Rerasterize SVGs when resized and refactor a bit

This commit is contained in:
Héctor Ramón Jiménez 2019-12-15 06:19:07 +01:00
parent 27717bc70c
commit 09707f29fc
8 changed files with 543 additions and 273 deletions

View file

@ -1,20 +1,15 @@
use crate::Transformation;
use iced_native::{
image::{Data, Handle},
Rectangle,
};
mod raster;
mod vector;
use std::{
cell::RefCell,
collections::{HashMap, HashSet},
fmt,
mem,
rc::Rc,
};
use crate::Transformation;
use iced_native::{image, svg, Rectangle};
use std::{cell::RefCell, mem};
#[derive(Debug)]
pub struct Pipeline {
cache: RefCell<Cache>,
raster_cache: RefCell<raster::Cache>,
vector_cache: RefCell<vector::Cache>,
pipeline: wgpu::RenderPipeline,
uniforms: wgpu::Buffer,
@ -194,7 +189,8 @@ impl Pipeline {
});
Pipeline {
cache: RefCell::new(Cache::new()),
raster_cache: RefCell::new(raster::Cache::new()),
vector_cache: RefCell::new(vector::Cache::new()),
pipeline,
uniforms: uniforms_buffer,
@ -206,44 +202,20 @@ impl Pipeline {
}
}
pub fn dimensions(&self, handle: &Handle) -> (u32, u32) {
self.load(handle);
pub fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
let mut cache = self.raster_cache.borrow_mut();
let memory = cache.load(&handle);
self.cache.borrow_mut().get(handle).unwrap().dimensions()
memory.dimensions()
}
fn load(&self, handle: &Handle) {
if !self.cache.borrow().contains(&handle) {
let memory = match handle.data() {
Data::Path(path) => {
if let Some(ext) = path.extension() {
if ext == "svg" || ext == "svgz" || ext == "SVG" || ext == "SVGZ" {
let opt = resvg::Options::default();
match resvg::usvg::Tree::from_file(path, &opt.usvg) {
Ok(tree) => Memory::Host(HostMemory::Svg(tree)),
Err(_) => Memory::Invalid,
}
} else if let Ok(image) = image::open(path) {
Memory::Host(HostMemory::Image(image.to_bgra()))
} else {
Memory::NotFound
}
} else if let Ok(image) = image::open(path) {
Memory::Host(HostMemory::Image(image.to_bgra()))
} else {
Memory::NotFound
}
}
Data::Bytes(bytes) => {
if let Ok(image) = image::load_from_memory(&bytes) {
Memory::Host(HostMemory::Image(image.to_bgra()))
} else {
Memory::Invalid
}
}
};
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
let mut cache = self.vector_cache.borrow_mut();
let _ = self.cache.borrow_mut().insert(&handle, memory);
if let Some(svg) = cache.load(&handle) {
svg.viewport_dimensions()
} else {
(1, 1)
}
}
@ -255,7 +227,7 @@ impl Pipeline {
transformation: Transformation,
bounds: Rectangle<u32>,
target: &wgpu::TextureView,
dpi: f32,
scale: f32,
) {
let uniforms_buffer = device
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
@ -276,21 +248,28 @@ impl Pipeline {
//
// [1]: https://github.com/nical/guillotiere
for image in instances {
self.load(&image.handle);
let uploaded_texture = match &image.handle {
Handle::Raster(handle) => {
let mut cache = self.raster_cache.borrow_mut();
let memory = cache.load(&handle);
if let Some(texture) = self
.cache
.borrow_mut()
.get(&image.handle)
.unwrap()
.upload(
device,
encoder,
&self.texture_layout,
(image.scale[0] * dpi) as u32,
(image.scale[1] * dpi) as u32,
)
{
memory.upload(device, encoder, &self.texture_layout)
}
Handle::Vector(handle) => {
let mut cache = self.vector_cache.borrow_mut();
cache.upload(
handle,
image.scale,
scale,
device,
encoder,
&self.texture_layout,
)
}
};
if let Some(texture) = uploaded_texture {
let instance_buffer = device
.create_buffer_mapped(1, wgpu::BufferUsage::COPY_SRC)
.fill_from_slice(&[Instance {
@ -353,200 +332,8 @@ impl Pipeline {
}
pub fn trim_cache(&mut self) {
self.cache.borrow_mut().trim();
}
}
enum HostMemory {
Image(image::ImageBuffer<image::Bgra<u8>, Vec<u8>>),
Svg(resvg::usvg::Tree),
}
impl fmt::Debug for HostMemory {
fn fmt(
&self,
f: &mut fmt::Formatter<'_>,
) -> Result<(), fmt::Error> {
match self {
HostMemory::Image(_) => write!(f, "HostMemory::Image"),
HostMemory::Svg(_) => write!(f, "HostMemory::Svg"),
}
}
}
#[derive(Debug)]
enum Memory {
Host(HostMemory),
Device {
bind_group: Rc<wgpu::BindGroup>,
width: u32,
height: u32,
},
NotFound,
Invalid,
}
impl Memory {
fn dimensions(&self) -> (u32, u32) {
match self {
Memory::Host(host_memory) => match host_memory {
HostMemory::Image(image) => image.dimensions(),
HostMemory::Svg(tree) => {
let size = tree.svg_node().size;
(size.width() as u32, size.height() as u32)
}
}
Memory::Device { width, height, .. } => (*width, *height),
Memory::NotFound => (1, 1),
Memory::Invalid => (1, 1),
}
}
fn upload(
&mut self,
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
texture_layout: &wgpu::BindGroupLayout,
svg_width: u32,
svg_height: u32,
) -> Option<Rc<wgpu::BindGroup>> {
match self {
Memory::Host(host_memory) => {
let (width, height) = match host_memory {
HostMemory::Image(image) => image.dimensions(),
HostMemory::Svg(_) => (svg_width, svg_height),
};
let extent = wgpu::Extent3d {
width,
height,
depth: 1,
};
let texture = device.create_texture(&wgpu::TextureDescriptor {
size: extent,
array_layer_count: 1,
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
usage: wgpu::TextureUsage::COPY_DST
| wgpu::TextureUsage::SAMPLED,
});
let temp_buf = match host_memory {
HostMemory::Image(image) => {
let flat_samples = image.as_flat_samples();
let slice = flat_samples.as_slice();
device.create_buffer_mapped(
slice.len(),
wgpu::BufferUsage::COPY_SRC,
)
.fill_from_slice(slice)
},
HostMemory::Svg(tree) => {
let mut canvas =
resvg::raqote::DrawTarget::new(width as i32, height as i32);
let opt = resvg::Options::default();
let screen_size =
resvg::ScreenSize::new(width, height).unwrap();
resvg::backend_raqote::render_to_canvas(
tree,
&opt,
screen_size,
&mut canvas,
);
let slice = canvas.get_data();
device.create_buffer_mapped(
slice.len(),
wgpu::BufferUsage::COPY_SRC,
)
.fill_from_slice(slice)
},
};
encoder.copy_buffer_to_texture(
wgpu::BufferCopyView {
buffer: &temp_buf,
offset: 0,
row_pitch: 4 * width as u32,
image_height: height as u32,
},
wgpu::TextureCopyView {
texture: &texture,
array_layer: 0,
mip_level: 0,
origin: wgpu::Origin3d {
x: 0.0,
y: 0.0,
z: 0.0,
},
},
extent,
);
let bind_group =
device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: texture_layout,
bindings: &[wgpu::Binding {
binding: 0,
resource: wgpu::BindingResource::TextureView(
&texture.create_default_view(),
),
}],
});
let bind_group = Rc::new(bind_group);
*self = Memory::Device {
bind_group: bind_group.clone(),
width,
height,
};
Some(bind_group)
}
Memory::Device { bind_group, .. } => Some(bind_group.clone()),
Memory::NotFound => None,
Memory::Invalid => None,
}
}
}
#[derive(Debug)]
struct Cache {
map: HashMap<u64, Memory>,
hits: HashSet<u64>,
}
impl Cache {
fn new() -> Self {
Self {
map: HashMap::new(),
hits: HashSet::new(),
}
}
fn contains(&self, handle: &Handle) -> bool {
self.map.contains_key(&handle.id())
}
fn get(&mut self, handle: &Handle) -> Option<&mut Memory> {
let _ = self.hits.insert(handle.id());
self.map.get_mut(&handle.id())
}
fn insert(&mut self, handle: &Handle, memory: Memory) {
let _ = self.map.insert(handle.id(), memory);
}
fn trim(&mut self) {
let hits = &self.hits;
self.map.retain(|k, _| hits.contains(k));
self.hits.clear();
self.raster_cache.borrow_mut().trim();
self.vector_cache.borrow_mut().trim();
}
}
@ -556,6 +343,11 @@ pub struct Image {
pub scale: [f32; 2],
}
pub enum Handle {
Raster(image::Handle),
Vector(svg::Handle),
}
#[repr(C)]
#[derive(Clone, Copy)]
pub struct Vertex {