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//! A [`wgpu`] renderer for [`iced_native`].
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//! A [`wgpu`] renderer for [Iced].
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//!
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//! 
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//!
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//! For now, it is the default renderer of [Iced] in native platforms.
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//!
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//! [`wgpu`] supports most modern graphics backends: Vulkan, Metal, DX11, and
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//! DX12 (OpenGL and WebGL are still WIP). Additionally, it will support the
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//! incoming [WebGPU API].
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//!
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//! Currently, `iced_wgpu` supports the following primitives:
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//! - Text, which is rendered using [`wgpu_glyph`]. No shaping at all.
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//! - Text, which is rendered using [`glyphon`].
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//! - Quads or rectangles, with rounded borders and a solid background color.
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//! - Clip areas, useful to implement scrollables or hide overflowing content.
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//! - Images and SVG, loaded from memory or the file system.
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//! - Meshes of triangles, useful to draw geometry freely.
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//!
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//! [Iced]: https://github.com/iced-rs/iced
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//! [`iced_native`]: https://github.com/iced-rs/iced/tree/0.9/native
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//! [`wgpu`]: https://github.com/gfx-rs/wgpu-rs
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//! [WebGPU API]: https://gpuweb.github.io/gpuweb/
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//! [`wgpu_glyph`]: https://github.com/hecrj/wgpu_glyph
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//! [`glyphon`]: https://github.com/grovesNL/glyphon
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#![doc(
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html_logo_url = "https://raw.githubusercontent.com/iced-rs/iced/9ab6923e943f784985e9ef9ca28b10278297225d/docs/logo.svg"
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)]
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