Implement Container widget in iced_pure

This commit is contained in:
Héctor Ramón Jiménez 2022-02-12 14:07:04 +07:00
parent 8b27083cda
commit 182fb9446c
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GPG key ID: 140CC052C94F138E
3 changed files with 305 additions and 22 deletions

View file

@ -118,6 +118,32 @@ where
}
}
/// Computes the layout of a [`Container`].
pub fn layout<Renderer>(
renderer: &Renderer,
limits: &layout::Limits,
width: Length,
height: Length,
padding: Padding,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
let limits = limits.loose().width(width).height(height).pad(padding);
let mut content = layout_content(renderer, &limits.loose());
let size = limits.resolve(content.size());
content.move_to(Point::new(padding.left.into(), padding.top.into()));
content.align(
Alignment::from(horizontal_alignment),
Alignment::from(vertical_alignment),
size,
);
layout::Node::with_children(size.pad(padding), vec![content])
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Container<'a, Message, Renderer>
where
@ -136,28 +162,16 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
let limits = limits
.loose()
.max_width(self.max_width)
.max_height(self.max_height)
.width(self.width)
.height(self.height)
.pad(self.padding);
let mut content = self.content.layout(renderer, &limits.loose());
let size = limits.resolve(content.size());
content.move_to(Point::new(
self.padding.left.into(),
self.padding.top.into(),
));
content.align(
Alignment::from(self.horizontal_alignment),
Alignment::from(self.vertical_alignment),
size,
);
layout::Node::with_children(size.pad(self.padding), vec![content])
layout(
renderer,
limits,
self.width,
self.height,
self.padding,
self.horizontal_alignment,
self.vertical_alignment,
|renderer, limits| self.content.layout(renderer, limits),
)
}
fn on_event(

View file

@ -1,5 +1,6 @@
mod button;
mod column;
mod container;
mod element;
mod row;
mod text;
@ -7,6 +8,7 @@ mod tree;
pub use button::Button;
pub use column::Column;
pub use container::Container;
pub use element::Element;
pub use row::Row;
pub use text::Text;
@ -74,6 +76,15 @@ pub trait Widget<Message, Renderer> {
}
}
pub fn container<'a, Message, Renderer>(
content: impl Into<Element<'a, Message, Renderer>>,
) -> Container<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
Container::new(content)
}
pub fn column<'a, Message, Renderer>() -> Column<'a, Message, Renderer> {
Column::new()
}

View file

@ -0,0 +1,258 @@
//! Decorate content and apply alignment.
use crate::{Element, Tree, Widget};
use iced_native::alignment;
use iced_native::event::{self, Event};
use iced_native::layout;
use iced_native::mouse;
use iced_native::renderer;
use iced_native::widget::container;
use iced_native::{
Clipboard, Hasher, Layout, Length, Padding, Point, Rectangle, Shell,
};
use std::any::{self, Any};
use std::hash::Hash;
use std::u32;
pub use iced_style::container::{Style, StyleSheet};
/// An element decorating some content.
///
/// It is normally used for alignment purposes.
#[allow(missing_debug_implementations)]
pub struct Container<'a, Message, Renderer> {
padding: Padding,
width: Length,
height: Length,
max_width: u32,
max_height: u32,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
style_sheet: Box<dyn StyleSheet + 'a>,
content: Element<'a, Message, Renderer>,
}
impl<'a, Message, Renderer> Container<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
/// Creates an empty [`Container`].
pub fn new<T>(content: T) -> Self
where
T: Into<Element<'a, Message, Renderer>>,
{
Container {
padding: Padding::ZERO,
width: Length::Shrink,
height: Length::Shrink,
max_width: u32::MAX,
max_height: u32::MAX,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
style_sheet: Default::default(),
content: content.into(),
}
}
/// Sets the [`Padding`] of the [`Container`].
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
/// Sets the width of the [`Container`].
pub fn width(mut self, width: Length) -> Self {
self.width = width;
self
}
/// Sets the height of the [`Container`].
pub fn height(mut self, height: Length) -> Self {
self.height = height;
self
}
/// Sets the maximum width of the [`Container`].
pub fn max_width(mut self, max_width: u32) -> Self {
self.max_width = max_width;
self
}
/// Sets the maximum height of the [`Container`] in pixels.
pub fn max_height(mut self, max_height: u32) -> Self {
self.max_height = max_height;
self
}
/// Sets the content alignment for the horizontal axis of the [`Container`].
pub fn align_x(mut self, alignment: alignment::Horizontal) -> Self {
self.horizontal_alignment = alignment;
self
}
/// Sets the content alignment for the vertical axis of the [`Container`].
pub fn align_y(mut self, alignment: alignment::Vertical) -> Self {
self.vertical_alignment = alignment;
self
}
/// Centers the contents in the horizontal axis of the [`Container`].
pub fn center_x(mut self) -> Self {
self.horizontal_alignment = alignment::Horizontal::Center;
self
}
/// Centers the contents in the vertical axis of the [`Container`].
pub fn center_y(mut self) -> Self {
self.vertical_alignment = alignment::Vertical::Center;
self
}
/// Sets the style of the [`Container`].
pub fn style(
mut self,
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
) -> Self {
self.style_sheet = style_sheet.into();
self
}
}
impl<'a, Message, Renderer> Widget<Message, Renderer>
for Container<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
fn tag(&self) -> any::TypeId {
any::TypeId::of::<()>()
}
fn state(&self) -> Box<dyn Any> {
Box::new(())
}
fn children(&self) -> &[Element<Message, Renderer>] {
std::slice::from_ref(&self.content)
}
fn width(&self) -> Length {
self.width
}
fn height(&self) -> Length {
self.height
}
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
container::layout(
renderer,
limits,
self.width,
self.height,
self.padding,
self.horizontal_alignment,
self.vertical_alignment,
|renderer, limits| {
self.content.as_widget().layout(renderer, limits)
},
)
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> event::Status {
self.content.as_widget_mut().on_event(
&mut tree.children[0],
event,
layout.children().next().unwrap(),
cursor_position,
renderer,
clipboard,
shell,
)
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
&tree.children[0],
layout.children().next().unwrap(),
cursor_position,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
) {
let style = self.style_sheet.style();
container::draw_background(renderer, &style, layout.bounds());
self.content.as_widget().draw(
&tree.children[0],
renderer,
&renderer::Style {
text_color: style
.text_color
.unwrap_or(renderer_style.text_color),
},
layout.children().next().unwrap(),
cursor_position,
viewport,
);
}
fn hash_layout(&self, state: &mut Hasher) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
self.padding.hash(state);
self.width.hash(state);
self.height.hash(state);
self.max_width.hash(state);
self.max_height.hash(state);
self.horizontal_alignment.hash(state);
self.vertical_alignment.hash(state);
self.content.as_widget().hash_layout(state);
}
}
impl<'a, Message, Renderer> From<Container<'a, Message, Renderer>>
for Element<'a, Message, Renderer>
where
Renderer: 'a + iced_native::Renderer,
Message: 'a,
{
fn from(
column: Container<'a, Message, Renderer>,
) -> Element<'a, Message, Renderer> {
Element::new(column)
}
}