Draft new iced_graphics crate 🎉
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100 changed files with 861 additions and 1755 deletions
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@ -5,7 +5,7 @@ use controls::Controls;
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use scene::Scene;
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use iced_wgpu::{
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wgpu, window::SwapChain, Primitive, Renderer, Settings, Target,
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wgpu, window::SwapChain, Backend, Primitive, Renderer, Settings, Target,
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};
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use iced_winit::{
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futures, mouse, winit, Cache, Clipboard, Size, UserInterface,
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@ -62,7 +62,8 @@ pub fn main() {
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// Initialize iced
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let mut events = Vec::new();
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let mut cache = Some(Cache::default());
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let mut renderer = Renderer::new(&mut device, Settings::default());
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let mut renderer =
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Renderer::new(Backend::new(&mut device, Settings::default()));
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let mut output = (Primitive::None, mouse::Interaction::default());
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let clipboard = Clipboard::new(&window);
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@ -189,7 +190,7 @@ pub fn main() {
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scene.draw(&mut encoder, &frame.view);
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// And then iced on top
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let mouse_interaction = renderer.draw(
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let mouse_interaction = renderer.backend_mut().draw(
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&mut device,
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&mut encoder,
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Target {
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