Introduce custom backend-specific primitives

This commit is contained in:
Héctor Ramón Jiménez 2023-06-22 00:38:36 +02:00
parent 8d65e40a11
commit 0ae1baa37b
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
28 changed files with 618 additions and 263 deletions

View file

@ -6,6 +6,13 @@ use iced_core::{Font, Point, Size};
use std::borrow::Cow;
/// The graphics backend of a [`Renderer`].
///
/// [`Renderer`]: crate::Renderer
pub trait Backend {
type Primitive;
}
/// A graphics backend that supports text rendering.
pub trait Text {
/// The icon font of the backend.

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@ -1,11 +1,68 @@
//! Track and compute the damage of graphical primitives.
use crate::core::alignment;
use crate::core::{Rectangle, Size};
use crate::Primitive;
use std::sync::Arc;
/// Computes the damage regions between the two given primitives.
pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
pub trait Damage: PartialEq {
/// Returns the bounds of the [`Damage`].
fn bounds(&self) -> Rectangle;
}
impl<T: Damage> Damage for Primitive<T> {
fn bounds(&self) -> Rectangle {
match self {
Self::Text {
bounds,
horizontal_alignment,
vertical_alignment,
..
} => {
let mut bounds = *bounds;
bounds.x = match horizontal_alignment {
alignment::Horizontal::Left => bounds.x,
alignment::Horizontal::Center => {
bounds.x - bounds.width / 2.0
}
alignment::Horizontal::Right => bounds.x - bounds.width,
};
bounds.y = match vertical_alignment {
alignment::Vertical::Top => bounds.y,
alignment::Vertical::Center => {
bounds.y - bounds.height / 2.0
}
alignment::Vertical::Bottom => bounds.y - bounds.height,
};
bounds.expand(1.5)
}
Self::Quad { bounds, .. }
| Self::Image { bounds, .. }
| Self::Svg { bounds, .. } => bounds.expand(1.0),
Self::Clip { bounds, .. } => bounds.expand(1.0),
Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
Rectangle::with_size(*size)
}
Self::Group { primitives } => primitives
.iter()
.map(Self::bounds)
.fold(Rectangle::with_size(Size::ZERO), |a, b| {
Rectangle::union(&a, &b)
}),
Self::Translate {
translation,
content,
} => content.bounds() + *translation,
Self::Cache { content } => content.bounds(),
Self::Custom(custom) => custom.bounds(),
}
}
}
fn regions<T: Damage>(a: &Primitive<T>, b: &Primitive<T>) -> Vec<Rectangle> {
match (a, b) {
(
Primitive::Group {
@ -76,7 +133,10 @@ pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
}
/// Computes the damage regions between the two given lists of primitives.
pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
pub fn list<T: Damage>(
previous: &[Primitive<T>],
current: &[Primitive<T>],
) -> Vec<Rectangle> {
let damage = previous
.iter()
.zip(current)
@ -93,7 +153,7 @@ pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
// Extend damage by the added/removed primitives
damage
.chain(bigger[smaller.len()..].iter().map(Primitive::bounds))
.chain(bigger[smaller.len()..].iter().map(Damage::bounds))
.collect()
}
}

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@ -14,20 +14,10 @@ pub use text::Text;
pub use crate::gradient::{self, Gradient};
use crate::Primitive;
/// A bunch of shapes that can be drawn.
#[derive(Debug, Clone)]
pub struct Geometry(pub Primitive);
impl From<Geometry> for Primitive {
fn from(geometry: Geometry) -> Self {
geometry.0
}
}
/// A renderer capable of drawing some [`Geometry`].
pub trait Renderer: crate::core::Renderer {
type Geometry;
/// Draws the given layers of [`Geometry`].
fn draw(&mut self, layers: Vec<Geometry>);
fn draw(&mut self, layers: Vec<Self::Geometry>);
}

View file

@ -8,8 +8,8 @@
html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
)]
#![deny(
missing_debug_implementations,
missing_docs,
//missing_debug_implementations,
//missing_docs,
unsafe_code,
unused_results,
clippy::extra_unused_lifetimes,
@ -41,7 +41,9 @@ pub mod geometry;
pub mod image;
pub use antialiasing::Antialiasing;
pub use backend::Backend;
pub use compositor::Compositor;
pub use damage::Damage;
pub use error::Error;
pub use gradient::Gradient;
pub use primitive::Primitive;
@ -49,7 +51,4 @@ pub use renderer::Renderer;
pub use transformation::Transformation;
pub use viewport::Viewport;
#[cfg(feature = "geometry")]
pub use geometry::Geometry;
pub use iced_core as core;

View file

@ -12,8 +12,7 @@ use std::sync::Arc;
/// A rendering primitive.
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub enum Primitive {
pub enum Primitive<T> {
/// A text primitive
Text {
/// The contents of the text
@ -90,41 +89,17 @@ pub enum Primitive {
/// Any geometry that falls out of this region will be clipped.
size: Size,
},
/// A [`tiny_skia`] path filled with some paint.
#[cfg(feature = "tiny-skia")]
Fill {
/// The path to fill.
path: tiny_skia::Path,
/// The paint to use.
paint: tiny_skia::Paint<'static>,
/// The fill rule to follow.
rule: tiny_skia::FillRule,
/// The transform to apply to the path.
transform: tiny_skia::Transform,
},
/// A [`tiny_skia`] path stroked with some paint.
#[cfg(feature = "tiny-skia")]
Stroke {
/// The path to stroke.
path: tiny_skia::Path,
/// The paint to use.
paint: tiny_skia::Paint<'static>,
/// The stroke settings.
stroke: tiny_skia::Stroke,
/// The transform to apply to the path.
transform: tiny_skia::Transform,
},
/// A group of primitives
Group {
/// The primitives of the group
primitives: Vec<Primitive>,
primitives: Vec<Primitive<T>>,
},
/// A clip primitive
Clip {
/// The bounds of the clip
bounds: Rectangle,
/// The content of the clip
content: Box<Primitive>,
content: Box<Primitive<T>>,
},
/// A primitive that applies a translation
Translate {
@ -132,7 +107,7 @@ pub enum Primitive {
translation: Vector,
/// The primitive to translate
content: Box<Primitive>,
content: Box<Primitive<T>>,
},
/// A cached primitive.
///
@ -140,11 +115,13 @@ pub enum Primitive {
/// generation is expensive.
Cache {
/// The cached primitive
content: Arc<Primitive>,
content: Arc<Primitive<T>>,
},
/// A backend-specific primitive.
Custom(T),
}
impl Primitive {
impl<T> Primitive<T> {
/// Creates a [`Primitive::Group`].
pub fn group(primitives: Vec<Self>) -> Self {
Self::Group { primitives }
@ -165,68 +142,6 @@ impl Primitive {
content: Box::new(self),
}
}
/// Returns the bounds of the [`Primitive`].
pub fn bounds(&self) -> Rectangle {
match self {
Self::Text {
bounds,
horizontal_alignment,
vertical_alignment,
..
} => {
let mut bounds = *bounds;
bounds.x = match horizontal_alignment {
alignment::Horizontal::Left => bounds.x,
alignment::Horizontal::Center => {
bounds.x - bounds.width / 2.0
}
alignment::Horizontal::Right => bounds.x - bounds.width,
};
bounds.y = match vertical_alignment {
alignment::Vertical::Top => bounds.y,
alignment::Vertical::Center => {
bounds.y - bounds.height / 2.0
}
alignment::Vertical::Bottom => bounds.y - bounds.height,
};
bounds.expand(1.5)
}
Self::Quad { bounds, .. }
| Self::Image { bounds, .. }
| Self::Svg { bounds, .. } => bounds.expand(1.0),
Self::Clip { bounds, .. } => bounds.expand(1.0),
Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
Rectangle::with_size(*size)
}
#[cfg(feature = "tiny-skia")]
Self::Fill { path, .. } | Self::Stroke { path, .. } => {
let bounds = path.bounds();
Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
}
.expand(1.0)
}
Self::Group { primitives } => primitives
.iter()
.map(Self::bounds)
.fold(Rectangle::with_size(Size::ZERO), |a, b| {
Rectangle::union(&a, &b)
}),
Self::Translate {
translation,
content,
} => content.bounds() + *translation,
Self::Cache { content } => content.bounds(),
}
}
}
/// A set of [`Vertex2D`] and indices representing a list of triangles.
@ -268,9 +183,3 @@ unsafe impl Zeroable for GradientVertex2D {}
#[allow(unsafe_code)]
unsafe impl Pod for GradientVertex2D {}
impl From<()> for Primitive {
fn from(_: ()) -> Self {
Self::Group { primitives: vec![] }
}
}

View file

@ -1,5 +1,5 @@
//! Create a renderer from a [`Backend`].
use crate::backend;
use crate::backend::{self, Backend};
use crate::Primitive;
use iced_core::image;
@ -16,13 +16,13 @@ use std::marker::PhantomData;
/// A backend-agnostic renderer that supports all the built-in widgets.
#[derive(Debug)]
pub struct Renderer<B, Theme> {
pub struct Renderer<B: Backend, Theme> {
backend: B,
primitives: Vec<Primitive>,
primitives: Vec<Primitive<B::Primitive>>,
theme: PhantomData<Theme>,
}
impl<B, T> Renderer<B, T> {
impl<B: Backend, T> Renderer<B, T> {
/// Creates a new [`Renderer`] from the given [`Backend`].
pub fn new(backend: B) -> Self {
Self {
@ -38,7 +38,7 @@ impl<B, T> Renderer<B, T> {
}
/// Enqueues the given [`Primitive`] in the [`Renderer`] for drawing.
pub fn draw_primitive(&mut self, primitive: Primitive) {
pub fn draw_primitive(&mut self, primitive: Primitive<B::Primitive>) {
self.primitives.push(primitive);
}
@ -46,13 +46,42 @@ impl<B, T> Renderer<B, T> {
/// of the [`Renderer`].
pub fn with_primitives<O>(
&mut self,
f: impl FnOnce(&mut B, &[Primitive]) -> O,
f: impl FnOnce(&mut B, &[Primitive<B::Primitive>]) -> O,
) -> O {
f(&mut self.backend, &self.primitives)
}
pub fn start_layer(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
pub fn end_layer(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
bounds: Rectangle,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives.push(Primitive::group(layer).clip(bounds));
}
pub fn start_translation(&mut self) -> Vec<Primitive<B::Primitive>> {
std::mem::take(&mut self.primitives)
}
pub fn end_translation(
&mut self,
primitives: Vec<Primitive<B::Primitive>>,
translation: Vector,
) {
let layer = std::mem::replace(&mut self.primitives, primitives);
self.primitives
.push(Primitive::group(layer).translate(translation));
}
}
impl<B, T> iced_core::Renderer for Renderer<B, T> {
impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
type Theme = T;
fn layout<Message>(
@ -64,13 +93,11 @@ impl<B, T> iced_core::Renderer for Renderer<B, T> {
}
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
let current = std::mem::take(&mut self.primitives);
let current = self.start_layer();
f(self);
let layer = std::mem::replace(&mut self.primitives, current);
self.primitives.push(Primitive::group(layer).clip(bounds));
self.end_layer(current, bounds);
}
fn with_translation(
@ -78,14 +105,11 @@ impl<B, T> iced_core::Renderer for Renderer<B, T> {
translation: Vector,
f: impl FnOnce(&mut Self),
) {
let current = std::mem::take(&mut self.primitives);
let current = self.start_translation();
f(self);
let layer = std::mem::replace(&mut self.primitives, current);
self.primitives
.push(Primitive::group(layer).translate(translation));
self.end_translation(current, translation);
}
fn fill_quad(
@ -109,7 +133,7 @@ impl<B, T> iced_core::Renderer for Renderer<B, T> {
impl<B, T> text::Renderer for Renderer<B, T>
where
B: backend::Text,
B: Backend + backend::Text,
{
type Font = Font;
@ -188,7 +212,7 @@ where
impl<B, T> image::Renderer for Renderer<B, T>
where
B: backend::Image,
B: Backend + backend::Image,
{
type Handle = image::Handle;
@ -203,7 +227,7 @@ where
impl<B, T> svg::Renderer for Renderer<B, T>
where
B: backend::Svg,
B: Backend + backend::Svg,
{
fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
self.backend().viewport_dimensions(handle)
@ -222,11 +246,3 @@ where
})
}
}
#[cfg(feature = "geometry")]
impl<B, T> crate::geometry::Renderer for Renderer<B, T> {
fn draw(&mut self, layers: Vec<crate::Geometry>) {
self.primitives
.extend(layers.into_iter().map(crate::Geometry::into));
}
}