Make iced_core::Button customizable

Now it supports:
  - Any kind of content
  - Custom border radius
  - Custom background
This commit is contained in:
Héctor Ramón Jiménez 2019-10-08 03:13:41 +02:00
parent a0234d5bce
commit 10e10e5e06
35 changed files with 288 additions and 160 deletions

View file

@ -10,14 +10,18 @@ use crate::input::{mouse, ButtonState};
use crate::{Element, Event, Hasher, Layout, Node, Point, Widget};
use std::hash::Hash;
pub use iced_core::button::*;
pub use iced_core::button::State;
impl<'a, Message, Renderer> Widget<Message, Renderer> for Button<'a, Message>
pub type Button<'a, Message, Renderer> =
iced_core::Button<'a, Message, Element<'a, Message, Renderer>>;
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Button<'a, Message, Renderer>
where
Renderer: self::Renderer,
Message: Copy + std::fmt::Debug,
{
fn node(&self, renderer: &mut Renderer) -> Node {
fn node(&self, renderer: &Renderer) -> Node {
renderer.node(&self)
}
@ -68,9 +72,9 @@ where
}
fn hash_layout(&self, state: &mut Hasher) {
self.label.hash(state);
self.width.hash(state);
self.align_self.hash(state);
self.content.hash_layout(state);
}
}
@ -81,31 +85,33 @@ where
///
/// [`Button`]: struct.Button.html
/// [renderer]: ../../renderer/index.html
pub trait Renderer: crate::Renderer {
pub trait Renderer: crate::Renderer + Sized {
/// Creates a [`Node`] for the provided [`Button`].
///
/// [`Node`]: ../../struct.Node.html
/// [`Button`]: struct.Button.html
fn node<Message>(&self, button: &Button<'_, Message>) -> Node;
fn node<Message>(&self, button: &Button<'_, Message, Self>) -> Node;
/// Draws a [`Button`].
///
/// [`Button`]: struct.Button.html
fn draw<Message>(
&mut self,
button: &Button<'_, Message>,
button: &Button<'_, Message, Self>,
layout: Layout<'_>,
cursor_position: Point,
) -> Self::Primitive;
}
impl<'a, Message, Renderer> From<Button<'a, Message>>
impl<'a, Message, Renderer> From<Button<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: self::Renderer,
Renderer: 'static + self::Renderer,
Message: 'static + Copy + std::fmt::Debug,
{
fn from(button: Button<'a, Message>) -> Element<'a, Message, Renderer> {
fn from(
button: Button<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(button)
}
}