Draft Program interactivity for Canvas

This commit is contained in:
Héctor Ramón Jiménez 2020-04-19 14:39:30 +02:00
parent 90c3a183d5
commit 0b5028b1ab
9 changed files with 112 additions and 36 deletions

View file

@ -9,7 +9,8 @@
use crate::{Defaults, Primitive, Renderer};
use iced_native::{
layout, Element, Hasher, Layout, Length, MouseCursor, Point, Size, Widget,
input::mouse, layout, Clipboard, Element, Hasher, Layout, Length,
MouseCursor, Point, Size, Widget,
};
use std::hash::Hash;
@ -17,16 +18,20 @@ pub mod layer;
pub mod path;
mod drawable;
mod event;
mod fill;
mod frame;
mod program;
mod stroke;
mod text;
pub use drawable::Drawable;
pub use event::Event;
pub use fill::Fill;
pub use frame::Frame;
pub use layer::Layer;
pub use path::Path;
pub use program::Program;
pub use stroke::{LineCap, LineJoin, Stroke};
pub use text::Text;
@ -81,31 +86,31 @@ pub use text::Text;
/// }
///
/// // We can use a `Cache` to avoid unnecessary re-tessellation
/// let cache: layer::Cache<Circle> = layer::Cache::new();
/// let mut cache: layer::Cache<Circle> = layer::Cache::new();
///
/// // Finally, we simply provide the data to our `Cache` and push the resulting
/// // layer into a `Canvas`
/// let canvas = Canvas::new()
/// .push(cache.with(&Circle { radius: 50.0 }));
/// // Finally, we simply use our `Cache` to create the `Canvas`!
/// let canvas = Canvas::new(&mut cache, &Circle { radius: 50.0 });
/// ```
#[derive(Debug)]
pub struct Canvas<'a> {
pub struct Canvas<'a, P: Program> {
width: Length,
height: Length,
layers: Vec<Box<dyn Layer + 'a>>,
program: &'a mut P,
input: &'a P::Input,
}
impl<'a> Canvas<'a> {
impl<'a, P: Program> Canvas<'a, P> {
const DEFAULT_SIZE: u16 = 100;
/// Creates a new [`Canvas`] with no layers.
///
/// [`Canvas`]: struct.Canvas.html
pub fn new() -> Self {
pub fn new(program: &'a mut P, input: &'a P::Input) -> Self {
Canvas {
width: Length::Units(Self::DEFAULT_SIZE),
height: Length::Units(Self::DEFAULT_SIZE),
layers: Vec::new(),
program,
input,
}
}
@ -124,20 +129,9 @@ impl<'a> Canvas<'a> {
self.height = height;
self
}
/// Adds a [`Layer`] to the [`Canvas`].
///
/// It will be drawn on top of previous layers.
///
/// [`Layer`]: layer/trait.Layer.html
/// [`Canvas`]: struct.Canvas.html
pub fn push(mut self, layer: impl Layer + 'a) -> Self {
self.layers.push(Box::new(layer));
self
}
}
impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
impl<'a, Message, P: Program> Widget<Message, Renderer> for Canvas<'a, P> {
fn width(&self) -> Length {
self.width
}
@ -157,6 +151,37 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
layout::Node::new(size)
}
fn on_event(
&mut self,
event: iced_native::Event,
layout: Layout<'_>,
cursor_position: Point,
_messages: &mut Vec<Message>,
_renderer: &Renderer,
_clipboard: Option<&dyn Clipboard>,
) {
let bounds = layout.bounds();
let canvas_event = match event {
iced_native::Event::Mouse(mouse_event) => {
Some(Event::Mouse(match mouse_event {
mouse::Event::CursorMoved { .. } => {
mouse::Event::CursorMoved {
x: cursor_position.x - bounds.x,
y: cursor_position.y - bounds.y,
}
}
_ => mouse_event,
}))
}
_ => None,
};
if let Some(canvas_event) = canvas_event {
self.program.update(canvas_event, bounds.size(), self.input)
}
}
fn draw(
&self,
_renderer: &mut Renderer,
@ -171,7 +196,8 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
(
Primitive::Group {
primitives: self
.layers
.program
.layers(self.input)
.iter()
.map(|layer| Primitive::Cached {
origin,
@ -184,18 +210,20 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
}
fn hash_layout(&self, state: &mut Hasher) {
std::any::TypeId::of::<Canvas<'static>>().hash(state);
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.width.hash(state);
self.height.hash(state);
}
}
impl<'a, Message> From<Canvas<'a>> for Element<'a, Message, Renderer>
impl<'a, Message, P: Program> From<Canvas<'a, P>>
for Element<'a, Message, Renderer>
where
Message: 'static,
{
fn from(canvas: Canvas<'a>) -> Element<'a, Message, Renderer> {
fn from(canvas: Canvas<'a, P>) -> Element<'a, Message, Renderer> {
Element::new(canvas)
}
}

View file

@ -10,3 +10,9 @@ pub trait Drawable {
/// [`Frame`]: struct.Frame.html
fn draw(&self, frame: &mut Frame);
}
impl<'a> Drawable for dyn Fn(&mut Frame) + 'a {
fn draw(&self, frame: &mut Frame) {
self(frame)
}
}

View file

@ -0,0 +1,6 @@
use iced_native::input::mouse;
#[derive(Debug, Clone, Copy, PartialEq)]
pub enum Event {
Mouse(mouse::Event),
}

View file

@ -1,5 +1,5 @@
use crate::{
canvas::{Drawable, Frame, Layer},
canvas::{Drawable, Frame, Layer, Program},
Primitive,
};
@ -79,6 +79,20 @@ where
}
}
impl<T> Program for Cache<T>
where
T: Drawable + std::fmt::Debug,
{
type Input = T;
fn layers<'a>(
&'a self,
input: &'a Self::Input,
) -> Vec<Box<dyn Layer + 'a>> {
vec![Box::new(self.with(input))]
}
}
#[derive(Debug)]
struct Bind<'a, T: Drawable> {
cache: &'a Cache<T>,

View file

@ -0,0 +1,16 @@
use crate::canvas::{Event, Layer, Size};
pub trait Program {
type Input;
fn layers<'a>(&'a self, input: &'a Self::Input)
-> Vec<Box<dyn Layer + 'a>>;
fn update<'a>(
&'a mut self,
_event: Event,
_bounds: Size,
_input: &'a Self::Input,
) {
}
}