Bump leftover version in README
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@ -215,7 +215,7 @@ cargo run --features iced/glow --package game_of_life
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and then use it in your project with
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```toml
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iced = { version = "0.6", default-features = false, features = ["glow"] }
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iced = { version = "0.7", default-features = false, features = ["glow"] }
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```
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__NOTE:__ Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,
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