Add Image rotation support

Co-authored-by: DKolter <68352124+DKolter@users.noreply.github.com>
This commit is contained in:
Héctor Ramón Jiménez 2024-05-02 13:15:17 +02:00
parent aae8e4f5cf
commit 09a6bcfffc
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
19 changed files with 374 additions and 84 deletions

View file

@ -173,5 +173,7 @@ pub trait Renderer: crate::Renderer {
handle: Self::Handle,
filter_method: FilterMethod,
bounds: Rectangle,
rotation: f32,
scale: Size,
);
}

View file

@ -39,6 +39,7 @@ mod padding;
mod pixels;
mod point;
mod rectangle;
mod rotation;
mod shadow;
mod shell;
mod size;
@ -64,6 +65,7 @@ pub use pixels::Pixels;
pub use point::Point;
pub use rectangle::Rectangle;
pub use renderer::Renderer;
pub use rotation::RotationLayout;
pub use shadow::Shadow;
pub use shell::Shell;
pub use size::Size;

View file

@ -171,6 +171,8 @@ impl image::Renderer for () {
_handle: Self::Handle,
_filter_method: image::FilterMethod,
_bounds: Rectangle,
_rotation: f32,
_scale: Size,
) {
}
}
@ -185,6 +187,8 @@ impl svg::Renderer for () {
_handle: svg::Handle,
_color: Option<Color>,
_bounds: Rectangle,
_rotation: f32,
_scale: Size,
) {
}
}

37
core/src/rotation.rs Normal file
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@ -0,0 +1,37 @@
//! Control the rotation of some content (like an image) with the `RotationLayout` within a
//! space.
use crate::Size;
/// The strategy used to rotate the content.
///
/// This is used to control the behavior of the layout when the content is rotated
/// by a certain angle.
#[derive(Debug, Hash, Clone, Copy, PartialEq, Eq)]
pub enum RotationLayout {
/// The layout is kept exactly as it was before the rotation.
///
/// This is especially useful when used for animations, as it will avoid the
/// layout being shifted or resized when smoothly i.e. an icon.
Keep,
/// The layout is adjusted to fit the rotated content.
///
/// This allows you to rotate an image and have the layout adjust to fit the new
/// size of the image.
Change,
}
impl RotationLayout {
/// Applies the rotation to the layout while respecting the [`RotationLayout`] strategy.
/// The rotation is given in radians.
pub fn apply_to_size(&self, size: Size, rotation: f32) -> Size {
match self {
Self::Keep => size,
Self::Change => Size {
width: (size.width * rotation.cos()).abs()
+ (size.height * rotation.sin()).abs(),
height: (size.width * rotation.sin()).abs()
+ (size.height * rotation.cos()).abs(),
},
}
}
}

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@ -100,5 +100,7 @@ pub trait Renderer: crate::Renderer {
handle: Handle,
color: Option<Color>,
bounds: Rectangle,
rotation: f32,
scale: Size,
);
}