Implement scrollable::snap_to operation

This commit is contained in:
Héctor Ramón Jiménez 2022-08-04 03:55:41 +02:00
parent 6eb3dd7e5e
commit 13dd1ca0a8
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
13 changed files with 293 additions and 204 deletions

View file

@ -274,7 +274,7 @@ where
fn focusable(
&mut self,
state: &mut dyn widget::state::Focusable,
state: &mut dyn widget::operation::Focusable,
id: Option<&widget::Id>,
) {
self.operation.focusable(state, id);

View file

@ -27,7 +27,6 @@ pub mod rule;
pub mod scrollable;
pub mod slider;
pub mod space;
pub mod state;
pub mod svg;
pub mod text;
pub mod text_input;

View file

@ -1,5 +1,5 @@
use crate::widget::state;
use crate::widget::{Id, Operation};
use crate::widget::operation::{self, Operation};
use crate::widget::Id;
use iced_futures::MaybeSend;
@ -72,7 +72,11 @@ where
.container(id, operate_on_children);
}
fn focusable(&mut self, state: &mut dyn state::Focusable, id: Option<&Id>) {
fn focusable(
&mut self,
state: &mut dyn operation::Focusable,
id: Option<&Id>,
) {
self.operation.focusable(state, id);
}
}

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@ -1,4 +1,9 @@
use crate::widget::state;
pub mod focusable;
pub mod scrollable;
pub use focusable::Focusable;
pub use scrollable::Scrollable;
use crate::widget::Id;
pub trait Operation<T> {
@ -8,12 +13,9 @@ pub trait Operation<T> {
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
);
fn focusable(
&mut self,
_state: &mut dyn state::Focusable,
_id: Option<&Id>,
) {
}
fn focusable(&mut self, _state: &mut dyn Focusable, _id: Option<&Id>) {}
fn scrollable(&mut self, _state: &mut dyn Scrollable, _id: Option<&Id>) {}
fn finish(&self) -> Outcome<T> {
Outcome::None
@ -25,160 +27,3 @@ pub enum Outcome<T> {
Some(T),
Chain(Box<dyn Operation<T>>),
}
pub fn focus<T>(target: Id) -> impl Operation<T> {
struct Focus {
target: Id,
}
impl<T> Operation<T> for Focus {
fn focusable(
&mut self,
state: &mut dyn state::Focusable,
id: Option<&Id>,
) {
match id {
Some(id) if id == &self.target => {
state.focus();
}
_ => {
state.unfocus();
}
}
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
Focus { target }
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct FocusCount {
focused: Option<usize>,
total: usize,
}
pub fn count_focusable<T, O>(f: fn(FocusCount) -> O) -> impl Operation<T>
where
O: Operation<T> + 'static,
{
struct CountFocusable<O> {
count: FocusCount,
next: fn(FocusCount) -> O,
}
impl<T, O> Operation<T> for CountFocusable<O>
where
O: Operation<T> + 'static,
{
fn focusable(
&mut self,
state: &mut dyn state::Focusable,
_id: Option<&Id>,
) {
if state.is_focused() {
self.count.focused = Some(self.count.total);
}
self.count.total += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
fn finish(&self) -> Outcome<T> {
Outcome::Chain(Box::new((self.next)(self.count)))
}
}
CountFocusable {
count: FocusCount::default(),
next: f,
}
}
pub fn focus_previous<T>() -> impl Operation<T> {
struct FocusPrevious {
count: FocusCount,
current: usize,
}
impl<T> Operation<T> for FocusPrevious {
fn focusable(
&mut self,
state: &mut dyn state::Focusable,
_id: Option<&Id>,
) {
if self.count.total == 0 {
return;
}
match self.count.focused {
None if self.current == self.count.total - 1 => state.focus(),
Some(0) if self.current == 0 => state.unfocus(),
Some(0) => {}
Some(focused) if focused == self.current => state.unfocus(),
Some(focused) if focused - 1 == self.current => state.focus(),
_ => {}
}
self.current += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
count_focusable(|count| FocusPrevious { count, current: 0 })
}
pub fn focus_next<T>() -> impl Operation<T> {
struct FocusNext {
count: FocusCount,
current: usize,
}
impl<T> Operation<T> for FocusNext {
fn focusable(
&mut self,
state: &mut dyn state::Focusable,
_id: Option<&Id>,
) {
match self.count.focused {
None if self.current == 0 => state.focus(),
Some(focused) if focused == self.current => state.unfocus(),
Some(focused) if focused + 1 == self.current => state.focus(),
_ => {}
}
self.current += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
count_focusable(|count| FocusNext { count, current: 0 })
}

View file

@ -0,0 +1,149 @@
use crate::widget::operation::{Operation, Outcome};
use crate::widget::Id;
pub trait Focusable {
fn is_focused(&self) -> bool;
fn focus(&mut self);
fn unfocus(&mut self);
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct Count {
focused: Option<usize>,
total: usize,
}
pub fn focus<T>(target: Id) -> impl Operation<T> {
struct Focus {
target: Id,
}
impl<T> Operation<T> for Focus {
fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
match id {
Some(id) if id == &self.target => {
state.focus();
}
_ => {
state.unfocus();
}
}
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
Focus { target }
}
pub fn count<T, O>(f: fn(Count) -> O) -> impl Operation<T>
where
O: Operation<T> + 'static,
{
struct CountFocusable<O> {
count: Count,
next: fn(Count) -> O,
}
impl<T, O> Operation<T> for CountFocusable<O>
where
O: Operation<T> + 'static,
{
fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
if state.is_focused() {
self.count.focused = Some(self.count.total);
}
self.count.total += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
fn finish(&self) -> Outcome<T> {
Outcome::Chain(Box::new((self.next)(self.count)))
}
}
CountFocusable {
count: Count::default(),
next: f,
}
}
pub fn focus_previous<T>() -> impl Operation<T> {
struct FocusPrevious {
count: Count,
current: usize,
}
impl<T> Operation<T> for FocusPrevious {
fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
if self.count.total == 0 {
return;
}
match self.count.focused {
None if self.current == self.count.total - 1 => state.focus(),
Some(0) if self.current == 0 => state.unfocus(),
Some(0) => {}
Some(focused) if focused == self.current => state.unfocus(),
Some(focused) if focused - 1 == self.current => state.focus(),
_ => {}
}
self.current += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
count(|count| FocusPrevious { count, current: 0 })
}
pub fn focus_next<T>() -> impl Operation<T> {
struct FocusNext {
count: Count,
current: usize,
}
impl<T> Operation<T> for FocusNext {
fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
match self.count.focused {
None if self.current == 0 => state.focus(),
Some(focused) if focused == self.current => state.unfocus(),
Some(focused) if focused + 1 == self.current => state.focus(),
_ => {}
}
self.current += 1;
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
count(|count| FocusNext { count, current: 0 })
}

View file

@ -0,0 +1,30 @@
use crate::widget::{Id, Operation};
pub trait Scrollable {
fn snap_to(&mut self, percentage: f32);
}
pub fn snap_to<T>(target: Id, percentage: f32) -> impl Operation<T> {
struct SnapTo {
target: Id,
percentage: f32,
}
impl<T> Operation<T> for SnapTo {
fn scrollable(&mut self, state: &mut dyn Scrollable, id: Option<&Id>) {
if Some(&self.target) == id {
state.snap_to(self.percentage);
}
}
fn container(
&mut self,
_id: Option<&Id>,
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
) {
operate_on_children(self)
}
}
SnapTo { target, percentage }
}

View file

@ -5,11 +5,12 @@ use crate::mouse;
use crate::overlay;
use crate::renderer;
use crate::touch;
use crate::widget;
use crate::widget::operation::{self, Operation};
use crate::widget::tree::{self, Tree};
use crate::widget::Operation;
use crate::{
Background, Clipboard, Color, Element, Layout, Length, Point, Rectangle,
Shell, Size, Vector, Widget,
Background, Clipboard, Color, Command, Element, Layout, Length, Point,
Rectangle, Shell, Size, Vector, Widget,
};
use std::{f32, u32};
@ -31,6 +32,7 @@ where
Renderer: crate::Renderer,
Renderer::Theme: StyleSheet,
{
id: Option<Id>,
height: Length,
scrollbar_width: u16,
scrollbar_margin: u16,
@ -48,6 +50,7 @@ where
/// Creates a new [`Scrollable`].
pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
Scrollable {
id: None,
height: Length::Shrink,
scrollbar_width: 10,
scrollbar_margin: 0,
@ -58,6 +61,12 @@ where
}
}
/// Sets the [`Id`] of the [`Scrollable`].
pub fn id(mut self, id: Id) -> Self {
self.id = Some(id);
self
}
/// Sets the height of the [`Scrollable`].
pub fn height(mut self, height: Length) -> Self {
self.height = height;
@ -157,6 +166,10 @@ where
layout: Layout<'_>,
operation: &mut dyn Operation<Message>,
) {
let state = tree.state.downcast_mut::<State>();
operation.scrollable(state, self.id.as_ref().map(|id| &id.0));
operation.container(None, &mut |operation| {
self.content.as_widget().operate(
&mut tree.children[0],
@ -303,6 +316,23 @@ where
}
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub struct Id(widget::Id);
impl Id {
pub fn new(id: impl Into<std::borrow::Cow<'static, str>>) -> Self {
Self(widget::Id::new(id))
}
pub fn unique() -> Self {
Self(widget::Id::unique())
}
}
pub fn snap_to<Message: 'static>(id: Id, percentage: f32) -> Command<Message> {
Command::widget(operation::scrollable::snap_to(id.0, percentage))
}
/// Computes the layout of a [`Scrollable`].
pub fn layout<Renderer>(
renderer: &Renderer,
@ -790,6 +820,12 @@ impl Default for State {
}
}
impl operation::Scrollable for State {
fn snap_to(&mut self, percentage: f32) {
State::snap_to(self, percentage);
}
}
/// The local state of a [`Scrollable`].
#[derive(Debug, Clone, Copy)]
enum Offset {

View file

@ -1,5 +1 @@
pub trait Focusable {
fn is_focused(&self) -> bool;
fn focus(&mut self);
fn unfocus(&mut self);
}

View file

@ -21,7 +21,6 @@ use crate::text::{self, Text};
use crate::touch;
use crate::widget;
use crate::widget::operation::{self, Operation};
use crate::widget::state;
use crate::widget::tree::{self, Tree};
use crate::{
Clipboard, Color, Command, Element, Layout, Length, Padding, Point,
@ -329,7 +328,7 @@ impl Id {
}
pub fn focus<Message: 'static>(id: Id) -> Command<Message> {
Command::widget(operation::focus(id.0))
Command::widget(operation::focusable::focus(id.0))
}
/// Computes the layout of a [`TextInput`].
@ -982,7 +981,7 @@ impl State {
}
}
impl state::Focusable for State {
impl operation::Focusable for State {
fn is_focused(&self) -> bool {
State::is_focused(self)
}