Implement scrollable::snap_to operation
This commit is contained in:
parent
6eb3dd7e5e
commit
13dd1ca0a8
13 changed files with 293 additions and 204 deletions
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@ -1,5 +1,5 @@
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use crate::widget::state;
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use crate::widget::{Id, Operation};
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use crate::widget::operation::{self, Operation};
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use crate::widget::Id;
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use iced_futures::MaybeSend;
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@ -72,7 +72,11 @@ where
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.container(id, operate_on_children);
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}
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fn focusable(&mut self, state: &mut dyn state::Focusable, id: Option<&Id>) {
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fn focusable(
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&mut self,
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state: &mut dyn operation::Focusable,
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id: Option<&Id>,
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) {
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self.operation.focusable(state, id);
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}
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}
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@ -1,4 +1,9 @@
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use crate::widget::state;
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pub mod focusable;
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pub mod scrollable;
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pub use focusable::Focusable;
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pub use scrollable::Scrollable;
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use crate::widget::Id;
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pub trait Operation<T> {
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@ -8,12 +13,9 @@ pub trait Operation<T> {
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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);
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fn focusable(
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&mut self,
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_state: &mut dyn state::Focusable,
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_id: Option<&Id>,
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) {
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}
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fn focusable(&mut self, _state: &mut dyn Focusable, _id: Option<&Id>) {}
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fn scrollable(&mut self, _state: &mut dyn Scrollable, _id: Option<&Id>) {}
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fn finish(&self) -> Outcome<T> {
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Outcome::None
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@ -25,160 +27,3 @@ pub enum Outcome<T> {
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Some(T),
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Chain(Box<dyn Operation<T>>),
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}
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pub fn focus<T>(target: Id) -> impl Operation<T> {
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struct Focus {
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target: Id,
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}
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impl<T> Operation<T> for Focus {
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fn focusable(
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&mut self,
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state: &mut dyn state::Focusable,
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id: Option<&Id>,
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) {
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match id {
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Some(id) if id == &self.target => {
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state.focus();
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}
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_ => {
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state.unfocus();
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}
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}
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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Focus { target }
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct FocusCount {
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focused: Option<usize>,
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total: usize,
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}
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pub fn count_focusable<T, O>(f: fn(FocusCount) -> O) -> impl Operation<T>
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where
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O: Operation<T> + 'static,
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{
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struct CountFocusable<O> {
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count: FocusCount,
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next: fn(FocusCount) -> O,
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}
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impl<T, O> Operation<T> for CountFocusable<O>
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where
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O: Operation<T> + 'static,
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{
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fn focusable(
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&mut self,
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state: &mut dyn state::Focusable,
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_id: Option<&Id>,
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) {
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if state.is_focused() {
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self.count.focused = Some(self.count.total);
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}
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self.count.total += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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fn finish(&self) -> Outcome<T> {
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Outcome::Chain(Box::new((self.next)(self.count)))
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}
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}
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CountFocusable {
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count: FocusCount::default(),
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next: f,
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}
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}
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pub fn focus_previous<T>() -> impl Operation<T> {
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struct FocusPrevious {
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count: FocusCount,
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current: usize,
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}
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impl<T> Operation<T> for FocusPrevious {
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fn focusable(
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&mut self,
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state: &mut dyn state::Focusable,
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_id: Option<&Id>,
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) {
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if self.count.total == 0 {
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return;
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}
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match self.count.focused {
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None if self.current == self.count.total - 1 => state.focus(),
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Some(0) if self.current == 0 => state.unfocus(),
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Some(0) => {}
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused - 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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count_focusable(|count| FocusPrevious { count, current: 0 })
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}
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pub fn focus_next<T>() -> impl Operation<T> {
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struct FocusNext {
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count: FocusCount,
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current: usize,
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}
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impl<T> Operation<T> for FocusNext {
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fn focusable(
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&mut self,
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state: &mut dyn state::Focusable,
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_id: Option<&Id>,
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) {
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match self.count.focused {
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None if self.current == 0 => state.focus(),
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused + 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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count_focusable(|count| FocusNext { count, current: 0 })
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}
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149
native/src/widget/operation/focusable.rs
Normal file
149
native/src/widget/operation/focusable.rs
Normal file
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@ -0,0 +1,149 @@
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use crate::widget::operation::{Operation, Outcome};
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use crate::widget::Id;
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pub trait Focusable {
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fn is_focused(&self) -> bool;
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fn focus(&mut self);
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fn unfocus(&mut self);
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Count {
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focused: Option<usize>,
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total: usize,
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}
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pub fn focus<T>(target: Id) -> impl Operation<T> {
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struct Focus {
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target: Id,
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}
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impl<T> Operation<T> for Focus {
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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match id {
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Some(id) if id == &self.target => {
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state.focus();
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}
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_ => {
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state.unfocus();
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}
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}
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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Focus { target }
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}
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pub fn count<T, O>(f: fn(Count) -> O) -> impl Operation<T>
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where
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O: Operation<T> + 'static,
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{
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struct CountFocusable<O> {
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count: Count,
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next: fn(Count) -> O,
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}
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impl<T, O> Operation<T> for CountFocusable<O>
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where
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O: Operation<T> + 'static,
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{
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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if state.is_focused() {
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self.count.focused = Some(self.count.total);
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}
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self.count.total += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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fn finish(&self) -> Outcome<T> {
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Outcome::Chain(Box::new((self.next)(self.count)))
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}
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}
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CountFocusable {
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count: Count::default(),
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next: f,
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}
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}
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pub fn focus_previous<T>() -> impl Operation<T> {
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struct FocusPrevious {
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count: Count,
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current: usize,
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}
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impl<T> Operation<T> for FocusPrevious {
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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if self.count.total == 0 {
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return;
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}
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match self.count.focused {
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None if self.current == self.count.total - 1 => state.focus(),
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Some(0) if self.current == 0 => state.unfocus(),
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Some(0) => {}
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused - 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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count(|count| FocusPrevious { count, current: 0 })
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}
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pub fn focus_next<T>() -> impl Operation<T> {
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struct FocusNext {
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count: Count,
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current: usize,
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}
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impl<T> Operation<T> for FocusNext {
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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match self.count.focused {
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None if self.current == 0 => state.focus(),
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Some(focused) if focused == self.current => state.unfocus(),
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Some(focused) if focused + 1 == self.current => state.focus(),
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_ => {}
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}
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self.current += 1;
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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count(|count| FocusNext { count, current: 0 })
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}
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30
native/src/widget/operation/scrollable.rs
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30
native/src/widget/operation/scrollable.rs
Normal file
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@ -0,0 +1,30 @@
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use crate::widget::{Id, Operation};
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pub trait Scrollable {
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fn snap_to(&mut self, percentage: f32);
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}
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pub fn snap_to<T>(target: Id, percentage: f32) -> impl Operation<T> {
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struct SnapTo {
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target: Id,
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percentage: f32,
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}
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impl<T> Operation<T> for SnapTo {
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fn scrollable(&mut self, state: &mut dyn Scrollable, id: Option<&Id>) {
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if Some(&self.target) == id {
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state.snap_to(self.percentage);
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}
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}
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fn container(
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&mut self,
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_id: Option<&Id>,
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operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
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) {
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operate_on_children(self)
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}
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}
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SnapTo { target, percentage }
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}
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@ -5,11 +5,12 @@ use crate::mouse;
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use crate::overlay;
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use crate::renderer;
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use crate::touch;
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use crate::widget;
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use crate::widget::operation::{self, Operation};
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use crate::widget::tree::{self, Tree};
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use crate::widget::Operation;
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use crate::{
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Background, Clipboard, Color, Element, Layout, Length, Point, Rectangle,
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Shell, Size, Vector, Widget,
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Background, Clipboard, Color, Command, Element, Layout, Length, Point,
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Rectangle, Shell, Size, Vector, Widget,
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};
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use std::{f32, u32};
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@ -31,6 +32,7 @@ where
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Renderer: crate::Renderer,
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Renderer::Theme: StyleSheet,
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{
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id: Option<Id>,
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height: Length,
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scrollbar_width: u16,
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scrollbar_margin: u16,
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@ -48,6 +50,7 @@ where
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/// Creates a new [`Scrollable`].
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pub fn new(content: impl Into<Element<'a, Message, Renderer>>) -> Self {
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Scrollable {
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id: None,
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height: Length::Shrink,
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scrollbar_width: 10,
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scrollbar_margin: 0,
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@ -58,6 +61,12 @@ where
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}
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}
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/// Sets the [`Id`] of the [`Scrollable`].
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pub fn id(mut self, id: Id) -> Self {
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self.id = Some(id);
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self
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}
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/// Sets the height of the [`Scrollable`].
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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@ -157,6 +166,10 @@ where
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layout: Layout<'_>,
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operation: &mut dyn Operation<Message>,
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) {
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let state = tree.state.downcast_mut::<State>();
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operation.scrollable(state, self.id.as_ref().map(|id| &id.0));
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operation.container(None, &mut |operation| {
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self.content.as_widget().operate(
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&mut tree.children[0],
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@ -303,6 +316,23 @@ where
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}
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}
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#[derive(Debug, Clone, PartialEq, Eq, Hash)]
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pub struct Id(widget::Id);
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impl Id {
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pub fn new(id: impl Into<std::borrow::Cow<'static, str>>) -> Self {
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Self(widget::Id::new(id))
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}
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pub fn unique() -> Self {
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Self(widget::Id::unique())
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}
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}
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pub fn snap_to<Message: 'static>(id: Id, percentage: f32) -> Command<Message> {
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Command::widget(operation::scrollable::snap_to(id.0, percentage))
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}
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/// Computes the layout of a [`Scrollable`].
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pub fn layout<Renderer>(
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renderer: &Renderer,
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@ -790,6 +820,12 @@ impl Default for State {
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}
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}
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impl operation::Scrollable for State {
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fn snap_to(&mut self, percentage: f32) {
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State::snap_to(self, percentage);
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}
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}
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/// The local state of a [`Scrollable`].
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#[derive(Debug, Clone, Copy)]
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enum Offset {
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|
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@ -1,5 +1 @@
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pub trait Focusable {
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fn is_focused(&self) -> bool;
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fn focus(&mut self);
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fn unfocus(&mut self);
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}
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|
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@ -21,7 +21,6 @@ use crate::text::{self, Text};
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use crate::touch;
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use crate::widget;
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use crate::widget::operation::{self, Operation};
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use crate::widget::state;
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use crate::widget::tree::{self, Tree};
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use crate::{
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Clipboard, Color, Command, Element, Layout, Length, Padding, Point,
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@ -329,7 +328,7 @@ impl Id {
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}
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pub fn focus<Message: 'static>(id: Id) -> Command<Message> {
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Command::widget(operation::focus(id.0))
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Command::widget(operation::focusable::focus(id.0))
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}
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/// Computes the layout of a [`TextInput`].
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@ -982,7 +981,7 @@ impl State {
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}
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}
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impl state::Focusable for State {
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impl operation::Focusable for State {
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fn is_focused(&self) -> bool {
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State::is_focused(self)
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}
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