Let a Theme control the background color of an application
... and remove `Application::background_color`
This commit is contained in:
parent
2cfb307f8c
commit
03eda9b162
9 changed files with 33 additions and 79 deletions
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@ -6,9 +6,10 @@ pub use state::State;
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use crate::clipboard::{self, Clipboard};
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use crate::conversion;
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use crate::mouse;
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use crate::theme::{self, Definition as _};
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use crate::{
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Color, Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings,
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Size, Subscription,
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Command, Debug, Error, Executor, Mode, Proxy, Runtime, Settings, Size,
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Subscription,
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};
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use iced_futures::futures;
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@ -77,13 +78,6 @@ pub trait Application: Program {
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Mode::Windowed
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}
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/// Returns the background [`Color`] of the [`Application`].
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///
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/// By default, it returns [`Color::WHITE`].
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fn background_color(&self) -> Color {
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Color::WHITE
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}
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/// Returns the scale factor of the [`Application`].
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///
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/// It can be used to dynamically control the size of the UI at runtime
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@ -115,6 +109,7 @@ where
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A: Application + 'static,
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E: Executor + 'static,
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C: window::Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as iced_native::Renderer>::Theme: theme::Definition,
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{
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use futures::task;
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use futures::Future;
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@ -250,6 +245,7 @@ async fn run_instance<A, E, C>(
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A: Application + 'static,
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E: Executor + 'static,
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C: window::Compositor<Renderer = A::Renderer> + 'static,
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<A::Renderer as iced_native::Renderer>::Theme: theme::Definition,
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{
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use iced_futures::futures::stream::StreamExt;
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use winit::event;
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@ -425,7 +421,7 @@ async fn run_instance<A, E, C>(
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&mut renderer,
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&mut surface,
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state.viewport(),
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state.background_color(),
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theme.background_color(),
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&debug.overlay(),
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) {
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Ok(()) => {
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@ -1,5 +1,5 @@
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use crate::conversion;
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use crate::{Application, Color, Debug, Mode, Point, Size, Viewport};
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use crate::{Application, Debug, Mode, Point, Size, Viewport};
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use std::marker::PhantomData;
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use winit::event::{Touch, WindowEvent};
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@ -10,7 +10,6 @@ use winit::window::Window;
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pub struct State<A: Application> {
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title: String,
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mode: Mode,
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background_color: Color,
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scale_factor: f64,
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viewport: Viewport,
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viewport_version: usize,
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@ -24,7 +23,6 @@ impl<A: Application> State<A> {
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pub fn new(application: &A, window: &Window) -> Self {
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let title = application.title();
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let mode = application.mode();
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let background_color = application.background_color();
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let scale_factor = application.scale_factor();
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let viewport = {
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@ -39,7 +37,6 @@ impl<A: Application> State<A> {
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Self {
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title,
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mode,
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background_color,
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scale_factor,
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viewport,
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viewport_version: 0,
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@ -50,11 +47,6 @@ impl<A: Application> State<A> {
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}
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}
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/// Returns the current background [`Color`] of the [`State`].
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pub fn background_color(&self) -> Color {
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self.background_color
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}
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/// Returns the current [`Viewport`] of the [`State`].
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pub fn viewport(&self) -> &Viewport {
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&self.viewport
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@ -187,9 +179,6 @@ impl<A: Application> State<A> {
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self.mode = new_mode;
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}
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// Update background color
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self.background_color = application.background_color();
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// Update scale factor
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let new_scale_factor = application.scale_factor();
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