Rename overlay::Content trait to Overlay
The `Overlay` struct is now `overlay::Element`.
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ce8cb228ef
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1070b61f34
12 changed files with 186 additions and 184 deletions
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@ -2,7 +2,7 @@
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use std::hash::Hash;
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use crate::{
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layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Overlay,
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layout, overlay, Align, Clipboard, Element, Event, Hasher, Layout, Length,
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Point, Widget,
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};
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@ -208,7 +208,7 @@ where
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fn overlay(
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&mut self,
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layout: Layout<'_>,
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) -> Option<Overlay<'_, Message, Renderer>> {
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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self.children
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.iter_mut()
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.zip(layout.children())
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@ -1,8 +1,8 @@
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use crate::{
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layout, mouse,
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layout, mouse, overlay,
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overlay::menu::{self, Menu},
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scrollable, text, Clipboard, Element, Event, Hasher, Layout, Length,
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Overlay, Point, Rectangle, Size, Widget,
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scrollable, text, Clipboard, Element, Event, Hasher, Layout, Length, Point,
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Rectangle, Size, Widget,
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};
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use std::borrow::Cow;
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@ -225,7 +225,7 @@ where
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fn overlay(
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&mut self,
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layout: Layout<'_>,
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) -> Option<Overlay<'_, Message, Renderer>> {
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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if self.menu.is_open() {
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let bounds = layout.bounds();
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@ -2,7 +2,7 @@
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use std::hash::Hash;
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use crate::{
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layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Overlay,
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layout, overlay, Align, Clipboard, Element, Event, Hasher, Layout, Length,
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Point, Rectangle, Widget,
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};
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@ -218,7 +218,7 @@ where
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fn overlay(
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&mut self,
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layout: Layout<'_>,
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) -> Option<Overlay<'_, Message, Renderer>> {
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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self.content.overlay(layout.children().next().unwrap())
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}
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}
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@ -2,7 +2,7 @@
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use std::hash::Hash;
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use crate::{
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layout, Align, Clipboard, Element, Event, Hasher, Layout, Length, Overlay,
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layout, overlay, Align, Clipboard, Element, Event, Hasher, Layout, Length,
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Point, Widget,
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};
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@ -210,7 +210,7 @@ where
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fn overlay(
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&mut self,
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layout: Layout<'_>,
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) -> Option<Overlay<'_, Message, Renderer>> {
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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self.children
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.iter_mut()
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.zip(layout.children())
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@ -1,7 +1,7 @@
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//! Navigate an endless amount of content with a scrollbar.
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use crate::{
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column, layout, mouse, Align, Clipboard, Column, Element, Event, Hasher,
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Layout, Length, Overlay, Point, Rectangle, Size, Vector, Widget,
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column, layout, mouse, overlay, Align, Clipboard, Column, Element, Event,
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Hasher, Layout, Length, Point, Rectangle, Size, Vector, Widget,
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};
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use std::{f32, hash::Hash, u32};
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@ -319,7 +319,7 @@ where
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fn overlay(
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&mut self,
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layout: Layout<'_>,
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) -> Option<Overlay<'_, Message, Renderer>> {
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) -> Option<overlay::Element<'_, Message, Renderer>> {
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let Self { content, state, .. } = self;
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content
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