Draft (very) basic incremental rendering for iced_tiny_skia
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6fae8bf6cb
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0f7abffc0e
10 changed files with 286 additions and 92 deletions
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@ -100,6 +100,30 @@ impl Rectangle<f32> {
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}
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}
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/// Returns whether the [`Rectangle`] intersects with the given one.
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pub fn intersects(&self, other: &Self) -> bool {
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self.intersection(other).is_some()
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}
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/// Computes the union with the given [`Rectangle`].
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pub fn union(&self, other: &Self) -> Self {
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let x = self.x.min(other.x);
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let y = self.y.min(other.y);
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let lower_right_x = (self.x + self.width).max(other.x + other.width);
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let lower_right_y = (self.y + self.height).max(other.y + other.height);
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let width = lower_right_x - x;
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let height = lower_right_y - y;
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Rectangle {
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x,
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y,
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width,
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height,
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}
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}
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/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
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pub fn snap(self) -> Rectangle<u32> {
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Rectangle {
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@ -109,6 +133,16 @@ impl Rectangle<f32> {
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height: self.height as u32,
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}
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}
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/// Expands the [`Rectangle`] a given amount.
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pub fn expand(self, amount: f32) -> Self {
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Self {
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x: self.x - amount,
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y: self.y - amount,
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width: self.width + amount * 2.0,
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height: self.height + amount * 2.0,
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}
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}
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}
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impl std::ops::Mul<f32> for Rectangle<f32> {
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