Simplify scrollable styling API
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0f920e0435
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0eaaeaa517
4 changed files with 82 additions and 179 deletions
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@ -1,13 +1,11 @@
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use iced::executor;
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use iced::theme;
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use iced::widget::scrollable::{Appearance, Properties, Scrollbar, Scroller};
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use iced::widget::scrollable::Properties;
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use iced::widget::{
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button, column, container, horizontal_space, progress_bar, radio, row,
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scrollable, slider, text, vertical_space,
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};
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use iced::{
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Alignment, Application, Border, Color, Command, Element, Length, Settings,
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Theme,
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Alignment, Application, Color, Command, Element, Length, Settings, Theme,
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};
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use once_cell::sync::Lazy;
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@ -263,7 +261,6 @@ impl Application for ScrollableDemo {
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.scroller_width(self.scroller_width)
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.alignment(self.alignment),
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))
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.style(theme::Scrollable::custom(ScrollbarCustomStyle))
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.id(SCROLLABLE_ID.clone())
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.on_scroll(Message::Scrolled),
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Direction::Multi => scrollable(
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@ -311,9 +308,6 @@ impl Application for ScrollableDemo {
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vertical: properties,
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}
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})
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.style(theme::Scrollable::Custom(Box::new(
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ScrollbarCustomStyle,
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)))
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.id(SCROLLABLE_ID.clone())
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.on_scroll(Message::Scrolled),
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});
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@ -350,49 +344,6 @@ impl Application for ScrollableDemo {
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}
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}
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struct ScrollbarCustomStyle;
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impl scrollable::StyleSheet for ScrollbarCustomStyle {
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type Style = Theme;
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fn appearance(&self, style: &Self::Style) -> Appearance {
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style.appearance(&theme::Scrollable::Default)
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}
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fn active(&self, style: &Self::Style) -> Scrollbar {
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style.active(&theme::Scrollable::Default)
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}
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fn hovered(
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> Scrollbar {
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style.hovered(&theme::Scrollable::Default, is_mouse_over_scrollbar)
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}
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fn hovered_horizontal(
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> Scrollbar {
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if is_mouse_over_scrollbar {
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Scrollbar {
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background: style
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.active(&theme::Scrollable::default())
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.background,
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border: Border::with_radius(2),
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scroller: Scroller {
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color: Color::from_rgb8(250, 85, 134),
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border: Border::with_radius(2),
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},
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}
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} else {
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self.active(style)
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}
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}
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}
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fn progress_bar_custom_style(theme: &Theme) -> progress_bar::Appearance {
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progress_bar::Appearance {
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background: theme.extended_palette().background.strong.color.into(),
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@ -1,6 +1,18 @@
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//! Change the appearance of a scrollable.
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use crate::container;
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use crate::core::{Background, Border, Color};
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/// The appearance of a scrolable.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The [`container::Appearance`] of a scrollable.
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pub container: container::Appearance,
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/// The [`Scrollbar`] appearance.
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pub scrollbar: Scrollbar,
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/// The [`Background`] of the gap between a horizontal and vertical scrollbar.
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pub gap: Option<Background>,
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}
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/// The appearance of the scrollbar of a scrollable.
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#[derive(Debug, Clone, Copy)]
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pub struct Scrollbar {
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@ -21,54 +33,23 @@ pub struct Scroller {
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pub border: Border,
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}
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/// The appearance of a scrolable.
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#[derive(Debug, Clone, Copy)]
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pub struct Appearance {
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/// The [`Background`] of a scrollable.
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pub background: Option<Background>,
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/// The [`Background`] of the gap between a horizontal and vertical scrollbar.
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pub gap: Option<Background>,
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}
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/// A set of rules that dictate the style of a scrollable.
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pub trait StyleSheet {
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/// The supported style of the [`StyleSheet`].
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type Style: Default;
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/// Produces the style of the scrollable container.
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fn appearance(&self, style: &Self::Style) -> Appearance;
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/// Produces the [`Appearance`] of an active scrollable.
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fn active(&self, style: &Self::Style) -> Appearance;
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/// Produces the style of an active scrollbar.
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fn active(&self, style: &Self::Style) -> Scrollbar;
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/// Produces the style of a scrollbar when the scrollable is being hovered.
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/// Produces the [`Appearance`] of a scrollable when it is being hovered.
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fn hovered(
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> Scrollbar;
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) -> Appearance;
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/// Produces the style of a scrollbar that is being dragged.
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fn dragging(&self, style: &Self::Style) -> Scrollbar {
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/// Produces the [`Appearance`] of a scrollable when it is being dragged.
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fn dragging(&self, style: &Self::Style) -> Appearance {
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self.hovered(style, true)
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}
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/// Produces the style of an active horizontal scrollbar.
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fn active_horizontal(&self, style: &Self::Style) -> Scrollbar {
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self.active(style)
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}
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/// Produces the style of a horizontal scrollbar when the scrollable is being hovered.
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fn hovered_horizontal(
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> Scrollbar {
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self.hovered(style, is_mouse_over_scrollbar)
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}
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/// Produces the style of a horizontal scrollbar that is being dragged.
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fn dragging_horizontal(&self, style: &Self::Style) -> Scrollbar {
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self.hovered_horizontal(style, true)
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}
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}
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@ -1188,32 +1188,22 @@ impl Scrollable {
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impl scrollable::StyleSheet for Theme {
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type Style = Scrollable;
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fn appearance(&self, style: &Self::Style) -> scrollable::Appearance {
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fn active(&self, style: &Self::Style) -> scrollable::Appearance {
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match style {
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Scrollable::Default => {
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let palette = self.extended_palette();
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scrollable::Appearance {
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background: None,
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gap: Some(palette.background.weak.color.into()),
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}
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}
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Scrollable::Custom(custom) => custom.appearance(self),
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}
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}
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fn active(&self, style: &Self::Style) -> scrollable::Scrollbar {
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match style {
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Scrollable::Default => {
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let palette = self.extended_palette();
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scrollable::Scrollbar {
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background: Some(palette.background.weak.color.into()),
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border: Border::with_radius(2),
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scroller: scrollable::Scroller {
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color: palette.background.strong.color,
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container: container::Appearance::default(),
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scrollbar: scrollable::Scrollbar {
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background: Some(palette.background.weak.color.into()),
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border: Border::with_radius(2),
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scroller: scrollable::Scroller {
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color: palette.background.strong.color,
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border: Border::with_radius(2),
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},
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},
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gap: None,
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}
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}
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Scrollable::Custom(custom) => custom.active(self),
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@ -1224,19 +1214,24 @@ impl scrollable::StyleSheet for Theme {
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> scrollable::Scrollbar {
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) -> scrollable::Appearance {
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match style {
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Scrollable::Default => {
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if is_mouse_over_scrollbar {
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let palette = self.extended_palette();
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scrollable::Scrollbar {
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background: Some(palette.background.weak.color.into()),
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border: Border::with_radius(2),
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scroller: scrollable::Scroller {
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color: palette.primary.strong.color,
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scrollable::Appearance {
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scrollbar: scrollable::Scrollbar {
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background: Some(
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palette.background.weak.color.into(),
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),
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border: Border::with_radius(2),
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scroller: scrollable::Scroller {
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color: palette.primary.strong.color,
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border: Border::with_radius(2),
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},
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},
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..self.active(style)
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}
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} else {
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self.active(style)
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@ -1248,42 +1243,12 @@ impl scrollable::StyleSheet for Theme {
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}
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}
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fn dragging(&self, style: &Self::Style) -> scrollable::Scrollbar {
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fn dragging(&self, style: &Self::Style) -> scrollable::Appearance {
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match style {
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Scrollable::Default => self.hovered(style, true),
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Scrollable::Custom(custom) => custom.dragging(self),
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}
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}
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fn active_horizontal(&self, style: &Self::Style) -> scrollable::Scrollbar {
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match style {
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Scrollable::Default => self.active(style),
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Scrollable::Custom(custom) => custom.active_horizontal(self),
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}
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}
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fn hovered_horizontal(
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&self,
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style: &Self::Style,
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is_mouse_over_scrollbar: bool,
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) -> scrollable::Scrollbar {
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match style {
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Scrollable::Default => self.hovered(style, is_mouse_over_scrollbar),
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Scrollable::Custom(custom) => {
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custom.hovered_horizontal(self, is_mouse_over_scrollbar)
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}
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}
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}
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fn dragging_horizontal(
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&self,
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style: &Self::Style,
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) -> scrollable::Scrollbar {
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match style {
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Scrollable::Default => self.hovered_horizontal(style, true),
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Scrollable::Custom(custom) => custom.dragging_horizontal(self),
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}
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}
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}
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/// The style of text.
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@ -1,4 +1,5 @@
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//! Navigate an endless amount of content with a scrollbar.
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use crate::container;
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use crate::core::event::{self, Event};
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use crate::core::keyboard;
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use crate::core::layout;
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@ -880,18 +881,23 @@ pub fn draw<Theme, Renderer>(
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_ => mouse::Cursor::Unavailable,
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};
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// Draw background.
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let appearence = theme.appearance(style);
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let appearance = if state.y_scroller_grabbed_at.is_some()
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|| state.x_scroller_grabbed_at.is_some()
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{
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theme.dragging(style)
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} else if cursor_over_scrollable.is_some() {
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theme.hovered(style, mouse_over_y_scrollbar || mouse_over_x_scrollbar)
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} else {
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theme.active(style)
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};
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if let Some(background) = appearence.background {
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renderer.fill_quad(
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renderer::Quad {
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bounds,
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..Default::default()
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},
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background,
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);
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}
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let idle_scrollbar = theme.active(style).scrollbar;
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container::draw_background(
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renderer,
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&appearance.container,
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layout.bounds(),
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);
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// Draw inner content
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if scrollbars.active() {
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@ -917,7 +923,6 @@ pub fn draw<Theme, Renderer>(
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|renderer: &mut Renderer,
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style: Scrollbar,
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scrollbar: &internals::Scrollbar| {
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//track
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if scrollbar.bounds.width > 0.0
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&& scrollbar.bounds.height > 0.0
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&& (style.background.is_some()
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@ -936,7 +941,6 @@ pub fn draw<Theme, Renderer>(
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);
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}
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//thumb
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if scrollbar.scroller.bounds.width > 0.0
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&& scrollbar.scroller.bounds.height > 0.0
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&& (style.scroller.color != Color::TRANSPARENT
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@ -961,35 +965,37 @@ pub fn draw<Theme, Renderer>(
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..bounds
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},
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|renderer| {
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//draw y scrollbar
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if let Some(scrollbar) = scrollbars.y {
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let style = if state.y_scroller_grabbed_at.is_some() {
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theme.dragging(style)
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} else if cursor_over_scrollable.is_some() {
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theme.hovered(style, mouse_over_y_scrollbar)
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} else {
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theme.active(style)
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};
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draw_scrollbar(renderer, style, &scrollbar);
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draw_scrollbar(
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renderer,
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if mouse_over_y_scrollbar
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|| state.y_scroller_grabbed_at.is_some()
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{
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appearance.scrollbar
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} else {
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idle_scrollbar
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},
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&scrollbar,
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);
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}
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//draw x scrollbar
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if let Some(scrollbar) = scrollbars.x {
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let style = if state.x_scroller_grabbed_at.is_some() {
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theme.dragging_horizontal(style)
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} else if cursor_over_scrollable.is_some() {
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theme.hovered_horizontal(style, mouse_over_x_scrollbar)
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} else {
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theme.active_horizontal(style)
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};
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draw_scrollbar(renderer, style, &scrollbar);
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draw_scrollbar(
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renderer,
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if mouse_over_x_scrollbar
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|| state.x_scroller_grabbed_at.is_some()
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{
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appearance.scrollbar
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} else {
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idle_scrollbar
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},
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&scrollbar,
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);
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}
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//draw filler quad
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if let (Some(x), Some(y)) = (scrollbars.x, scrollbars.y) {
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let background = appearence.gap.or(appearence.background);
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let background =
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appearance.gap.or(appearance.container.background);
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if let Some(background) = background {
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renderer.fill_quad(
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