Minor renaming refactoring
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b7c9576e95
commit
13bd106fc5
1 changed files with 39 additions and 31 deletions
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@ -6,10 +6,9 @@ use crate::core::mouse;
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use crate::core::renderer;
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use crate::core::widget::tree::{self, Tree};
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use crate::core::{
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Clipboard, Element, Layout, Length, Pixels, Point, Rectangle, Shell, Size,
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Vector, Widget,
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Clipboard, ContentFit, Element, Layout, Length, Pixels, Point, Rectangle,
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Shell, Size, Vector, Widget,
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};
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use iced_renderer::core::ContentFit;
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use std::hash::Hash;
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@ -49,7 +48,7 @@ impl<Handle> Viewer<Handle> {
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self
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}
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/// Sets the [`iced_renderer::core::ContentFit`] of the [`Viewer`].
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/// Sets the [`ContentFit`] of the [`Viewer`].
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pub fn content_fit(mut self, content_fit: ContentFit) -> Self {
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self.content_fit = content_fit;
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self
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@ -126,20 +125,26 @@ where
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renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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// The raw w/h of the underlying image
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let image_size = {
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let Size { width, height } = renderer.measure_image(&self.handle);
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Size::new(width as f32, height as f32)
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};
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let raw_size = limits.resolve(self.width, self.height, image_size);
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let full_size = self.content_fit.fit(image_size, raw_size);
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// The size to be available to the widget prior to `Shrink`ing
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let raw_size = limits.resolve(self.width, self.height, image_size);
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// The uncropped size of the image when fit to the bounds above
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let fit_size = self.content_fit.fit(image_size, raw_size);
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// Shrink the widget to fit the resized image, if requested
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let final_size = Size {
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width: match self.width {
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Length::Shrink => f32::min(raw_size.width, full_size.width),
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Length::Shrink => f32::min(raw_size.width, fit_size.width),
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_ => raw_size.width,
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},
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height: match self.height {
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Length::Shrink => f32::min(raw_size.height, full_size.height),
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Length::Shrink => f32::min(raw_size.height, fit_size.height),
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_ => raw_size.height,
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},
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};
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@ -182,7 +187,7 @@ where
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})
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.clamp(self.min_scale, self.max_scale);
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let image_size = image_size(
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let scaled_size = scaled_image_size(
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renderer,
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&self.handle,
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state,
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@ -199,12 +204,12 @@ where
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+ state.current_offset * factor;
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state.current_offset = Vector::new(
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if image_size.width > bounds.width {
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if scaled_size.width > bounds.width {
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state.current_offset.x + adjustment.x
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} else {
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0.0
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},
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if image_size.height > bounds.height {
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if scaled_size.height > bounds.height {
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state.current_offset.y + adjustment.y
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} else {
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0.0
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@ -243,32 +248,32 @@ where
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let state = tree.state.downcast_mut::<State>();
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if let Some(origin) = state.cursor_grabbed_at {
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let image_size = image_size(
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let scaled_size = scaled_image_size(
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renderer,
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&self.handle,
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state,
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bounds.size(),
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self.content_fit,
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);
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let hidden_width = (image_size.width - bounds.width / 2.0)
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let hidden_width = (scaled_size.width - bounds.width / 2.0)
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.max(0.0)
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.round();
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let hidden_height = (image_size.height
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let hidden_height = (scaled_size.height
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- bounds.height / 2.0)
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.max(0.0)
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.round();
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let delta = position - origin;
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let x = if bounds.width < image_size.width {
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let x = if bounds.width < scaled_size.width {
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(state.starting_offset.x - delta.x)
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.clamp(-hidden_width, hidden_width)
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} else {
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0.0
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};
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let y = if bounds.height < image_size.height {
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let y = if bounds.height < scaled_size.height {
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(state.starting_offset.y - delta.y)
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.clamp(-hidden_height, hidden_height)
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} else {
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@ -320,7 +325,7 @@ where
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let state = tree.state.downcast_ref::<State>();
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let bounds = layout.bounds();
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let image_size = image_size(
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let image_size = scaled_image_size(
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renderer,
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&self.handle,
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state,
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@ -329,21 +334,22 @@ where
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);
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let translation = {
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let image_top_left = Vector::new(
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(bounds.width - image_size.width).max(0.0) / 2.0,
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(bounds.height - image_size.height).max(0.0) / 2.0,
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);
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let diff_w = bounds.width - image_size.width;
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let diff_h = bounds.height - image_size.height;
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let image_top_left = match self.content_fit {
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ContentFit::None => {
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Vector::new(diff_w.max(0.0) / 2.0, diff_h.max(0.0) / 2.0)
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}
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_ => Vector::new(diff_w / 2.0, diff_h / 2.0),
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};
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image_top_left - state.offset(bounds, image_size)
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};
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let drawing_bounds = Rectangle::new(bounds.position(), image_size);
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let render = |renderer: &mut Renderer| {
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renderer.with_translation(translation, |renderer| {
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let drawing_bounds = Rectangle {
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width: image_size.width,
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height: image_size.height,
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..bounds
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};
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renderer.draw_image(
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self.handle.clone(),
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self.filter_method,
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@ -418,7 +424,7 @@ where
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/// Returns the bounds of the underlying image, given the bounds of
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/// the [`Viewer`]. Scaling will be applied and original aspect ratio
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/// will be respected.
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pub fn image_size<Renderer>(
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pub fn scaled_image_size<Renderer>(
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renderer: &Renderer,
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handle: &<Renderer as image::Renderer>::Handle,
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state: &State,
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@ -428,9 +434,11 @@ pub fn image_size<Renderer>(
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where
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Renderer: image::Renderer,
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{
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let size = renderer.measure_image(handle);
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let size = Size::new(size.width as f32, size.height as f32);
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let size = content_fit.fit(size, bounds);
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let image_size = {
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let Size { width, height } = renderer.measure_image(handle);
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Size::new(width as f32, height as f32)
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};
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let fit_size = content_fit.fit(image_size, bounds);
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Size::new(size.width * state.scale, size.height * state.scale)
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Size::new(fit_size.width * state.scale, fit_size.height * state.scale)
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}
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