layout(
layout: Layout<'_>,
color: Color,
primitives: &mut Vec<Primitive>,
) {
primitives.push(Primitive::Quad {
bounds: layout.bounds(),
background: Background::Color(Color::TRANSPARENT),
border_radius: 0.0,
border_width: 1.0,
border_color: [0.6, 0.6, 0.6, 0.5].into(),
});
for child in layout.children() {
explain_layout(child, color, primitives);
}
fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
}

View file

@ -1,12 +1,8 @@
//! Allow your users to perform actions by pressing a button.
//!
//! A [`Button`] has some local [`State`].
use crate::defaults::{self, Defaults};
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use iced_native::{
Background, Color, Element, Layout, Padding, Point, Rectangle, Vector,
};
use crate::{Backend, Renderer};
use iced_native::Padding;
pub use iced_native::button::State;
pub use iced_style::button::{Style, StyleSheet};
@ -24,88 +20,4 @@ where
const DEFAULT_PADDING: Padding = Padding::new(5);
type Style = Box<dyn StyleSheet>;
fn draw<Message>(
&mut self,
_defaults: &Defaults,
bounds: Rectangle,
cursor_position: Point,
is_disabled: bool,
is_pressed: bool,
style: &Box<dyn StyleSheet>,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let styling = if is_disabled {
style.disabled()
} else if is_mouse_over {
if is_pressed {
style.pressed()
} else {
style.hovered()
}
} else {
style.active()
};
let (content, _) = content.draw(
self,
&Defaults {
text: defaults::Text {
color: styling.text_color,
},
},
content_layout,
cursor_position,
&bounds,
);
(
if styling.background.is_some() || styling.border_width > 0.0 {
let background = Primitive::Quad {
bounds,
background: styling
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
border_radius: styling.border_radius,
border_width: styling.border_width,
border_color: styling.border_color,
};
if styling.shadow_offset == Vector::default() {
Primitive::Group {
primitives: vec![background, content],
}
} else {
// TODO: Implement proper shadow support
let shadow = Primitive::Quad {
bounds: Rectangle {
x: bounds.x + styling.shadow_offset.x,
y: bounds.y + styling.shadow_offset.y,
..bounds
},
background: Background::Color(
[0.0, 0.0, 0.0, 0.5].into(),
),
border_radius: styling.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
};
Primitive::Group {
primitives: vec![shadow, background, content],
}
}
} else {
content
},
if is_mouse_over && !is_disabled {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -3,12 +3,10 @@
//! A [`Canvas`] widget can be used to draw different kinds of 2D shapes in a
//! [`Frame`]. It can be used for animation, data visualization, game graphics,
//! and more!
use crate::{Backend, Defaults, Primitive, Renderer};
use crate::{Backend, Defaults, Renderer};
use iced_native::layout;
use iced_native::mouse;
use iced_native::{
Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
Widget,
Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::hash::Hash;
use std::marker::PhantomData;
@ -190,28 +188,29 @@ where
&self,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
cursor_position: Point,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> (Primitive, mouse::Interaction) {
let bounds = layout.bounds();
let translation = Vector::new(bounds.x, bounds.y);
let cursor = Cursor::from_window_position(cursor_position);
) {
// let bounds = layout.bounds();
// let translation = Vector::new(bounds.x, bounds.y);
// let cursor = Cursor::from_window_position(cursor_position);
(
Primitive::Translate {
translation,
content: Box::new(Primitive::Group {
primitives: self
.program
.draw(bounds, cursor)
.into_iter()
.map(Geometry::into_primitive)
.collect(),
}),
},
self.program.mouse_interaction(bounds, cursor),
)
// (
// Primitive::Translate {
// translation,
// content: Box::new(Primitive::Group {
// primitives: self
// .program
// .draw(bounds, cursor)
// .into_iter()
// .map(Geometry::into_primitive)
// .collect(),
// }),
// },
// self.program.mouse_interaction(bounds, cursor),
// )
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {

View file

@ -1,10 +1,8 @@
//! Show toggle controls using checkboxes.
use crate::alignment;
use crate::backend::{self, Backend};
use crate::{Primitive, Rectangle, Renderer};
use crate::Renderer;
use iced_native::checkbox;
use iced_native::mouse;
pub use iced_style::checkbox::{Style, StyleSheet};
@ -22,56 +20,4 @@ where
const DEFAULT_SIZE: u16 = 20;
const DEFAULT_SPACING: u16 = 15;
fn draw(
&mut self,
bounds: Rectangle,
is_checked: bool,
is_mouse_over: bool,
(label, _): Self::Output,
style_sheet: &Self::Style,
) -> Self::Output {
let style = if is_mouse_over {
style_sheet.hovered(is_checked)
} else {
style_sheet.active(is_checked)
};
let checkbox = Primitive::Quad {
bounds,
background: style.background,
border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
};
(
Primitive::Group {
primitives: if is_checked {
let check = Primitive::Text {
content: B::CHECKMARK_ICON.to_string(),
font: B::ICON_FONT,
size: bounds.height * 0.7,
bounds: Rectangle {
x: bounds.center_x(),
y: bounds.center_y(),
..bounds
},
color: style.checkmark_color,
horizontal_alignment: alignment::Horizontal::Center,
vertical_alignment: alignment::Vertical::Center,
};
vec![checkbox, check, label]
} else {
vec![checkbox, label]
},
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -1,49 +1,5 @@
use crate::{Backend, Primitive, Renderer};
use iced_native::column;
use iced_native::mouse;
use iced_native::{Element, Layout, Point, Rectangle};
use crate::Renderer;
/// A container that distributes its contents vertically.
pub type Column<'a, Message, Backend> =
iced_native::Column<'a, Message, Renderer<Backend>>;
impl<B> column::Renderer for Renderer<B>
where
B: Backend,
{
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let mut mouse_interaction = mouse::Interaction::default();
(
Primitive::Group {
primitives: content
.iter()
.zip(layout.children())
.map(|(child, layout)| {
let (primitive, new_mouse_interaction) = child.draw(
self,
defaults,
layout,
cursor_position,
viewport,
);
if new_mouse_interaction > mouse_interaction {
mouse_interaction = new_mouse_interaction;
}
primitive
})
.collect(),
},
mouse_interaction,
)
}
}

View file

@ -1,8 +1,6 @@
//! Decorate content and apply alignment.
use crate::container;
use crate::defaults::{self, Defaults};
use crate::{Backend, Primitive, Renderer};
use iced_native::{Background, Color, Element, Layout, Point, Rectangle};
use crate::{Backend, Renderer};
pub use iced_style::container::{Style, StyleSheet};
@ -18,61 +16,4 @@ where
B: Backend,
{
type Style = Box<dyn container::StyleSheet>;
fn draw<Message>(
&mut self,
defaults: &Defaults,
bounds: Rectangle,
cursor_position: Point,
viewport: &Rectangle,
style_sheet: &Self::Style,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
) -> Self::Output {
let style = style_sheet.style();
let defaults = Defaults {
text: defaults::Text {
color: style.text_color.unwrap_or(defaults.text.color),
},
};
let (content, mouse_interaction) = content.draw(
self,
&defaults,
content_layout,
cursor_position,
viewport,
);
if let Some(background) = background(bounds, &style) {
(
Primitive::Group {
primitives: vec![background, content],
},
mouse_interaction,
)
} else {
(content, mouse_interaction)
}
}
}
pub(crate) fn background(
bounds: Rectangle,
style: &container::Style,
) -> Option<Primitive> {
if style.background.is_some() || style.border_width > 0.0 {
Some(Primitive::Quad {
bounds,
background: style
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
})
} else {
None
}
}

View file

@ -3,10 +3,8 @@ pub mod viewer;
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use crate::Renderer;
use iced_native::image;
use iced_native::mouse;
use iced_native::Layout;
pub use iced_native::image::{Handle, Image, Viewer};
@ -17,18 +15,4 @@ where
fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
self.backend().dimensions(handle)
}
fn draw(
&mut self,
handle: image::Handle,
layout: Layout<'_>,
) -> Self::Output {
(
Primitive::Image {
handle,
bounds: layout.bounds(),
},
mouse::Interaction::default(),
)
}
}

View file

@ -1,55 +1,2 @@
//! Zoom and pan on an image.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::image;
use iced_native::image::viewer;
use iced_native::mouse;
use iced_native::{Rectangle, Size, Vector};
impl<B> viewer::Renderer for Renderer<B>
where
B: Backend + backend::Image,
{
fn draw(
&mut self,
state: &viewer::State,
bounds: Rectangle,
image_size: Size,
translation: Vector,
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output {
(
{
Primitive::Clip {
bounds,
content: Box::new(Primitive::Translate {
translation,
content: Box::new(Primitive::Image {
handle,
bounds: Rectangle {
x: bounds.x,
y: bounds.y,
..Rectangle::with_size(image_size)
},
}),
}),
offset: Vector::new(0, 0),
}
},
{
if state.is_cursor_grabbed() {
mouse::Interaction::Grabbing
} else if is_mouse_over
&& (image_size.width > bounds.width
|| image_size.height > bounds.height)
{
mouse::Interaction::Grab
} else {
mouse::Interaction::Idle
}
},
)
}
}
pub use iced_native::image::Viewer;

View file

@ -7,12 +7,8 @@
//! drag and drop, and hotkey support.
//!
//! [`pane_grid` example]: https://github.com/hecrj/iced/tree/0.3/examples/pane_grid
use crate::defaults;
use crate::{Backend, Color, Primitive, Renderer};
use iced_native::container;
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::pane_grid;
use iced_native::{Element, Layout, Point, Rectangle, Vector};
pub use iced_native::pane_grid::{
Axis, Configuration, Content, Direction, DragEvent, Node, Pane,
@ -35,270 +31,4 @@ where
B: Backend,
{
type Style = Box<dyn StyleSheet>;
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[(Pane, Content<'_, Message, Self>)],
dragging: Option<(Pane, Point)>,
resizing: Option<(Axis, Rectangle, bool)>,
layout: Layout<'_>,
style_sheet: &<Self as pane_grid::Renderer>::Style,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let pane_cursor_position = if dragging.is_some() {
// TODO: Remove once cursor availability is encoded in the type
// system
Point::new(-1.0, -1.0)
} else {
cursor_position
};
let mut mouse_interaction = mouse::Interaction::default();
let mut dragged_pane = None;
let mut panes: Vec<_> = content
.iter()
.zip(layout.children())
.enumerate()
.map(|(i, ((id, pane), layout))| {
let (primitive, new_mouse_interaction) = pane.draw(
self,
defaults,
layout,
pane_cursor_position,
viewport,
);
if new_mouse_interaction > mouse_interaction {
mouse_interaction = new_mouse_interaction;
}
if let Some((dragging, origin)) = dragging {
if *id == dragging {
dragged_pane = Some((i, layout, origin));
}
}
primitive
})
.collect();
let mut primitives = if let Some((index, layout, origin)) = dragged_pane
{
let pane = panes.remove(index);
let bounds = layout.bounds();
// TODO: Fix once proper layering is implemented.
// This is a pretty hacky way to achieve layering.
let clip = Primitive::Clip {
bounds: Rectangle {
x: cursor_position.x - origin.x,
y: cursor_position.y - origin.y,
width: bounds.width + 0.5,
height: bounds.height + 0.5,
},
offset: Vector::new(0, 0),
content: Box::new(Primitive::Translate {
translation: Vector::new(
cursor_position.x - bounds.x - origin.x,
cursor_position.y - bounds.y - origin.y,
),
content: Box::new(pane),
}),
};
panes.push(clip);
panes
} else {
panes
};
let (primitives, mouse_interaction) =
if let Some((axis, split_region, is_picked)) = resizing {
let highlight = if is_picked {
style_sheet.picked_split()
} else {
style_sheet.hovered_split()
};
if let Some(highlight) = highlight {
primitives.push(Primitive::Quad {
bounds: match axis {
Axis::Horizontal => Rectangle {
x: split_region.x,
y: (split_region.y
+ (split_region.height - highlight.width)
/ 2.0)
.round(),
width: split_region.width,
height: highlight.width,
},
Axis::Vertical => Rectangle {
x: (split_region.x
+ (split_region.width - highlight.width)
/ 2.0)
.round(),
y: split_region.y,
width: highlight.width,
height: split_region.height,
},
},
background: highlight.color.into(),
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
});
}
(
primitives,
match axis {
Axis::Horizontal => {
mouse::Interaction::ResizingVertically
}
Axis::Vertical => {
mouse::Interaction::ResizingHorizontally
}
},
)
} else {
(primitives, mouse_interaction)
};
(
Primitive::Group { primitives },
if dragging.is_some() {
mouse::Interaction::Grabbing
} else {
mouse_interaction
},
)
}
fn draw_pane<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
style_sheet: &<Self as container::Renderer>::Style,
title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
body: (&Element<'_, Message, Self>, Layout<'_>),
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let style = style_sheet.style();
let (body, body_layout) = body;
let (body_primitive, body_interaction) =
body.draw(self, defaults, body_layout, cursor_position, viewport);
let background = crate::widget::container::background(bounds, &style);
if let Some((title_bar, title_bar_layout)) = title_bar {
let show_controls = bounds.contains(cursor_position);
let is_over_pick_area =
title_bar.is_over_pick_area(title_bar_layout, cursor_position);
let (title_bar_primitive, title_bar_interaction) = title_bar.draw(
self,
defaults,
title_bar_layout,
cursor_position,
viewport,
show_controls,
);
(
Primitive::Group {
primitives: vec![
background.unwrap_or(Primitive::None),
title_bar_primitive,
body_primitive,
],
},
if title_bar_interaction > body_interaction {
title_bar_interaction
} else if is_over_pick_area {
mouse::Interaction::Grab
} else {
body_interaction
},
)
} else {
(
if let Some(background) = background {
Primitive::Group {
primitives: vec![background, body_primitive],
}
} else {
body_primitive
},
body_interaction,
)
}
}
fn draw_title_bar<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
style_sheet: &<Self as container::Renderer>::Style,
content: (&Element<'_, Message, Self>, Layout<'_>),
controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let style = style_sheet.style();
let (title_content, title_layout) = content;
let defaults = Self::Defaults {
text: defaults::Text {
color: style.text_color.unwrap_or(defaults.text.color),
},
};
let background = crate::widget::container::background(bounds, &style);
let (title_primitive, title_interaction) = title_content.draw(
self,
&defaults,
title_layout,
cursor_position,
viewport,
);
if let Some((controls, controls_layout)) = controls {
let (controls_primitive, controls_interaction) = controls.draw(
self,
&defaults,
controls_layout,
cursor_position,
viewport,
);
(
Primitive::Group {
primitives: vec![
background.unwrap_or(Primitive::None),
title_primitive,
controls_primitive,
],
},
controls_interaction.max(title_interaction),
)
} else {
(
if let Some(background) = background {
Primitive::Group {
primitives: vec![background, title_primitive],
}
} else {
title_primitive
},
title_interaction,
)
}
}
}

View file

@ -1,9 +1,8 @@
//! Display a dropdown list of selectable values.
use crate::alignment;
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use crate::Renderer;
use iced_native::{mouse, Font, Padding, Point, Rectangle};
use iced_native::Padding;
use iced_style::menu;
pub use iced_native::pick_list::State;
@ -24,80 +23,4 @@ where
fn menu_style(style: &Box<dyn StyleSheet>) -> menu::Style {
style.menu()
}
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
selected: Option<String>,
placeholder: Option<&str>,
padding: Padding,
text_size: u16,
font: Font,
style: &Box<dyn StyleSheet>,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let is_selected = selected.is_some();
let style = if is_mouse_over {
style.hovered()
} else {
style.active()
};
let background = Primitive::Quad {
bounds,
background: style.background,
border_color: style.border_color,
border_width: style.border_width,
border_radius: style.border_radius,
};
let arrow_down = Primitive::Text {
content: B::ARROW_DOWN_ICON.to_string(),
font: B::ICON_FONT,
size: bounds.height * style.icon_size,
bounds: Rectangle {
x: bounds.x + bounds.width - f32::from(padding.horizontal()),
y: bounds.center_y(),
..bounds
},
color: style.text_color,
horizontal_alignment: alignment::Horizontal::Right,
vertical_alignment: alignment::Vertical::Center,
};
(
Primitive::Group {
primitives: if let Some(label) =
selected.or_else(|| placeholder.map(str::to_string))
{
let label = Primitive::Text {
content: label,
size: f32::from(text_size),
font,
color: is_selected
.then(|| style.text_color)
.unwrap_or(style.placeholder_color),
bounds: Rectangle {
x: bounds.x + f32::from(padding.left),
y: bounds.center_y(),
..bounds
},
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Center,
};
vec![background, label, arrow_down]
} else {
vec![background, arrow_down]
},
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -2,10 +2,8 @@
//!
//! A [`ProgressBar`] has a range of possible values and a current value,
//! as well as a length, height and style.
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::progress_bar;
use iced_native::{Color, Rectangle};
pub use iced_style::progress_bar::{Style, StyleSheet};
@ -22,53 +20,4 @@ where
type Style = Box<dyn StyleSheet>;
const DEFAULT_HEIGHT: u16 = 30;
fn draw(
&self,
bounds: Rectangle,
range: std::ops::RangeInclusive<f32>,
value: f32,
style_sheet: &Self::Style,
) -> Self::Output {
let style = style_sheet.style();
let (range_start, range_end) = range.into_inner();
let active_progress_width = if range_start >= range_end {
0.0
} else {
bounds.width * (value - range_start) / (range_end - range_start)
};
let background = Primitive::Group {
primitives: vec![Primitive::Quad {
bounds: Rectangle { ..bounds },
background: style.background,
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
}],
};
(
if active_progress_width > 0.0 {
let bar = Primitive::Quad {
bounds: Rectangle {
width: active_progress_width,
..bounds
},
background: style.bar,
border_radius: style.border_radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
};
Primitive::Group {
primitives: vec![background, bar],
}
} else {
background
},
mouse::Interaction::default(),
)
}
}

View file

@ -1,10 +1,10 @@
//! Encode and display information in a QR code.
use crate::canvas;
use crate::{Backend, Defaults, Primitive, Renderer, Vector};
use crate::{Backend, Defaults, Renderer};
use iced_native::{
layout, mouse, Color, Element, Hasher, Layout, Length, Point, Rectangle,
Size, Widget,
layout, Color, Element, Hasher, Layout, Length, Point, Rectangle, Size,
Widget,
};
use thiserror::Error;
@ -82,53 +82,54 @@ where
&self,
_renderer: &mut Renderer<B>,
_defaults: &Defaults,
layout: Layout<'_>,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> (Primitive, mouse::Interaction) {
let bounds = layout.bounds();
let side_length = self.state.width + 2 * QUIET_ZONE;
) {
// let bounds = layout.bounds();
// let side_length = self.state.width + 2 * QUIET_ZONE;
// Reuse cache if possible
let geometry = self.state.cache.draw(bounds.size(), |frame| {
// Scale units to cell size
frame.scale(f32::from(self.cell_size));
// // Reuse cache if possible
// let geometry = self.state.cache.draw(bounds.size(), |frame| {
// // Scale units to cell size
// frame.scale(f32::from(self.cell_size));
// Draw background
frame.fill_rectangle(
Point::ORIGIN,
Size::new(side_length as f32, side_length as f32),
self.light,
);
// // Draw background
// frame.fill_rectangle(
// Point::ORIGIN,
// Size::new(side_length as f32, side_length as f32),
// self.light,
// );
// Avoid drawing on the quiet zone
frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
// // Avoid drawing on the quiet zone
// frame.translate(Vector::new(QUIET_ZONE as f32, QUIET_ZONE as f32));
// Draw contents
self.state
.contents
.iter()
.enumerate()
.filter(|(_, value)| **value == qrcode::Color::Dark)
.for_each(|(index, _)| {
let row = index / self.state.width;
let column = index % self.state.width;
// // Draw contents
// self.state
// .contents
// .iter()
// .enumerate()
// .filter(|(_, value)| **value == qrcode::Color::Dark)
// .for_each(|(index, _)| {
// let row = index / self.state.width;
// let column = index % self.state.width;
frame.fill_rectangle(
Point::new(column as f32, row as f32),
Size::UNIT,
self.dark,
);
});
});
// frame.fill_rectangle(
// Point::new(column as f32, row as f32),
// Size::UNIT,
// self.dark,
// );
// });
// });
(
Primitive::Translate {
translation: Vector::new(bounds.x, bounds.y),
content: Box::new(geometry.into_primitive()),
},
mouse::Interaction::default(),
)
// (
// Primitive::Translate {
// translation: Vector::new(bounds.x, bounds.y),
// content: Box::new(geometry.into_primitive()),
// },
// mouse::Interaction::default(),
// )
// TODO
}
}

View file

@ -1,8 +1,6 @@
//! Create choices using radio buttons.
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::radio;
use iced_native::{Background, Color, Rectangle};
pub use iced_style::radio::{Style, StyleSheet};
@ -21,58 +19,4 @@ where
const DEFAULT_SIZE: u16 = 28;
const DEFAULT_SPACING: u16 = 15;
fn draw(
&mut self,
bounds: Rectangle,
is_selected: bool,
is_mouse_over: bool,
(label, _): Self::Output,
style_sheet: &Self::Style,
) -> Self::Output {
let style = if is_mouse_over {
style_sheet.hovered()
} else {
style_sheet.active()
};
let size = bounds.width;
let dot_size = size / 2.0;
let radio = Primitive::Quad {
bounds,
background: style.background,
border_radius: size / 2.0,
border_width: style.border_width,
border_color: style.border_color,
};
(
Primitive::Group {
primitives: if is_selected {
let radio_circle = Primitive::Quad {
bounds: Rectangle {
x: bounds.x + dot_size / 2.0,
y: bounds.y + dot_size / 2.0,
width: bounds.width - dot_size,
height: bounds.height - dot_size,
},
background: Background::Color(style.dot_color),
border_radius: dot_size / 2.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
};
vec![radio, radio_circle, label]
} else {
vec![radio, label]
},
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -1,49 +1,5 @@
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use iced_native::row;
use iced_native::{Element, Layout, Point, Rectangle};
use crate::Renderer;
/// A container that distributes its contents horizontally.
pub type Row<'a, Message, Backend> =
iced_native::Row<'a, Message, Renderer<Backend>>;
impl<B> row::Renderer for Renderer<B>
where
B: Backend,
{
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output {
let mut mouse_interaction = mouse::Interaction::default();
(
Primitive::Group {
primitives: content
.iter()
.zip(layout.children())
.map(|(child, layout)| {
let (primitive, new_mouse_interaction) = child.draw(
self,
defaults,
layout,
cursor_position,
viewport,
);
if new_mouse_interaction > mouse_interaction {
mouse_interaction = new_mouse_interaction;
}
primitive
})
.collect(),
},
mouse_interaction,
)
}
}

View file

@ -1,9 +1,7 @@
//! Display a horizontal or vertical rule for dividing content.
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::rule;
use iced_native::{Background, Color, Rectangle};
pub use iced_style::rule::{FillMode, Style, StyleSheet};
@ -17,57 +15,4 @@ where
B: Backend,
{
type Style = Box<dyn StyleSheet>;
fn draw(
&mut self,
bounds: Rectangle,
style_sheet: &Self::Style,
is_horizontal: bool,
) -> Self::Output {
let style = style_sheet.style();
let line = if is_horizontal {
let line_y = (bounds.y + (bounds.height / 2.0)
- (style.width as f32 / 2.0))
.round();
let (offset, line_width) = style.fill_mode.fill(bounds.width);
let line_x = bounds.x + offset;
Primitive::Quad {
bounds: Rectangle {
x: line_x,
y: line_y,
width: line_width,
height: style.width as f32,
},
background: Background::Color(style.color),
border_radius: style.radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
}
} else {
let line_x = (bounds.x + (bounds.width / 2.0)
- (style.width as f32 / 2.0))
.round();
let (offset, line_height) = style.fill_mode.fill(bounds.height);
let line_y = bounds.y + offset;
Primitive::Quad {
bounds: Rectangle {
x: line_x,
y: line_y,
width: style.width as f32,
height: line_height,
},
background: Background::Color(style.color),
border_radius: style.radius,
border_width: 0.0,
border_color: Color::TRANSPARENT,
}
};
(line, mouse::Interaction::default())
}
}

View file

@ -1,8 +1,7 @@
//! Navigate an endless amount of content with a scrollbar.
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::scrollable;
use iced_native::{Background, Color, Rectangle, Vector};
use iced_native::Rectangle;
pub use iced_native::scrollable::State;
pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
@ -73,86 +72,4 @@ where
None
}
}
fn draw(
&mut self,
state: &scrollable::State,
bounds: Rectangle,
_content_bounds: Rectangle,
is_mouse_over: bool,
is_mouse_over_scrollbar: bool,
scrollbar: Option<scrollable::Scrollbar>,
offset: u32,
style_sheet: &Self::Style,
(content, mouse_interaction): Self::Output,
) -> Self::Output {
(
if let Some(scrollbar) = scrollbar {
let clip = Primitive::Clip {
bounds,
offset: Vector::new(0, offset),
content: Box::new(content),
};
let style = if state.is_scroller_grabbed() {
style_sheet.dragging()
} else if is_mouse_over_scrollbar {
style_sheet.hovered()
} else {
style_sheet.active()
};
let is_scrollbar_visible =
style.background.is_some() || style.border_width > 0.0;
let scroller = if is_mouse_over
|| state.is_scroller_grabbed()
|| is_scrollbar_visible
{
Primitive::Quad {
bounds: scrollbar.scroller.bounds,
background: Background::Color(style.scroller.color),
border_radius: style.scroller.border_radius,
border_width: style.scroller.border_width,
border_color: style.scroller.border_color,
}
} else {
Primitive::None
};
let scrollbar = if is_scrollbar_visible {
Primitive::Quad {
bounds: scrollbar.bounds,
background: style
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
}
} else {
Primitive::None
};
let scroll = Primitive::Clip {
bounds,
offset: Vector::new(0, 0),
content: Box::new(Primitive::Group {
primitives: vec![scrollbar, scroller],
}),
};
Primitive::Group {
primitives: vec![clip, scroll],
}
} else {
content
},
if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
mouse::Interaction::Idle
} else {
mouse_interaction
},
)
}
}

View file

@ -1,10 +1,8 @@
//! Display an interactive selector of a single value from a range of values.
//!
//! A [`Slider`] has some local [`State`].
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use crate::{Backend, Renderer};
use iced_native::slider;
use iced_native::{Background, Color, Point, Rectangle};
pub use iced_native::slider::State;
pub use iced_style::slider::{Handle, HandleShape, Style, StyleSheet};
@ -23,101 +21,4 @@ where
type Style = Box<dyn StyleSheet>;
const DEFAULT_HEIGHT: u16 = 22;
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
range: std::ops::RangeInclusive<f32>,
value: f32,
is_dragging: bool,
style_sheet: &Self::Style,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let style = if is_dragging {
style_sheet.dragging()
} else if is_mouse_over {
style_sheet.hovered()
} else {
style_sheet.active()
};
let rail_y = bounds.y + (bounds.height / 2.0).round();
let (rail_top, rail_bottom) = (
Primitive::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y,
width: bounds.width,
height: 2.0,
},
background: Background::Color(style.rail_colors.0),
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
Primitive::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y + 2.0,
width: bounds.width,
height: 2.0,
},
background: Background::Color(style.rail_colors.1),
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
);
let (handle_width, handle_height, handle_border_radius) = match style
.handle
.shape
{
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius)
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), f32::from(bounds.height), border_radius),
};
let (range_start, range_end) = range.into_inner();
let handle_offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let handle = Primitive::Quad {
bounds: Rectangle {
x: bounds.x + handle_offset.round(),
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
background: Background::Color(style.handle.color),
border_radius: handle_border_radius,
border_width: style.handle.border_width,
border_color: style.handle.border_color,
};
(
Primitive::Group {
primitives: vec![rail_top, rail_bottom, handle],
},
if is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -1,15 +1 @@
use crate::{Backend, Primitive, Renderer};
use iced_native::mouse;
use iced_native::space;
use iced_native::Rectangle;
pub use iced_native::Space;
impl<B> space::Renderer for Renderer<B>
where
B: Backend,
{
fn draw(&mut self, _bounds: Rectangle) -> Self::Output {
(Primitive::None, mouse::Interaction::default())
}
}

View file

@ -1,7 +1,7 @@
//! Display vector graphics in your application.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::{mouse, svg, Layout};
use crate::Renderer;
use iced_native::svg;
pub use iced_native::svg::{Handle, Svg};
@ -12,18 +12,4 @@ where
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
self.backend().viewport_dimensions(handle)
}
fn draw(
&mut self,
handle: svg::Handle,
layout: Layout<'_>,
) -> Self::Output {
(
Primitive::Svg {
handle,
bounds: layout.bounds(),
},
mouse::Interaction::default(),
)
}
}

View file

@ -1,10 +1,8 @@
//! Write some text for your users to read.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::alignment;
use iced_native::mouse;
use crate::Renderer;
use iced_native::text;
use iced_native::{Color, Font, Point, Rectangle, Size};
use iced_native::{Font, Point, Size};
/// A paragraph of text.
///
@ -52,41 +50,4 @@ where
nearest_only,
)
}
fn draw(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
content: &str,
size: u16,
font: Font,
color: Option<Color>,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
) -> Self::Output {
let x = match horizontal_alignment {
alignment::Horizontal::Left => bounds.x,
alignment::Horizontal::Center => bounds.center_x(),
alignment::Horizontal::Right => bounds.x + bounds.width,
};
let y = match vertical_alignment {
alignment::Vertical::Top => bounds.y,
alignment::Vertical::Center => bounds.center_y(),
alignment::Vertical::Bottom => bounds.y + bounds.height,
};
(
Primitive::Text {
content: content.to_string(),
size: f32::from(size),
bounds: Rectangle { x, y, ..bounds },
color: color.unwrap_or(defaults.text.color),
font,
horizontal_alignment,
vertical_alignment,
},
mouse::Interaction::default(),
)
}
}

View file

@ -1,14 +1,9 @@
//! Display fields that can be filled with text.
//!
//! A [`TextInput`] has some local [`State`].
use crate::alignment;
use crate::backend::{self, Backend};
use crate::{
Background, Color, Font, Point, Primitive, Rectangle, Renderer, Size,
Vector,
};
use crate::{Font, Rectangle, Renderer, Size};
use iced_native::mouse;
use iced_native::text_input::{self, cursor};
use std::f32;
@ -66,181 +61,6 @@ where
0.0
}
}
fn draw(
&mut self,
bounds: Rectangle,
text_bounds: Rectangle,
cursor_position: Point,
font: Font,
size: u16,
placeholder: &str,
value: &text_input::Value,
state: &text_input::State,
style_sheet: &Self::Style,
) -> Self::Output {
let is_mouse_over = bounds.contains(cursor_position);
let style = if state.is_focused() {
style_sheet.focused()
} else if is_mouse_over {
style_sheet.hovered()
} else {
style_sheet.active()
};
let input = Primitive::Quad {
bounds,
background: style.background,
border_radius: style.border_radius,
border_width: style.border_width,
border_color: style.border_color,
};
let text = value.to_string();
let text_value = Primitive::Text {
content: if text.is_empty() {
placeholder.to_string()
} else {
text.clone()
},
color: if text.is_empty() {
style_sheet.placeholder_color()
} else {
style_sheet.value_color()
},
font,
bounds: Rectangle {
y: text_bounds.center_y(),
width: f32::INFINITY,
..text_bounds
},
size: f32::from(size),
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Center,
};
let (contents_primitive, offset) = if state.is_focused() {
let cursor = state.cursor();
let (cursor_primitive, offset) = match cursor.state(value) {
cursor::State::Index(position) => {
let (text_value_width, offset) =
measure_cursor_and_scroll_offset(
self,
text_bounds,
value,
size,
position,
font,
);
(
Primitive::Quad {
bounds: Rectangle {
x: text_bounds.x + text_value_width,
y: text_bounds.y,
width: 1.0,
height: text_bounds.height,
},
background: Background::Color(
style_sheet.value_color(),
),
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
offset,
)
}
cursor::State::Selection { start, end } => {
let left = start.min(end);
let right = end.max(start);
let (left_position, left_offset) =
measure_cursor_and_scroll_offset(
self,
text_bounds,
value,
size,
left,
font,
);
let (right_position, right_offset) =
measure_cursor_and_scroll_offset(
self,
text_bounds,
value,
size,
right,
font,
);
let width = right_position - left_position;
(
Primitive::Quad {
bounds: Rectangle {
x: text_bounds.x + left_position,
y: text_bounds.y,
width,
height: text_bounds.height,
},
background: Background::Color(
style_sheet.selection_color(),
),
border_radius: 0.0,
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
if end == right {
right_offset
} else {
left_offset
},
)
}
};
(
Primitive::Group {
primitives: vec![cursor_primitive, text_value],
},
Vector::new(offset as u32, 0),
)
} else {
(text_value, Vector::new(0, 0))
};
let text_width = self.measure_value(
if text.is_empty() { placeholder } else { &text },
size,
font,
);
let contents = if text_width > text_bounds.width {
Primitive::Clip {
bounds: text_bounds,
offset,
content: Box::new(contents_primitive),
}
} else {
contents_primitive
};
(
Primitive::Group {
primitives: vec![input, contents],
},
if is_mouse_over {
mouse::Interaction::Text
} else {
mouse::Interaction::default()
},
)
}
}
fn measure_cursor_and_scroll_offset<B>(

View file

@ -1,19 +1,10 @@
//! Show toggle controls using togglers.
use crate::backend::{self, Backend};
use crate::{Primitive, Renderer};
use iced_native::mouse;
use crate::Renderer;
use iced_native::toggler;
use iced_native::Rectangle;
pub use iced_style::toggler::{Style, StyleSheet};
/// Makes sure that the border radius of the toggler looks good at every size.
const BORDER_RADIUS_RATIO: f32 = 32.0 / 13.0;
/// The space ratio between the background Quad and the Toggler bounds, and
/// between the background Quad and foreground Quad.
const SPACE_RATIO: f32 = 0.05;
/// A toggler that can be toggled.
///
/// This is an alias of an `iced_native` toggler with an `iced_wgpu::Renderer`.
@ -27,73 +18,4 @@ where
type Style = Box<dyn StyleSheet>;
const DEFAULT_SIZE: u16 = 20;
fn draw(
&mut self,
bounds: Rectangle,
is_active: bool,
is_mouse_over: bool,
label: Option<Self::Output>,
style_sheet: &Self::Style,
) -> Self::Output {
let style = if is_mouse_over {
style_sheet.hovered(is_active)
} else {
style_sheet.active(is_active)
};
let border_radius = bounds.height as f32 / BORDER_RADIUS_RATIO;
let space = SPACE_RATIO * bounds.height as f32;
let toggler_background_bounds = Rectangle {
x: bounds.x + space,
y: bounds.y + space,
width: bounds.width - (2.0 * space),
height: bounds.height - (2.0 * space),
};
let toggler_background = Primitive::Quad {
bounds: toggler_background_bounds,
background: style.background.into(),
border_radius,
border_width: 1.0,
border_color: style.background_border.unwrap_or(style.background),
};
let toggler_foreground_bounds = Rectangle {
x: bounds.x
+ if is_active {
bounds.width - 2.0 * space - (bounds.height - (4.0 * space))
} else {
2.0 * space
},
y: bounds.y + (2.0 * space),
width: bounds.height - (4.0 * space),
height: bounds.height - (4.0 * space),
};
let toggler_foreground = Primitive::Quad {
bounds: toggler_foreground_bounds,
background: style.foreground.into(),
border_radius,
border_width: 1.0,
border_color: style.foreground_border.unwrap_or(style.foreground),
};
(
Primitive::Group {
primitives: match label {
Some((l, _)) => {
vec![l, toggler_background, toggler_foreground]
}
None => vec![toggler_background, toggler_foreground],
},
},
if is_mouse_over {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
},
)
}
}

View file

@ -1,11 +1,6 @@
//! Decorate content and apply alignment.
use crate::backend::{self, Backend};
use crate::defaults::{self, Defaults};
use crate::{Primitive, Renderer, Vector};
use iced_native::container;
use iced_native::layout::{self, Layout};
use iced_native::{Element, Padding, Point, Rectangle, Size, Text};
use crate::Renderer;
/// An element decorating some content.
///
@ -21,148 +16,4 @@ where
B: Backend + backend::Text,
{
const DEFAULT_PADDING: u16 = 5;
fn draw<Message>(
&mut self,
defaults: &Defaults,
cursor_position: Point,
content_layout: Layout<'_>,
viewport: &Rectangle,
content: &Element<'_, Message, Self>,
tooltip: &Text<Self>,
position: Position,
style_sheet: &<Self as container::Renderer>::Style,
gap: u16,
padding: u16,
) -> Self::Output {
let (content, mouse_interaction) = content.draw(
self,
&defaults,
content_layout,
cursor_position,
viewport,
);
let bounds = content_layout.bounds();
if bounds.contains(cursor_position) {
use iced_native::Widget;
let gap = f32::from(gap);
let style = style_sheet.style();
let defaults = Defaults {
text: defaults::Text {
color: style.text_color.unwrap_or(defaults.text.color),
},
};
let text_layout = Widget::<(), Self>::layout(
tooltip,
self,
&layout::Limits::new(Size::ZERO, viewport.size())
.pad(Padding::new(padding)),
);
let padding = f32::from(padding);
let text_bounds = text_layout.bounds();
let x_center = bounds.x + (bounds.width - text_bounds.width) / 2.0;
let y_center =
bounds.y + (bounds.height - text_bounds.height) / 2.0;
let mut tooltip_bounds = {
let offset = match position {
Position::Top => Vector::new(
x_center,
bounds.y - text_bounds.height - gap - padding,
),
Position::Bottom => Vector::new(
x_center,
bounds.y + bounds.height + gap + padding,
),
Position::Left => Vector::new(
bounds.x - text_bounds.width - gap - padding,
y_center,
),
Position::Right => Vector::new(
bounds.x + bounds.width + gap + padding,
y_center,
),
Position::FollowCursor => Vector::new(
cursor_position.x,
cursor_position.y - text_bounds.height,
),
};
Rectangle {
x: offset.x - padding,
y: offset.y - padding,
width: text_bounds.width + padding * 2.0,
height: text_bounds.height + padding * 2.0,
}
};
if tooltip_bounds.x < viewport.x {
tooltip_bounds.x = viewport.x;
} else if viewport.x + viewport.width
< tooltip_bounds.x + tooltip_bounds.width
{
tooltip_bounds.x =
viewport.x + viewport.width - tooltip_bounds.width;
}
if tooltip_bounds.y < viewport.y {
tooltip_bounds.y = viewport.y;
} else if viewport.y + viewport.height
< tooltip_bounds.y + tooltip_bounds.height
{
tooltip_bounds.y =
viewport.y + viewport.height - tooltip_bounds.height;
}
let (tooltip, _) = Widget::<(), Self>::draw(
tooltip,
self,
&defaults,
Layout::with_offset(
Vector::new(
tooltip_bounds.x + padding,
tooltip_bounds.y + padding,
),
&text_layout,
),
cursor_position,
viewport,
);
(
Primitive::Group {
primitives: vec![
content,
Primitive::Clip {
bounds: *viewport,
offset: Vector::new(0, 0),
content: Box::new(
if let Some(background) =
crate::container::background(
tooltip_bounds,
&style,
)
{
Primitive::Group {
primitives: vec![background, tooltip],
}
} else {
tooltip
},
),
},
],
},
mouse_interaction,
)
} else {
(content, mouse_interaction)
}
}
}

View file

@ -1,7 +1,5 @@
use crate::{Color, Error, Viewport};
use iced_native::mouse;
use raw_window_handle::HasRawWindowHandle;
use thiserror::Error;
@ -30,9 +28,8 @@ pub trait Compositor: Sized {
window: &W,
) -> Self::Surface;
/// Crates a new [`SwapChain`] for the given [`Surface`].
/// Configures a new [`Surface`] with the given dimensions.
///
/// [`SwapChain`]: Self::SwapChain
/// [`Surface`]: Self::Surface
fn configure_surface(
&mut self,
@ -41,18 +38,17 @@ pub trait Compositor: Sized {
height: u32,
);
/// Draws the output primitives to the next frame of the given [`SwapChain`].
/// Presents the [`Renderer`] primitives to the next frame of the given [`Surface`].
///
/// [`SwapChain`]: Self::SwapChain
fn draw<T: AsRef<str>>(
fn present<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
surface: &mut Self::Surface,
viewport: &Viewport,
background_color: Color,
output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> Result<mouse::Interaction, SurfaceError>;
) -> Result<(), SurfaceError>;
}
/// Result of an unsuccessful call to [`Compositor::draw`].
@ -63,13 +59,13 @@ pub enum SurfaceError {
"A timeout was encountered while trying to acquire the next frame"
)]
Timeout,
/// The underlying surface has changed, and therefore the swap chain must be updated.
/// The underlying surface has changed, and therefore the surface must be updated.
#[error(
"The underlying surface has changed, and therefore the swap chain must be updated."
"The underlying surface has changed, and therefore the surface must be updated."
)]
Outdated,
/// The swap chain has been lost and needs to be recreated.
#[error("The swap chain has been lost and needs to be recreated")]
#[error("The surface has been lost and needs to be recreated")]
Lost,
/// There is no more memory left to allocate a new frame.
#[error("There is no more memory left to allocate a new frame")]

View file

@ -1,5 +1,4 @@
use crate::{Color, Error, Size, Viewport};
use iced_native::mouse;
use core::ffi::c_void;
@ -49,15 +48,15 @@ pub trait GLCompositor: Sized {
/// Resizes the viewport of the [`GLCompositor`].
fn resize_viewport(&mut self, physical_size: Size<u32>);
/// Draws the provided output with the given [`Renderer`].
/// Presents the primitives of the [`Renderer`] to the next frame of the
/// [`GLCompositor`].
///
/// [`Renderer`]: crate::Renderer
fn draw<T: AsRef<str>>(
fn present<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
viewport: &Viewport,
background_color: Color,
output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> mouse::Interaction;
);
}

View file

@ -189,7 +189,7 @@ where
) -> Element<'a, Message, Renderer>
where
Message: 'static,
Renderer: 'a + layout::Debugger,
Renderer: 'a,
{
Element {
widget: Box::new(Explain::new(self, color.into())),
@ -245,7 +245,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
) {
self.widget
.draw(renderer, defaults, layout, cursor_position, viewport)
}
@ -340,7 +340,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
) {
self.widget
.draw(renderer, defaults, layout, cursor_position, viewport)
}
@ -378,7 +378,7 @@ where
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Explain<'a, Message, Renderer>
where
Renderer: crate::Renderer + layout::Debugger,
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.element.widget.width()
@ -417,20 +417,12 @@ where
fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
renderer.explain(
defaults,
self.element.widget.as_ref(),
layout,
cursor_position,
viewport,
self.color,
)
_renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
fn hash_layout(&self, state: &mut Hasher) {

View file

@ -1,11 +1,9 @@
//! Position your widgets properly.
mod debugger;
mod limits;
mod node;
pub mod flex;
pub use debugger::Debugger;
pub use limits::Limits;
pub use node::Node;

View file

@ -1,24 +0,0 @@
use crate::{Color, Layout, Point, Rectangle, Renderer, Widget};
/// A renderer able to graphically explain a [`Layout`].
pub trait Debugger: Renderer {
/// Explains the [`Layout`] of an [`Element`] for debugging purposes.
///
/// This will be called when [`Element::explain`] has been used. It should
/// _explain_ the given [`Layout`] graphically.
///
/// A common approach consists in recursively rendering the bounds of the
/// [`Layout`] and its children.
///
/// [`Element`]: crate::Element
/// [`Element::explain`]: crate::Element::explain
fn explain<Message>(
&mut self,
defaults: &Self::Defaults,
widget: &dyn Widget<Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
color: Color,
) -> Self::Output;
}

View file

@ -28,7 +28,7 @@
//! [`druid`]: https://github.com/xi-editor/druid
//! [`raw-window-handle`]: https://github.com/rust-windowing/raw-window-handle
//! [renderer]: crate::renderer
#![deny(missing_docs)]
//#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![forbid(unsafe_code)]

View file

@ -35,7 +35,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output;
);
/// Computes the _layout_ hash of the [`Overlay`].
///

View file

@ -74,7 +74,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
) {
self.overlay
.draw(renderer, defaults, layout, cursor_position)
}
@ -145,7 +145,7 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
) {
self.content
.draw(renderer, defaults, layout, cursor_position)
}

View file

@ -239,21 +239,22 @@ where
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
) -> Renderer::Output {
let primitives = self.container.draw(
renderer,
defaults,
layout,
cursor_position,
&layout.bounds(),
);
) {
// TODO
// let primitives = self.container.draw(
// renderer,
// defaults,
// layout,
// cursor_position,
// &layout.bounds(),
// );
renderer.decorate(
layout.bounds(),
cursor_position,
&self.style,
primitives,
)
// renderer.decorate(
// layout.bounds(),
// cursor_position,
// &self.style,
// primitives,
// )
}
}
@ -378,24 +379,13 @@ where
fn draw(
&self,
renderer: &mut Renderer,
_renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
self::Renderer::draw(
renderer,
layout.bounds(),
cursor_position,
viewport,
self.options,
*self.hovered_option,
self.padding,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
&self.style,
)
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
// TODO
}
}
@ -410,31 +400,6 @@ pub trait Renderer:
{
/// The [`Menu`] style supported by this renderer.
type Style: Default + Clone;
/// Decorates a the list of options of a [`Menu`].
///
/// This method can be used to draw a background for the [`Menu`].
fn decorate(
&mut self,
bounds: Rectangle,
cursor_position: Point,
style: &<Self as Renderer>::Style,
primitive: Self::Output,
) -> Self::Output;
/// Draws the list of options of a [`Menu`].
fn draw<T: ToString>(
&mut self,
bounds: Rectangle,
cursor_position: Point,
viewport: &Rectangle,
options: &[T],
hovered_option: Option<usize>,
padding: Padding,
text_size: u16,
font: Self::Font,
style: &<Self as Renderer>::Style,
) -> Self::Output;
}
impl<'a, T, Message, Renderer> Into<Element<'a, Message, Renderer>>

View file

@ -1,5 +1,5 @@
use crate::{
Cache, Clipboard, Command, Debug, Event, Point, Program, Renderer, Size,
Cache, Clipboard, Command, Debug, Event, Point, Program, Size,
UserInterface,
};
@ -12,7 +12,6 @@ where
{
program: P,
cache: Option<Cache>,
primitive: <P::Renderer as Renderer>::Output,
queued_events: Vec<Event>,
queued_messages: Vec<P::Message>,
}
@ -38,16 +37,11 @@ where
debug,
);
debug.draw_started();
let primitive = user_interface.draw(renderer, cursor_position);
debug.draw_finished();
let cache = Some(user_interface.into_cache());
State {
program,
cache,
primitive,
queued_events: Vec::new(),
queued_messages: Vec::new(),
}
@ -58,11 +52,6 @@ where
&self.program
}
/// Returns a reference to the current rendering primitive of the [`State`].
pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output {
&self.primitive
}
/// Queues an event in the [`State`] for processing during an [`update`].
///
/// [`update`]: Self::update
@ -120,7 +109,7 @@ where
if messages.is_empty() {
debug.draw_started();
self.primitive = user_interface.draw(renderer, cursor_position);
user_interface.draw(renderer, cursor_position);
debug.draw_finished();
self.cache = Some(user_interface.into_cache());
@ -151,7 +140,7 @@ where
);
debug.draw_started();
self.primitive = user_interface.draw(renderer, cursor_position);
user_interface.draw(renderer, cursor_position);
debug.draw_finished();
self.cache = Some(user_interface.into_cache());

View file

@ -30,12 +30,6 @@ use crate::{layout, Element, Rectangle};
/// A component that can take the state of a user interface and produce an
/// output for its users.
pub trait Renderer: Sized {
/// The type of output of the [`Renderer`].
///
/// If you are implementing a graphical renderer, your output will most
/// likely be a tree of visual primitives.
type Output;
/// The default styling attributes of the [`Renderer`].
///
/// This type can be leveraged to implement style inheritance.
@ -53,12 +47,5 @@ pub trait Renderer: Sized {
element.layout(self, limits)
}
/// Overlays the `overlay` output with the given bounds on top of the `base`
/// output.
fn overlay(
&mut self,
base: Self::Output,
overlay: Self::Output,
overlay_bounds: Rectangle,
) -> Self::Output;
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self));
}

View file

@ -1,20 +1,15 @@
use crate::alignment;
use crate::button;
use crate::checkbox;
use crate::column;
use crate::container;
use crate::pane_grid;
use crate::progress_bar;
use crate::radio;
use crate::row;
use crate::scrollable;
use crate::slider;
use crate::text;
use crate::text_input;
use crate::toggler;
use crate::{
Color, Element, Font, Layout, Padding, Point, Rectangle, Renderer, Size,
};
use crate::{Font, Padding, Point, Rectangle, Renderer, Size};
/// A renderer that does nothing.
///
@ -30,35 +25,9 @@ impl Null {
}
impl Renderer for Null {
type Output = ();
type Defaults = ();
fn overlay(&mut self, _base: (), _overlay: (), _overlay_bounds: Rectangle) {
}
}
impl column::Renderer for Null {
fn draw<Message>(
&mut self,
_defaults: &Self::Defaults,
_content: &[Element<'_, Message, Self>],
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
}
impl row::Renderer for Null {
fn draw<Message>(
&mut self,
_defaults: &Self::Defaults,
_content: &[Element<'_, Message, Self>],
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
}
impl text::Renderer for Null {
@ -89,19 +58,6 @@ impl text::Renderer for Null {
) -> Option<text::Hit> {
None
}
fn draw(
&mut self,
_defaults: &Self::Defaults,
_bounds: Rectangle,
_content: &str,
_size: u16,
_font: Font,
_color: Option<Color>,
_horizontal_alignment: alignment::Horizontal,
_vertical_alignment: alignment::Vertical,
) {
}
}
impl scrollable::Renderer for Null {
@ -118,20 +74,6 @@ impl scrollable::Renderer for Null {
) -> Option<scrollable::Scrollbar> {
None
}
fn draw(
&mut self,
_scrollable: &scrollable::State,
_bounds: Rectangle,
_content_bounds: Rectangle,
_is_mouse_over: bool,
_is_mouse_over_scrollbar: bool,
_scrollbar: Option<scrollable::Scrollbar>,
_offset: u32,
_style: &Self::Style,
_content: Self::Output,
) {
}
}
impl text_input::Renderer for Null {
@ -151,39 +93,12 @@ impl text_input::Renderer for Null {
) -> f32 {
0.0
}
fn draw(
&mut self,
_bounds: Rectangle,
_text_bounds: Rectangle,
_cursor_position: Point,
_font: Font,
_size: u16,
_placeholder: &str,
_value: &text_input::Value,
_state: &text_input::State,
_style: &Self::Style,
) -> Self::Output {
}
}
impl button::Renderer for Null {
const DEFAULT_PADDING: Padding = Padding::ZERO;
type Style = ();
fn draw<Message>(
&mut self,
_defaults: &Self::Defaults,
_bounds: Rectangle,
_cursor_position: Point,
_is_disabled: bool,
_is_pressed: bool,
_style: &Self::Style,
_content: &Element<'_, Message, Self>,
_content_layout: Layout<'_>,
) -> Self::Output {
}
}
impl radio::Renderer for Null {
@ -191,16 +106,6 @@ impl radio::Renderer for Null {
const DEFAULT_SIZE: u16 = 20;
const DEFAULT_SPACING: u16 = 15;
fn draw(
&mut self,
_bounds: Rectangle,
_is_selected: bool,
_is_mouse_over: bool,
_label: Self::Output,
_style: &Self::Style,
) {
}
}
impl checkbox::Renderer for Null {
@ -208,122 +113,30 @@ impl checkbox::Renderer for Null {
const DEFAULT_SIZE: u16 = 20;
const DEFAULT_SPACING: u16 = 15;
fn draw(
&mut self,
_bounds: Rectangle,
_is_checked: bool,
_is_mouse_over: bool,
_label: Self::Output,
_style: &Self::Style,
) {
}
}
impl slider::Renderer for Null {
type Style = ();
const DEFAULT_HEIGHT: u16 = 30;
fn draw(
&mut self,
_bounds: Rectangle,
_cursor_position: Point,
_range: std::ops::RangeInclusive<f32>,
_value: f32,
_is_dragging: bool,
_style_sheet: &Self::Style,
) {
}
}
impl progress_bar::Renderer for Null {
type Style = ();
const DEFAULT_HEIGHT: u16 = 30;
fn draw(
&self,
_bounds: Rectangle,
_range: std::ops::RangeInclusive<f32>,
_value: f32,
_style: &Self::Style,
) {
}
}
impl container::Renderer for Null {
type Style = ();
fn draw<Message>(
&mut self,
_defaults: &Self::Defaults,
_bounds: Rectangle,
_cursor_position: Point,
_viewport: &Rectangle,
_style: &Self::Style,
_content: &Element<'_, Message, Self>,
_content_layout: Layout<'_>,
) {
}
}
impl pane_grid::Renderer for Null {
type Style = ();
fn draw<Message>(
&mut self,
_defaults: &Self::Defaults,
_content: &[(pane_grid::Pane, pane_grid::Content<'_, Message, Self>)],
_dragging: Option<(pane_grid::Pane, Point)>,
_resizing: Option<(pane_grid::Axis, Rectangle, bool)>,
_layout: Layout<'_>,
_style: &<Self as pane_grid::Renderer>::Style,
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
fn draw_pane<Message>(
&mut self,
_defaults: &Self::Defaults,
_bounds: Rectangle,
_style: &<Self as container::Renderer>::Style,
_title_bar: Option<(
&pane_grid::TitleBar<'_, Message, Self>,
Layout<'_>,
)>,
_body: (&Element<'_, Message, Self>, Layout<'_>),
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
fn draw_title_bar<Message>(
&mut self,
_defaults: &Self::Defaults,
_bounds: Rectangle,
_style: &<Self as container::Renderer>::Style,
_content: (&Element<'_, Message, Self>, Layout<'_>),
_controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
}
}
impl toggler::Renderer for Null {
type Style = ();
const DEFAULT_SIZE: u16 = 20;
fn draw(
&mut self,
_bounds: Rectangle,
_is_checked: bool,
_is_mouse_over: bool,
_label: Option<Self::Output>,
_style: &Self::Style,
) {
}
}

View file

@ -329,11 +329,7 @@ where
/// // Flush rendering operations...
/// }
/// ```
pub fn draw(
&mut self,
renderer: &mut Renderer,
cursor_position: Point,
) -> Renderer::Output {
pub fn draw(&mut self, renderer: &mut Renderer, cursor_position: Point) {
let viewport = Rectangle::with_size(self.bounds);
let overlay = if let Some(mut overlay) =
@ -348,40 +344,36 @@ where
let overlay_bounds = layer.layout.bounds();
let overlay_primitives = overlay.draw(
renderer,
&Renderer::Defaults::default(),
Layout::new(&layer.layout),
cursor_position,
);
renderer.with_layer(overlay_bounds, |renderer| {
overlay.draw(
renderer,
&Renderer::Defaults::default(),
Layout::new(&layer.layout),
cursor_position,
);
});
self.overlay = Some(layer);
Some((overlay_primitives, overlay_bounds))
Some(overlay_bounds)
} else {
None
};
if let Some((overlay_primitives, overlay_bounds)) = overlay {
if let Some(overlay_bounds) = overlay {
let base_cursor = if overlay_bounds.contains(cursor_position) {
Point::new(-1.0, -1.0)
} else {
cursor_position
};
let base_primitives = self.root.widget.draw(
self.root.widget.draw(
renderer,
&Renderer::Defaults::default(),
Layout::new(&self.base.layout),
base_cursor,
&viewport,
);
renderer.overlay(
base_primitives,
overlay_primitives,
overlay_bounds,
)
} else {
self.root.widget.draw(
renderer,
@ -389,7 +381,7 @@ where
Layout::new(&self.base.layout),
cursor_position,
&viewport,
)
);
}
}

View file

@ -135,7 +135,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output;
);
/// Computes the _layout_ hash of the [`Widget`].
///

View file

@ -248,17 +248,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
cursor_position,
self.on_press.is_none(),
self.state.is_pressed,
&self.style,
&self.content,
layout.children().next().unwrap(),
)
) {
}
fn hash_layout(&self, state: &mut Hasher) {
@ -289,19 +279,6 @@ pub trait Renderer: crate::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Button`].
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
cursor_position: Point,
is_disabled: bool,
is_pressed: bool,
style: &Self::Style,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>

View file

@ -5,7 +5,6 @@ use crate::alignment::{self, Alignment};
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::row;
use crate::text;
use crate::touch;
use crate::{
@ -121,7 +120,7 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
impl<Message, Renderer> Widget<Message, Renderer>
for Checkbox<Message, Renderer>
where
Renderer: self::Renderer + text::Renderer + row::Renderer,
Renderer: self::Renderer + text::Renderer,
{
fn width(&self) -> Length {
self.width
@ -187,36 +186,29 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
) {
// let bounds = layout.bounds();
// let mut children = layout.children();
let checkbox_layout = children.next().unwrap();
let label_layout = children.next().unwrap();
let checkbox_bounds = checkbox_layout.bounds();
// let checkbox_layout = children.next().unwrap();
// let label_layout = children.next().unwrap();
// let checkbox_bounds = checkbox_layout.bounds();
let label = text::Renderer::draw(
renderer,
defaults,
label_layout.bounds(),
&self.label,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
self.text_color,
alignment::Horizontal::Left,
alignment::Vertical::Center,
);
// let label = text::Renderer::draw(
// renderer,
// defaults,
// label_layout.bounds(),
// &self.label,
// self.text_size.unwrap_or(renderer.default_size()),
// self.font,
// self.text_color,
// alignment::Horizontal::Left,
// alignment::Vertical::Center,
// );
let is_mouse_over = bounds.contains(cursor_position);
// let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
checkbox_bounds,
self.is_checked,
is_mouse_over,
label,
&self.style,
)
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -242,28 +234,12 @@ pub trait Renderer: crate::Renderer {
/// The default spacing of a [`Checkbox`].
const DEFAULT_SPACING: u16;
/// Draws a [`Checkbox`].
///
/// It receives:
/// * the bounds of the [`Checkbox`]
/// * whether the [`Checkbox`] is selected or not
/// * whether the mouse is over the [`Checkbox`] or not
/// * the drawn label of the [`Checkbox`]
fn draw(
&mut self,
bounds: Rectangle,
is_checked: bool,
is_mouse_over: bool,
label: Self::Output,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Checkbox<Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + text::Renderer + row::Renderer,
Renderer: 'a + self::Renderer + text::Renderer,
Message: 'a,
{
fn from(

View file

@ -105,7 +105,7 @@ impl<'a, Message, Renderer> Column<'a, Message, Renderer> {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Column<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.width
@ -169,14 +169,8 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
&self.children,
layout,
cursor_position,
viewport,
)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -208,33 +202,10 @@ where
}
}
/// The renderer of a [`Column`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Column`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws a [`Column`].
///
/// It receives:
/// - the children of the [`Column`]
/// - the [`Layout`] of the [`Column`] and its children
/// - the cursor position
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Column<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer,
Renderer: 'a + crate::Renderer,
Message: 'a,
{
fn from(

View file

@ -179,16 +179,8 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
cursor_position,
viewport,
&self.style,
&self.content,
layout.children().next().unwrap(),
)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -221,18 +213,6 @@ where
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Container`].
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
cursor_position: Point,
viewport: &Rectangle,
style: &Self::Style,
content: &Element<'_, Message, Self>,
content_layout: Layout<'_>,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>

View file

@ -96,8 +96,8 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(self.handle.clone(), layout)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -225,9 +225,6 @@ impl std::fmt::Debug for Data {
pub trait Renderer: crate::Renderer {
/// Returns the dimensions of an [`Image`] located on the given path.
fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Image`].
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
impl<'a, Message, Renderer> From<Image> for Element<'a, Message, Renderer>

View file

@ -88,7 +88,7 @@ impl<'a> Viewer<'a> {
/// will be respected.
fn image_size<Renderer>(&self, renderer: &Renderer, bounds: Size) -> Size
where
Renderer: self::Renderer + image::Renderer,
Renderer: image::Renderer,
{
let (width, height) = renderer.dimensions(&self.handle);
@ -115,7 +115,7 @@ impl<'a> Viewer<'a> {
impl<'a, Message, Renderer> Widget<Message, Renderer> for Viewer<'a>
where
Renderer: self::Renderer + image::Renderer,
Renderer: image::Renderer,
{
fn width(&self) -> Length {
self.width
@ -287,7 +287,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
) {
let bounds = layout.bounds();
let image_size = self.image_size(renderer, bounds.size());
@ -302,16 +302,6 @@ where
};
let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
&self.state,
bounds,
image_size,
translation,
self.handle.clone(),
is_mouse_over,
)
}
fn hash_layout(&self, state: &mut Hasher) {
@ -373,38 +363,9 @@ impl State {
}
}
/// The renderer of an [`Viewer`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Viewer`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws the [`Viewer`].
///
/// It receives:
/// - the [`State`] of the [`Viewer`]
/// - the bounds of the [`Viewer`] widget
/// - the [`Size`] of the scaled [`Viewer`] image
/// - the translation of the clipped image
/// - the [`Handle`] to the underlying image
/// - whether the mouse is over the [`Viewer`] or not
///
/// [`Handle`]: image::Handle
fn draw(
&mut self,
state: &State,
bounds: Rectangle,
image_size: Size,
translation: Vector,
handle: image::Handle,
is_mouse_over: bool,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Viewer<'a>> for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + image::Renderer,
Renderer: 'a + image::Renderer,
Message: 'a,
{
fn from(viewer: Viewer<'a>) -> Element<'a, Message, Renderer> {

View file

@ -32,7 +32,6 @@ use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::overlay;
use crate::row;
use crate::touch;
use crate::{
Clipboard, Element, Hasher, Layout, Length, Point, Rectangle, Size, Vector,
@ -480,66 +479,56 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
let picked_split = self
.state
.picked_split()
.and_then(|(split, axis)| {
let bounds = layout.bounds();
) {
// let picked_split = self
// .state
// .picked_split()
// .and_then(|(split, axis)| {
// let bounds = layout.bounds();
let splits = self
.state
.split_regions(f32::from(self.spacing), bounds.size());
// let splits = self
// .state
// .split_regions(f32::from(self.spacing), bounds.size());
let (_axis, region, ratio) = splits.get(&split)?;
// let (_axis, region, ratio) = splits.get(&split)?;
let region = axis.split_line_bounds(
*region,
*ratio,
f32::from(self.spacing),
);
// let region = axis.split_line_bounds(
// *region,
// *ratio,
// f32::from(self.spacing),
// );
Some((axis, region + Vector::new(bounds.x, bounds.y), true))
})
.or_else(|| match self.on_resize {
Some((leeway, _)) => {
let bounds = layout.bounds();
// Some((axis, region + Vector::new(bounds.x, bounds.y), true))
// })
// .or_else(|| match self.on_resize {
// Some((leeway, _)) => {
// let bounds = layout.bounds();
let relative_cursor = Point::new(
cursor_position.x - bounds.x,
cursor_position.y - bounds.y,
);
// let relative_cursor = Point::new(
// cursor_position.x - bounds.x,
// cursor_position.y - bounds.y,
// );
let splits = self
.state
.split_regions(f32::from(self.spacing), bounds.size());
// let splits = self
// .state
// .split_regions(f32::from(self.spacing), bounds.size());
let (_split, axis, region) = hovered_split(
splits.iter(),
f32::from(self.spacing + leeway),
relative_cursor,
)?;
// let (_split, axis, region) = hovered_split(
// splits.iter(),
// f32::from(self.spacing + leeway),
// relative_cursor,
// )?;
Some((
axis,
region + Vector::new(bounds.x, bounds.y),
false,
))
}
None => None,
});
// Some((
// axis,
// region + Vector::new(bounds.x, bounds.y),
// false,
// ))
// }
// None => None,
// });
self::Renderer::draw(
renderer,
defaults,
&self.elements,
self.state.picked_pane(),
picked_split,
layout,
&self.style,
cursor_position,
viewport,
)
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -578,69 +567,12 @@ where
pub trait Renderer: crate::Renderer + container::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`PaneGrid`].
///
/// It receives:
/// - the elements of the [`PaneGrid`]
/// - the [`Pane`] that is currently being dragged
/// - the [`Axis`] that is currently being resized
/// - the [`Layout`] of the [`PaneGrid`] and its elements
/// - the cursor position
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
content: &[(Pane, Content<'_, Message, Self>)],
dragging: Option<(Pane, Point)>,
resizing: Option<(Axis, Rectangle, bool)>,
layout: Layout<'_>,
style: &<Self as self::Renderer>::Style,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output;
/// Draws a [`Pane`].
///
/// It receives:
/// - the [`TitleBar`] of the [`Pane`], if any
/// - the [`Content`] of the [`Pane`]
/// - the [`Layout`] of the [`Pane`] and its elements
/// - the cursor position
fn draw_pane<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
style: &<Self as container::Renderer>::Style,
title_bar: Option<(&TitleBar<'_, Message, Self>, Layout<'_>)>,
body: (&Element<'_, Message, Self>, Layout<'_>),
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output;
/// Draws a [`TitleBar`].
///
/// It receives:
/// - the bounds, style of the [`TitleBar`]
/// - the style of the [`TitleBar`]
/// - the content of the [`TitleBar`] with its layout
/// - the controls of the [`TitleBar`] with their [`Layout`], if any
/// - the cursor position
fn draw_title_bar<Message>(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
style: &<Self as container::Renderer>::Style,
content: (&Element<'_, Message, Self>, Layout<'_>),
controls: Option<(&Element<'_, Message, Self>, Layout<'_>)>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<PaneGrid<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + row::Renderer,
Renderer: 'a + self::Renderer,
Message: 'a,
{
fn from(

View file

@ -61,32 +61,33 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
if let Some(title_bar) = &self.title_bar {
let mut children = layout.children();
let title_bar_layout = children.next().unwrap();
let body_layout = children.next().unwrap();
) {
// TODO
// if let Some(title_bar) = &self.title_bar {
// let mut children = layout.children();
// let title_bar_layout = children.next().unwrap();
// let body_layout = children.next().unwrap();
renderer.draw_pane(
defaults,
layout.bounds(),
&self.style,
Some((title_bar, title_bar_layout)),
(&self.body, body_layout),
cursor_position,
viewport,
)
} else {
renderer.draw_pane(
defaults,
layout.bounds(),
&self.style,
None,
(&self.body, layout),
cursor_position,
viewport,
)
}
// renderer.draw_pane(
// defaults,
// layout.bounds(),
// &self.style,
// Some((title_bar, title_bar_layout)),
// (&self.body, body_layout),
// cursor_position,
// viewport,
// )
// } else {
// renderer.draw_pane(
// defaults,
// layout.bounds(),
// &self.style,
// None,
// (&self.body, layout),
// cursor_position,
// viewport,
// )
// }
}
/// Returns whether the [`Content`] with the given [`Layout`] can be picked

View file

@ -90,34 +90,34 @@ where
cursor_position: Point,
viewport: &Rectangle,
show_controls: bool,
) -> Renderer::Output {
let mut children = layout.children();
let padded = children.next().unwrap();
) {
// let mut children = layout.children();
// let padded = children.next().unwrap();
let mut children = padded.children();
let title_layout = children.next().unwrap();
// let mut children = padded.children();
// let title_layout = children.next().unwrap();
let controls = if let Some(controls) = &self.controls {
let controls_layout = children.next().unwrap();
// let controls = if let Some(controls) = &self.controls {
// let controls_layout = children.next().unwrap();
if show_controls || self.always_show_controls {
Some((controls, controls_layout))
} else {
None
}
} else {
None
};
// if show_controls || self.always_show_controls {
// Some((controls, controls_layout))
// } else {
// None
// }
// } else {
// None
// };
renderer.draw_title_bar(
defaults,
layout.bounds(),
&self.style,
(&self.content, title_layout),
controls,
cursor_position,
viewport,
)
// renderer.draw_title_bar(
// defaults,
// layout.bounds(),
// &self.style,
// (&self.content, title_layout),
// controls,
// cursor_position,
// viewport,
// )
}
/// Returns whether the mouse cursor is over the pick area of the

View file

@ -327,18 +327,8 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
self::Renderer::draw(
renderer,
layout.bounds(),
cursor_position,
self.selected.as_ref().map(ToString::to_string),
self.placeholder.as_ref().map(String::as_str),
self.padding,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
&self.style,
)
) {
// TODO
}
fn overlay(
@ -387,19 +377,6 @@ pub trait Renderer: text::Renderer + menu::Renderer {
fn menu_style(
style: &<Self as Renderer>::Style,
) -> <Self as menu::Renderer>::Style;
/// Draws a [`PickList`].
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
selected: Option<String>,
placeholder: Option<&str>,
padding: Padding,
text_size: u16,
font: Self::Font,
style: &<Self as Renderer>::Style,
) -> Self::Output;
}
impl<'a, T: 'a, Message, Renderer> Into<Element<'a, Message, Renderer>>

View file

@ -97,13 +97,8 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
layout.bounds(),
self.range.clone(),
self.value,
&self.style,
)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -127,22 +122,6 @@ pub trait Renderer: crate::Renderer {
/// The default height of a [`ProgressBar`].
const DEFAULT_HEIGHT: u16;
/// Draws a [`ProgressBar`].
///
/// It receives:
/// * the bounds of the [`ProgressBar`]
/// * the range of values of the [`ProgressBar`]
/// * the current value of the [`ProgressBar`]
/// * maybe a specific background of the [`ProgressBar`]
/// * maybe a specific active color of the [`ProgressBar`]
fn draw(
&self,
bounds: Rectangle,
range: RangeInclusive<f32>,
value: f32,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<ProgressBar<Renderer>>

View file

@ -5,7 +5,6 @@ use crate::alignment::{self, Alignment};
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
use crate::row;
use crate::text;
use crate::touch;
use crate::{
@ -136,7 +135,7 @@ where
impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>
where
Message: Clone,
Renderer: self::Renderer + text::Renderer + row::Renderer,
Renderer: self::Renderer + text::Renderer,
{
fn width(&self) -> Length {
self.width
@ -199,36 +198,37 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
) {
// TODO
// let bounds = layout.bounds();
// let mut children = layout.children();
let radio_layout = children.next().unwrap();
let label_layout = children.next().unwrap();
let radio_bounds = radio_layout.bounds();
// let radio_layout = children.next().unwrap();
// let label_layout = children.next().unwrap();
// let radio_bounds = radio_layout.bounds();
let label = text::Renderer::draw(
renderer,
defaults,
label_layout.bounds(),
&self.label,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
self.text_color,
alignment::Horizontal::Left,
alignment::Vertical::Center,
);
// let label = text::Renderer::draw(
// renderer,
// defaults,
// label_layout.bounds(),
// &self.label,
// self.text_size.unwrap_or(renderer.default_size()),
// self.font,
// self.text_color,
// alignment::Horizontal::Left,
// alignment::Vertical::Center,
// );
let is_mouse_over = bounds.contains(cursor_position);
// let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
radio_bounds,
self.is_selected,
is_mouse_over,
label,
&self.style,
)
// self::Renderer::draw(
// renderer,
// radio_bounds,
// self.is_selected,
// is_mouse_over,
// label,
// &self.style,
// )
}
fn hash_layout(&self, state: &mut Hasher) {
@ -254,29 +254,13 @@ pub trait Renderer: crate::Renderer {
/// The default spacing of a [`Radio`] button.
const DEFAULT_SPACING: u16;
/// Draws a [`Radio`] button.
///
/// It receives:
/// * the bounds of the [`Radio`]
/// * whether the [`Radio`] is selected or not
/// * whether the mouse is over the [`Radio`] or not
/// * the drawn label of the [`Radio`]
fn draw(
&mut self,
bounds: Rectangle,
is_selected: bool,
is_mouse_over: bool,
label: Self::Output,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Radio<Message, Renderer>>
for Element<'a, Message, Renderer>
where
Message: 'a + Clone,
Renderer: 'a + self::Renderer + row::Renderer + text::Renderer,
Renderer: 'a + self::Renderer + text::Renderer,
{
fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer> {
Element::new(radio)

View file

@ -104,7 +104,7 @@ impl<'a, Message, Renderer> Row<'a, Message, Renderer> {
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Row<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.width
@ -168,14 +168,15 @@ where
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
&self.children,
layout,
cursor_position,
viewport,
)
) {
// TODO
// renderer.draw(
// defaults,
// &self.children,
// layout,
// cursor_position,
// viewport,
// )
}
fn hash_layout(&self, state: &mut Hasher) {
@ -207,33 +208,10 @@ where
}
}
/// The renderer of a [`Row`].
///
/// Your [renderer] will need to implement this trait before being
/// able to use a [`Row`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer + Sized {
/// Draws a [`Row`].
///
/// It receives:
/// - the children of the [`Row`]
/// - the [`Layout`] of the [`Row`] and its children
/// - the cursor position
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
children: &[Element<'_, Message, Self>],
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Row<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer,
Renderer: 'a + crate::Renderer,
Message: 'a,
{
fn from(row: Row<'a, Message, Renderer>) -> Element<'a, Message, Renderer> {

View file

@ -72,8 +72,9 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(layout.bounds(), &self.style, self.is_horizontal)
) {
// TODO
// renderer.draw(layout.bounds(), &self.style, self.is_horizontal)
}
fn hash_layout(&self, state: &mut Hasher) {
@ -89,19 +90,6 @@ where
pub trait Renderer: crate::Renderer {
/// The style supported by this renderer.
type Style: Default;
/// Draws a [`Rule`].
///
/// It receives:
/// * the bounds of the [`Rule`]
/// * the style of the [`Rule`]
/// * whether the [`Rule`] is horizontal (true) or vertical (false)
fn draw(
&mut self,
bounds: Rectangle,
style: &Self::Style,
is_horizontal: bool,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Rule<Renderer>>

View file

@ -1,5 +1,4 @@
//! Navigate an endless amount of content with a scrollbar.
use crate::column;
use crate::event::{self, Event};
use crate::layout;
use crate::mouse;
@ -381,57 +380,45 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let content_layout = layout.children().next().unwrap();
let content_bounds = content_layout.bounds();
let offset = self.state.offset(bounds, content_bounds);
let scrollbar = renderer.scrollbar(
bounds,
content_bounds,
offset,
self.scrollbar_width,
self.scrollbar_margin,
self.scroller_width,
);
) {
// TODO
// let bounds = layout.bounds();
// let content_layout = layout.children().next().unwrap();
// let content_bounds = content_layout.bounds();
// let offset = self.state.offset(bounds, content_bounds);
// let scrollbar = renderer.scrollbar(
// bounds,
// content_bounds,
// offset,
// self.scrollbar_width,
// self.scrollbar_margin,
// self.scroller_width,
// );
let is_mouse_over = bounds.contains(cursor_position);
let is_mouse_over_scrollbar = scrollbar
.as_ref()
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
.unwrap_or(false);
// let is_mouse_over = bounds.contains(cursor_position);
// let is_mouse_over_scrollbar = scrollbar
// .as_ref()
// .map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
// .unwrap_or(false);
let content = {
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
Point::new(cursor_position.x, cursor_position.y + offset as f32)
} else {
Point::new(cursor_position.x, -1.0)
};
// let content = {
// let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
// Point::new(cursor_position.x, cursor_position.y + offset as f32)
// } else {
// Point::new(cursor_position.x, -1.0)
// };
self.content.draw(
renderer,
defaults,
content_layout,
cursor_position,
&Rectangle {
y: bounds.y + offset as f32,
..bounds
},
)
};
self::Renderer::draw(
renderer,
&self.state,
bounds,
content_layout.bounds(),
is_mouse_over,
is_mouse_over_scrollbar,
scrollbar,
offset,
&self.style,
content,
)
// self.content.draw(
// renderer,
// defaults,
// content_layout,
// cursor_position,
// &Rectangle {
// y: bounds.y + offset as f32,
// ..bounds
// },
// )
// };
}
fn hash_layout(&self, state: &mut Hasher) {
@ -635,7 +622,7 @@ pub struct Scroller {
/// able to use a [`Scrollable`] in your user interface.
///
/// [renderer]: crate::renderer
pub trait Renderer: column::Renderer + Sized {
pub trait Renderer: crate::Renderer + Sized {
/// The style supported by this renderer.
type Style: Default;
@ -650,30 +637,6 @@ pub trait Renderer: column::Renderer + Sized {
scrollbar_margin: u16,
scroller_width: u16,
) -> Option<Scrollbar>;
/// Draws the [`Scrollable`].
///
/// It receives:
/// - the [`State`] of the [`Scrollable`]
/// - the bounds of the [`Scrollable`] widget
/// - the bounds of the [`Scrollable`] content
/// - whether the mouse is over the [`Scrollable`] or not
/// - whether the mouse is over the [`Scrollbar`] or not
/// - a optional [`Scrollbar`] to be rendered
/// - the scrolling offset
/// - the drawn content
fn draw(
&mut self,
scrollable: &State,
bounds: Rectangle,
content_bounds: Rectangle,
is_mouse_over: bool,
is_mouse_over_scrollbar: bool,
scrollbar: Option<Scrollbar>,
offset: u32,
style: &Self::Style,
content: Self::Output,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Scrollable<'a, Message, Renderer>>

View file

@ -250,18 +250,19 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let start = *self.range.start();
let end = *self.range.end();
) {
// TODO
// let start = *self.range.start();
// let end = *self.range.end();
renderer.draw(
layout.bounds(),
cursor_position,
start.into() as f32..=end.into() as f32,
self.value.into() as f32,
self.state.is_dragging,
&self.style,
)
// renderer.draw(
// layout.bounds(),
// cursor_position,
// start.into() as f32..=end.into() as f32,
// self.value.into() as f32,
// self.state.is_dragging,
// &self.style,
// )
}
fn hash_layout(&self, state: &mut Hasher) {
@ -284,24 +285,6 @@ pub trait Renderer: crate::Renderer {
/// The default height of a [`Slider`].
const DEFAULT_HEIGHT: u16;
/// Draws a [`Slider`].
///
/// It receives:
/// * the current cursor position
/// * the bounds of the [`Slider`]
/// * the local state of the [`Slider`]
/// * the range of values of the [`Slider`]
/// * the current value of the [`Slider`]
fn draw(
&mut self,
bounds: Rectangle,
cursor_position: Point,
range: RangeInclusive<f32>,
value: f32,
is_dragging: bool,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>>

View file

@ -39,7 +39,7 @@ impl Space {
impl<Message, Renderer> Widget<Message, Renderer> for Space
where
Renderer: self::Renderer,
Renderer: crate::Renderer,
{
fn width(&self) -> Length {
self.width
@ -66,8 +66,7 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(layout.bounds())
) {
}
fn hash_layout(&self, state: &mut Hasher) {
@ -78,17 +77,9 @@ where
}
}
/// The renderer of an amount of [`Space`].
pub trait Renderer: crate::Renderer {
/// Draws an amount of empty [`Space`].
///
/// You should most likely return an empty primitive here.
fn draw(&mut self, bounds: Rectangle) -> Self::Output;
}
impl<'a, Message, Renderer> From<Space> for Element<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: crate::Renderer,
Message: 'a,
{
fn from(space: Space) -> Element<'a, Message, Renderer> {

View file

@ -94,8 +94,9 @@ where
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(self.handle.clone(), layout)
) {
// TODO
// renderer.draw(self.handle.clone(), layout)
}
fn hash_layout(&self, state: &mut Hasher) {
@ -187,9 +188,6 @@ impl std::fmt::Debug for Data {
pub trait Renderer: crate::Renderer {
/// Returns the default dimensions of an [`Svg`] for the given [`Handle`].
fn dimensions(&self, handle: &Handle) -> (u32, u32);
/// Draws an [`Svg`].
fn draw(&mut self, handle: Handle, layout: Layout<'_>) -> Self::Output;
}
impl<'a, Message, Renderer> From<Svg> for Element<'a, Message, Renderer>

View file

@ -133,22 +133,13 @@ where
fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
_renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
renderer.draw(
defaults,
layout.bounds(),
&self.content,
self.size.unwrap_or(renderer.default_size()),
self.font,
self.color,
self.horizontal_alignment,
self.vertical_alignment,
)
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -201,27 +192,6 @@ pub trait Renderer: crate::Renderer {
point: Point,
nearest_only: bool,
) -> Option<Hit>;
/// Draws a [`Text`] fragment.
///
/// It receives:
/// * the bounds of the [`Text`]
/// * the contents of the [`Text`]
/// * the size of the [`Text`]
/// * the color of the [`Text`]
/// * the [`HorizontalAlignment`] of the [`Text`]
/// * the [`VerticalAlignment`] of the [`Text`]
fn draw(
&mut self,
defaults: &Self::Defaults,
bounds: Rectangle,
content: &str,
size: u16,
font: Self::Font,
color: Option<Color>,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Text<Renderer>>

View file

@ -170,38 +170,39 @@ where
layout: Layout<'_>,
cursor_position: Point,
value: Option<&Value>,
) -> Renderer::Output {
let value = value.unwrap_or(&self.value);
let bounds = layout.bounds();
let text_bounds = layout.children().next().unwrap().bounds();
) {
// TODO
// let value = value.unwrap_or(&self.value);
// let bounds = layout.bounds();
// let text_bounds = layout.children().next().unwrap().bounds();
if self.is_secure {
self::Renderer::draw(
renderer,
bounds,
text_bounds,
cursor_position,
self.font,
self.size.unwrap_or(renderer.default_size()),
&self.placeholder,
&value.secure(),
&self.state,
&self.style,
)
} else {
self::Renderer::draw(
renderer,
bounds,
text_bounds,
cursor_position,
self.font,
self.size.unwrap_or(renderer.default_size()),
&self.placeholder,
value,
&self.state,
&self.style,
)
}
// if self.is_secure {
// self::Renderer::draw(
// renderer,
// bounds,
// text_bounds,
// cursor_position,
// self.font,
// self.size.unwrap_or(renderer.default_size()),
// &self.placeholder,
// &value.secure(),
// &self.state,
// &self.style,
// )
// } else {
// self::Renderer::draw(
// renderer,
// bounds,
// text_bounds,
// cursor_position,
// self.font,
// self.size.unwrap_or(renderer.default_size()),
// &self.placeholder,
// value,
// &self.state,
// &self.style,
// )
// }
}
}
@ -630,7 +631,7 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
) {
self.draw(renderer, layout, cursor_position, None)
}
@ -673,28 +674,6 @@ pub trait Renderer: text::Renderer + Sized {
state: &State,
) -> f32;
/// Draws a [`TextInput`].
///
/// It receives:
/// - the bounds of the [`TextInput`]
/// - the bounds of the text (i.e. the current value)
/// - the cursor position
/// - the placeholder to show when the value is empty
/// - the current [`Value`]
/// - the current [`State`]
fn draw(
&mut self,
bounds: Rectangle,
text_bounds: Rectangle,
cursor_position: Point,
font: Self::Font,
size: u16,
placeholder: &str,
value: &Value,
state: &State,
style: &Self::Style,
) -> Self::Output;
/// Computes the position of the text cursor at the given X coordinate of
/// a [`TextInput`].
fn find_cursor_position(

View file

@ -5,7 +5,6 @@ use crate::alignment;
use crate::event;
use crate::layout;
use crate::mouse;
use crate::row;
use crate::text;
use crate::{
Alignment, Clipboard, Element, Event, Hasher, Layout, Length, Point,
@ -119,7 +118,7 @@ impl<Message, Renderer: self::Renderer + text::Renderer>
impl<Message, Renderer> Widget<Message, Renderer> for Toggler<Message, Renderer>
where
Renderer: self::Renderer + text::Renderer + row::Renderer,
Renderer: self::Renderer + text::Renderer,
{
fn width(&self) -> Length {
self.width
@ -190,43 +189,35 @@ where
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
) -> Renderer::Output {
let bounds = layout.bounds();
let mut children = layout.children();
) {
// TODO
// let bounds = layout.bounds();
// let mut children = layout.children();
let label = match &self.label {
Some(label) => {
let label_layout = children.next().unwrap();
// let label = match &self.label {
// Some(label) => {
// let label_layout = children.next().unwrap();
Some(text::Renderer::draw(
renderer,
defaults,
label_layout.bounds(),
&label,
self.text_size.unwrap_or(renderer.default_size()),
self.font,
None,
self.text_alignment,
alignment::Vertical::Center,
))
}
// Some(text::Renderer::draw(
// renderer,
// defaults,
// label_layout.bounds(),
// &label,
// self.text_size.unwrap_or(renderer.default_size()),
// self.font,
// None,
// self.text_alignment,
// alignment::Vertical::Center,
// ))
// }
None => None,
};
// None => None,
// };
let toggler_layout = children.next().unwrap();
let toggler_bounds = toggler_layout.bounds();
// let toggler_layout = children.next().unwrap();
// let toggler_bounds = toggler_layout.bounds();
let is_mouse_over = bounds.contains(cursor_position);
self::Renderer::draw(
renderer,
toggler_bounds,
self.is_active,
is_mouse_over,
label,
&self.style,
)
// let is_mouse_over = bounds.contains(cursor_position);
}
fn hash_layout(&self, state: &mut Hasher) {
@ -249,29 +240,12 @@ pub trait Renderer: crate::Renderer {
/// The default size of a [`Toggler`].
const DEFAULT_SIZE: u16;
/// Draws a [`Toggler`].
///
/// It receives:
/// * the bounds of the [`Toggler`]
/// * whether the [`Toggler`] is activated or not
/// * whether the mouse is over the [`Toggler`] or not
/// * the drawn label of the [`Toggler`]
/// * the style of the [`Toggler`]
fn draw(
&mut self,
bounds: Rectangle,
is_active: bool,
is_mouse_over: bool,
label: Option<Self::Output>,
style: &Self::Style,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Toggler<Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + self::Renderer + text::Renderer + row::Renderer,
Renderer: 'a + self::Renderer + text::Renderer,
Message: 'a,
{
fn from(

View file

@ -136,25 +136,13 @@ where
fn draw(
&self,
renderer: &mut Renderer,
defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) -> Renderer::Output {
self::Renderer::draw(
renderer,
defaults,
cursor_position,
layout,
viewport,
&self.content,
&self.tooltip,
self.position,
&self.style,
self.gap,
self.padding,
)
_renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
) {
// TODO
}
fn hash_layout(&self, state: &mut Hasher) {
@ -177,23 +165,6 @@ pub trait Renderer:
{
/// The default padding of a [`Tooltip`] drawn by this renderer.
const DEFAULT_PADDING: u16;
/// Draws a [`Tooltip`].
///
/// [`Tooltip`]: struct.Tooltip.html
fn draw<Message>(
&mut self,
defaults: &Self::Defaults,
cursor_position: Point,
content_layout: Layout<'_>,
viewport: &Rectangle,
content: &Element<'_, Message, Self>,
tooltip: &Text<Self>,
position: Position,
style: &<Self as container::Renderer>::Style,
gap: u16,
padding: u16,
) -> Self::Output;
}
impl<'a, Message, Renderer> From<Tooltip<'a, Message, Renderer>>

View file

@ -8,7 +8,6 @@ use iced_graphics::font;
use iced_graphics::layer::Layer;
use iced_graphics::{Primitive, Viewport};
use iced_native::alignment;
use iced_native::mouse;
use iced_native::{Font, Size};
#[cfg(any(feature = "image_rs", feature = "svg"))]
@ -28,6 +27,7 @@ pub struct Backend {
image_pipeline: image::Pipeline,
default_text_size: u16,
primitive: Primitive,
}
impl Backend {
@ -60,6 +60,7 @@ impl Backend {
image_pipeline,
default_text_size: settings.default_text_size,
primitive: Primitive::None,
}
}
@ -67,16 +68,16 @@ impl Backend {
///
/// The text provided as overlay will be rendered on top of the primitives.
/// This is useful for rendering debug information.
pub fn draw<T: AsRef<str>>(
pub fn present<T: AsRef<str>>(
&mut self,
device: &wgpu::Device,
staging_belt: &mut wgpu::util::StagingBelt,
encoder: &mut wgpu::CommandEncoder,
frame: &wgpu::TextureView,
primitive: &Primitive,
viewport: &Viewport,
(primitive, mouse_interaction): &(Primitive, mouse::Interaction),
overlay_text: &[T],
) -> mouse::Interaction {
) {
log::debug!("Drawing");
let target_size = viewport.physical_size();
@ -102,8 +103,6 @@ impl Backend {
#[cfg(any(feature = "image_rs", feature = "svg"))]
self.image_pipeline.trim_cache();
*mouse_interaction
}
fn flush(

View file

@ -1,7 +1,7 @@
use crate::{Backend, Color, Error, Renderer, Settings, Viewport};
use futures::task::SpawnExt;
use iced_native::{futures, mouse};
use iced_native::futures;
use raw_window_handle::HasRawWindowHandle;
/// A window graphics backend for iced powered by `wgpu`.
@ -132,15 +132,14 @@ impl iced_graphics::window::Compositor for Compositor {
);
}
fn draw<T: AsRef<str>>(
fn present<T: AsRef<str>>(
&mut self,
renderer: &mut Self::Renderer,
surface: &mut Self::Surface,
viewport: &Viewport,
background_color: Color,
output: &<Self::Renderer as iced_native::Renderer>::Output,
overlay: &[T],
) -> Result<mouse::Interaction, iced_graphics::window::SurfaceError> {
) -> Result<(), iced_graphics::window::SurfaceError> {
match surface.get_current_frame() {
Ok(frame) => {
let mut encoder = self.device.create_command_encoder(
@ -180,15 +179,17 @@ impl iced_graphics::window::Compositor for Compositor {
depth_stencil_attachment: None,
});
let mouse_interaction = renderer.backend_mut().draw(
&mut self.device,
&mut self.staging_belt,
&mut encoder,
view,
viewport,
output,
overlay,
);
renderer.present(|backend, primitive| {
backend.present(
&mut self.device,
&mut self.staging_belt,
&mut encoder,
view,
primitive,
viewport,
overlay,
);
});
// Submit work
self.staging_belt.finish();
@ -202,7 +203,7 @@ impl iced_graphics::window::Compositor for Compositor {
self.local_pool.run_until_stalled();
Ok(mouse_interaction)
Ok(())
}
Err(error) => match error {
wgpu::SurfaceError::Timeout => {

View file

@ -5,7 +5,6 @@ pub use state::State;
use crate::clipboard::{self, Clipboard};
use crate::conversion;
use crate::mouse;
use crate::{
Color, Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings,
Size, Subscription,
@ -253,9 +252,8 @@ async fn run_instance<A, E, C>(
&mut debug,
));
let mut primitive =
user_interface.draw(&mut renderer, state.cursor_position());
let mut mouse_interaction = mouse::Interaction::default();
// TODO
// let mut mouse_interaction = mouse::Interaction::default();
let mut events = Vec::new();
let mut messages = Vec::new();
@ -319,8 +317,7 @@ async fn run_instance<A, E, C>(
}
debug.draw_started();
primitive =
user_interface.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
window.request_redraw();
@ -359,8 +356,7 @@ async fn run_instance<A, E, C>(
debug.layout_finished();
debug.draw_started();
primitive = user_interface
.draw(&mut renderer, state.cursor_position());
user_interface.draw(&mut renderer, state.cursor_position());
debug.draw_finished();
compositor.configure_surface(
@ -372,27 +368,16 @@ async fn run_instance<A, E, C>(
viewport_version = current_viewport_version;
}
match compositor.draw(
match compositor.present(
&mut renderer,
&mut surface,
state.viewport(),
state.background_color(),
&primitive,
&debug.overlay(),
) {
Ok(new_mouse_interaction) => {
Ok(()) => {
debug.render_finished();
if new_mouse_interaction != mouse_interaction {
window.set_cursor_icon(
conversion::mouse_interaction(
new_mouse_interaction,
),
);
mouse_interaction = new_mouse_interaction;
}
// TODO: Handle animations!
// Maybe we can use `ControlFlow::WaitUntil` for this.
}