wgpu: Update to 0.10

This commit is contained in:
Poly 2021-08-19 03:06:35 +02:00
parent 663c3685da
commit 18753b77fc
14 changed files with 100 additions and 89 deletions

View file

@ -23,7 +23,7 @@ impl Pipeline {
label: Some("iced_wgpu::quad uniforms layout"),
entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStage::VERTEX,
visibility: wgpu::ShaderStages::VERTEX,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
@ -38,7 +38,7 @@ impl Pipeline {
let constants_buffer = device.create_buffer(&wgpu::BufferDescriptor {
label: Some("iced_wgpu::quad uniforms buffer"),
size: mem::size_of::<Uniforms>() as wgpu::BufferAddress,
usage: wgpu::BufferUsage::UNIFORM | wgpu::BufferUsage::COPY_DST,
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});
@ -64,7 +64,6 @@ impl Pipeline {
source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(
include_str!("shader/quad.wgsl"),
)),
flags: wgpu::ShaderFlags::all(),
});
let pipeline =
@ -77,7 +76,7 @@ impl Pipeline {
buffers: &[
wgpu::VertexBufferLayout {
array_stride: mem::size_of::<Vertex>() as u64,
step_mode: wgpu::InputStepMode::Vertex,
step_mode: wgpu::VertexStepMode::Vertex,
attributes: &[wgpu::VertexAttribute {
shader_location: 0,
format: wgpu::VertexFormat::Float32x2,
@ -86,7 +85,7 @@ impl Pipeline {
},
wgpu::VertexBufferLayout {
array_stride: mem::size_of::<layer::Quad>() as u64,
step_mode: wgpu::InputStepMode::Instance,
step_mode: wgpu::VertexStepMode::Instance,
attributes: &wgpu::vertex_attr_array!(
1 => Float32x2,
2 => Float32x2,
@ -115,7 +114,7 @@ impl Pipeline {
operation: wgpu::BlendOperation::Add,
},
}),
write_mask: wgpu::ColorWrite::ALL,
write_mask: wgpu::ColorWrites::ALL,
}],
}),
primitive: wgpu::PrimitiveState {
@ -135,20 +134,20 @@ impl Pipeline {
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("iced_wgpu::quad vertex buffer"),
contents: bytemuck::cast_slice(&QUAD_VERTS),
usage: wgpu::BufferUsage::VERTEX,
usage: wgpu::BufferUsages::VERTEX,
});
let indices =
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("iced_wgpu::quad index buffer"),
contents: bytemuck::cast_slice(&QUAD_INDICES),
usage: wgpu::BufferUsage::INDEX,
usage: wgpu::BufferUsages::INDEX,
});
let instances = device.create_buffer(&wgpu::BufferDescriptor {
label: Some("iced_wgpu::quad instance buffer"),
size: mem::size_of::<layer::Quad>() as u64 * MAX_INSTANCES as u64,
usage: wgpu::BufferUsage::VERTEX | wgpu::BufferUsage::COPY_DST,
usage: wgpu::BufferUsages::VERTEX | wgpu::BufferUsages::COPY_DST,
mapped_at_creation: false,
});