Remove redundant widget modules in subcrates

Instead, we can define the type aliases just once in the root crate!
This commit is contained in:
Héctor Ramón Jiménez 2022-03-09 14:10:15 +07:00
parent 7d9ab71790
commit 12c1a3f829
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
62 changed files with 225 additions and 780 deletions

View file

@ -41,6 +41,7 @@ pub type Button<'a, Message> = iced_pure::Button<'a, Message, crate::Renderer>;
/// A pure text widget.
pub type Text = iced_pure::Text<crate::Renderer>;
#[cfg(feature = "image")]
/// A pure image widget.
pub type Image = iced_pure::Image<crate::widget::image::Handle>;

View file

@ -13,53 +13,192 @@
//!
//! These widgets have their own module with a `State` type. For instance, a
//! [`TextInput`] has some [`text_input::State`].
pub use crate::renderer::widget::{
button, checkbox, container, pane_grid, pick_list, progress_bar, radio,
rule, scrollable, slider, text_input, toggler, tooltip, Column, Row, Space,
Text,
};
#[cfg(any(feature = "canvas", feature = "glow_canvas"))]
#[cfg_attr(
docsrs,
doc(cfg(any(feature = "canvas", feature = "glow_canvas")))
)]
pub use crate::renderer::widget::canvas;
/// A container that distributes its contents vertically.
pub type Column<'a, Message> =
iced_native::widget::Column<'a, Message, crate::Renderer>;
#[cfg(any(feature = "qr_code", feature = "glow_qr_code"))]
#[cfg_attr(
docsrs,
doc(cfg(any(feature = "qr_code", feature = "glow_qr_code")))
)]
pub use crate::renderer::widget::qr_code;
/// A container that distributes its contents horizontally.
pub type Row<'a, Message> =
iced_native::widget::Row<'a, Message, crate::Renderer>;
#[cfg_attr(docsrs, doc(cfg(feature = "image")))]
/// A paragraph of text.
pub type Text = iced_native::widget::Text<crate::Renderer>;
pub mod button {
//! Allow your users to perform actions by pressing a button.
//!
//! A [`Button`] has some local [`State`].
pub use iced_native::widget::button::{State, Style, StyleSheet};
/// A widget that produces a message when clicked.
pub type Button<'a, Message> =
iced_native::widget::Button<'a, Message, crate::Renderer>;
}
pub mod checkbox {
//! Show toggle controls using checkboxes.
pub use iced_native::widget::checkbox::{Style, StyleSheet};
/// A box that can be checked.
pub type Checkbox<'a, Message> =
iced_native::widget::Checkbox<'a, Message, crate::Renderer>;
}
pub mod container {
//! Decorate content and apply alignment.
pub use iced_native::widget::container::{Style, StyleSheet};
/// An element decorating some content.
pub type Container<'a, Message> =
iced_native::widget::Container<'a, Message, crate::Renderer>;
}
pub mod pane_grid {
//! Let your users split regions of your application and organize layout dynamically.
//!
//! [![Pane grid - Iced](https://thumbs.gfycat.com/MixedFlatJellyfish-small.gif)](https://gfycat.com/mixedflatjellyfish)
//!
//! # Example
//! The [`pane_grid` example] showcases how to use a [`PaneGrid`] with resizing,
//! drag and drop, and hotkey support.
//!
//! [`pane_grid` example]: https://github.com/iced-rs/iced/tree/0.3/examples/pane_grid
pub use iced_native::widget::pane_grid::{
Axis, Configuration, Direction, DragEvent, Line, Node, Pane,
ResizeEvent, Split, State, StyleSheet,
};
/// A collection of panes distributed using either vertical or horizontal splits
/// to completely fill the space available.
///
/// [![Pane grid - Iced](https://thumbs.gfycat.com/MixedFlatJellyfish-small.gif)](https://gfycat.com/mixedflatjellyfish)
pub type PaneGrid<'a, Message> =
iced_native::widget::PaneGrid<'a, Message, crate::Renderer>;
/// The content of a [`Pane`].
pub type Content<'a, Message> =
iced_native::widget::pane_grid::Content<'a, Message, crate::Renderer>;
/// The title bar of a [`Pane`].
pub type TitleBar<'a, Message> =
iced_native::widget::pane_grid::TitleBar<'a, Message, crate::Renderer>;
}
pub mod pick_list {
//! Display a dropdown list of selectable values.
pub use iced_native::overlay::menu::Style as Menu;
pub use iced_native::widget::pick_list::{State, Style, StyleSheet};
/// A widget allowing the selection of a single value from a list of options.
pub type PickList<'a, T, Message> =
iced_native::widget::PickList<'a, T, Message, crate::Renderer>;
}
pub mod radio {
//! Create choices using radio buttons.
pub use iced_native::widget::radio::{Style, StyleSheet};
/// A circular button representing a choice.
pub type Radio<'a, Message> =
iced_native::widget::Radio<'a, Message, crate::Renderer>;
}
pub mod scrollable {
//! Navigate an endless amount of content with a scrollbar.
pub use iced_native::widget::scrollable::{
style::Scrollbar, style::Scroller, State, StyleSheet,
};
/// A widget that can vertically display an infinite amount of content
/// with a scrollbar.
pub type Scrollable<'a, Message> =
iced_native::widget::Scrollable<'a, Message, crate::Renderer>;
}
pub mod toggler {
//! Show toggle controls using togglers.
pub use iced_native::widget::toggler::{Style, StyleSheet};
/// A toggler widget.
pub type Toggler<'a, Message> =
iced_native::widget::Toggler<'a, Message, crate::Renderer>;
}
pub mod text_input {
//! Display fields that can be filled with text.
//!
//! A [`TextInput`] has some local [`State`].
use crate::Renderer;
pub use iced_native::widget::text_input::{State, Style, StyleSheet};
/// A field that can be filled with text.
pub type TextInput<'a, Message> =
iced_native::widget::TextInput<'a, Message, Renderer>;
}
pub mod tooltip {
//! Display a widget over another.
pub use iced_native::widget::tooltip::Position;
/// A widget allowing the selection of a single value from a list of options.
pub type Tooltip<'a, Message> =
iced_native::widget::Tooltip<'a, Message, crate::Renderer>;
}
pub use iced_native::widget::progress_bar;
pub use iced_native::widget::rule;
pub use iced_native::widget::slider;
pub use iced_native::widget::Space;
pub use button::Button;
pub use checkbox::Checkbox;
pub use container::Container;
pub use pane_grid::PaneGrid;
pub use pick_list::PickList;
pub use progress_bar::ProgressBar;
pub use radio::Radio;
pub use rule::Rule;
pub use scrollable::Scrollable;
pub use slider::Slider;
pub use text_input::TextInput;
pub use toggler::Toggler;
pub use tooltip::Tooltip;
#[cfg(feature = "canvas")]
pub use iced_graphics::widget::canvas;
#[cfg(feature = "image")]
pub mod image {
//! Display images in your user interface.
pub use crate::runtime::image::Handle;
pub use crate::runtime::widget::image::viewer;
pub use crate::runtime::widget::image::{Image, Viewer};
pub use iced_native::image::Handle;
/// A frame that displays an image.
pub type Image = iced_native::widget::Image<Handle>;
pub use iced_native::widget::image::viewer;
pub use viewer::Viewer;
}
#[cfg_attr(docsrs, doc(cfg(feature = "svg")))]
#[cfg(feature = "qr_code")]
pub use iced_graphics::widget::qr_code;
#[cfg(feature = "svg")]
pub mod svg {
//! Display vector graphics in your user interface.
pub use crate::runtime::svg::Handle;
pub use crate::runtime::widget::svg::Svg;
//! Display vector graphics in your application.
pub use iced_native::svg::Handle;
pub use iced_native::widget::Svg;
}
#[doc(no_inline)]
pub use {
button::Button, checkbox::Checkbox, container::Container, image::Image,
pane_grid::PaneGrid, pick_list::PickList, progress_bar::ProgressBar,
radio::Radio, rule::Rule, scrollable::Scrollable, slider::Slider, svg::Svg,
text_input::TextInput, toggler::Toggler, tooltip::Tooltip,
};
#[cfg(any(feature = "canvas", feature = "glow_canvas"))]
#[doc(no_inline)]
#[cfg(feature = "canvas")]
pub use canvas::Canvas;
#[cfg(any(feature = "qr_code", feature = "glow_qr_code"))]
#[doc(no_inline)]
#[cfg(feature = "image")]
pub use image::Image;
#[cfg(feature = "qr_code")]
pub use qr_code::QRCode;
#[cfg(feature = "svg")]
pub use svg::Svg;