Implement clipping for images
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3 changed files with 48 additions and 19 deletions
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@ -1,4 +1,5 @@
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use crate::Transformation;
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use iced_native::Rectangle;
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use std::cell::RefCell;
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use std::collections::HashMap;
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@ -218,6 +219,7 @@ impl Pipeline {
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encoder: &mut wgpu::CommandEncoder,
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instances: &[Image],
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transformation: Transformation,
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bounds: Rectangle<u32>,
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target: &wgpu::TextureView,
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) {
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let matrix: [f32; 16] = transformation.into();
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@ -291,6 +293,12 @@ impl Pipeline {
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0,
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&[(&self.vertices, 0), (&self.instances, 0)],
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);
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render_pass.set_scissor_rect(
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bounds.x,
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bounds.y,
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bounds.width,
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bounds.height,
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);
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render_pass.draw_indexed(
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0..QUAD_INDICES.len() as u32,
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