Introduce Levitating variant for mouse::Cursor

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Héctor Ramón Jiménez 2025-02-03 05:45:51 +01:00
parent 3029481b72
commit 0c0651de5b
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3 changed files with 45 additions and 21 deletions

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@ -1,13 +1,14 @@
use crate::{Point, Rectangle, Transformation, Vector};
use std::ops::Mul;
/// The mouse cursor state.
#[derive(Debug, Clone, Copy, PartialEq, Default)]
pub enum Cursor {
/// The cursor has a defined position.
Available(Point),
/// The cursor has a defined position, but it's levitating over a layer above.
Levitating(Point),
/// The cursor is currently unavailable (i.e. out of bounds or busy).
#[default]
Unavailable,
@ -18,7 +19,7 @@ impl Cursor {
pub fn position(self) -> Option<Point> {
match self {
Cursor::Available(position) => Some(position),
Cursor::Unavailable => None,
Cursor::Levitating(_) | Cursor::Unavailable => None,
}
}
@ -51,17 +52,41 @@ impl Cursor {
pub fn is_over(self, bounds: Rectangle) -> bool {
self.position_over(bounds).is_some()
}
/// Returns true if the [`Cursor`] is levitating over a layer above.
pub fn is_levitating(self) -> bool {
matches!(self, Self::Levitating(_))
}
/// Makes the [`Cursor`] levitate over a layer above.
pub fn levitate(self) -> Self {
match self {
Self::Available(position) => Self::Levitating(position),
_ => self,
}
}
/// Brings the [`Cursor`] back to the current layer.
pub fn land(self) -> Self {
match self {
Cursor::Levitating(position) => Cursor::Available(position),
_ => self,
}
}
}
impl Mul<Transformation> for Cursor {
impl std::ops::Mul<Transformation> for Cursor {
type Output = Self;
fn mul(self, transformation: Transformation) -> Self {
match self {
Cursor::Unavailable => Cursor::Unavailable,
Cursor::Available(point) => {
Cursor::Available(point * transformation)
Self::Available(position) => {
Self::Available(position * transformation)
}
Self::Levitating(position) => {
Self::Levitating(position * transformation)
}
Self::Unavailable => Self::Unavailable,
}
}
}