Implement WasmBindgen executor and reorganize
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11 changed files with 176 additions and 110 deletions
60
src/widget.rs
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60
src/widget.rs
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//! Display information and interactive controls in your application.
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//!
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//! # Re-exports
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//! For convenience, the contents of this module are available at the root
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//! module. Therefore, you can directly type:
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//!
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//! ```
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//! use iced::{button, Button};
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//! ```
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//!
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//! # Stateful widgets
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//! Some widgets need to keep track of __local state__.
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//!
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//! These widgets have their own module with a `State` type. For instance, a
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//! [`TextInput`] has some [`text_input::State`].
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//!
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//! [`TextInput`]: text_input/struct.TextInput.html
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//! [`text_input::State`]: text_input/struct.State.html
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#[cfg(not(target_arch = "wasm32"))]
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mod platform {
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pub use iced_wgpu::widget::*;
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pub mod image {
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//! Display images in your user interface.
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pub use iced_winit::image::{Handle, Image};
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}
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pub mod svg {
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//! Display vector graphics in your user interface.
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pub use iced_winit::svg::{Handle, Svg};
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}
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pub use iced_winit::Text;
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#[doc(no_inline)]
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pub use {
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button::Button, checkbox::Checkbox, container::Container, image::Image,
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progress_bar::ProgressBar, radio::Radio, scrollable::Scrollable,
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slider::Slider, svg::Svg, text_input::TextInput,
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};
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/// A container that distributes its contents vertically.
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///
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/// This is an alias of an `iced_native` column with a default `Renderer`.
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pub type Column<'a, Message> =
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iced_winit::Column<'a, Message, iced_wgpu::Renderer>;
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/// A container that distributes its contents horizontally.
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///
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/// This is an alias of an `iced_native` row with a default `Renderer`.
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pub type Row<'a, Message> =
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iced_winit::Row<'a, Message, iced_wgpu::Renderer>;
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}
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#[cfg(target_arch = "wasm32")]
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mod platform {
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pub use iced_web::widget::*;
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}
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pub use platform::*;
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