Introduce custom backend-specific primitives
This commit is contained in:
parent
8d65e40a11
commit
0ae1baa37b
28 changed files with 618 additions and 263 deletions
|
|
@ -3,17 +3,259 @@ pub mod compositor;
|
|||
#[cfg(feature = "geometry")]
|
||||
pub mod geometry;
|
||||
|
||||
mod backend;
|
||||
mod settings;
|
||||
|
||||
pub use iced_graphics as graphics;
|
||||
pub use iced_graphics::core;
|
||||
|
||||
pub use backend::Backend;
|
||||
pub use compositor::Compositor;
|
||||
pub use settings::Settings;
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
pub use geometry::Geometry;
|
||||
|
||||
use crate::core::renderer;
|
||||
use crate::core::text::{self, Text};
|
||||
use crate::core::{Background, Font, Point, Rectangle, Size, Vector};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// The default graphics renderer for [`iced`].
|
||||
///
|
||||
/// [`iced`]: https://github.com/iced-rs/iced
|
||||
pub type Renderer<Theme> = iced_graphics::Renderer<Backend, Theme>;
|
||||
pub enum Renderer<Theme> {
|
||||
TinySkia(iced_tiny_skia::Renderer<Theme>),
|
||||
#[cfg(feature = "wgpu")]
|
||||
Wgpu(iced_wgpu::Renderer<Theme>),
|
||||
}
|
||||
|
||||
macro_rules! delegate {
|
||||
($renderer:expr, $name:ident, $body:expr) => {
|
||||
match $renderer {
|
||||
Self::TinySkia($name) => $body,
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu($name) => $body,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
impl<T> Renderer<T> {
|
||||
#[cfg(feature = "wgpu")]
|
||||
pub fn draw_with_wgpu(&mut self, primitive: iced_wgpu::Primitive) {
|
||||
if let Self::Wgpu(renderer) = self {
|
||||
renderer.draw_primitive(primitive);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> core::Renderer for Renderer<T> {
|
||||
type Theme = T;
|
||||
|
||||
fn with_layer(&mut self, bounds: Rectangle, f: impl FnOnce(&mut Self)) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
let primitives = renderer.start_layer();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
renderer.end_layer(primitives, bounds);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
let primitives = renderer.start_layer();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.end_layer(primitives, bounds);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn with_translation(
|
||||
&mut self,
|
||||
translation: Vector,
|
||||
f: impl FnOnce(&mut Self),
|
||||
) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
let primitives = renderer.start_translation();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
renderer.end_translation(primitives, translation);
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
let primitives = renderer.start_translation();
|
||||
|
||||
f(self);
|
||||
|
||||
match self {
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
renderer.end_translation(primitives, translation);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn fill_quad(
|
||||
&mut self,
|
||||
quad: renderer::Quad,
|
||||
background: impl Into<Background>,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.fill_quad(quad, background));
|
||||
}
|
||||
|
||||
fn clear(&mut self) {
|
||||
delegate!(self, renderer, renderer.clear());
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> text::Renderer for Renderer<T> {
|
||||
type Font = Font;
|
||||
|
||||
const ICON_FONT: Font = iced_tiny_skia::Renderer::<T>::ICON_FONT;
|
||||
const CHECKMARK_ICON: char = iced_tiny_skia::Renderer::<T>::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char =
|
||||
iced_tiny_skia::Renderer::<T>::ARROW_DOWN_ICON;
|
||||
|
||||
fn default_font(&self) -> Self::Font {
|
||||
delegate!(self, renderer, renderer.default_font())
|
||||
}
|
||||
|
||||
fn default_size(&self) -> f32 {
|
||||
delegate!(self, renderer, renderer.default_size())
|
||||
}
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
line_height: text::LineHeight,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
shaping: text::Shaping,
|
||||
) -> Size {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.measure(content, size, line_height, font, bounds, shaping)
|
||||
)
|
||||
}
|
||||
|
||||
fn hit_test(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
line_height: text::LineHeight,
|
||||
font: Font,
|
||||
bounds: Size,
|
||||
shaping: text::Shaping,
|
||||
point: Point,
|
||||
nearest_only: bool,
|
||||
) -> Option<text::Hit> {
|
||||
delegate!(
|
||||
self,
|
||||
renderer,
|
||||
renderer.hit_test(
|
||||
content,
|
||||
size,
|
||||
line_height,
|
||||
font,
|
||||
bounds,
|
||||
shaping,
|
||||
point,
|
||||
nearest_only
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
fn load_font(&mut self, bytes: Cow<'static, [u8]>) {
|
||||
delegate!(self, renderer, renderer.load_font(bytes));
|
||||
}
|
||||
|
||||
fn fill_text(&mut self, text: Text<'_, Self::Font>) {
|
||||
delegate!(self, renderer, renderer.fill_text(text));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image")]
|
||||
impl<T> crate::core::image::Renderer for Renderer<T> {
|
||||
type Handle = crate::core::image::Handle;
|
||||
|
||||
fn dimensions(&self, handle: &crate::core::image::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.dimensions(handle))
|
||||
}
|
||||
|
||||
fn draw(&mut self, handle: crate::core::image::Handle, bounds: Rectangle) {
|
||||
delegate!(self, renderer, renderer.draw(handle, bounds));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
impl<T> crate::core::svg::Renderer for Renderer<T> {
|
||||
fn dimensions(&self, handle: &crate::core::svg::Handle) -> Size<u32> {
|
||||
delegate!(self, renderer, renderer.dimensions(handle))
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&mut self,
|
||||
handle: crate::core::svg::Handle,
|
||||
color: Option<crate::core::Color>,
|
||||
bounds: Rectangle,
|
||||
) {
|
||||
delegate!(self, renderer, renderer.draw(handle, color, bounds))
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "geometry")]
|
||||
impl<T> crate::graphics::geometry::Renderer for Renderer<T> {
|
||||
type Geometry = crate::Geometry;
|
||||
|
||||
fn draw(&mut self, layers: Vec<Self::Geometry>) {
|
||||
match self {
|
||||
Self::TinySkia(renderer) => {
|
||||
for layer in layers {
|
||||
match layer {
|
||||
crate::Geometry::TinySkia(primitive) => {
|
||||
renderer.draw_primitive(primitive);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(feature = "wgpu")]
|
||||
Self::Wgpu(renderer) => {
|
||||
for layer in layers {
|
||||
match layer {
|
||||
crate::Geometry::Wgpu(primitive) => {
|
||||
renderer.draw_primitive(primitive);
|
||||
}
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue