Let a Theme control the background color of an application

... and remove `Application::background_color`
This commit is contained in:
Héctor Ramón Jiménez 2022-05-25 05:01:18 +02:00
parent 2cfb307f8c
commit 03eda9b162
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
9 changed files with 33 additions and 79 deletions

View file

@ -6,9 +6,10 @@ pub use state::State;
use crate::clipboard::{self, Clipboard};
use crate::conversion;
use crate::mouse;
use crate::theme::{self, Definition as _};
use crate::{
Color, Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings,
Size, Subscription,
Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings, Size,
Subscription,
};
use iced_futures::futures;
@ -77,13 +78,6 @@ pub trait Application: Program {
Mode::Windowed
}
/// Returns the background [`Color`] of the [`Application`].
///
/// By default, it returns [`Color::WHITE`].
fn background_color(&self) -> Color {
Color::WHITE
}
/// Returns the scale factor of the [`Application`].
///
/// It can be used to dynamically control the size of the UI at runtime
@ -115,6 +109,7 @@ where
A: Application + 'static,
E: Executor + 'static,
C: window::Compositor<Renderer = A::Renderer> + 'static,
<A::Renderer as iced_native::Renderer>::Theme: theme::Definition,
{
use futures::task;
use futures::Future;
@ -250,6 +245,7 @@ async fn run_instance<A, E, C>(
A: Application + 'static,
E: Executor + 'static,
C: window::Compositor<Renderer = A::Renderer> + 'static,
<A::Renderer as iced_native::Renderer>::Theme: theme::Definition,
{
use iced_futures::futures::stream::StreamExt;
use winit::event;
@ -425,7 +421,7 @@ async fn run_instance<A, E, C>(
&mut renderer,
&mut surface,
state.viewport(),
state.background_color(),
theme.background_color(),
&debug.overlay(),
) {
Ok(()) => {

View file

@ -1,5 +1,5 @@
use crate::conversion;
use crate::{Application, Color, Debug, Mode, Point, Size, Viewport};
use crate::{Application, Debug, Mode, Point, Size, Viewport};
use std::marker::PhantomData;
use winit::event::{Touch, WindowEvent};
@ -10,7 +10,6 @@ use winit::window::Window;
pub struct State<A: Application> {
title: String,
mode: Mode,
background_color: Color,
scale_factor: f64,
viewport: Viewport,
viewport_version: usize,
@ -24,7 +23,6 @@ impl<A: Application> State<A> {
pub fn new(application: &A, window: &Window) -> Self {
let title = application.title();
let mode = application.mode();
let background_color = application.background_color();
let scale_factor = application.scale_factor();
let viewport = {
@ -39,7 +37,6 @@ impl<A: Application> State<A> {
Self {
title,
mode,
background_color,
scale_factor,
viewport,
viewport_version: 0,
@ -50,11 +47,6 @@ impl<A: Application> State<A> {
}
}
/// Returns the current background [`Color`] of the [`State`].
pub fn background_color(&self) -> Color {
self.background_color
}
/// Returns the current [`Viewport`] of the [`State`].
pub fn viewport(&self) -> &Viewport {
&self.viewport
@ -187,9 +179,6 @@ impl<A: Application> State<A> {
self.mode = new_mode;
}
// Update background color
self.background_color = application.background_color();
// Update scale factor
let new_scale_factor = application.scale_factor();