Merge pull request #1393 from iced-rs/deprecate-stateful-widgets

Replace stateful widgets with the new `iced_pure` API
This commit is contained in:
Héctor Ramón 2022-08-06 00:32:57 +02:00 committed by GitHub
commit 1923dbf7f0
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GPG key ID: 4AEE18F83AFDEB23
160 changed files with 4612 additions and 14928 deletions

View file

@ -6,4 +6,4 @@ edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure", "canvas", "tokio", "debug"] }
iced = { path = "../..", features = ["canvas", "tokio", "debug"] }

View file

@ -1,11 +1,13 @@
use std::{f32::consts::PI, time::Instant};
use iced::executor;
use iced::pure::widget::canvas::{
use iced::widget::canvas::{
self, Cache, Canvas, Cursor, Geometry, Path, Stroke,
};
use iced::pure::{Application, Element};
use iced::{Command, Length, Point, Rectangle, Settings, Subscription, Theme};
use iced::{
Application, Command, Element, Length, Point, Rectangle, Settings,
Subscription, Theme,
};
pub fn main() -> iced::Result {
Arc::run(Settings {

View file

@ -1,7 +1,6 @@
//! This example showcases an interactive `Canvas` for drawing Bézier curves.
use iced::{
button, Alignment, Button, Column, Element, Length, Sandbox, Settings, Text,
};
use iced::widget::{button, column, text};
use iced::{Alignment, Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
Example::run(Settings {
@ -14,7 +13,6 @@ pub fn main() -> iced::Result {
struct Example {
bezier: bezier::State,
curves: Vec<bezier::Curve>,
button_state: button::State,
}
#[derive(Debug, Clone, Copy)]
@ -47,44 +45,34 @@ impl Sandbox for Example {
}
}
fn view(&mut self) -> Element<Message> {
Column::new()
.padding(20)
.spacing(20)
.align_items(Alignment::Center)
.push(
Text::new("Bezier tool example")
.width(Length::Shrink)
.size(50),
)
.push(self.bezier.view(&self.curves).map(Message::AddCurve))
.push(
Button::new(&mut self.button_state, Text::new("Clear"))
.padding(8)
.on_press(Message::Clear),
)
.into()
fn view(&self) -> Element<Message> {
column![
text("Bezier tool example").width(Length::Shrink).size(50),
self.bezier.view(&self.curves).map(Message::AddCurve),
button("Clear").padding(8).on_press(Message::Clear),
]
.padding(20)
.spacing(20)
.align_items(Alignment::Center)
.into()
}
}
mod bezier {
use iced::{
canvas::event::{self, Event},
canvas::{self, Canvas, Cursor, Frame, Geometry, Path, Stroke},
mouse, Element, Length, Point, Rectangle, Theme,
use iced::mouse;
use iced::widget::canvas::event::{self, Event};
use iced::widget::canvas::{
self, Canvas, Cursor, Frame, Geometry, Path, Stroke,
};
use iced::{Element, Length, Point, Rectangle, Theme};
#[derive(Default)]
pub struct State {
pending: Option<Pending>,
cache: canvas::Cache,
}
impl State {
pub fn view<'a>(
&'a mut self,
curves: &'a [Curve],
) -> Element<'a, Curve> {
pub fn view<'a>(&'a self, curves: &'a [Curve]) -> Element<'a, Curve> {
Canvas::new(Bezier {
state: self,
curves,
@ -100,13 +88,16 @@ mod bezier {
}
struct Bezier<'a> {
state: &'a mut State,
state: &'a State,
curves: &'a [Curve],
}
impl<'a> canvas::Program<Curve> for Bezier<'a> {
type State = Option<Pending>;
fn update(
&mut self,
&self,
state: &mut Self::State,
event: Event,
bounds: Rectangle,
cursor: Cursor,
@ -122,16 +113,16 @@ mod bezier {
Event::Mouse(mouse_event) => {
let message = match mouse_event {
mouse::Event::ButtonPressed(mouse::Button::Left) => {
match self.state.pending {
match *state {
None => {
self.state.pending = Some(Pending::One {
*state = Some(Pending::One {
from: cursor_position,
});
None
}
Some(Pending::One { from }) => {
self.state.pending = Some(Pending::Two {
*state = Some(Pending::Two {
from,
to: cursor_position,
});
@ -139,7 +130,7 @@ mod bezier {
None
}
Some(Pending::Two { from, to }) => {
self.state.pending = None;
*state = None;
Some(Curve {
from,
@ -160,6 +151,7 @@ mod bezier {
fn draw(
&self,
state: &Self::State,
_theme: &Theme,
bounds: Rectangle,
cursor: Cursor,
@ -170,11 +162,11 @@ mod bezier {
frame.stroke(
&Path::rectangle(Point::ORIGIN, frame.size()),
Stroke::default(),
Stroke::default().with_width(2.0),
);
});
if let Some(pending) = &self.state.pending {
if let Some(pending) = state {
let pending_curve = pending.draw(bounds, cursor);
vec![content, pending_curve]
@ -185,6 +177,7 @@ mod bezier {
fn mouse_interaction(
&self,
_state: &Self::State,
bounds: Rectangle,
cursor: Cursor,
) -> mouse::Interaction {

View file

@ -1,10 +1,9 @@
use iced::canvas::{
self, Cache, Canvas, Cursor, Geometry, LineCap, Path, Stroke,
};
use iced::executor;
use iced::widget::canvas::{Cache, Cursor, Geometry, LineCap, Path, Stroke};
use iced::widget::{canvas, container};
use iced::{
Application, Color, Command, Container, Element, Length, Point, Rectangle,
Settings, Subscription, Theme, Vector,
Application, Color, Command, Element, Length, Point, Rectangle, Settings,
Subscription, Theme, Vector,
};
pub fn main() -> iced::Result {
@ -69,10 +68,12 @@ impl Application for Clock {
})
}
fn view(&mut self) -> Element<Message> {
let canvas = Canvas::new(self).width(Length::Fill).height(Length::Fill);
fn view(&self) -> Element<Message> {
let canvas = canvas(self as &Self)
.width(Length::Fill)
.height(Length::Fill);
Container::new(canvas)
container(canvas)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)
@ -81,8 +82,11 @@ impl Application for Clock {
}
impl<Message> canvas::Program<Message> for Clock {
type State = ();
fn draw(
&self,
_state: &Self::State,
_theme: &Theme,
bounds: Rectangle,
_cursor: Cursor,

View file

@ -11,5 +11,5 @@ A color palette generator, based on a user-defined root color.
You can run it with `cargo run`:
```
cargo run --package color_palette
cargo run --package pure_color_palette
```

View file

@ -1,7 +1,8 @@
use iced::canvas::{self, Cursor, Frame, Geometry, Path};
use iced::widget::canvas::{self, Canvas, Cursor, Frame, Geometry, Path};
use iced::widget::{column, row, text, Slider};
use iced::{
alignment, slider, Alignment, Canvas, Color, Column, Element, Length,
Point, Rectangle, Row, Sandbox, Settings, Size, Slider, Text, Vector,
alignment, Alignment, Color, Element, Length, Point, Rectangle, Sandbox,
Settings, Size, Vector,
};
use palette::{self, convert::FromColor, Hsl, Srgb};
use std::marker::PhantomData;
@ -59,7 +60,7 @@ impl Sandbox for ColorPalette {
self.theme = Theme::new(srgb);
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let base = self.theme.base;
let srgb = palette::Srgb::from(base);
@ -69,17 +70,18 @@ impl Sandbox for ColorPalette {
let lab = palette::Lab::from_color(srgb);
let lch = palette::Lch::from_color(srgb);
Column::new()
.padding(10)
.spacing(10)
.push(self.rgb.view(base).map(Message::RgbColorChanged))
.push(self.hsl.view(hsl).map(Message::HslColorChanged))
.push(self.hsv.view(hsv).map(Message::HsvColorChanged))
.push(self.hwb.view(hwb).map(Message::HwbColorChanged))
.push(self.lab.view(lab).map(Message::LabColorChanged))
.push(self.lch.view(lch).map(Message::LchColorChanged))
.push(self.theme.view())
.into()
column![
self.rgb.view(base).map(Message::RgbColorChanged),
self.hsl.view(hsl).map(Message::HslColorChanged),
self.hsv.view(hsv).map(Message::HsvColorChanged),
self.hwb.view(hwb).map(Message::HwbColorChanged),
self.lab.view(lab).map(Message::LabColorChanged),
self.lch.view(lch).map(Message::LchColorChanged),
self.theme.view(),
]
.padding(10)
.spacing(10)
.into()
}
}
@ -139,7 +141,7 @@ impl Theme {
.chain(self.higher.iter())
}
pub fn view(&mut self) -> Element<Message> {
pub fn view(&self) -> Element<Message> {
Canvas::new(self)
.width(Length::Fill)
.height(Length::Fill)
@ -236,8 +238,11 @@ impl Theme {
}
impl<Message> canvas::Program<Message> for Theme {
type State = ();
fn draw(
&self,
_state: &Self::State,
_theme: &iced::Theme,
bounds: Rectangle,
_cursor: Cursor,
@ -267,7 +272,6 @@ fn color_hex_string(color: &Color) -> String {
#[derive(Default)]
struct ColorPicker<C: ColorSpace> {
sliders: [slider::State; 3],
color_space: PhantomData<C>,
}
@ -282,37 +286,30 @@ trait ColorSpace: Sized {
fn to_string(&self) -> String;
}
impl<C: 'static + ColorSpace + Copy> ColorPicker<C> {
fn view(&mut self, color: C) -> Element<C> {
impl<C: ColorSpace + Copy> ColorPicker<C> {
fn view(&self, color: C) -> Element<C> {
let [c1, c2, c3] = color.components();
let [s1, s2, s3] = &mut self.sliders;
let [cr1, cr2, cr3] = C::COMPONENT_RANGES;
fn slider<C: Clone>(
state: &mut slider::State,
fn slider<'a, C: Clone>(
range: RangeInclusive<f64>,
component: f32,
update: impl Fn(f32) -> C + 'static,
) -> Slider<f64, C, iced::Renderer> {
Slider::new(state, range, f64::from(component), move |v| {
update(v as f32)
})
.step(0.01)
update: impl Fn(f32) -> C + 'a,
) -> Slider<'a, f64, C, iced::Renderer> {
Slider::new(range, f64::from(component), move |v| update(v as f32))
.step(0.01)
}
Row::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new(C::LABEL).width(Length::Units(50)))
.push(slider(s1, cr1, c1, move |v| C::new(v, c2, c3)))
.push(slider(s2, cr2, c2, move |v| C::new(c1, v, c3)))
.push(slider(s3, cr3, c3, move |v| C::new(c1, c2, v)))
.push(
Text::new(color.to_string())
.width(Length::Units(185))
.size(14),
)
.into()
row![
text(C::LABEL).width(Length::Units(50)),
slider(cr1, c1, move |v| C::new(v, c2, c3)),
slider(cr2, c2, move |v| C::new(c1, v, c3)),
slider(cr3, c3, move |v| C::new(c1, c2, v)),
text(color.to_string()).width(Length::Units(185)).size(14),
]
.spacing(10)
.align_items(Alignment::Center)
.into()
}
}

View file

@ -1,5 +1,7 @@
use iced::{Container, Element, Length, Sandbox, Settings};
use numeric_input::NumericInput;
use iced::widget::container;
use iced::{Element, Length, Sandbox, Settings};
use numeric_input::numeric_input;
pub fn main() -> iced::Result {
Component::run(Settings::default())
@ -7,7 +9,6 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct Component {
numeric_input: numeric_input::State,
value: Option<u32>,
}
@ -35,39 +36,31 @@ impl Sandbox for Component {
}
}
fn view(&mut self) -> Element<Message> {
Container::new(NumericInput::new(
&mut self.numeric_input,
self.value,
Message::NumericInputChanged,
))
.padding(20)
.height(Length::Fill)
.center_y()
.into()
fn view(&self) -> Element<Message> {
container(numeric_input(self.value, Message::NumericInputChanged))
.padding(20)
.height(Length::Fill)
.center_y()
.into()
}
}
mod numeric_input {
use iced_lazy::component::{self, Component};
use iced_native::alignment::{self, Alignment};
use iced_native::text;
use iced_native::widget::button::{self, Button};
use iced_native::widget::text_input::{self, TextInput};
use iced_native::widget::{self, Row, Text};
use iced_native::{Element, Length};
use iced::alignment::{self, Alignment};
use iced::widget::{self, button, row, text, text_input};
use iced::{Element, Length};
use iced_lazy::{self, Component};
pub struct NumericInput<'a, Message> {
state: &'a mut State,
pub struct NumericInput<Message> {
value: Option<u32>,
on_change: Box<dyn Fn(Option<u32>) -> Message>,
}
#[derive(Default)]
pub struct State {
input: text_input::State,
decrement_button: button::State,
increment_button: button::State,
pub fn numeric_input<Message>(
value: Option<u32>,
on_change: impl Fn(Option<u32>) -> Message + 'static,
) -> NumericInput<Message> {
NumericInput::new(value, on_change)
}
#[derive(Debug, Clone)]
@ -77,31 +70,33 @@ mod numeric_input {
DecrementPressed,
}
impl<'a, Message> NumericInput<'a, Message> {
impl<Message> NumericInput<Message> {
pub fn new(
state: &'a mut State,
value: Option<u32>,
on_change: impl Fn(Option<u32>) -> Message + 'static,
) -> Self {
Self {
state,
value,
on_change: Box::new(on_change),
}
}
}
impl<'a, Message, Renderer> Component<Message, Renderer>
for NumericInput<'a, Message>
impl<Message, Renderer> Component<Message, Renderer> for NumericInput<Message>
where
Renderer: 'a + text::Renderer,
Renderer::Theme: button::StyleSheet
+ text_input::StyleSheet
Renderer: iced_native::text::Renderer + 'static,
Renderer::Theme: widget::button::StyleSheet
+ widget::text_input::StyleSheet
+ widget::text::StyleSheet,
{
type State = ();
type Event = Event;
fn update(&mut self, event: Event) -> Option<Message> {
fn update(
&mut self,
_state: &mut Self::State,
event: Event,
) -> Option<Message> {
match event {
Event::IncrementPressed => Some((self.on_change)(Some(
self.value.unwrap_or_default().saturating_add(1),
@ -123,11 +118,10 @@ mod numeric_input {
}
}
fn view(&mut self) -> Element<Event, Renderer> {
let button = |state, label, on_press| {
Button::new(
state,
Text::new(label)
fn view(&self, _state: &Self::State) -> Element<Event, Renderer> {
let button = |label, on_press| {
button(
text(label)
.width(Length::Fill)
.height(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
@ -137,15 +131,9 @@ mod numeric_input {
.on_press(on_press)
};
Row::with_children(vec![
button(
&mut self.state.decrement_button,
"-",
Event::DecrementPressed,
)
.into(),
TextInput::new(
&mut self.state.input,
row![
button("-", Event::DecrementPressed),
text_input(
"Type a number",
self.value
.as_ref()
@ -154,32 +142,26 @@ mod numeric_input {
.unwrap_or(""),
Event::InputChanged,
)
.padding(10)
.into(),
button(
&mut self.state.increment_button,
"+",
Event::IncrementPressed,
)
.into(),
])
.padding(10),
button("+", Event::IncrementPressed),
]
.align_items(Alignment::Fill)
.spacing(10)
.into()
}
}
impl<'a, Message, Renderer> From<NumericInput<'a, Message>>
impl<'a, Message, Renderer> From<NumericInput<Message>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: text::Renderer + 'a,
Renderer::Theme: button::StyleSheet
+ text_input::StyleSheet
Renderer: 'static + iced_native::text::Renderer,
Renderer::Theme: widget::button::StyleSheet
+ widget::text_input::StyleSheet
+ widget::text::StyleSheet,
{
fn from(numeric_input: NumericInput<'a, Message>) -> Self {
component::view(numeric_input)
fn from(numeric_input: NumericInput<Message>) -> Self {
iced_lazy::component(numeric_input)
}
}
}

View file

@ -1,15 +1,12 @@
use iced::button::{self, Button};
use iced::{Alignment, Column, Element, Sandbox, Settings, Text};
use iced::widget::{button, column, text};
use iced::{Alignment, Element, Sandbox, Settings};
pub fn main() -> iced::Result {
Counter::run(Settings::default())
}
#[derive(Default)]
struct Counter {
value: i32,
increment_button: button::State,
decrement_button: button::State,
}
#[derive(Debug, Clone, Copy)]
@ -22,7 +19,7 @@ impl Sandbox for Counter {
type Message = Message;
fn new() -> Self {
Self::default()
Self { value: 0 }
}
fn title(&self) -> String {
@ -40,19 +37,14 @@ impl Sandbox for Counter {
}
}
fn view(&mut self) -> Element<Message> {
Column::new()
.padding(20)
.align_items(Alignment::Center)
.push(
Button::new(&mut self.increment_button, Text::new("Increment"))
.on_press(Message::IncrementPressed),
)
.push(Text::new(self.value.to_string()).size(50))
.push(
Button::new(&mut self.decrement_button, Text::new("Decrement"))
.on_press(Message::DecrementPressed),
)
.into()
fn view(&self) -> Element<Message> {
column![
button("Increment").on_press(Message::IncrementPressed),
text(self.value).size(50),
button("Decrement").on_press(Message::DecrementPressed)
]
.padding(20)
.align_items(Alignment::Center)
.into()
}
}

View file

@ -11,7 +11,8 @@ mod circle {
// implemented by `iced_wgpu` and other renderers.
use iced_native::layout::{self, Layout};
use iced_native::renderer;
use iced_native::{Color, Element, Length, Point, Rectangle, Size, Widget};
use iced_native::widget::{self, Widget};
use iced_native::{Color, Element, Length, Point, Rectangle, Size};
pub struct Circle {
radius: f32,
@ -23,6 +24,10 @@ mod circle {
}
}
pub fn circle(radius: f32) -> Circle {
Circle::new(radius)
}
impl<Message, Renderer> Widget<Message, Renderer> for Circle
where
Renderer: renderer::Renderer,
@ -45,6 +50,7 @@ mod circle {
fn draw(
&self,
_state: &widget::Tree,
renderer: &mut Renderer,
_theme: &Renderer::Theme,
_style: &renderer::Style,
@ -74,11 +80,9 @@ mod circle {
}
}
use circle::Circle;
use iced::{
slider, Alignment, Column, Container, Element, Length, Sandbox, Settings,
Slider, Text,
};
use circle::circle;
use iced::widget::{column, container, slider, text};
use iced::{Alignment, Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
Example::run(Settings::default())
@ -86,7 +90,6 @@ pub fn main() -> iced::Result {
struct Example {
radius: f32,
slider: slider::State,
}
#[derive(Debug, Clone, Copy)]
@ -98,10 +101,7 @@ impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Example {
radius: 50.0,
slider: slider::State::new(),
}
Example { radius: 50.0 }
}
fn title(&self) -> String {
@ -116,25 +116,18 @@ impl Sandbox for Example {
}
}
fn view(&mut self) -> Element<Message> {
let content = Column::new()
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Alignment::Center)
.push(Circle::new(self.radius))
.push(Text::new(format!("Radius: {:.2}", self.radius)))
.push(
Slider::new(
&mut self.slider,
1.0..=100.0,
self.radius,
Message::RadiusChanged,
)
.step(0.01),
);
fn view(&self) -> Element<Message> {
let content = column![
circle(self.radius),
text(format!("Radius: {:.2}", self.radius)),
slider(1.0..=100.0, self.radius, Message::RadiusChanged).step(0.01),
]
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Alignment::Center);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -1,8 +1,8 @@
use iced::button;
use iced::executor;
use iced::widget::{button, column, container, progress_bar, text, Column};
use iced::{
Alignment, Application, Button, Column, Command, Container, Element,
Length, ProgressBar, Settings, Subscription, Text, Theme,
Alignment, Application, Command, Element, Length, Settings, Subscription,
Theme,
};
mod download;
@ -15,7 +15,6 @@ pub fn main() -> iced::Result {
struct Example {
downloads: Vec<Download>,
last_id: usize,
add: button::State,
}
#[derive(Debug, Clone)]
@ -36,7 +35,6 @@ impl Application for Example {
Example {
downloads: vec![Download::new(0)],
last_id: 0,
add: button::State::new(),
},
Command::none(),
)
@ -74,21 +72,19 @@ impl Application for Example {
Subscription::batch(self.downloads.iter().map(Download::subscription))
}
fn view(&mut self) -> Element<Message> {
let downloads = self
.downloads
.iter_mut()
.fold(Column::new().spacing(20), |column, download| {
column.push(download.view())
})
.push(
Button::new(&mut self.add, Text::new("Add another download"))
.on_press(Message::Add)
.padding(10),
)
.align_items(Alignment::End);
fn view(&self) -> Element<Message> {
let downloads = Column::with_children(
self.downloads.iter().map(Download::view).collect(),
)
.push(
button("Add another download")
.on_press(Message::Add)
.padding(10),
)
.spacing(20)
.align_items(Alignment::End);
Container::new(downloads)
container(downloads)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
@ -106,19 +102,17 @@ struct Download {
#[derive(Debug)]
enum State {
Idle { button: button::State },
Idle,
Downloading { progress: f32 },
Finished { button: button::State },
Errored { button: button::State },
Finished,
Errored,
}
impl Download {
pub fn new(id: usize) -> Self {
Download {
id,
state: State::Idle {
button: button::State::new(),
},
state: State::Idle,
}
}
@ -143,14 +137,10 @@ impl Download {
*progress = percentage;
}
download::Progress::Finished => {
self.state = State::Finished {
button: button::State::new(),
}
self.state = State::Finished;
}
download::Progress::Errored => {
self.state = State::Errored {
button: button::State::new(),
};
self.state = State::Errored;
}
}
}
@ -166,7 +156,7 @@ impl Download {
}
}
pub fn view(&mut self) -> Element<Message> {
pub fn view(&self) -> Element<Message> {
let current_progress = match &self.state {
State::Idle { .. } => 0.0,
State::Downloading { progress } => *progress,
@ -174,36 +164,28 @@ impl Download {
State::Errored { .. } => 0.0,
};
let progress_bar = ProgressBar::new(0.0..=100.0, current_progress);
let progress_bar = progress_bar(0.0..=100.0, current_progress);
let control: Element<_> = match &mut self.state {
State::Idle { button } => {
Button::new(button, Text::new("Start the download!"))
.on_press(Message::Download(self.id))
let control: Element<_> = match &self.state {
State::Idle => button("Start the download!")
.on_press(Message::Download(self.id))
.into(),
State::Finished => {
column!["Download finished!", button("Start again")]
.spacing(10)
.align_items(Alignment::Center)
.into()
}
State::Finished { button } => Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Download finished!"))
.push(
Button::new(button, Text::new("Start again"))
.on_press(Message::Download(self.id)),
)
.into(),
State::Downloading { .. } => {
Text::new(format!("Downloading... {:.2}%", current_progress))
.into()
text(format!("Downloading... {:.2}%", current_progress)).into()
}
State::Errored { button } => Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Something went wrong :("))
.push(
Button::new(button, Text::new("Try again"))
.on_press(Message::Download(self.id)),
)
.into(),
State::Errored => column![
"Something went wrong :(",
button("Try again").on_press(Message::Download(self.id)),
]
.spacing(10)
.align_items(Alignment::Center)
.into(),
};
Column::new()

View file

@ -1,9 +1,9 @@
use iced::alignment;
use iced::button;
use iced::executor;
use iced::widget::{button, checkbox, container, text, Column};
use iced::{
Alignment, Application, Button, Checkbox, Column, Command, Container,
Element, Length, Settings, Subscription, Text, Theme,
Alignment, Application, Command, Element, Length, Settings, Subscription,
Theme,
};
use iced_native::{window, Event};
@ -18,7 +18,6 @@ pub fn main() -> iced::Result {
struct Events {
last: Vec<iced_native::Event>,
enabled: bool,
exit: button::State,
should_exit: bool,
}
@ -76,23 +75,23 @@ impl Application for Events {
self.should_exit
}
fn view(&mut self) -> Element<Message> {
let events = self.last.iter().fold(
Column::new().spacing(10),
|column, event| {
column.push(Text::new(format!("{:?}", event)).size(40))
},
fn view(&self) -> Element<Message> {
let events = Column::with_children(
self.last
.iter()
.map(|event| text(format!("{:?}", event)).size(40))
.map(Element::from)
.collect(),
);
let toggle = Checkbox::new(
self.enabled,
let toggle = checkbox(
"Listen to runtime events",
self.enabled,
Message::Toggled,
);
let exit = Button::new(
&mut self.exit,
Text::new("Exit")
let exit = button(
text("Exit")
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
@ -107,7 +106,7 @@ impl Application for Events {
.push(toggle)
.push(exit);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -1,7 +1,5 @@
use iced::{
button, Alignment, Button, Column, Container, Element, Length, Sandbox,
Settings, Text,
};
use iced::widget::{button, column, container};
use iced::{Alignment, Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
Exit::run(Settings::default())
@ -11,8 +9,6 @@ pub fn main() -> iced::Result {
struct Exit {
show_confirm: bool,
exit: bool,
confirm_button: button::State,
exit_button: button::State,
}
#[derive(Debug, Clone, Copy)]
@ -47,33 +43,24 @@ impl Sandbox for Exit {
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let content = if self.show_confirm {
Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Are you sure you want to exit?"))
.push(
Button::new(
&mut self.confirm_button,
Text::new("Yes, exit now"),
)
column![
"Are you sure you want to exit?",
button("Yes, exit now")
.padding([10, 20])
.on_press(Message::Confirm),
)
]
} else {
Column::new()
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new("Click the button to exit"))
.push(
Button::new(&mut self.exit_button, Text::new("Exit"))
.padding([10, 20])
.on_press(Message::Exit),
)
};
column![
"Click the button to exit",
button("Exit").padding([10, 20]).on_press(Message::Exit),
]
}
.spacing(10)
.align_items(Alignment::Center);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)

View file

@ -3,18 +3,18 @@
mod preset;
use grid::Grid;
use iced::button::{self, Button};
use preset::Preset;
use iced::executor;
use iced::pick_list::{self, PickList};
use iced::slider::{self, Slider};
use iced::theme::{self, Theme};
use iced::time;
use iced::widget::{
button, checkbox, column, container, pick_list, row, slider, text,
};
use iced::window;
use iced::{
Alignment, Application, Checkbox, Column, Command, Element, Length, Row,
Settings, Subscription, Text,
Alignment, Application, Command, Element, Length, Settings, Subscription,
};
use preset::Preset;
use std::time::{Duration, Instant};
pub fn main() -> iced::Result {
@ -33,7 +33,6 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct GameOfLife {
grid: Grid,
controls: Controls,
is_playing: bool,
queued_ticks: usize,
speed: usize,
@ -132,23 +131,26 @@ impl Application for GameOfLife {
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let version = self.version;
let selected_speed = self.next_speed.unwrap_or(self.speed);
let controls = self.controls.view(
let controls = view_controls(
self.is_playing,
self.grid.are_lines_visible(),
selected_speed,
self.grid.preset(),
);
Column::new()
.push(
self.grid
.view()
.map(move |message| Message::Grid(message, version)),
)
.push(controls)
let content = column![
self.grid
.view()
.map(move |message| Message::Grid(message, version)),
controls
];
container(content)
.width(Length::Fill)
.height(Length::Fill)
.into()
}
@ -157,13 +159,59 @@ impl Application for GameOfLife {
}
}
fn view_controls<'a>(
is_playing: bool,
is_grid_enabled: bool,
speed: usize,
preset: Preset,
) -> Element<'a, Message> {
let playback_controls = row![
button(if is_playing { "Pause" } else { "Play" })
.on_press(Message::TogglePlayback),
button("Next")
.on_press(Message::Next)
.style(theme::Button::Secondary),
]
.spacing(10);
let speed_controls = row![
slider(1.0..=1000.0, speed as f32, Message::SpeedChanged),
text(format!("x{}", speed)).size(16),
]
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10);
row![
playback_controls,
speed_controls,
checkbox("Grid", is_grid_enabled, Message::ToggleGrid)
.size(16)
.spacing(5)
.text_size(16),
pick_list(preset::ALL, Some(preset), Message::PresetPicked)
.padding(8)
.text_size(16),
button("Clear")
.on_press(Message::Clear)
.style(theme::Button::Destructive),
]
.padding(10)
.spacing(20)
.align_items(Alignment::Center)
.into()
}
mod grid {
use crate::Preset;
use iced::widget::canvas;
use iced::widget::canvas::event::{self, Event};
use iced::widget::canvas::{
Cache, Canvas, Cursor, Frame, Geometry, Path, Text,
};
use iced::{
alignment,
canvas::event::{self, Event},
canvas::{self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text},
mouse, Color, Element, Length, Point, Rectangle, Size, Theme, Vector,
alignment, mouse, Color, Element, Length, Point, Rectangle, Size,
Theme, Vector,
};
use rustc_hash::{FxHashMap, FxHashSet};
use std::future::Future;
@ -173,7 +221,6 @@ mod grid {
pub struct Grid {
state: State,
preset: Preset,
interaction: Interaction,
life_cache: Cache,
grid_cache: Cache,
translation: Vector,
@ -187,6 +234,8 @@ mod grid {
pub enum Message {
Populate(Cell),
Unpopulate(Cell),
Translated(Vector),
Scaled(f32, Option<Vector>),
Ticked {
result: Result<Life, TickError>,
tick_duration: Duration,
@ -218,7 +267,6 @@ mod grid {
.collect(),
),
preset,
interaction: Interaction::None,
life_cache: Cache::default(),
grid_cache: Cache::default(),
translation: Vector::default(),
@ -263,6 +311,22 @@ mod grid {
self.preset = Preset::Custom;
}
Message::Translated(translation) => {
self.translation = translation;
self.life_cache.clear();
self.grid_cache.clear();
}
Message::Scaled(scaling, translation) => {
self.scaling = scaling;
if let Some(translation) = translation {
self.translation = translation;
}
self.life_cache.clear();
self.grid_cache.clear();
}
Message::Ticked {
result: Ok(life),
tick_duration,
@ -280,7 +344,7 @@ mod grid {
}
}
pub fn view(&mut self) -> Element<Message> {
pub fn view(&self) -> Element<Message> {
Canvas::new(self)
.width(Length::Fill)
.height(Length::Fill)
@ -329,14 +393,17 @@ mod grid {
}
impl canvas::Program<Message> for Grid {
type State = Interaction;
fn update(
&mut self,
&self,
interaction: &mut Interaction,
event: Event,
bounds: Rectangle,
cursor: Cursor,
) -> (event::Status, Option<Message>) {
if let Event::Mouse(mouse::Event::ButtonReleased(_)) = event {
self.interaction = Interaction::None;
*interaction = Interaction::None;
}
let cursor_position =
@ -360,7 +427,7 @@ mod grid {
mouse::Event::ButtonPressed(button) => {
let message = match button {
mouse::Button::Left => {
self.interaction = if is_populated {
*interaction = if is_populated {
Interaction::Erasing
} else {
Interaction::Drawing
@ -369,7 +436,7 @@ mod grid {
populate.or(unpopulate)
}
mouse::Button::Right => {
self.interaction = Interaction::Panning {
*interaction = Interaction::Panning {
translation: self.translation,
start: cursor_position,
};
@ -382,23 +449,20 @@ mod grid {
(event::Status::Captured, message)
}
mouse::Event::CursorMoved { .. } => {
let message = match self.interaction {
let message = match *interaction {
Interaction::Drawing => populate,
Interaction::Erasing => unpopulate,
Interaction::Panning { translation, start } => {
self.translation = translation
+ (cursor_position - start)
* (1.0 / self.scaling);
self.life_cache.clear();
self.grid_cache.clear();
None
Some(Message::Translated(
translation
+ (cursor_position - start)
* (1.0 / self.scaling),
))
}
_ => None,
};
let event_status = match self.interaction {
let event_status = match interaction {
Interaction::None => event::Status::Ignored,
_ => event::Status::Captured,
};
@ -413,30 +477,38 @@ mod grid {
{
let old_scaling = self.scaling;
self.scaling = (self.scaling
* (1.0 + y / 30.0))
let scaling = (self.scaling * (1.0 + y / 30.0))
.max(Self::MIN_SCALING)
.min(Self::MAX_SCALING);
if let Some(cursor_to_center) =
cursor.position_from(bounds.center())
{
let factor = self.scaling - old_scaling;
let translation =
if let Some(cursor_to_center) =
cursor.position_from(bounds.center())
{
let factor = scaling - old_scaling;
self.translation = self.translation
- Vector::new(
cursor_to_center.x * factor
/ (old_scaling * old_scaling),
cursor_to_center.y * factor
/ (old_scaling * old_scaling),
);
}
Some(
self.translation
- Vector::new(
cursor_to_center.x * factor
/ (old_scaling
* old_scaling),
cursor_to_center.y * factor
/ (old_scaling
* old_scaling),
),
)
} else {
None
};
self.life_cache.clear();
self.grid_cache.clear();
(
event::Status::Captured,
Some(Message::Scaled(scaling, translation)),
)
} else {
(event::Status::Captured, None)
}
(event::Status::Captured, None)
}
},
_ => (event::Status::Ignored, None),
@ -447,6 +519,7 @@ mod grid {
fn draw(
&self,
_interaction: &Interaction,
_theme: &Theme,
bounds: Rectangle,
cursor: Cursor,
@ -576,10 +649,11 @@ mod grid {
fn mouse_interaction(
&self,
interaction: &Interaction,
bounds: Rectangle,
cursor: Cursor,
) -> mouse::Interaction {
match self.interaction {
match interaction {
Interaction::Drawing => mouse::Interaction::Crosshair,
Interaction::Erasing => mouse::Interaction::Crosshair,
Interaction::Panning { .. } => mouse::Interaction::Grabbing,
@ -808,86 +882,16 @@ mod grid {
}
}
enum Interaction {
pub enum Interaction {
None,
Drawing,
Erasing,
Panning { translation: Vector, start: Point },
}
}
#[derive(Default)]
struct Controls {
toggle_button: button::State,
next_button: button::State,
clear_button: button::State,
speed_slider: slider::State,
preset_list: pick_list::State<Preset>,
}
impl Controls {
fn view(
&mut self,
is_playing: bool,
is_grid_enabled: bool,
speed: usize,
preset: Preset,
) -> Element<Message> {
let playback_controls = Row::new()
.spacing(10)
.push(
Button::new(
&mut self.toggle_button,
Text::new(if is_playing { "Pause" } else { "Play" }),
)
.on_press(Message::TogglePlayback)
.style(theme::Button::Primary),
)
.push(
Button::new(&mut self.next_button, Text::new("Next"))
.on_press(Message::Next)
.style(theme::Button::Secondary),
);
let speed_controls = Row::new()
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10)
.push(Slider::new(
&mut self.speed_slider,
1.0..=1000.0,
speed as f32,
Message::SpeedChanged,
))
.push(Text::new(format!("x{}", speed)).size(16));
Row::new()
.padding(10)
.spacing(20)
.align_items(Alignment::Center)
.push(playback_controls)
.push(speed_controls)
.push(
Checkbox::new(is_grid_enabled, "Grid", Message::ToggleGrid)
.size(16)
.spacing(5)
.text_size(16),
)
.push(
PickList::new(
&mut self.preset_list,
preset::ALL,
Some(preset),
Message::PresetPicked,
)
.padding(8)
.text_size(16),
)
.push(
Button::new(&mut self.clear_button, Text::new("Clear"))
.on_press(Message::Clear)
.style(theme::Button::Destructive),
)
.into()
impl Default for Interaction {
fn default() -> Self {
Self::None
}
}
}

View file

@ -13,8 +13,9 @@ mod rainbow {
use iced_graphics::renderer::{self, Renderer};
use iced_graphics::{Backend, Primitive};
use iced_native::widget::{self, Widget};
use iced_native::{
layout, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget,
layout, Element, Layout, Length, Point, Rectangle, Size, Vector,
};
#[derive(Default)]
@ -26,6 +27,10 @@ mod rainbow {
}
}
pub fn rainbow() -> Rainbow {
Rainbow
}
impl<Message, B, T> Widget<Message, Renderer<B, T>> for Rainbow
where
B: Backend,
@ -50,6 +55,7 @@ mod rainbow {
fn draw(
&self,
_tree: &widget::Tree,
renderer: &mut Renderer<B, T>,
_theme: &T,
_style: &renderer::Style,
@ -159,27 +165,21 @@ mod rainbow {
}
}
use iced::{
scrollable, Alignment, Column, Container, Element, Length, Sandbox,
Scrollable, Settings, Text,
};
use rainbow::Rainbow;
use iced::widget::{column, container, scrollable};
use iced::{Alignment, Element, Length, Sandbox, Settings};
use rainbow::rainbow;
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
struct Example {
scroll: scrollable::State,
}
struct Example;
impl Sandbox for Example {
type Message = ();
fn new() -> Self {
Example {
scroll: scrollable::State::new(),
}
Example
}
fn title(&self) -> String {
@ -188,32 +188,27 @@ impl Sandbox for Example {
fn update(&mut self, _: ()) {}
fn view(&mut self) -> Element<()> {
let content = Column::new()
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Alignment::Start)
.push(Rainbow::new())
.push(Text::new(
"In this example we draw a custom widget Rainbow, using \
fn view(&self) -> Element<()> {
let content = column![
rainbow(),
"In this example we draw a custom widget Rainbow, using \
the Mesh2D primitive. This primitive supplies a list of \
triangles, expressed as vertices and indices.",
))
.push(Text::new(
"Move your cursor over it, and see the center vertex \
"Move your cursor over it, and see the center vertex \
follow you!",
))
.push(Text::new(
"Every Vertex2D defines its own color. You could use the \
"Every Vertex2D defines its own color. You could use the \
Mesh2D primitive to render virtually any two-dimensional \
geometry for your widget.",
));
]
.padding(20)
.spacing(20)
.max_width(500)
.align_items(Alignment::Start);
let scrollable = Scrollable::new(&mut self.scroll)
.push(Container::new(content).width(Length::Fill).center_x());
let scrollable =
scrollable(container(content).width(Length::Fill).center_x());
Container::new(scrollable)
container(scrollable)
.width(Length::Fill)
.height(Length::Fill)
.center_y()

View file

@ -1,11 +1,10 @@
use iced_glow::Renderer;
use iced_glutin::widget::slider::{self, Slider};
use iced_glutin::widget::Slider;
use iced_glutin::widget::{Column, Row, Text};
use iced_glutin::{Alignment, Color, Command, Element, Length, Program};
pub struct Controls {
background_color: Color,
sliders: [slider::State; 3],
}
#[derive(Debug, Clone)]
@ -17,7 +16,6 @@ impl Controls {
pub fn new() -> Controls {
Controls {
background_color: Color::BLACK,
sliders: Default::default(),
}
}
@ -40,15 +38,14 @@ impl Program for Controls {
Command::none()
}
fn view(&mut self) -> Element<Message, Renderer> {
let [r, g, b] = &mut self.sliders;
fn view(&self) -> Element<Message, Renderer> {
let background_color = self.background_color;
let sliders = Row::new()
.width(Length::Units(500))
.spacing(20)
.push(
Slider::new(r, 0.0..=1.0, background_color.r, move |r| {
Slider::new(0.0..=1.0, background_color.r, move |r| {
Message::BackgroundColorChanged(Color {
r,
..background_color
@ -57,7 +54,7 @@ impl Program for Controls {
.step(0.01),
)
.push(
Slider::new(g, 0.0..=1.0, background_color.g, move |g| {
Slider::new(0.0..=1.0, background_color.g, move |g| {
Message::BackgroundColorChanged(Color {
g,
..background_color
@ -66,7 +63,7 @@ impl Program for Controls {
.step(0.01),
)
.push(
Slider::new(b, 0.0..=1.0, background_color.b, move |b| {
Slider::new(0.0..=1.0, background_color.b, move |b| {
Message::BackgroundColorChanged(Color {
b,
..background_color

View file

@ -1,14 +1,10 @@
use iced_wgpu::Renderer;
use iced_winit::widget::slider::{self, Slider};
use iced_winit::widget::text_input::{self, TextInput};
use iced_winit::widget::{Column, Row, Text};
use iced_winit::widget::{slider, text_input, Column, Row, Text};
use iced_winit::{Alignment, Color, Command, Element, Length, Program};
pub struct Controls {
background_color: Color,
text: String,
sliders: [slider::State; 3],
text_input: text_input::State,
}
#[derive(Debug, Clone)]
@ -22,8 +18,6 @@ impl Controls {
Controls {
background_color: Color::BLACK,
text: Default::default(),
sliders: Default::default(),
text_input: Default::default(),
}
}
@ -49,9 +43,7 @@ impl Program for Controls {
Command::none()
}
fn view(&mut self) -> Element<Message, Renderer> {
let [r, g, b] = &mut self.sliders;
let t = &mut self.text_input;
fn view(&self) -> Element<Message, Renderer> {
let background_color = self.background_color;
let text = &self.text;
@ -59,7 +51,7 @@ impl Program for Controls {
.width(Length::Units(500))
.spacing(20)
.push(
Slider::new(r, 0.0..=1.0, background_color.r, move |r| {
slider(0.0..=1.0, background_color.r, move |r| {
Message::BackgroundColorChanged(Color {
r,
..background_color
@ -68,7 +60,7 @@ impl Program for Controls {
.step(0.01),
)
.push(
Slider::new(g, 0.0..=1.0, background_color.g, move |g| {
slider(0.0..=1.0, background_color.g, move |g| {
Message::BackgroundColorChanged(Color {
g,
..background_color
@ -77,7 +69,7 @@ impl Program for Controls {
.step(0.01),
)
.push(
Slider::new(b, 0.0..=1.0, background_color.b, move |b| {
slider(0.0..=1.0, background_color.b, move |b| {
Message::BackgroundColorChanged(Color {
b,
..background_color
@ -108,8 +100,7 @@ impl Program for Controls {
.size(14)
.style(Color::WHITE),
)
.push(TextInput::new(
t,
.push(text_input(
"Placeholder",
text,
Message::TextChanged,

View file

@ -1,15 +1,13 @@
use iced::alignment::{self, Alignment};
use iced::button::{self, Button};
use iced::executor;
use iced::keyboard;
use iced::pane_grid::{self, PaneGrid};
use iced::scrollable::{self, Scrollable};
use iced::theme::{self, Theme};
use iced::widget::pane_grid::{self, PaneGrid};
use iced::widget::{button, column, container, row, scrollable, text};
use iced::{
Application, Color, Column, Command, Container, Element, Length, Row,
Settings, Size, Subscription, Text,
Application, Color, Command, Element, Length, Settings, Size, Subscription,
};
use iced_lazy::responsive::{self, Responsive};
use iced_lazy::responsive;
use iced_native::{event, subscription, Event};
pub fn main() -> iced::Result {
@ -155,42 +153,32 @@ impl Application for Example {
})
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let focus = self.focus;
let total_panes = self.panes.len();
let pane_grid = PaneGrid::new(&mut self.panes, |id, pane| {
let pane_grid = PaneGrid::new(&self.panes, |id, pane| {
let is_focused = focus == Some(id);
let Pane {
responsive,
let pin_button = button(
text(if pane.is_pinned { "Unpin" } else { "Pin" }).size(14),
)
.on_press(Message::TogglePin(id))
.padding(3);
let title = row![
pin_button,
is_pinned,
content,
..
} = pane;
let text = if *is_pinned { "Unpin" } else { "Pin" };
let pin_button = Button::new(pin_button, Text::new(text).size(14))
.on_press(Message::TogglePin(id))
.style(theme::Button::Secondary)
.padding(3);
let title = Row::with_children(vec![
pin_button.into(),
Text::new("Pane").into(),
Text::new(content.id.to_string())
.style(if is_focused {
PANE_ID_COLOR_FOCUSED
} else {
PANE_ID_COLOR_UNFOCUSED
})
.into(),
])
"Pane",
text(pane.id.to_string()).style(if is_focused {
PANE_ID_COLOR_FOCUSED
} else {
PANE_ID_COLOR_UNFOCUSED
}),
]
.spacing(5);
let title_bar = pane_grid::TitleBar::new(title)
.controls(pane.controls.view(id, total_panes, *is_pinned))
.controls(view_controls(id, total_panes, pane.is_pinned))
.padding(10)
.style(if is_focused {
style::title_bar_focused
@ -198,8 +186,8 @@ impl Application for Example {
style::title_bar_active
});
pane_grid::Content::new(Responsive::new(responsive, move |size| {
content.view(id, total_panes, *is_pinned, size)
pane_grid::Content::new(responsive(move |size| {
view_content(id, total_panes, pane.is_pinned, size)
}))
.title_bar(title_bar)
.style(if is_focused {
@ -215,7 +203,7 @@ impl Application for Example {
.on_drag(Message::Dragged)
.on_resize(10, Message::Resized);
Container::new(pane_grid)
container(pane_grid)
.width(Length::Fill)
.height(Length::Fill)
.padding(10)
@ -255,139 +243,92 @@ fn handle_hotkey(key_code: keyboard::KeyCode) -> Option<Message> {
}
struct Pane {
pub responsive: responsive::State,
pub is_pinned: bool,
pub pin_button: button::State,
pub content: Content,
pub controls: Controls,
}
struct Content {
id: usize,
scroll: scrollable::State,
split_horizontally: button::State,
split_vertically: button::State,
close: button::State,
}
struct Controls {
close: button::State,
pub is_pinned: bool,
}
impl Pane {
fn new(id: usize) -> Self {
Self {
responsive: responsive::State::new(),
is_pinned: false,
pin_button: button::State::new(),
content: Content::new(id),
controls: Controls::new(),
}
}
}
impl Content {
fn new(id: usize) -> Self {
Content {
id,
scroll: scrollable::State::new(),
split_horizontally: button::State::new(),
split_vertically: button::State::new(),
close: button::State::new(),
is_pinned: false,
}
}
fn view(
&mut self,
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
size: Size,
) -> Element<Message> {
let Content {
scroll,
split_horizontally,
split_vertically,
close,
..
} = self;
let button = |state, label, message| {
Button::new(
state,
Text::new(label)
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
.size(16),
)
.width(Length::Fill)
.padding(8)
.on_press(message)
};
let mut controls = Column::new()
.spacing(5)
.max_width(150)
.push(button(
split_horizontally,
"Split horizontally",
Message::Split(pane_grid::Axis::Horizontal, pane),
))
.push(button(
split_vertically,
"Split vertically",
Message::Split(pane_grid::Axis::Vertical, pane),
));
if total_panes > 1 && !is_pinned {
controls = controls.push(
button(close, "Close", Message::Close(pane))
.style(theme::Button::Destructive),
);
}
let content = Scrollable::new(scroll)
.width(Length::Fill)
.spacing(10)
.align_items(Alignment::Center)
.push(Text::new(format!("{}x{}", size.width, size.height)).size(24))
.push(controls);
Container::new(content)
.width(Length::Fill)
.height(Length::Fill)
.padding(5)
.center_y()
.into()
}
}
impl Controls {
fn new() -> Self {
Self {
close: button::State::new(),
}
fn view_content<'a>(
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
size: Size,
) -> Element<'a, Message> {
let button = |label, message| {
button(
text(label)
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
.size(16),
)
.width(Length::Fill)
.padding(8)
.on_press(message)
};
let mut controls = column![
button(
"Split horizontally",
Message::Split(pane_grid::Axis::Horizontal, pane),
),
button(
"Split vertically",
Message::Split(pane_grid::Axis::Vertical, pane),
)
]
.spacing(5)
.max_width(150);
if total_panes > 1 && !is_pinned {
controls = controls.push(
button("Close", Message::Close(pane))
.style(theme::Button::Destructive),
);
}
pub fn view(
&mut self,
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
) -> Element<Message> {
let mut button =
Button::new(&mut self.close, Text::new("Close").size(14))
.style(theme::Button::Destructive)
.padding(3);
let content = column![
text(format!("{}x{}", size.width, size.height)).size(24),
controls,
]
.width(Length::Fill)
.spacing(10)
.align_items(Alignment::Center);
if total_panes > 1 && !is_pinned {
button = button.on_press(Message::Close(pane));
}
button.into()
container(scrollable(content))
.width(Length::Fill)
.height(Length::Fill)
.padding(5)
.center_y()
.into()
}
fn view_controls<'a>(
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
) -> Element<'a, Message> {
let mut button = button(text("Close").size(14))
.style(theme::Button::Destructive)
.padding(3);
if total_panes > 1 && !is_pinned {
button = button.on_press(Message::Close(pane));
}
button.into()
}
mod style {
use iced::{container, Theme};
use iced::widget::container;
use iced::Theme;
pub fn title_bar_active(theme: &Theme) -> container::Appearance {
let palette = theme.extended_palette();

View file

@ -1,7 +1,5 @@
use iced::{
pick_list, scrollable, Alignment, Container, Element, Length, PickList,
Sandbox, Scrollable, Settings, Space, Text,
};
use iced::widget::{column, container, pick_list, scrollable, vertical_space};
use iced::{Alignment, Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
Example::run(Settings::default())
@ -9,8 +7,6 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct Example {
scroll: scrollable::State,
pick_list: pick_list::State<Language>,
selected_language: Option<Language>,
}
@ -38,26 +34,25 @@ impl Sandbox for Example {
}
}
fn view(&mut self) -> Element<Message> {
let pick_list = PickList::new(
&mut self.pick_list,
fn view(&self) -> Element<Message> {
let pick_list = pick_list(
&Language::ALL[..],
self.selected_language,
Message::LanguageSelected,
)
.placeholder("Choose a language...");
let mut content = Scrollable::new(&mut self.scroll)
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10)
.push(Space::with_height(Length::Units(600)))
.push(Text::new("Which is your favorite language?"))
.push(pick_list);
let content = column![
vertical_space(Length::Units(600)),
"Which is your favorite language?",
pick_list,
vertical_space(Length::Units(600)),
]
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10);
content = content.push(Space::with_height(Length::Units(600)));
Container::new(content)
container(scrollable(content))
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -1,9 +1,7 @@
use iced::button;
use iced::futures;
use iced::image;
use iced::widget::{self, column, container, image, row, text};
use iced::{
Alignment, Application, Button, Color, Column, Command, Container, Element,
Length, Row, Settings, Text, Theme,
Alignment, Application, Color, Command, Element, Length, Settings, Theme,
};
pub fn main() -> iced::Result {
@ -13,13 +11,8 @@ pub fn main() -> iced::Result {
#[derive(Debug)]
enum Pokedex {
Loading,
Loaded {
pokemon: Pokemon,
search: button::State,
},
Errored {
try_again: button::State,
},
Loaded { pokemon: Pokemon },
Errored,
}
#[derive(Debug, Clone)]
@ -54,17 +47,12 @@ impl Application for Pokedex {
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::PokemonFound(Ok(pokemon)) => {
*self = Pokedex::Loaded {
pokemon,
search: button::State::new(),
};
*self = Pokedex::Loaded { pokemon };
Command::none()
}
Message::PokemonFound(Err(_error)) => {
*self = Pokedex::Errored {
try_again: button::State::new(),
};
*self = Pokedex::Errored;
Command::none()
}
@ -79,27 +67,28 @@ impl Application for Pokedex {
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let content = match self {
Pokedex::Loading => Column::new()
.width(Length::Shrink)
.push(Text::new("Searching for Pokémon...").size(40)),
Pokedex::Loaded { pokemon, search } => Column::new()
.max_width(500)
.spacing(20)
.align_items(Alignment::End)
.push(pokemon.view())
.push(
button(search, "Keep searching!").on_press(Message::Search),
),
Pokedex::Errored { try_again, .. } => Column::new()
.spacing(20)
.align_items(Alignment::End)
.push(Text::new("Whoops! Something went wrong...").size(40))
.push(button(try_again, "Try again").on_press(Message::Search)),
Pokedex::Loading => {
column![text("Searching for Pokémon...").size(40),]
.width(Length::Shrink)
}
Pokedex::Loaded { pokemon } => column![
pokemon.view(),
button("Keep searching!").on_press(Message::Search)
]
.max_width(500)
.spacing(20)
.align_items(Alignment::End),
Pokedex::Errored => column![
text("Whoops! Something went wrong...").size(40),
button("Try again").on_press(Message::Search)
]
.spacing(20)
.align_items(Alignment::End),
};
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
@ -114,41 +103,30 @@ struct Pokemon {
name: String,
description: String,
image: image::Handle,
image_viewer: image::viewer::State,
}
impl Pokemon {
const TOTAL: u16 = 807;
fn view(&mut self) -> Element<Message> {
Row::new()
.spacing(20)
.align_items(Alignment::Center)
.push(image::Viewer::new(
&mut self.image_viewer,
self.image.clone(),
))
.push(
Column::new()
.spacing(20)
.push(
Row::new()
.align_items(Alignment::Center)
.spacing(20)
.push(
Text::new(&self.name)
.size(30)
.width(Length::Fill),
)
.push(
Text::new(format!("#{}", self.number))
.size(20)
.style(Color::from([0.5, 0.5, 0.5])),
),
)
.push(Text::new(&self.description)),
)
.into()
fn view(&self) -> Element<Message> {
row![
image::viewer(self.image.clone()),
column![
row![
text(&self.name).size(30).width(Length::Fill),
text(format!("#{}", self.number))
.size(20)
.style(Color::from([0.5, 0.5, 0.5])),
]
.align_items(Alignment::Center)
.spacing(20),
self.description.as_ref(),
]
.spacing(20),
]
.spacing(20)
.align_items(Alignment::Center)
.into()
}
async fn search() -> Result<Pokemon, Error> {
@ -204,7 +182,6 @@ impl Pokemon {
.map(|c| if c.is_control() { ' ' } else { c })
.collect(),
image,
image_viewer: image::viewer::State::new(),
})
}
@ -240,6 +217,6 @@ impl From<reqwest::Error> for Error {
}
}
fn button<'a>(state: &'a mut button::State, text: &str) -> Button<'a, Message> {
Button::new(state, Text::new(text)).padding(10)
fn button(text: &str) -> widget::Button<'_, Message> {
widget::button(text).padding(10)
}

View file

@ -1,4 +1,5 @@
use iced::{slider, Column, Element, ProgressBar, Sandbox, Settings, Slider};
use iced::widget::{column, progress_bar, slider};
use iced::{Element, Sandbox, Settings};
pub fn main() -> iced::Result {
Progress::run(Settings::default())
@ -7,7 +8,6 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct Progress {
value: f32,
progress_bar_slider: slider::State,
}
#[derive(Debug, Clone, Copy)]
@ -32,19 +32,12 @@ impl Sandbox for Progress {
}
}
fn view(&mut self) -> Element<Message> {
Column::new()
.padding(20)
.push(ProgressBar::new(0.0..=100.0, self.value))
.push(
Slider::new(
&mut self.progress_bar_slider,
0.0..=100.0,
self.value,
Message::SliderChanged,
)
.step(0.01),
)
.into()
fn view(&self) -> Element<Message> {
column![
progress_bar(0.0..=100.0, self.value),
slider(0.0..=100.0, self.value, Message::SliderChanged).step(0.01)
]
.padding(20)
.into()
}
}

View file

@ -1,10 +0,0 @@
[package]
name = "pure_color_palette"
version = "0.1.0"
authors = ["Clark Moody <clark@clarkmoody.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure", "canvas", "palette"] }
palette = "0.6.0"

View file

@ -1,15 +0,0 @@
## Color palette
A color palette generator, based on a user-defined root color.
<div align="center">
<a href="https://gfycat.com/dirtylonebighornsheep">
<img src="screenshot.png">
</a>
</div>
You can run it with `cargo run`:
```
cargo run --package pure_color_palette
```

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View file

@ -1,465 +0,0 @@
use iced::pure::{
column, row, text,
widget::canvas::{self, Canvas, Cursor, Frame, Geometry, Path},
widget::Slider,
Element, Sandbox,
};
use iced::{
alignment, Alignment, Color, Length, Point, Rectangle, Settings, Size,
Vector,
};
use palette::{self, convert::FromColor, Hsl, Srgb};
use std::marker::PhantomData;
use std::ops::RangeInclusive;
pub fn main() -> iced::Result {
ColorPalette::run(Settings {
antialiasing: true,
..Settings::default()
})
}
#[derive(Default)]
pub struct ColorPalette {
theme: Theme,
rgb: ColorPicker<Color>,
hsl: ColorPicker<palette::Hsl>,
hsv: ColorPicker<palette::Hsv>,
hwb: ColorPicker<palette::Hwb>,
lab: ColorPicker<palette::Lab>,
lch: ColorPicker<palette::Lch>,
}
#[derive(Debug, Clone, Copy)]
pub enum Message {
RgbColorChanged(Color),
HslColorChanged(palette::Hsl),
HsvColorChanged(palette::Hsv),
HwbColorChanged(palette::Hwb),
LabColorChanged(palette::Lab),
LchColorChanged(palette::Lch),
}
impl Sandbox for ColorPalette {
type Message = Message;
fn new() -> Self {
Self::default()
}
fn title(&self) -> String {
String::from("Color palette - Iced")
}
fn update(&mut self, message: Message) {
let srgb = match message {
Message::RgbColorChanged(rgb) => palette::Srgb::from(rgb),
Message::HslColorChanged(hsl) => palette::Srgb::from_color(hsl),
Message::HsvColorChanged(hsv) => palette::Srgb::from_color(hsv),
Message::HwbColorChanged(hwb) => palette::Srgb::from_color(hwb),
Message::LabColorChanged(lab) => palette::Srgb::from_color(lab),
Message::LchColorChanged(lch) => palette::Srgb::from_color(lch),
};
self.theme = Theme::new(srgb);
}
fn view(&self) -> Element<Message> {
let base = self.theme.base;
let srgb = palette::Srgb::from(base);
let hsl = palette::Hsl::from_color(srgb);
let hsv = palette::Hsv::from_color(srgb);
let hwb = palette::Hwb::from_color(srgb);
let lab = palette::Lab::from_color(srgb);
let lch = palette::Lch::from_color(srgb);
column()
.padding(10)
.spacing(10)
.push(self.rgb.view(base).map(Message::RgbColorChanged))
.push(self.hsl.view(hsl).map(Message::HslColorChanged))
.push(self.hsv.view(hsv).map(Message::HsvColorChanged))
.push(self.hwb.view(hwb).map(Message::HwbColorChanged))
.push(self.lab.view(lab).map(Message::LabColorChanged))
.push(self.lch.view(lch).map(Message::LchColorChanged))
.push(self.theme.view())
.into()
}
}
#[derive(Debug)]
struct Theme {
lower: Vec<Color>,
base: Color,
higher: Vec<Color>,
canvas_cache: canvas::Cache,
}
impl Theme {
pub fn new(base: impl Into<Color>) -> Theme {
use palette::{Hue, Shade};
let base = base.into();
// Convert to HSL color for manipulation
let hsl = Hsl::from_color(Srgb::from(base));
let lower = [
hsl.shift_hue(-135.0).lighten(0.075),
hsl.shift_hue(-120.0),
hsl.shift_hue(-105.0).darken(0.075),
hsl.darken(0.075),
];
let higher = [
hsl.lighten(0.075),
hsl.shift_hue(105.0).darken(0.075),
hsl.shift_hue(120.0),
hsl.shift_hue(135.0).lighten(0.075),
];
Theme {
lower: lower
.iter()
.map(|&color| Srgb::from_color(color).into())
.collect(),
base,
higher: higher
.iter()
.map(|&color| Srgb::from_color(color).into())
.collect(),
canvas_cache: canvas::Cache::default(),
}
}
pub fn len(&self) -> usize {
self.lower.len() + self.higher.len() + 1
}
pub fn colors(&self) -> impl Iterator<Item = &Color> {
self.lower
.iter()
.chain(std::iter::once(&self.base))
.chain(self.higher.iter())
}
pub fn view(&self) -> Element<Message> {
Canvas::new(self)
.width(Length::Fill)
.height(Length::Fill)
.into()
}
fn draw(&self, frame: &mut Frame) {
let pad = 20.0;
let box_size = Size {
width: frame.width() / self.len() as f32,
height: frame.height() / 2.0 - pad,
};
let triangle = Path::new(|path| {
path.move_to(Point { x: 0.0, y: -0.5 });
path.line_to(Point { x: -0.5, y: 0.0 });
path.line_to(Point { x: 0.5, y: 0.0 });
path.close();
});
let mut text = canvas::Text {
horizontal_alignment: alignment::Horizontal::Center,
vertical_alignment: alignment::Vertical::Top,
size: 15.0,
..canvas::Text::default()
};
for (i, &color) in self.colors().enumerate() {
let anchor = Point {
x: (i as f32) * box_size.width,
y: 0.0,
};
frame.fill_rectangle(anchor, box_size, color);
// We show a little indicator for the base color
if color == self.base {
let triangle_x = anchor.x + box_size.width / 2.0;
frame.with_save(|frame| {
frame.translate(Vector::new(triangle_x, 0.0));
frame.scale(10.0);
frame.rotate(std::f32::consts::PI);
frame.fill(&triangle, Color::WHITE);
});
frame.with_save(|frame| {
frame.translate(Vector::new(triangle_x, box_size.height));
frame.scale(10.0);
frame.fill(&triangle, Color::WHITE);
});
}
frame.fill_text(canvas::Text {
content: color_hex_string(&color),
position: Point {
x: anchor.x + box_size.width / 2.0,
y: box_size.height,
},
..text
});
}
text.vertical_alignment = alignment::Vertical::Bottom;
let hsl = Hsl::from_color(Srgb::from(self.base));
for i in 0..self.len() {
let pct = (i as f32 + 1.0) / (self.len() as f32 + 1.0);
let graded = Hsl {
lightness: 1.0 - pct,
..hsl
};
let color: Color = Srgb::from_color(graded).into();
let anchor = Point {
x: (i as f32) * box_size.width,
y: box_size.height + 2.0 * pad,
};
frame.fill_rectangle(anchor, box_size, color);
frame.fill_text(canvas::Text {
content: color_hex_string(&color),
position: Point {
x: anchor.x + box_size.width / 2.0,
y: box_size.height + 2.0 * pad,
},
..text
});
}
}
}
impl<Message> canvas::Program<Message> for Theme {
type State = ();
fn draw(
&self,
_state: &Self::State,
_theme: &iced::Theme,
bounds: Rectangle,
_cursor: Cursor,
) -> Vec<Geometry> {
let theme = self.canvas_cache.draw(bounds.size(), |frame| {
self.draw(frame);
});
vec![theme]
}
}
impl Default for Theme {
fn default() -> Self {
Theme::new(Color::from_rgb8(75, 128, 190))
}
}
fn color_hex_string(color: &Color) -> String {
format!(
"#{:x}{:x}{:x}",
(255.0 * color.r).round() as u8,
(255.0 * color.g).round() as u8,
(255.0 * color.b).round() as u8
)
}
#[derive(Default)]
struct ColorPicker<C: ColorSpace> {
color_space: PhantomData<C>,
}
trait ColorSpace: Sized {
const LABEL: &'static str;
const COMPONENT_RANGES: [RangeInclusive<f64>; 3];
fn new(a: f32, b: f32, c: f32) -> Self;
fn components(&self) -> [f32; 3];
fn to_string(&self) -> String;
}
impl<C: ColorSpace + Copy> ColorPicker<C> {
fn view(&self, color: C) -> Element<C> {
let [c1, c2, c3] = color.components();
let [cr1, cr2, cr3] = C::COMPONENT_RANGES;
fn slider<'a, C: Clone>(
range: RangeInclusive<f64>,
component: f32,
update: impl Fn(f32) -> C + 'a,
) -> Slider<'a, f64, C, iced::Renderer> {
Slider::new(range, f64::from(component), move |v| update(v as f32))
.step(0.01)
}
row()
.spacing(10)
.align_items(Alignment::Center)
.push(text(C::LABEL).width(Length::Units(50)))
.push(slider(cr1, c1, move |v| C::new(v, c2, c3)))
.push(slider(cr2, c2, move |v| C::new(c1, v, c3)))
.push(slider(cr3, c3, move |v| C::new(c1, c2, v)))
.push(text(color.to_string()).width(Length::Units(185)).size(14))
.into()
}
}
impl ColorSpace for Color {
const LABEL: &'static str = "RGB";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=1.0, 0.0..=1.0, 0.0..=1.0];
fn new(r: f32, g: f32, b: f32) -> Self {
Color::from_rgb(r, g, b)
}
fn components(&self) -> [f32; 3] {
[self.r, self.g, self.b]
}
fn to_string(&self) -> String {
format!(
"rgb({:.0}, {:.0}, {:.0})",
255.0 * self.r,
255.0 * self.g,
255.0 * self.b
)
}
}
impl ColorSpace for palette::Hsl {
const LABEL: &'static str = "HSL";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
fn new(hue: f32, saturation: f32, lightness: f32) -> Self {
palette::Hsl::new(
palette::RgbHue::from_degrees(hue),
saturation,
lightness,
)
}
fn components(&self) -> [f32; 3] {
[
self.hue.to_positive_degrees(),
self.saturation,
self.lightness,
]
}
fn to_string(&self) -> String {
format!(
"hsl({:.1}, {:.1}%, {:.1}%)",
self.hue.to_positive_degrees(),
100.0 * self.saturation,
100.0 * self.lightness
)
}
}
impl ColorSpace for palette::Hsv {
const LABEL: &'static str = "HSV";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
fn new(hue: f32, saturation: f32, value: f32) -> Self {
palette::Hsv::new(palette::RgbHue::from_degrees(hue), saturation, value)
}
fn components(&self) -> [f32; 3] {
[self.hue.to_positive_degrees(), self.saturation, self.value]
}
fn to_string(&self) -> String {
format!(
"hsv({:.1}, {:.1}%, {:.1}%)",
self.hue.to_positive_degrees(),
100.0 * self.saturation,
100.0 * self.value
)
}
}
impl ColorSpace for palette::Hwb {
const LABEL: &'static str = "HWB";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=360.0, 0.0..=1.0, 0.0..=1.0];
fn new(hue: f32, whiteness: f32, blackness: f32) -> Self {
palette::Hwb::new(
palette::RgbHue::from_degrees(hue),
whiteness,
blackness,
)
}
fn components(&self) -> [f32; 3] {
[
self.hue.to_positive_degrees(),
self.whiteness,
self.blackness,
]
}
fn to_string(&self) -> String {
format!(
"hwb({:.1}, {:.1}%, {:.1}%)",
self.hue.to_positive_degrees(),
100.0 * self.whiteness,
100.0 * self.blackness
)
}
}
impl ColorSpace for palette::Lab {
const LABEL: &'static str = "Lab";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=100.0, -128.0..=127.0, -128.0..=127.0];
fn new(l: f32, a: f32, b: f32) -> Self {
palette::Lab::new(l, a, b)
}
fn components(&self) -> [f32; 3] {
[self.l, self.a, self.b]
}
fn to_string(&self) -> String {
format!("Lab({:.1}, {:.1}, {:.1})", self.l, self.a, self.b)
}
}
impl ColorSpace for palette::Lch {
const LABEL: &'static str = "Lch";
const COMPONENT_RANGES: [RangeInclusive<f64>; 3] =
[0.0..=100.0, 0.0..=128.0, 0.0..=360.0];
fn new(l: f32, chroma: f32, hue: f32) -> Self {
palette::Lch::new(l, chroma, palette::LabHue::from_degrees(hue))
}
fn components(&self) -> [f32; 3] {
[self.l, self.chroma, self.hue.to_positive_degrees()]
}
fn to_string(&self) -> String {
format!(
"Lch({:.1}, {:.1}, {:.1})",
self.l,
self.chroma,
self.hue.to_positive_degrees()
)
}
}

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@ -1,12 +0,0 @@
[package]
name = "pure_component"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["debug", "pure"] }
iced_native = { path = "../../../native" }
iced_lazy = { path = "../../../lazy", features = ["pure"] }
iced_pure = { path = "../../../pure" }

View file

@ -1,172 +0,0 @@
use iced::pure::container;
use iced::pure::{Element, Sandbox};
use iced::{Length, Settings};
use numeric_input::numeric_input;
pub fn main() -> iced::Result {
Component::run(Settings::default())
}
#[derive(Default)]
struct Component {
value: Option<u32>,
}
#[derive(Debug, Clone, Copy)]
enum Message {
NumericInputChanged(Option<u32>),
}
impl Sandbox for Component {
type Message = Message;
fn new() -> Self {
Self::default()
}
fn title(&self) -> String {
String::from("Component - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::NumericInputChanged(value) => {
self.value = value;
}
}
}
fn view(&self) -> Element<Message> {
container(numeric_input(self.value, Message::NumericInputChanged))
.padding(20)
.height(Length::Fill)
.center_y()
.into()
}
}
mod numeric_input {
use iced_lazy::pure::{self, Component};
use iced_native::alignment::{self, Alignment};
use iced_native::text;
use iced_native::widget;
use iced_native::Length;
use iced_pure::Element;
use iced_pure::{button, row, text, text_input};
pub struct NumericInput<Message> {
value: Option<u32>,
on_change: Box<dyn Fn(Option<u32>) -> Message>,
}
pub fn numeric_input<Message>(
value: Option<u32>,
on_change: impl Fn(Option<u32>) -> Message + 'static,
) -> NumericInput<Message> {
NumericInput::new(value, on_change)
}
#[derive(Debug, Clone)]
pub enum Event {
InputChanged(String),
IncrementPressed,
DecrementPressed,
}
impl<Message> NumericInput<Message> {
pub fn new(
value: Option<u32>,
on_change: impl Fn(Option<u32>) -> Message + 'static,
) -> Self {
Self {
value,
on_change: Box::new(on_change),
}
}
}
impl<Message, Renderer> Component<Message, Renderer> for NumericInput<Message>
where
Renderer: text::Renderer + 'static,
Renderer::Theme: widget::button::StyleSheet
+ widget::text_input::StyleSheet
+ widget::text::StyleSheet,
{
type State = ();
type Event = Event;
fn update(
&mut self,
_state: &mut Self::State,
event: Event,
) -> Option<Message> {
match event {
Event::IncrementPressed => Some((self.on_change)(Some(
self.value.unwrap_or_default().saturating_add(1),
))),
Event::DecrementPressed => Some((self.on_change)(Some(
self.value.unwrap_or_default().saturating_sub(1),
))),
Event::InputChanged(value) => {
if value.is_empty() {
Some((self.on_change)(None))
} else {
value
.parse()
.ok()
.map(Some)
.map(self.on_change.as_ref())
}
}
}
}
fn view(&self, _state: &Self::State) -> Element<Event, Renderer> {
let button = |label, on_press| {
button(
text(label)
.width(Length::Fill)
.height(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
.vertical_alignment(alignment::Vertical::Center),
)
.width(Length::Units(50))
.on_press(on_press)
};
row()
.push(button("-", Event::DecrementPressed))
.push(
text_input(
"Type a number",
self.value
.as_ref()
.map(u32::to_string)
.as_deref()
.unwrap_or(""),
Event::InputChanged,
)
.padding(10),
)
.push(button("+", Event::IncrementPressed))
.align_items(Alignment::Fill)
.spacing(10)
.into()
}
}
impl<'a, Message, Renderer> From<NumericInput<Message>>
for Element<'a, Message, Renderer>
where
Message: 'a,
Renderer: 'static + text::Renderer,
Renderer::Theme: widget::button::StyleSheet
+ widget::text_input::StyleSheet
+ widget::text::StyleSheet,
{
fn from(numeric_input: NumericInput<Message>) -> Self {
pure::component(numeric_input)
}
}
}

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@ -1,9 +0,0 @@
[package]
name = "pure_counter"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure"] }

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@ -1,49 +0,0 @@
use iced::pure::{button, column, text, Element, Sandbox};
use iced::{Alignment, Settings};
pub fn main() -> iced::Result {
Counter::run(Settings::default())
}
struct Counter {
value: i32,
}
#[derive(Debug, Clone, Copy)]
enum Message {
IncrementPressed,
DecrementPressed,
}
impl Sandbox for Counter {
type Message = Message;
fn new() -> Self {
Self { value: 0 }
}
fn title(&self) -> String {
String::from("Counter - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::IncrementPressed => {
self.value += 1;
}
Message::DecrementPressed => {
self.value -= 1;
}
}
}
fn view(&self) -> Element<Message> {
column()
.padding(20)
.align_items(Alignment::Center)
.push(button("Increment").on_press(Message::IncrementPressed))
.push(text(self.value.to_string()).size(50))
.push(button("Decrement").on_press(Message::DecrementPressed))
.into()
}
}

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@ -1,13 +0,0 @@
[package]
name = "pure_game_of_life"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure", "canvas", "tokio", "debug"] }
tokio = { version = "1.0", features = ["sync"] }
itertools = "0.9"
rustc-hash = "1.1"
env_logger = "0.9"

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@ -1,22 +0,0 @@
## Game of Life
An interactive version of the [Game of Life], invented by [John Horton Conway].
It runs a simulation in a background thread while allowing interaction with a `Canvas` that displays an infinite grid with zooming, panning, and drawing support.
The __[`main`]__ file contains the relevant code of the example.
<div align="center">
<a href="https://gfycat.com/WhichPaltryChick">
<img src="https://thumbs.gfycat.com/WhichPaltryChick-size_restricted.gif">
</a>
</div>
You can run it with `cargo run`:
```
cargo run --package game_of_life
```
[`main`]: src/main.rs
[Game of Life]: https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
[John Horton Conway]: https://en.wikipedia.org/wiki/John_Horton_Conway

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@ -1,903 +0,0 @@
//! This example showcases an interactive version of the Game of Life, invented
//! by John Conway. It leverages a `Canvas` together with other widgets.
mod preset;
use grid::Grid;
use preset::Preset;
use iced::executor;
use iced::pure::{
button, checkbox, column, container, pick_list, row, slider, text,
};
use iced::pure::{Application, Element};
use iced::theme::{self, Theme};
use iced::time;
use iced::window;
use iced::{Alignment, Command, Length, Settings, Subscription};
use std::time::{Duration, Instant};
pub fn main() -> iced::Result {
env_logger::builder().format_timestamp(None).init();
GameOfLife::run(Settings {
antialiasing: true,
window: window::Settings {
position: window::Position::Centered,
..window::Settings::default()
},
..Settings::default()
})
}
#[derive(Default)]
struct GameOfLife {
grid: Grid,
is_playing: bool,
queued_ticks: usize,
speed: usize,
next_speed: Option<usize>,
version: usize,
}
#[derive(Debug, Clone)]
enum Message {
Grid(grid::Message, usize),
Tick(Instant),
TogglePlayback,
ToggleGrid(bool),
Next,
Clear,
SpeedChanged(f32),
PresetPicked(Preset),
}
impl Application for GameOfLife {
type Message = Message;
type Theme = Theme;
type Executor = executor::Default;
type Flags = ();
fn new(_flags: ()) -> (Self, Command<Message>) {
(
Self {
speed: 5,
..Self::default()
},
Command::none(),
)
}
fn title(&self) -> String {
String::from("Game of Life - Iced")
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Grid(message, version) => {
if version == self.version {
self.grid.update(message);
}
}
Message::Tick(_) | Message::Next => {
self.queued_ticks = (self.queued_ticks + 1).min(self.speed);
if let Some(task) = self.grid.tick(self.queued_ticks) {
if let Some(speed) = self.next_speed.take() {
self.speed = speed;
}
self.queued_ticks = 0;
let version = self.version;
return Command::perform(task, move |message| {
Message::Grid(message, version)
});
}
}
Message::TogglePlayback => {
self.is_playing = !self.is_playing;
}
Message::ToggleGrid(show_grid_lines) => {
self.grid.toggle_lines(show_grid_lines);
}
Message::Clear => {
self.grid.clear();
self.version += 1;
}
Message::SpeedChanged(speed) => {
if self.is_playing {
self.next_speed = Some(speed.round() as usize);
} else {
self.speed = speed.round() as usize;
}
}
Message::PresetPicked(new_preset) => {
self.grid = Grid::from_preset(new_preset);
self.version += 1;
}
}
Command::none()
}
fn subscription(&self) -> Subscription<Message> {
if self.is_playing {
time::every(Duration::from_millis(1000 / self.speed as u64))
.map(Message::Tick)
} else {
Subscription::none()
}
}
fn view(&self) -> Element<Message> {
let version = self.version;
let selected_speed = self.next_speed.unwrap_or(self.speed);
let controls = view_controls(
self.is_playing,
self.grid.are_lines_visible(),
selected_speed,
self.grid.preset(),
);
let content = column()
.push(
self.grid
.view()
.map(move |message| Message::Grid(message, version)),
)
.push(controls);
container(content)
.width(Length::Fill)
.height(Length::Fill)
.into()
}
fn theme(&self) -> Theme {
Theme::Dark
}
}
fn view_controls<'a>(
is_playing: bool,
is_grid_enabled: bool,
speed: usize,
preset: Preset,
) -> Element<'a, Message> {
let playback_controls = row()
.spacing(10)
.push(
button(if is_playing { "Pause" } else { "Play" })
.on_press(Message::TogglePlayback),
)
.push(
button("Next")
.on_press(Message::Next)
.style(theme::Button::Secondary),
);
let speed_controls = row()
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10)
.push(slider(1.0..=1000.0, speed as f32, Message::SpeedChanged))
.push(text(format!("x{}", speed)).size(16));
row()
.padding(10)
.spacing(20)
.align_items(Alignment::Center)
.push(playback_controls)
.push(speed_controls)
.push(
checkbox("Grid", is_grid_enabled, Message::ToggleGrid)
.size(16)
.spacing(5)
.text_size(16),
)
.push(
pick_list(preset::ALL, Some(preset), Message::PresetPicked)
.padding(8)
.text_size(16),
)
.push(
button("Clear")
.on_press(Message::Clear)
.style(theme::Button::Destructive),
)
.into()
}
mod grid {
use crate::Preset;
use iced::pure::widget::canvas::event::{self, Event};
use iced::pure::widget::canvas::{
self, Cache, Canvas, Cursor, Frame, Geometry, Path, Text,
};
use iced::pure::Element;
use iced::{
alignment, mouse, Color, Length, Point, Rectangle, Size, Theme, Vector,
};
use rustc_hash::{FxHashMap, FxHashSet};
use std::future::Future;
use std::ops::RangeInclusive;
use std::time::{Duration, Instant};
pub struct Grid {
state: State,
preset: Preset,
life_cache: Cache,
grid_cache: Cache,
translation: Vector,
scaling: f32,
show_lines: bool,
last_tick_duration: Duration,
last_queued_ticks: usize,
}
#[derive(Debug, Clone)]
pub enum Message {
Populate(Cell),
Unpopulate(Cell),
Translated(Vector),
Scaled(f32, Option<Vector>),
Ticked {
result: Result<Life, TickError>,
tick_duration: Duration,
},
}
#[derive(Debug, Clone)]
pub enum TickError {
JoinFailed,
}
impl Default for Grid {
fn default() -> Self {
Self::from_preset(Preset::default())
}
}
impl Grid {
const MIN_SCALING: f32 = 0.1;
const MAX_SCALING: f32 = 2.0;
pub fn from_preset(preset: Preset) -> Self {
Self {
state: State::with_life(
preset
.life()
.into_iter()
.map(|(i, j)| Cell { i, j })
.collect(),
),
preset,
life_cache: Cache::default(),
grid_cache: Cache::default(),
translation: Vector::default(),
scaling: 1.0,
show_lines: true,
last_tick_duration: Duration::default(),
last_queued_ticks: 0,
}
}
pub fn tick(
&mut self,
amount: usize,
) -> Option<impl Future<Output = Message>> {
let tick = self.state.tick(amount)?;
self.last_queued_ticks = amount;
Some(async move {
let start = Instant::now();
let result = tick.await;
let tick_duration = start.elapsed() / amount as u32;
Message::Ticked {
result,
tick_duration,
}
})
}
pub fn update(&mut self, message: Message) {
match message {
Message::Populate(cell) => {
self.state.populate(cell);
self.life_cache.clear();
self.preset = Preset::Custom;
}
Message::Unpopulate(cell) => {
self.state.unpopulate(&cell);
self.life_cache.clear();
self.preset = Preset::Custom;
}
Message::Translated(translation) => {
self.translation = translation;
self.life_cache.clear();
self.grid_cache.clear();
}
Message::Scaled(scaling, translation) => {
self.scaling = scaling;
if let Some(translation) = translation {
self.translation = translation;
}
self.life_cache.clear();
self.grid_cache.clear();
}
Message::Ticked {
result: Ok(life),
tick_duration,
} => {
self.state.update(life);
self.life_cache.clear();
self.last_tick_duration = tick_duration;
}
Message::Ticked {
result: Err(error), ..
} => {
dbg!(error);
}
}
}
pub fn view(&self) -> Element<Message> {
Canvas::new(self)
.width(Length::Fill)
.height(Length::Fill)
.into()
}
pub fn clear(&mut self) {
self.state = State::default();
self.preset = Preset::Custom;
self.life_cache.clear();
}
pub fn preset(&self) -> Preset {
self.preset
}
pub fn toggle_lines(&mut self, enabled: bool) {
self.show_lines = enabled;
}
pub fn are_lines_visible(&self) -> bool {
self.show_lines
}
fn visible_region(&self, size: Size) -> Region {
let width = size.width / self.scaling;
let height = size.height / self.scaling;
Region {
x: -self.translation.x - width / 2.0,
y: -self.translation.y - height / 2.0,
width,
height,
}
}
fn project(&self, position: Point, size: Size) -> Point {
let region = self.visible_region(size);
Point::new(
position.x / self.scaling + region.x,
position.y / self.scaling + region.y,
)
}
}
impl canvas::Program<Message> for Grid {
type State = Interaction;
fn update(
&self,
interaction: &mut Interaction,
event: Event,
bounds: Rectangle,
cursor: Cursor,
) -> (event::Status, Option<Message>) {
if let Event::Mouse(mouse::Event::ButtonReleased(_)) = event {
*interaction = Interaction::None;
}
let cursor_position =
if let Some(position) = cursor.position_in(&bounds) {
position
} else {
return (event::Status::Ignored, None);
};
let cell = Cell::at(self.project(cursor_position, bounds.size()));
let is_populated = self.state.contains(&cell);
let (populate, unpopulate) = if is_populated {
(None, Some(Message::Unpopulate(cell)))
} else {
(Some(Message::Populate(cell)), None)
};
match event {
Event::Mouse(mouse_event) => match mouse_event {
mouse::Event::ButtonPressed(button) => {
let message = match button {
mouse::Button::Left => {
*interaction = if is_populated {
Interaction::Erasing
} else {
Interaction::Drawing
};
populate.or(unpopulate)
}
mouse::Button::Right => {
*interaction = Interaction::Panning {
translation: self.translation,
start: cursor_position,
};
None
}
_ => None,
};
(event::Status::Captured, message)
}
mouse::Event::CursorMoved { .. } => {
let message = match *interaction {
Interaction::Drawing => populate,
Interaction::Erasing => unpopulate,
Interaction::Panning { translation, start } => {
Some(Message::Translated(
translation
+ (cursor_position - start)
* (1.0 / self.scaling),
))
}
_ => None,
};
let event_status = match interaction {
Interaction::None => event::Status::Ignored,
_ => event::Status::Captured,
};
(event_status, message)
}
mouse::Event::WheelScrolled { delta } => match delta {
mouse::ScrollDelta::Lines { y, .. }
| mouse::ScrollDelta::Pixels { y, .. } => {
if y < 0.0 && self.scaling > Self::MIN_SCALING
|| y > 0.0 && self.scaling < Self::MAX_SCALING
{
let old_scaling = self.scaling;
let scaling = (self.scaling * (1.0 + y / 30.0))
.max(Self::MIN_SCALING)
.min(Self::MAX_SCALING);
let translation =
if let Some(cursor_to_center) =
cursor.position_from(bounds.center())
{
let factor = scaling - old_scaling;
Some(
self.translation
- Vector::new(
cursor_to_center.x * factor
/ (old_scaling
* old_scaling),
cursor_to_center.y * factor
/ (old_scaling
* old_scaling),
),
)
} else {
None
};
(
event::Status::Captured,
Some(Message::Scaled(scaling, translation)),
)
} else {
(event::Status::Captured, None)
}
}
},
_ => (event::Status::Ignored, None),
},
_ => (event::Status::Ignored, None),
}
}
fn draw(
&self,
_interaction: &Interaction,
_theme: &Theme,
bounds: Rectangle,
cursor: Cursor,
) -> Vec<Geometry> {
let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
let life = self.life_cache.draw(bounds.size(), |frame| {
let background = Path::rectangle(Point::ORIGIN, frame.size());
frame.fill(&background, Color::from_rgb8(0x40, 0x44, 0x4B));
frame.with_save(|frame| {
frame.translate(center);
frame.scale(self.scaling);
frame.translate(self.translation);
frame.scale(Cell::SIZE as f32);
let region = self.visible_region(frame.size());
for cell in region.cull(self.state.cells()) {
frame.fill_rectangle(
Point::new(cell.j as f32, cell.i as f32),
Size::UNIT,
Color::WHITE,
);
}
});
});
let overlay = {
let mut frame = Frame::new(bounds.size());
let hovered_cell =
cursor.position_in(&bounds).map(|position| {
Cell::at(self.project(position, frame.size()))
});
if let Some(cell) = hovered_cell {
frame.with_save(|frame| {
frame.translate(center);
frame.scale(self.scaling);
frame.translate(self.translation);
frame.scale(Cell::SIZE as f32);
frame.fill_rectangle(
Point::new(cell.j as f32, cell.i as f32),
Size::UNIT,
Color {
a: 0.5,
..Color::BLACK
},
);
});
}
let text = Text {
color: Color::WHITE,
size: 14.0,
position: Point::new(frame.width(), frame.height()),
horizontal_alignment: alignment::Horizontal::Right,
vertical_alignment: alignment::Vertical::Bottom,
..Text::default()
};
if let Some(cell) = hovered_cell {
frame.fill_text(Text {
content: format!("({}, {})", cell.j, cell.i),
position: text.position - Vector::new(0.0, 16.0),
..text
});
}
let cell_count = self.state.cell_count();
frame.fill_text(Text {
content: format!(
"{} cell{} @ {:?} ({})",
cell_count,
if cell_count == 1 { "" } else { "s" },
self.last_tick_duration,
self.last_queued_ticks
),
..text
});
frame.into_geometry()
};
if self.scaling < 0.2 || !self.show_lines {
vec![life, overlay]
} else {
let grid = self.grid_cache.draw(bounds.size(), |frame| {
frame.translate(center);
frame.scale(self.scaling);
frame.translate(self.translation);
frame.scale(Cell::SIZE as f32);
let region = self.visible_region(frame.size());
let rows = region.rows();
let columns = region.columns();
let (total_rows, total_columns) =
(rows.clone().count(), columns.clone().count());
let width = 2.0 / Cell::SIZE as f32;
let color = Color::from_rgb8(70, 74, 83);
frame.translate(Vector::new(-width / 2.0, -width / 2.0));
for row in region.rows() {
frame.fill_rectangle(
Point::new(*columns.start() as f32, row as f32),
Size::new(total_columns as f32, width),
color,
);
}
for column in region.columns() {
frame.fill_rectangle(
Point::new(column as f32, *rows.start() as f32),
Size::new(width, total_rows as f32),
color,
);
}
});
vec![life, grid, overlay]
}
}
fn mouse_interaction(
&self,
interaction: &Interaction,
bounds: Rectangle,
cursor: Cursor,
) -> mouse::Interaction {
match interaction {
Interaction::Drawing => mouse::Interaction::Crosshair,
Interaction::Erasing => mouse::Interaction::Crosshair,
Interaction::Panning { .. } => mouse::Interaction::Grabbing,
Interaction::None if cursor.is_over(&bounds) => {
mouse::Interaction::Crosshair
}
_ => mouse::Interaction::default(),
}
}
}
#[derive(Default)]
struct State {
life: Life,
births: FxHashSet<Cell>,
is_ticking: bool,
}
impl State {
pub fn with_life(life: Life) -> Self {
Self {
life,
..Self::default()
}
}
fn cell_count(&self) -> usize {
self.life.len() + self.births.len()
}
fn contains(&self, cell: &Cell) -> bool {
self.life.contains(cell) || self.births.contains(cell)
}
fn cells(&self) -> impl Iterator<Item = &Cell> {
self.life.iter().chain(self.births.iter())
}
fn populate(&mut self, cell: Cell) {
if self.is_ticking {
self.births.insert(cell);
} else {
self.life.populate(cell);
}
}
fn unpopulate(&mut self, cell: &Cell) {
if self.is_ticking {
let _ = self.births.remove(cell);
} else {
self.life.unpopulate(cell);
}
}
fn update(&mut self, mut life: Life) {
self.births.drain().for_each(|cell| life.populate(cell));
self.life = life;
self.is_ticking = false;
}
fn tick(
&mut self,
amount: usize,
) -> Option<impl Future<Output = Result<Life, TickError>>> {
if self.is_ticking {
return None;
}
self.is_ticking = true;
let mut life = self.life.clone();
Some(async move {
tokio::task::spawn_blocking(move || {
for _ in 0..amount {
life.tick();
}
life
})
.await
.map_err(|_| TickError::JoinFailed)
})
}
}
#[derive(Clone, Default)]
pub struct Life {
cells: FxHashSet<Cell>,
}
impl Life {
fn len(&self) -> usize {
self.cells.len()
}
fn contains(&self, cell: &Cell) -> bool {
self.cells.contains(cell)
}
fn populate(&mut self, cell: Cell) {
self.cells.insert(cell);
}
fn unpopulate(&mut self, cell: &Cell) {
let _ = self.cells.remove(cell);
}
fn tick(&mut self) {
let mut adjacent_life = FxHashMap::default();
for cell in &self.cells {
let _ = adjacent_life.entry(*cell).or_insert(0);
for neighbor in Cell::neighbors(*cell) {
let amount = adjacent_life.entry(neighbor).or_insert(0);
*amount += 1;
}
}
for (cell, amount) in adjacent_life.iter() {
match amount {
2 => {}
3 => {
let _ = self.cells.insert(*cell);
}
_ => {
let _ = self.cells.remove(cell);
}
}
}
}
pub fn iter(&self) -> impl Iterator<Item = &Cell> {
self.cells.iter()
}
}
impl std::iter::FromIterator<Cell> for Life {
fn from_iter<I: IntoIterator<Item = Cell>>(iter: I) -> Self {
Life {
cells: iter.into_iter().collect(),
}
}
}
impl std::fmt::Debug for Life {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Life")
.field("cells", &self.cells.len())
.finish()
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Cell {
i: isize,
j: isize,
}
impl Cell {
const SIZE: usize = 20;
fn at(position: Point) -> Cell {
let i = (position.y / Cell::SIZE as f32).ceil() as isize;
let j = (position.x / Cell::SIZE as f32).ceil() as isize;
Cell {
i: i.saturating_sub(1),
j: j.saturating_sub(1),
}
}
fn cluster(cell: Cell) -> impl Iterator<Item = Cell> {
use itertools::Itertools;
let rows = cell.i.saturating_sub(1)..=cell.i.saturating_add(1);
let columns = cell.j.saturating_sub(1)..=cell.j.saturating_add(1);
rows.cartesian_product(columns).map(|(i, j)| Cell { i, j })
}
fn neighbors(cell: Cell) -> impl Iterator<Item = Cell> {
Cell::cluster(cell).filter(move |candidate| *candidate != cell)
}
}
pub struct Region {
x: f32,
y: f32,
width: f32,
height: f32,
}
impl Region {
fn rows(&self) -> RangeInclusive<isize> {
let first_row = (self.y / Cell::SIZE as f32).floor() as isize;
let visible_rows =
(self.height / Cell::SIZE as f32).ceil() as isize;
first_row..=first_row + visible_rows
}
fn columns(&self) -> RangeInclusive<isize> {
let first_column = (self.x / Cell::SIZE as f32).floor() as isize;
let visible_columns =
(self.width / Cell::SIZE as f32).ceil() as isize;
first_column..=first_column + visible_columns
}
fn cull<'a>(
&self,
cells: impl Iterator<Item = &'a Cell>,
) -> impl Iterator<Item = &'a Cell> {
let rows = self.rows();
let columns = self.columns();
cells.filter(move |cell| {
rows.contains(&cell.i) && columns.contains(&cell.j)
})
}
}
pub enum Interaction {
None,
Drawing,
Erasing,
Panning { translation: Vector, start: Point },
}
impl Default for Interaction {
fn default() -> Self {
Self::None
}
}
}

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@ -1,142 +0,0 @@
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Preset {
Custom,
Xkcd,
Glider,
SmallExploder,
Exploder,
TenCellRow,
LightweightSpaceship,
Tumbler,
GliderGun,
Acorn,
}
pub static ALL: &[Preset] = &[
Preset::Custom,
Preset::Xkcd,
Preset::Glider,
Preset::SmallExploder,
Preset::Exploder,
Preset::TenCellRow,
Preset::LightweightSpaceship,
Preset::Tumbler,
Preset::GliderGun,
Preset::Acorn,
];
impl Preset {
pub fn life(self) -> Vec<(isize, isize)> {
#[rustfmt::skip]
let cells = match self {
Preset::Custom => vec![],
Preset::Xkcd => vec![
" xxx ",
" x x ",
" x x ",
" x ",
"x xxx ",
" x x x ",
" x x",
" x x ",
" x x ",
],
Preset::Glider => vec![
" x ",
" x",
"xxx"
],
Preset::SmallExploder => vec![
" x ",
"xxx",
"x x",
" x ",
],
Preset::Exploder => vec![
"x x x",
"x x",
"x x",
"x x",
"x x x",
],
Preset::TenCellRow => vec![
"xxxxxxxxxx",
],
Preset::LightweightSpaceship => vec![
" xxxxx",
"x x",
" x",
"x x ",
],
Preset::Tumbler => vec![
" xx xx ",
" xx xx ",
" x x ",
"x x x x",
"x x x x",
"xx xx",
],
Preset::GliderGun => vec![
" x ",
" x x ",
" xx xx xx",
" x x xx xx",
"xx x x xx ",
"xx x x xx x x ",
" x x x ",
" x x ",
" xx ",
],
Preset::Acorn => vec![
" x ",
" x ",
"xx xxx",
],
};
let start_row = -(cells.len() as isize / 2);
cells
.into_iter()
.enumerate()
.flat_map(|(i, cells)| {
let start_column = -(cells.len() as isize / 2);
cells
.chars()
.enumerate()
.filter(|(_, c)| !c.is_whitespace())
.map(move |(j, _)| {
(start_row + i as isize, start_column + j as isize)
})
})
.collect()
}
}
impl Default for Preset {
fn default() -> Preset {
Preset::Xkcd
}
}
impl std::fmt::Display for Preset {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}",
match self {
Preset::Custom => "Custom",
Preset::Xkcd => "xkcd #2293",
Preset::Glider => "Glider",
Preset::SmallExploder => "Small Exploder",
Preset::Exploder => "Exploder",
Preset::TenCellRow => "10 Cell Row",
Preset::LightweightSpaceship => "Lightweight spaceship",
Preset::Tumbler => "Tumbler",
Preset::GliderGun => "Gosper Glider Gun",
Preset::Acorn => "Acorn",
}
)
}
}

View file

@ -1,11 +0,0 @@
[package]
name = "pure_pane_grid"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure", "debug"] }
iced_native = { path = "../../../native" }
iced_lazy = { path = "../../../lazy", features = ["pure"] }

View file

@ -1,369 +0,0 @@
use iced::alignment::{self, Alignment};
use iced::executor;
use iced::keyboard;
use iced::pure::widget::pane_grid::{self, PaneGrid};
use iced::pure::{button, column, container, row, scrollable, text};
use iced::pure::{Application, Element};
use iced::theme::{self, Theme};
use iced::{Color, Command, Length, Settings, Size, Subscription};
use iced_lazy::pure::responsive;
use iced_native::{event, subscription, Event};
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
struct Example {
panes: pane_grid::State<Pane>,
panes_created: usize,
focus: Option<pane_grid::Pane>,
}
#[derive(Debug, Clone, Copy)]
enum Message {
Split(pane_grid::Axis, pane_grid::Pane),
SplitFocused(pane_grid::Axis),
FocusAdjacent(pane_grid::Direction),
Clicked(pane_grid::Pane),
Dragged(pane_grid::DragEvent),
Resized(pane_grid::ResizeEvent),
TogglePin(pane_grid::Pane),
Close(pane_grid::Pane),
CloseFocused,
}
impl Application for Example {
type Message = Message;
type Theme = Theme;
type Executor = executor::Default;
type Flags = ();
fn new(_flags: ()) -> (Self, Command<Message>) {
let (panes, _) = pane_grid::State::new(Pane::new(0));
(
Example {
panes,
panes_created: 1,
focus: None,
},
Command::none(),
)
}
fn title(&self) -> String {
String::from("Pane grid - Iced")
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Split(axis, pane) => {
let result = self.panes.split(
axis,
&pane,
Pane::new(self.panes_created),
);
if let Some((pane, _)) = result {
self.focus = Some(pane);
}
self.panes_created += 1;
}
Message::SplitFocused(axis) => {
if let Some(pane) = self.focus {
let result = self.panes.split(
axis,
&pane,
Pane::new(self.panes_created),
);
if let Some((pane, _)) = result {
self.focus = Some(pane);
}
self.panes_created += 1;
}
}
Message::FocusAdjacent(direction) => {
if let Some(pane) = self.focus {
if let Some(adjacent) =
self.panes.adjacent(&pane, direction)
{
self.focus = Some(adjacent);
}
}
}
Message::Clicked(pane) => {
self.focus = Some(pane);
}
Message::Resized(pane_grid::ResizeEvent { split, ratio }) => {
self.panes.resize(&split, ratio);
}
Message::Dragged(pane_grid::DragEvent::Dropped {
pane,
target,
}) => {
self.panes.swap(&pane, &target);
}
Message::Dragged(_) => {}
Message::TogglePin(pane) => {
if let Some(Pane { is_pinned, .. }) = self.panes.get_mut(&pane)
{
*is_pinned = !*is_pinned;
}
}
Message::Close(pane) => {
if let Some((_, sibling)) = self.panes.close(&pane) {
self.focus = Some(sibling);
}
}
Message::CloseFocused => {
if let Some(pane) = self.focus {
if let Some(Pane { is_pinned, .. }) = self.panes.get(&pane)
{
if !is_pinned {
if let Some((_, sibling)) = self.panes.close(&pane)
{
self.focus = Some(sibling);
}
}
}
}
}
}
Command::none()
}
fn subscription(&self) -> Subscription<Message> {
subscription::events_with(|event, status| {
if let event::Status::Captured = status {
return None;
}
match event {
Event::Keyboard(keyboard::Event::KeyPressed {
modifiers,
key_code,
}) if modifiers.command() => handle_hotkey(key_code),
_ => None,
}
})
}
fn view(&self) -> Element<Message> {
let focus = self.focus;
let total_panes = self.panes.len();
let pane_grid = PaneGrid::new(&self.panes, |id, pane| {
let is_focused = focus == Some(id);
let pin_button = button(
text(if pane.is_pinned { "Unpin" } else { "Pin" }).size(14),
)
.on_press(Message::TogglePin(id))
.padding(3);
let title = row()
.push(pin_button)
.push("Pane")
.push(text(pane.id.to_string()).style(if is_focused {
PANE_ID_COLOR_FOCUSED
} else {
PANE_ID_COLOR_UNFOCUSED
}))
.spacing(5);
let title_bar = pane_grid::TitleBar::new(title)
.controls(view_controls(id, total_panes, pane.is_pinned))
.padding(10)
.style(if is_focused {
style::title_bar_focused
} else {
style::title_bar_active
});
pane_grid::Content::new(responsive(move |size| {
view_content(id, total_panes, pane.is_pinned, size)
}))
.title_bar(title_bar)
.style(if is_focused {
style::pane_focused
} else {
style::pane_active
})
})
.width(Length::Fill)
.height(Length::Fill)
.spacing(10)
.on_click(Message::Clicked)
.on_drag(Message::Dragged)
.on_resize(10, Message::Resized);
container(pane_grid)
.width(Length::Fill)
.height(Length::Fill)
.padding(10)
.into()
}
}
const PANE_ID_COLOR_UNFOCUSED: Color = Color::from_rgb(
0xFF as f32 / 255.0,
0xC7 as f32 / 255.0,
0xC7 as f32 / 255.0,
);
const PANE_ID_COLOR_FOCUSED: Color = Color::from_rgb(
0xFF as f32 / 255.0,
0x47 as f32 / 255.0,
0x47 as f32 / 255.0,
);
fn handle_hotkey(key_code: keyboard::KeyCode) -> Option<Message> {
use keyboard::KeyCode;
use pane_grid::{Axis, Direction};
let direction = match key_code {
KeyCode::Up => Some(Direction::Up),
KeyCode::Down => Some(Direction::Down),
KeyCode::Left => Some(Direction::Left),
KeyCode::Right => Some(Direction::Right),
_ => None,
};
match key_code {
KeyCode::V => Some(Message::SplitFocused(Axis::Vertical)),
KeyCode::H => Some(Message::SplitFocused(Axis::Horizontal)),
KeyCode::W => Some(Message::CloseFocused),
_ => direction.map(Message::FocusAdjacent),
}
}
struct Pane {
id: usize,
pub is_pinned: bool,
}
impl Pane {
fn new(id: usize) -> Self {
Self {
id,
is_pinned: false,
}
}
}
fn view_content<'a>(
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
size: Size,
) -> Element<'a, Message> {
let button = |label, message| {
button(
text(label)
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
.size(16),
)
.width(Length::Fill)
.padding(8)
.on_press(message)
};
let mut controls = column()
.spacing(5)
.max_width(150)
.push(button(
"Split horizontally",
Message::Split(pane_grid::Axis::Horizontal, pane),
))
.push(button(
"Split vertically",
Message::Split(pane_grid::Axis::Vertical, pane),
));
if total_panes > 1 && !is_pinned {
controls = controls.push(
button("Close", Message::Close(pane))
.style(theme::Button::Destructive),
);
}
let content = column()
.width(Length::Fill)
.spacing(10)
.align_items(Alignment::Center)
.push(text(format!("{}x{}", size.width, size.height)).size(24))
.push(controls);
container(scrollable(content))
.width(Length::Fill)
.height(Length::Fill)
.padding(5)
.center_y()
.into()
}
fn view_controls<'a>(
pane: pane_grid::Pane,
total_panes: usize,
is_pinned: bool,
) -> Element<'a, Message> {
let mut button = button(text("Close").size(14))
.style(theme::Button::Destructive)
.padding(3);
if total_panes > 1 && !is_pinned {
button = button.on_press(Message::Close(pane));
}
button.into()
}
mod style {
use iced::{container, Theme};
pub fn title_bar_active(theme: &Theme) -> container::Appearance {
let palette = theme.extended_palette();
container::Appearance {
text_color: Some(palette.background.strong.text),
background: Some(palette.background.strong.color.into()),
..Default::default()
}
}
pub fn title_bar_focused(theme: &Theme) -> container::Appearance {
let palette = theme.extended_palette();
container::Appearance {
text_color: Some(palette.primary.strong.text),
background: Some(palette.primary.strong.color.into()),
..Default::default()
}
}
pub fn pane_active(theme: &Theme) -> container::Appearance {
let palette = theme.extended_palette();
container::Appearance {
background: Some(palette.background.weak.color.into()),
border_width: 2.0,
border_color: palette.background.strong.color,
..Default::default()
}
}
pub fn pane_focused(theme: &Theme) -> container::Appearance {
let palette = theme.extended_palette();
container::Appearance {
background: Some(palette.background.weak.color.into()),
border_width: 2.0,
border_color: palette.primary.strong.color,
..Default::default()
}
}
}

View file

@ -1,9 +0,0 @@
[package]
name = "pure_pick_list"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["debug", "pure"] }

View file

@ -1,109 +0,0 @@
use iced::pure::{column, container, pick_list, scrollable, vertical_space};
use iced::pure::{Element, Sandbox};
use iced::{Alignment, Length, Settings};
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
#[derive(Default)]
struct Example {
selected_language: Option<Language>,
}
#[derive(Debug, Clone, Copy)]
enum Message {
LanguageSelected(Language),
}
impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Self::default()
}
fn title(&self) -> String {
String::from("Pick list - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::LanguageSelected(language) => {
self.selected_language = Some(language);
}
}
}
fn view(&self) -> Element<Message> {
let pick_list = pick_list(
&Language::ALL[..],
self.selected_language,
Message::LanguageSelected,
)
.placeholder("Choose a language...");
let content = column()
.width(Length::Fill)
.align_items(Alignment::Center)
.spacing(10)
.push(vertical_space(Length::Units(600)))
.push("Which is your favorite language?")
.push(pick_list)
.push(vertical_space(Length::Units(600)));
container(scrollable(content))
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Language {
Rust,
Elm,
Ruby,
Haskell,
C,
Javascript,
Other,
}
impl Language {
const ALL: [Language; 7] = [
Language::C,
Language::Elm,
Language::Ruby,
Language::Haskell,
Language::Rust,
Language::Javascript,
Language::Other,
];
}
impl Default for Language {
fn default() -> Language {
Language::Rust
}
}
impl std::fmt::Display for Language {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(
f,
"{}",
match self {
Language::Rust => "Rust",
Language::Elm => "Elm",
Language::Ruby => "Ruby",
Language::Haskell => "Haskell",
Language::C => "C",
Language::Javascript => "Javascript",
Language::Other => "Some other language",
}
)
}
}

View file

@ -1,19 +0,0 @@
[package]
name = "pure_todos"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["async-std", "debug", "default_system_font", "pure"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
async-std = "1.0"
directories-next = "2.0"
[target.'cfg(target_arch = "wasm32")'.dependencies]
web-sys = { version = "0.3", features = ["Window", "Storage"] }
wasm-timer = "0.2"

View file

@ -1,556 +0,0 @@
use iced::alignment::{self, Alignment};
use iced::pure::widget::Text;
use iced::pure::{
button, checkbox, column, container, row, scrollable, text, text_input,
Application, Element,
};
use iced::theme::{self, Theme};
use iced::window;
use iced::{Color, Command, Font, Length, Settings};
use serde::{Deserialize, Serialize};
pub fn main() -> iced::Result {
Todos::run(Settings {
window: window::Settings {
size: (500, 800),
..window::Settings::default()
},
..Settings::default()
})
}
#[derive(Debug)]
enum Todos {
Loading,
Loaded(State),
}
#[derive(Debug, Default)]
struct State {
input_value: String,
filter: Filter,
tasks: Vec<Task>,
dirty: bool,
saving: bool,
}
#[derive(Debug, Clone)]
enum Message {
Loaded(Result<SavedState, LoadError>),
Saved(Result<(), SaveError>),
InputChanged(String),
CreateTask,
FilterChanged(Filter),
TaskMessage(usize, TaskMessage),
}
impl Application for Todos {
type Message = Message;
type Theme = Theme;
type Executor = iced::executor::Default;
type Flags = ();
fn new(_flags: ()) -> (Todos, Command<Message>) {
(
Todos::Loading,
Command::perform(SavedState::load(), Message::Loaded),
)
}
fn title(&self) -> String {
let dirty = match self {
Todos::Loading => false,
Todos::Loaded(state) => state.dirty,
};
format!("Todos{} - Iced", if dirty { "*" } else { "" })
}
fn update(&mut self, message: Message) -> Command<Message> {
match self {
Todos::Loading => {
match message {
Message::Loaded(Ok(state)) => {
*self = Todos::Loaded(State {
input_value: state.input_value,
filter: state.filter,
tasks: state.tasks,
..State::default()
});
}
Message::Loaded(Err(_)) => {
*self = Todos::Loaded(State::default());
}
_ => {}
}
Command::none()
}
Todos::Loaded(state) => {
let mut saved = false;
match message {
Message::InputChanged(value) => {
state.input_value = value;
}
Message::CreateTask => {
if !state.input_value.is_empty() {
state
.tasks
.push(Task::new(state.input_value.clone()));
state.input_value.clear();
}
}
Message::FilterChanged(filter) => {
state.filter = filter;
}
Message::TaskMessage(i, TaskMessage::Delete) => {
state.tasks.remove(i);
}
Message::TaskMessage(i, task_message) => {
if let Some(task) = state.tasks.get_mut(i) {
task.update(task_message);
}
}
Message::Saved(_) => {
state.saving = false;
saved = true;
}
_ => {}
}
if !saved {
state.dirty = true;
}
if state.dirty && !state.saving {
state.dirty = false;
state.saving = true;
Command::perform(
SavedState {
input_value: state.input_value.clone(),
filter: state.filter,
tasks: state.tasks.clone(),
}
.save(),
Message::Saved,
)
} else {
Command::none()
}
}
}
}
fn view(&self) -> Element<Message> {
match self {
Todos::Loading => loading_message(),
Todos::Loaded(State {
input_value,
filter,
tasks,
..
}) => {
let title = text("todos")
.width(Length::Fill)
.size(100)
.style(Color::from([0.5, 0.5, 0.5]))
.horizontal_alignment(alignment::Horizontal::Center);
let input = text_input(
"What needs to be done?",
input_value,
Message::InputChanged,
)
.padding(15)
.size(30)
.on_submit(Message::CreateTask);
let controls = view_controls(tasks, *filter);
let filtered_tasks =
tasks.iter().filter(|task| filter.matches(task));
let tasks: Element<_> = if filtered_tasks.count() > 0 {
tasks
.iter()
.enumerate()
.filter(|(_, task)| filter.matches(task))
.fold(column().spacing(20), |column, (i, task)| {
column.push(task.view().map(move |message| {
Message::TaskMessage(i, message)
}))
})
.into()
} else {
empty_message(match filter {
Filter::All => "You have not created a task yet...",
Filter::Active => "All your tasks are done! :D",
Filter::Completed => {
"You have not completed a task yet..."
}
})
};
let content = column()
.spacing(20)
.max_width(800)
.push(title)
.push(input)
.push(controls)
.push(tasks);
scrollable(
container(content)
.width(Length::Fill)
.padding(40)
.center_x(),
)
.into()
}
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct Task {
description: String,
completed: bool,
#[serde(skip)]
state: TaskState,
}
#[derive(Debug, Clone)]
pub enum TaskState {
Idle,
Editing,
}
impl Default for TaskState {
fn default() -> Self {
Self::Idle
}
}
#[derive(Debug, Clone)]
pub enum TaskMessage {
Completed(bool),
Edit,
DescriptionEdited(String),
FinishEdition,
Delete,
}
impl Task {
fn new(description: String) -> Self {
Task {
description,
completed: false,
state: TaskState::Idle,
}
}
fn update(&mut self, message: TaskMessage) {
match message {
TaskMessage::Completed(completed) => {
self.completed = completed;
}
TaskMessage::Edit => {
self.state = TaskState::Editing;
}
TaskMessage::DescriptionEdited(new_description) => {
self.description = new_description;
}
TaskMessage::FinishEdition => {
if !self.description.is_empty() {
self.state = TaskState::Idle;
}
}
TaskMessage::Delete => {}
}
}
fn view(&self) -> Element<TaskMessage> {
match &self.state {
TaskState::Idle => {
let checkbox = checkbox(
&self.description,
self.completed,
TaskMessage::Completed,
)
.width(Length::Fill);
row()
.spacing(20)
.align_items(Alignment::Center)
.push(checkbox)
.push(
button(edit_icon())
.on_press(TaskMessage::Edit)
.padding(10)
.style(theme::Button::Text),
)
.into()
}
TaskState::Editing => {
let text_input = text_input(
"Describe your task...",
&self.description,
TaskMessage::DescriptionEdited,
)
.on_submit(TaskMessage::FinishEdition)
.padding(10);
row()
.spacing(20)
.align_items(Alignment::Center)
.push(text_input)
.push(
button(
row()
.spacing(10)
.push(delete_icon())
.push("Delete"),
)
.on_press(TaskMessage::Delete)
.padding(10)
.style(theme::Button::Destructive),
)
.into()
}
}
}
}
fn view_controls(tasks: &[Task], current_filter: Filter) -> Element<Message> {
let tasks_left = tasks.iter().filter(|task| !task.completed).count();
let filter_button = |label, filter, current_filter| {
let label = text(label).size(16);
let button = button(label).style(if filter == current_filter {
theme::Button::Primary
} else {
theme::Button::Text
});
button.on_press(Message::FilterChanged(filter)).padding(8)
};
row()
.spacing(20)
.align_items(Alignment::Center)
.push(
text(format!(
"{} {} left",
tasks_left,
if tasks_left == 1 { "task" } else { "tasks" }
))
.width(Length::Fill)
.size(16),
)
.push(
row()
.width(Length::Shrink)
.spacing(10)
.push(filter_button("All", Filter::All, current_filter))
.push(filter_button("Active", Filter::Active, current_filter))
.push(filter_button(
"Completed",
Filter::Completed,
current_filter,
)),
)
.into()
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum Filter {
All,
Active,
Completed,
}
impl Default for Filter {
fn default() -> Self {
Filter::All
}
}
impl Filter {
fn matches(&self, task: &Task) -> bool {
match self {
Filter::All => true,
Filter::Active => !task.completed,
Filter::Completed => task.completed,
}
}
}
fn loading_message<'a>() -> Element<'a, Message> {
container(
text("Loading...")
.horizontal_alignment(alignment::Horizontal::Center)
.size(50),
)
.width(Length::Fill)
.height(Length::Fill)
.center_y()
.into()
}
fn empty_message(message: &str) -> Element<'_, Message> {
container(
text(message)
.width(Length::Fill)
.size(25)
.horizontal_alignment(alignment::Horizontal::Center)
.style(Color::from([0.7, 0.7, 0.7])),
)
.width(Length::Fill)
.height(Length::Units(200))
.center_y()
.into()
}
// Fonts
const ICONS: Font = Font::External {
name: "Icons",
bytes: include_bytes!("../../../todos/fonts/icons.ttf"),
};
fn icon(unicode: char) -> Text {
Text::new(unicode.to_string())
.font(ICONS)
.width(Length::Units(20))
.horizontal_alignment(alignment::Horizontal::Center)
.size(20)
}
fn edit_icon() -> Text {
icon('\u{F303}')
}
fn delete_icon() -> Text {
icon('\u{F1F8}')
}
// Persistence
#[derive(Debug, Clone, Serialize, Deserialize)]
struct SavedState {
input_value: String,
filter: Filter,
tasks: Vec<Task>,
}
#[derive(Debug, Clone)]
enum LoadError {
File,
Format,
}
#[derive(Debug, Clone)]
enum SaveError {
File,
Write,
Format,
}
#[cfg(not(target_arch = "wasm32"))]
impl SavedState {
fn path() -> std::path::PathBuf {
let mut path = if let Some(project_dirs) =
directories_next::ProjectDirs::from("rs", "Iced", "Todos")
{
project_dirs.data_dir().into()
} else {
std::env::current_dir().unwrap_or_default()
};
path.push("todos.json");
path
}
async fn load() -> Result<SavedState, LoadError> {
use async_std::prelude::*;
let mut contents = String::new();
let mut file = async_std::fs::File::open(Self::path())
.await
.map_err(|_| LoadError::File)?;
file.read_to_string(&mut contents)
.await
.map_err(|_| LoadError::File)?;
serde_json::from_str(&contents).map_err(|_| LoadError::Format)
}
async fn save(self) -> Result<(), SaveError> {
use async_std::prelude::*;
let json = serde_json::to_string_pretty(&self)
.map_err(|_| SaveError::Format)?;
let path = Self::path();
if let Some(dir) = path.parent() {
async_std::fs::create_dir_all(dir)
.await
.map_err(|_| SaveError::File)?;
}
{
let mut file = async_std::fs::File::create(path)
.await
.map_err(|_| SaveError::File)?;
file.write_all(json.as_bytes())
.await
.map_err(|_| SaveError::Write)?;
}
// This is a simple way to save at most once every couple seconds
async_std::task::sleep(std::time::Duration::from_secs(2)).await;
Ok(())
}
}
#[cfg(target_arch = "wasm32")]
impl SavedState {
fn storage() -> Option<web_sys::Storage> {
let window = web_sys::window()?;
window.local_storage().ok()?
}
async fn load() -> Result<SavedState, LoadError> {
let storage = Self::storage().ok_or(LoadError::File)?;
let contents = storage
.get_item("state")
.map_err(|_| LoadError::File)?
.ok_or(LoadError::File)?;
serde_json::from_str(&contents).map_err(|_| LoadError::Format)
}
async fn save(self) -> Result<(), SaveError> {
let storage = Self::storage().ok_or(SaveError::File)?;
let json = serde_json::to_string_pretty(&self)
.map_err(|_| SaveError::Format)?;
storage
.set_item("state", &json)
.map_err(|_| SaveError::Write)?;
let _ = wasm_timer::Delay::new(std::time::Duration::from_secs(2)).await;
Ok(())
}
}

View file

@ -1,9 +0,0 @@
[package]
name = "pure_tooltip"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>", "Casper Rogild Storm"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["pure"] }

View file

@ -1,76 +0,0 @@
use iced::pure::widget::tooltip::Position;
use iced::pure::{button, container, tooltip};
use iced::pure::{Element, Sandbox};
use iced::theme;
use iced::{Length, Settings};
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
struct Example {
position: Position,
}
#[derive(Debug, Clone)]
enum Message {
ChangePosition,
}
impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Self {
position: Position::Bottom,
}
}
fn title(&self) -> String {
String::from("Tooltip - Iced")
}
fn update(&mut self, message: Message) {
match message {
Message::ChangePosition => {
let position = match &self.position {
Position::FollowCursor => Position::Top,
Position::Top => Position::Bottom,
Position::Bottom => Position::Left,
Position::Left => Position::Right,
Position::Right => Position::FollowCursor,
};
self.position = position
}
}
}
fn view(&self) -> Element<Message> {
let tooltip = tooltip(
button("Press to change position")
.on_press(Message::ChangePosition),
position_to_text(self.position),
self.position,
)
.gap(10)
.style(theme::Container::Box);
container(tooltip)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
}
fn position_to_text<'a>(position: Position) -> &'a str {
match position {
Position::FollowCursor => "Follow Cursor",
Position::Top => "Top",
Position::Bottom => "Bottom",
Position::Left => "Left",
Position::Right => "Right",
}
}

View file

@ -1,10 +0,0 @@
[package]
name = "pure_tour"
version = "0.1.0"
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
edition = "2021"
publish = false
[dependencies]
iced = { path = "../../..", features = ["image", "debug", "pure"] }
env_logger = "0.8"

View file

@ -1,664 +0,0 @@
use iced::alignment;
use iced::pure::widget::{Button, Column, Container, Slider};
use iced::pure::{
checkbox, column, container, horizontal_space, image, radio, row,
scrollable, slider, text, text_input, toggler, vertical_space,
};
use iced::pure::{Element, Sandbox};
use iced::theme;
use iced::{Color, Length, Renderer, Settings};
pub fn main() -> iced::Result {
env_logger::init();
Tour::run(Settings::default())
}
pub struct Tour {
steps: Steps,
debug: bool,
}
impl Sandbox for Tour {
type Message = Message;
fn new() -> Tour {
Tour {
steps: Steps::new(),
debug: false,
}
}
fn title(&self) -> String {
format!("{} - Iced", self.steps.title())
}
fn update(&mut self, event: Message) {
match event {
Message::BackPressed => {
self.steps.go_back();
}
Message::NextPressed => {
self.steps.advance();
}
Message::StepMessage(step_msg) => {
self.steps.update(step_msg, &mut self.debug);
}
}
}
fn view(&self) -> Element<Message> {
let Tour { steps, .. } = self;
let mut controls = row();
if steps.has_previous() {
controls = controls.push(
button("Back")
.on_press(Message::BackPressed)
.style(theme::Button::Secondary),
);
}
controls = controls.push(horizontal_space(Length::Fill));
if steps.can_continue() {
controls = controls.push(
button("Next")
.on_press(Message::NextPressed)
.style(theme::Button::Primary),
);
}
let content: Element<_> = column()
.max_width(540)
.spacing(20)
.padding(20)
.push(steps.view(self.debug).map(Message::StepMessage))
.push(controls)
.into();
let scrollable =
scrollable(container(content).width(Length::Fill).center_x());
container(scrollable).height(Length::Fill).center_y().into()
}
}
#[derive(Debug, Clone)]
pub enum Message {
BackPressed,
NextPressed,
StepMessage(StepMessage),
}
struct Steps {
steps: Vec<Step>,
current: usize,
}
impl Steps {
fn new() -> Steps {
Steps {
steps: vec![
Step::Welcome,
Step::Slider { value: 50 },
Step::RowsAndColumns {
layout: Layout::Row,
spacing: 20,
},
Step::Text {
size: 30,
color: Color::BLACK,
},
Step::Radio { selection: None },
Step::Toggler {
can_continue: false,
},
Step::Image { width: 300 },
Step::Scrollable,
Step::TextInput {
value: String::new(),
is_secure: false,
},
Step::Debugger,
Step::End,
],
current: 0,
}
}
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
self.steps[self.current].update(msg, debug);
}
fn view(&self, debug: bool) -> Element<StepMessage> {
self.steps[self.current].view(debug)
}
fn advance(&mut self) {
if self.can_continue() {
self.current += 1;
}
}
fn go_back(&mut self) {
if self.has_previous() {
self.current -= 1;
}
}
fn has_previous(&self) -> bool {
self.current > 0
}
fn can_continue(&self) -> bool {
self.current + 1 < self.steps.len()
&& self.steps[self.current].can_continue()
}
fn title(&self) -> &str {
self.steps[self.current].title()
}
}
enum Step {
Welcome,
Slider { value: u8 },
RowsAndColumns { layout: Layout, spacing: u16 },
Text { size: u16, color: Color },
Radio { selection: Option<Language> },
Toggler { can_continue: bool },
Image { width: u16 },
Scrollable,
TextInput { value: String, is_secure: bool },
Debugger,
End,
}
#[derive(Debug, Clone)]
pub enum StepMessage {
SliderChanged(u8),
LayoutChanged(Layout),
SpacingChanged(u16),
TextSizeChanged(u16),
TextColorChanged(Color),
LanguageSelected(Language),
ImageWidthChanged(u16),
InputChanged(String),
ToggleSecureInput(bool),
DebugToggled(bool),
TogglerChanged(bool),
}
impl<'a> Step {
fn update(&mut self, msg: StepMessage, debug: &mut bool) {
match msg {
StepMessage::DebugToggled(value) => {
if let Step::Debugger = self {
*debug = value;
}
}
StepMessage::LanguageSelected(language) => {
if let Step::Radio { selection } = self {
*selection = Some(language);
}
}
StepMessage::SliderChanged(new_value) => {
if let Step::Slider { value, .. } = self {
*value = new_value;
}
}
StepMessage::TextSizeChanged(new_size) => {
if let Step::Text { size, .. } = self {
*size = new_size;
}
}
StepMessage::TextColorChanged(new_color) => {
if let Step::Text { color, .. } = self {
*color = new_color;
}
}
StepMessage::LayoutChanged(new_layout) => {
if let Step::RowsAndColumns { layout, .. } = self {
*layout = new_layout;
}
}
StepMessage::SpacingChanged(new_spacing) => {
if let Step::RowsAndColumns { spacing, .. } = self {
*spacing = new_spacing;
}
}
StepMessage::ImageWidthChanged(new_width) => {
if let Step::Image { width, .. } = self {
*width = new_width;
}
}
StepMessage::InputChanged(new_value) => {
if let Step::TextInput { value, .. } = self {
*value = new_value;
}
}
StepMessage::ToggleSecureInput(toggle) => {
if let Step::TextInput { is_secure, .. } = self {
*is_secure = toggle;
}
}
StepMessage::TogglerChanged(value) => {
if let Step::Toggler { can_continue, .. } = self {
*can_continue = value;
}
}
};
}
fn title(&self) -> &str {
match self {
Step::Welcome => "Welcome",
Step::Radio { .. } => "Radio button",
Step::Toggler { .. } => "Toggler",
Step::Slider { .. } => "Slider",
Step::Text { .. } => "Text",
Step::Image { .. } => "Image",
Step::RowsAndColumns { .. } => "Rows and columns",
Step::Scrollable => "Scrollable",
Step::TextInput { .. } => "Text input",
Step::Debugger => "Debugger",
Step::End => "End",
}
}
fn can_continue(&self) -> bool {
match self {
Step::Welcome => true,
Step::Radio { selection } => *selection == Some(Language::Rust),
Step::Toggler { can_continue } => *can_continue,
Step::Slider { .. } => true,
Step::Text { .. } => true,
Step::Image { .. } => true,
Step::RowsAndColumns { .. } => true,
Step::Scrollable => true,
Step::TextInput { value, .. } => !value.is_empty(),
Step::Debugger => true,
Step::End => false,
}
}
fn view(&self, debug: bool) -> Element<StepMessage> {
match self {
Step::Welcome => Self::welcome(),
Step::Radio { selection } => Self::radio(*selection),
Step::Toggler { can_continue } => Self::toggler(*can_continue),
Step::Slider { value } => Self::slider(*value),
Step::Text { size, color } => Self::text(*size, *color),
Step::Image { width } => Self::image(*width),
Step::RowsAndColumns { layout, spacing } => {
Self::rows_and_columns(*layout, *spacing)
}
Step::Scrollable => Self::scrollable(),
Step::TextInput { value, is_secure } => {
Self::text_input(value, *is_secure)
}
Step::Debugger => Self::debugger(debug),
Step::End => Self::end(),
}
.into()
}
fn container(title: &str) -> Column<'a, StepMessage> {
column().spacing(20).push(text(title).size(50))
}
fn welcome() -> Column<'a, StepMessage> {
Self::container("Welcome!")
.push(
"This is a simple tour meant to showcase a bunch of widgets \
that can be easily implemented on top of Iced.",
)
.push(
"Iced is a cross-platform GUI library for Rust focused on \
simplicity and type-safety. It is heavily inspired by Elm.",
)
.push(
"It was originally born as part of Coffee, an opinionated \
2D game engine for Rust.",
)
.push(
"On native platforms, Iced provides by default a renderer \
built on top of wgpu, a graphics library supporting Vulkan, \
Metal, DX11, and DX12.",
)
.push(
"Additionally, this tour can also run on WebAssembly thanks \
to dodrio, an experimental VDOM library for Rust.",
)
.push(
"You will need to interact with the UI in order to reach the \
end!",
)
}
fn slider(value: u8) -> Column<'a, StepMessage> {
Self::container("Slider")
.push(
"A slider allows you to smoothly select a value from a range \
of values.",
)
.push(
"The following slider lets you choose an integer from \
0 to 100:",
)
.push(slider(0..=100, value, StepMessage::SliderChanged))
.push(
text(value.to_string())
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
}
fn rows_and_columns(
layout: Layout,
spacing: u16,
) -> Column<'a, StepMessage> {
let row_radio =
radio("Row", Layout::Row, Some(layout), StepMessage::LayoutChanged);
let column_radio = radio(
"Column",
Layout::Column,
Some(layout),
StepMessage::LayoutChanged,
);
let layout_section: Element<_> = match layout {
Layout::Row => row()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
Layout::Column => column()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
};
let spacing_section = column()
.spacing(10)
.push(slider(0..=80, spacing, StepMessage::SpacingChanged))
.push(
text(format!("{} px", spacing))
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
);
Self::container("Rows and columns")
.spacing(spacing)
.push(
"Iced uses a layout model based on flexbox to position UI \
elements.",
)
.push(
"Rows and columns can be used to distribute content \
horizontally or vertically, respectively.",
)
.push(layout_section)
.push("You can also easily change the spacing between elements:")
.push(spacing_section)
}
fn text(size: u16, color: Color) -> Column<'a, StepMessage> {
let size_section = column()
.padding(20)
.spacing(20)
.push("You can change its size:")
.push(text(format!("This text is {} pixels", size)).size(size))
.push(Slider::new(10..=70, size, StepMessage::TextSizeChanged));
let color_sliders = row()
.spacing(10)
.push(color_slider(color.r, move |r| Color { r, ..color }))
.push(color_slider(color.g, move |g| Color { g, ..color }))
.push(color_slider(color.b, move |b| Color { b, ..color }));
let color_section = column()
.padding(20)
.spacing(20)
.push("And its color:")
.push(text(format!("{:?}", color)).style(color))
.push(color_sliders);
Self::container("Text")
.push(
"Text is probably the most essential widget for your UI. \
It will try to adapt to the dimensions of its container.",
)
.push(size_section)
.push(color_section)
}
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
let question = column()
.padding(20)
.spacing(10)
.push(text("Iced is written in...").size(24))
.push(Language::all().iter().cloned().fold(
column().padding(10).spacing(20),
|choices, language| {
choices.push(radio(
language,
language,
selection,
StepMessage::LanguageSelected,
))
},
));
Self::container("Radio button")
.push(
"A radio button is normally used to represent a choice... \
Surprise test!",
)
.push(question)
.push(
"Iced works very well with iterators! The list above is \
basically created by folding a column over the different \
choices, creating a radio button for each one of them!",
)
}
fn toggler(can_continue: bool) -> Column<'a, StepMessage> {
Self::container("Toggler")
.push("A toggler is mostly used to enable or disable something.")
.push(
Container::new(toggler(
"Toggle me to continue...".to_owned(),
can_continue,
StepMessage::TogglerChanged,
))
.padding([0, 40]),
)
}
fn image(width: u16) -> Column<'a, StepMessage> {
Self::container("Image")
.push("An image that tries to keep its aspect ratio.")
.push(ferris(width))
.push(slider(100..=500, width, StepMessage::ImageWidthChanged))
.push(
text(format!("Width: {} px", width))
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
}
fn scrollable() -> Column<'a, StepMessage> {
Self::container("Scrollable")
.push(
"Iced supports scrollable content. Try it out! Find the \
button further below.",
)
.push(
text("Tip: You can use the scrollbar to scroll down faster!")
.size(16),
)
.push(vertical_space(Length::Units(4096)))
.push(
text("You are halfway there!")
.width(Length::Fill)
.size(30)
.horizontal_alignment(alignment::Horizontal::Center),
)
.push(vertical_space(Length::Units(4096)))
.push(ferris(300))
.push(
text("You made it!")
.width(Length::Fill)
.size(50)
.horizontal_alignment(alignment::Horizontal::Center),
)
}
fn text_input(value: &str, is_secure: bool) -> Column<'a, StepMessage> {
let text_input = text_input(
"Type something to continue...",
value,
StepMessage::InputChanged,
)
.padding(10)
.size(30);
Self::container("Text input")
.push("Use a text input to ask for different kinds of information.")
.push(if is_secure {
text_input.password()
} else {
text_input
})
.push(checkbox(
"Enable password mode",
is_secure,
StepMessage::ToggleSecureInput,
))
.push(
"A text input produces a message every time it changes. It is \
very easy to keep track of its contents:",
)
.push(
text(if value.is_empty() {
"You have not typed anything yet..."
} else {
value
})
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
}
fn debugger(debug: bool) -> Column<'a, StepMessage> {
Self::container("Debugger")
.push(
"You can ask Iced to visually explain the layouting of the \
different elements comprising your UI!",
)
.push(
"Give it a shot! Check the following checkbox to be able to \
see element boundaries.",
)
.push(if cfg!(target_arch = "wasm32") {
Element::new(
text("Not available on web yet!")
.style(Color::from([0.7, 0.7, 0.7]))
.horizontal_alignment(alignment::Horizontal::Center),
)
} else {
checkbox("Explain layout", debug, StepMessage::DebugToggled)
.into()
})
.push("Feel free to go back and take a look.")
}
fn end() -> Column<'a, StepMessage> {
Self::container("You reached the end!")
.push("This tour will be updated as more features are added.")
.push("Make sure to keep an eye on it!")
}
}
fn ferris<'a>(width: u16) -> Container<'a, StepMessage> {
container(
// This should go away once we unify resource loading on native
// platforms
if cfg!(target_arch = "wasm32") {
image("tour/images/ferris.png")
} else {
image(format!(
"{}/../../tour/images/ferris.png",
env!("CARGO_MANIFEST_DIR")
))
}
.width(Length::Units(width)),
)
.width(Length::Fill)
.center_x()
}
fn button<'a, Message: Clone>(label: &str) -> Button<'a, Message> {
iced::pure::button(
text(label).horizontal_alignment(alignment::Horizontal::Center),
)
.padding(12)
.width(Length::Units(100))
}
fn color_slider<'a>(
component: f32,
update: impl Fn(f32) -> Color + 'a,
) -> Slider<'a, f64, StepMessage, Renderer> {
slider(0.0..=1.0, f64::from(component), move |c| {
StepMessage::TextColorChanged(update(c as f32))
})
.step(0.01)
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Language {
Rust,
Elm,
Ruby,
Haskell,
C,
Other,
}
impl Language {
fn all() -> [Language; 6] {
[
Language::C,
Language::Elm,
Language::Ruby,
Language::Haskell,
Language::Rust,
Language::Other,
]
}
}
impl From<Language> for String {
fn from(language: Language) -> String {
String::from(match language {
Language::Rust => "Rust",
Language::Elm => "Elm",
Language::Ruby => "Ruby",
Language::Haskell => "Haskell",
Language::C => "C",
Language::Other => "Other",
})
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Layout {
Row,
Column,
}

View file

@ -1,9 +1,6 @@
use iced::qr_code::{self, QRCode};
use iced::text_input::{self, TextInput};
use iced::{
Alignment, Color, Column, Container, Element, Length, Sandbox, Settings,
Text,
};
use iced::widget::qr_code::{self, QRCode};
use iced::widget::{column, container, text, text_input};
use iced::{Alignment, Color, Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
QRGenerator::run(Settings::default())
@ -12,7 +9,6 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct QRGenerator {
data: String,
input: text_input::State,
qr_code: Option<qr_code::State>,
}
@ -46,13 +42,12 @@ impl Sandbox for QRGenerator {
}
}
fn view(&mut self) -> Element<Message> {
let title = Text::new("QR Code Generator")
fn view(&self) -> Element<Message> {
let title = text("QR Code Generator")
.size(70)
.style(Color::from([0.5, 0.5, 0.5]));
let input = TextInput::new(
&mut self.input,
let input = text_input(
"Type the data of your QR code here...",
&self.data,
Message::DataChanged,
@ -60,18 +55,16 @@ impl Sandbox for QRGenerator {
.size(30)
.padding(15);
let mut content = Column::new()
let mut content = column![title, input]
.width(Length::Units(700))
.spacing(20)
.align_items(Alignment::Center)
.push(title)
.push(input);
.align_items(Alignment::Center);
if let Some(qr_code) = self.qr_code.as_mut() {
if let Some(qr_code) = self.qr_code.as_ref() {
content = content.push(QRCode::new(qr_code).cell_size(10));
}
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)

View file

@ -1,9 +1,9 @@
use iced::button;
use iced::scrollable;
use iced::{
Button, Column, Container, Element, Length, ProgressBar, Radio, Row, Rule,
Sandbox, Scrollable, Settings, Space, Text, Theme,
use iced::executor;
use iced::widget::{
button, column, container, horizontal_rule, progress_bar, radio,
scrollable, text, vertical_space, Row,
};
use iced::{Application, Command, Element, Length, Settings, Theme};
pub fn main() -> iced::Result {
ScrollableDemo::run(Settings::default())
@ -22,56 +22,72 @@ enum Message {
Scrolled(usize, f32),
}
impl Sandbox for ScrollableDemo {
impl Application for ScrollableDemo {
type Message = Message;
type Theme = Theme;
type Executor = executor::Default;
type Flags = ();
fn new() -> Self {
ScrollableDemo {
theme: Default::default(),
variants: Variant::all(),
}
fn new(_flags: Self::Flags) -> (Self, Command<Message>) {
(
ScrollableDemo {
theme: Default::default(),
variants: Variant::all(),
},
Command::none(),
)
}
fn title(&self) -> String {
String::from("Scrollable - Iced")
}
fn update(&mut self, message: Message) {
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::ThemeChanged(theme) => self.theme = theme,
Message::ThemeChanged(theme) => {
self.theme = theme;
Command::none()
}
Message::ScrollToTop(i) => {
if let Some(variant) = self.variants.get_mut(i) {
variant.scrollable.snap_to(0.0);
variant.latest_offset = 0.0;
scrollable::snap_to(Variant::id(i), 0.0)
} else {
Command::none()
}
}
Message::ScrollToBottom(i) => {
if let Some(variant) = self.variants.get_mut(i) {
variant.scrollable.snap_to(1.0);
variant.latest_offset = 1.0;
scrollable::snap_to(Variant::id(i), 1.0)
} else {
Command::none()
}
}
Message::Scrolled(i, offset) => {
if let Some(variant) = self.variants.get_mut(i) {
variant.latest_offset = offset;
}
Command::none()
}
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let ScrollableDemo {
theme, variants, ..
} = self;
let choose_theme = [Theme::Light, Theme::Dark].iter().fold(
Column::new().spacing(10).push(Text::new("Choose a theme:")),
column!["Choose a theme:"].spacing(10),
|column, option| {
column.push(Radio::new(
*option,
column.push(radio(
format!("{:?}", option),
*option,
Some(*theme),
Message::ThemeChanged,
))
@ -80,88 +96,87 @@ impl Sandbox for ScrollableDemo {
let scrollable_row = Row::with_children(
variants
.iter_mut()
.iter()
.enumerate()
.map(|(i, variant)| {
let mut scrollable =
Scrollable::new(&mut variant.scrollable)
.padding(10)
.spacing(10)
let mut contents = column![
variant.title,
button("Scroll to bottom",)
.width(Length::Fill)
.height(Length::Fill)
.on_scroll(move |offset| {
Message::Scrolled(i, offset)
})
.push(Text::new(variant.title))
.push(
Button::new(
&mut variant.scroll_to_bottom,
Text::new("Scroll to bottom"),
)
.width(Length::Fill)
.padding(10)
.on_press(Message::ScrollToBottom(i)),
);
.padding(10)
.on_press(Message::ScrollToBottom(i)),
]
.padding(10)
.spacing(10)
.width(Length::Fill);
if let Some(scrollbar_width) = variant.scrollbar_width {
scrollable = scrollable
.scrollbar_width(scrollbar_width)
.push(Text::new(format!(
"scrollbar_width: {:?}",
scrollbar_width
)));
contents = contents.push(text(format!(
"scrollbar_width: {:?}",
scrollbar_width
)));
}
if let Some(scrollbar_margin) = variant.scrollbar_margin {
scrollable = scrollable
.scrollbar_margin(scrollbar_margin)
.push(Text::new(format!(
"scrollbar_margin: {:?}",
scrollbar_margin
)));
contents = contents.push(text(format!(
"scrollbar_margin: {:?}",
scrollbar_margin
)));
}
if let Some(scroller_width) = variant.scroller_width {
scrollable = scrollable
.scroller_width(scroller_width)
.push(Text::new(format!(
"scroller_width: {:?}",
scroller_width
)));
contents = contents.push(text(format!(
"scroller_width: {:?}",
scroller_width
)));
}
scrollable = scrollable
.push(Space::with_height(Length::Units(100)))
.push(Text::new(
contents = contents
.push(vertical_space(Length::Units(100)))
.push(
"Some content that should wrap within the \
scrollable. Let's output a lot of short words, so \
that we'll make sure to see how wrapping works \
with these scrollbars.",
))
.push(Space::with_height(Length::Units(1200)))
.push(Text::new("Middle"))
.push(Space::with_height(Length::Units(1200)))
.push(Text::new("The End."))
)
.push(vertical_space(Length::Units(1200)))
.push("Middle")
.push(vertical_space(Length::Units(1200)))
.push("The End.")
.push(
Button::new(
&mut variant.scroll_to_top,
Text::new("Scroll to top"),
)
.width(Length::Fill)
.padding(10)
.on_press(Message::ScrollToTop(i)),
button("Scroll to top")
.width(Length::Fill)
.padding(10)
.on_press(Message::ScrollToTop(i)),
);
Column::new()
.width(Length::Fill)
let mut scrollable = scrollable(contents)
.id(Variant::id(i))
.height(Length::Fill)
.spacing(10)
.push(scrollable)
.push(ProgressBar::new(
0.0..=1.0,
variant.latest_offset,
))
.into()
.on_scroll(move |offset| Message::Scrolled(i, offset));
if let Some(scrollbar_width) = variant.scrollbar_width {
scrollable =
scrollable.scrollbar_width(scrollbar_width);
}
if let Some(scrollbar_margin) = variant.scrollbar_margin {
scrollable =
scrollable.scrollbar_margin(scrollbar_margin);
}
if let Some(scroller_width) = variant.scroller_width {
scrollable = scrollable.scroller_width(scroller_width);
}
column![
scrollable,
progress_bar(0.0..=1.0, variant.latest_offset,)
]
.width(Length::Fill)
.height(Length::Fill)
.spacing(10)
.into()
})
.collect(),
)
@ -169,14 +184,12 @@ impl Sandbox for ScrollableDemo {
.width(Length::Fill)
.height(Length::Fill);
let content = Column::new()
.spacing(20)
.padding(20)
.push(choose_theme)
.push(Rule::horizontal(20))
.push(scrollable_row);
let content =
column![choose_theme, horizontal_rule(20), scrollable_row]
.spacing(20)
.padding(20);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
@ -192,9 +205,6 @@ impl Sandbox for ScrollableDemo {
/// A version of a scrollable
struct Variant {
title: &'static str,
scrollable: scrollable::State,
scroll_to_top: button::State,
scroll_to_bottom: button::State,
scrollbar_width: Option<u16>,
scrollbar_margin: Option<u16>,
scroller_width: Option<u16>,
@ -206,9 +216,6 @@ impl Variant {
vec![
Self {
title: "Default Scrollbar",
scrollable: scrollable::State::new(),
scroll_to_top: button::State::new(),
scroll_to_bottom: button::State::new(),
scrollbar_width: None,
scrollbar_margin: None,
scroller_width: None,
@ -216,9 +223,6 @@ impl Variant {
},
Self {
title: "Slimmed & Margin",
scrollable: scrollable::State::new(),
scroll_to_top: button::State::new(),
scroll_to_bottom: button::State::new(),
scrollbar_width: Some(4),
scrollbar_margin: Some(3),
scroller_width: Some(4),
@ -226,9 +230,6 @@ impl Variant {
},
Self {
title: "Wide Scroller",
scrollable: scrollable::State::new(),
scroll_to_top: button::State::new(),
scroll_to_bottom: button::State::new(),
scrollbar_width: Some(4),
scrollbar_margin: None,
scroller_width: Some(10),
@ -236,9 +237,6 @@ impl Variant {
},
Self {
title: "Narrow Scroller",
scrollable: scrollable::State::new(),
scroll_to_top: button::State::new(),
scroll_to_bottom: button::State::new(),
scrollbar_width: Some(10),
scrollbar_margin: None,
scroller_width: Some(4),
@ -246,4 +244,8 @@ impl Variant {
},
]
}
pub fn id(i: usize) -> scrollable::Id {
scrollable::Id::new(format!("scrollable-{}", i))
}
}

View file

@ -7,14 +7,15 @@
//!
//! [1]: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations#An_animated_solar_system
use iced::application;
use iced::canvas::{self, Cursor, Path, Stroke};
use iced::executor;
use iced::theme::{self, Theme};
use iced::time;
use iced::widget::canvas;
use iced::widget::canvas::{Cursor, Path, Stroke};
use iced::window;
use iced::{
Application, Canvas, Color, Command, Element, Length, Point, Rectangle,
Settings, Size, Subscription, Vector,
Application, Color, Command, Element, Length, Point, Rectangle, Settings,
Size, Subscription, Vector,
};
use std::time::Instant;
@ -68,8 +69,8 @@ impl Application for SolarSystem {
time::every(std::time::Duration::from_millis(10)).map(Message::Tick)
}
fn view(&mut self) -> Element<Message> {
Canvas::new(&mut self.state)
fn view(&self) -> Element<Message> {
canvas(&self.state)
.width(Length::Fill)
.height(Length::Fill)
.into()
@ -145,8 +146,11 @@ impl State {
}
impl<Message> canvas::Program<Message> for State {
type State = ();
fn draw(
&self,
_state: &Self::State,
_theme: &Theme,
bounds: Rectangle,
_cursor: Cursor,

View file

@ -1,11 +1,10 @@
use iced::alignment;
use iced::button;
use iced::executor;
use iced::theme::{self, Theme};
use iced::time;
use iced::widget::{button, column, container, row, text};
use iced::{
Alignment, Application, Button, Column, Command, Container, Element,
Length, Row, Settings, Subscription, Text,
Alignment, Application, Command, Element, Length, Settings, Subscription,
};
use std::time::{Duration, Instant};
@ -17,8 +16,6 @@ pub fn main() -> iced::Result {
struct Stopwatch {
duration: Duration,
state: State,
toggle: button::State,
reset: button::State,
}
enum State {
@ -44,8 +41,6 @@ impl Application for Stopwatch {
Stopwatch {
duration: Duration::default(),
state: State::Idle,
toggle: button::State::new(),
reset: button::State::new(),
},
Command::none(),
)
@ -90,13 +85,13 @@ impl Application for Stopwatch {
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
const MINUTE: u64 = 60;
const HOUR: u64 = 60 * MINUTE;
let seconds = self.duration.as_secs();
let duration = Text::new(format!(
let duration = text(format!(
"{:0>2}:{:0>2}:{:0>2}.{:0>2}",
seconds / HOUR,
(seconds % HOUR) / MINUTE,
@ -105,11 +100,9 @@ impl Application for Stopwatch {
))
.size(40);
let button = |state, label| {
Button::new(
state,
Text::new(label)
.horizontal_alignment(alignment::Horizontal::Center),
let button = |label| {
button(
text(label).horizontal_alignment(alignment::Horizontal::Center),
)
.padding(10)
.width(Length::Units(80))
@ -121,25 +114,20 @@ impl Application for Stopwatch {
State::Ticking { .. } => "Stop",
};
button(&mut self.toggle, label).on_press(Message::Toggle)
button(label).on_press(Message::Toggle)
};
let reset_button = button(&mut self.reset, "Reset")
let reset_button = button("Reset")
.style(theme::Button::Destructive)
.on_press(Message::Reset);
let controls = Row::new()
.spacing(20)
.push(toggle_button)
.push(reset_button);
let controls = row![toggle_button, reset_button].spacing(20);
let content = Column::new()
let content = column![duration, controls]
.align_items(Alignment::Center)
.spacing(20)
.push(duration)
.push(controls);
.spacing(20);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -1,12 +1,9 @@
use iced::button;
use iced::scrollable;
use iced::slider;
use iced::text_input;
use iced::{
Alignment, Button, Checkbox, Column, Container, Element, Length,
ProgressBar, Radio, Row, Rule, Sandbox, Scrollable, Settings, Slider,
Space, Text, TextInput, Theme, Toggler,
use iced::widget::{
button, checkbox, column, container, horizontal_rule, progress_bar, radio,
row, scrollable, slider, text, text_input, toggler, vertical_rule,
vertical_space,
};
use iced::{Alignment, Element, Length, Sandbox, Settings, Theme};
pub fn main() -> iced::Result {
Styling::run(Settings::default())
@ -15,11 +12,7 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct Styling {
theme: Theme,
scroll: scrollable::State,
input: text_input::State,
input_value: String,
button: button::State,
slider: slider::State,
slider_value: f32,
checkbox_value: bool,
toggler_value: bool,
@ -57,21 +50,20 @@ impl Sandbox for Styling {
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let choose_theme = [Theme::Light, Theme::Dark].iter().fold(
Column::new().spacing(10).push(Text::new("Choose a theme:")),
column![text("Choose a theme:")].spacing(10),
|column, theme| {
column.push(Radio::new(
*theme,
column.push(radio(
format!("{:?}", theme),
*theme,
Some(self.theme),
Message::ThemeChanged,
))
},
);
let text_input = TextInput::new(
&mut self.input,
let text_input = text_input(
"Type something...",
&self.input_value,
Message::InputChanged,
@ -79,66 +71,59 @@ impl Sandbox for Styling {
.padding(10)
.size(20);
let button = Button::new(&mut self.button, Text::new("Submit"))
let button = button("Submit")
.padding(10)
.on_press(Message::ButtonPressed);
let slider = Slider::new(
&mut self.slider,
0.0..=100.0,
self.slider_value,
Message::SliderChanged,
);
let slider =
slider(0.0..=100.0, self.slider_value, Message::SliderChanged);
let progress_bar = ProgressBar::new(0.0..=100.0, self.slider_value);
let progress_bar = progress_bar(0.0..=100.0, self.slider_value);
let scrollable = Scrollable::new(&mut self.scroll)
.width(Length::Fill)
.height(Length::Units(100))
.push(Text::new("Scroll me!"))
.push(Space::with_height(Length::Units(800)))
.push(Text::new("You did it!"));
let scrollable = scrollable(
column![
"Scroll me!",
vertical_space(Length::Units(800)),
"You did it!"
]
.width(Length::Fill),
)
.height(Length::Units(100));
let checkbox = Checkbox::new(
self.checkbox_value,
let checkbox = checkbox(
"Check me!",
self.checkbox_value,
Message::CheckboxToggled,
);
let toggler = Toggler::new(
self.toggler_value,
let toggler = toggler(
String::from("Toggle me!"),
self.toggler_value,
Message::TogglerToggled,
)
.width(Length::Shrink)
.spacing(10);
let content = Column::new()
.spacing(20)
.padding(20)
.max_width(600)
.push(choose_theme)
.push(Rule::horizontal(38))
.push(Row::new().spacing(10).push(text_input).push(button))
.push(slider)
.push(progress_bar)
.push(
Row::new()
.spacing(10)
.height(Length::Units(100))
.align_items(Alignment::Center)
.push(scrollable)
.push(Rule::vertical(38))
.push(
Column::new()
.width(Length::Shrink)
.spacing(20)
.push(checkbox)
.push(toggler),
),
);
let content = column![
choose_theme,
horizontal_rule(38),
row![text_input, button].spacing(10),
slider,
progress_bar,
row![
scrollable,
vertical_rule(38),
column![checkbox, toggler].spacing(20)
]
.spacing(10)
.height(Length::Units(100))
.align_items(Alignment::Center),
]
.spacing(20)
.padding(20)
.max_width(600);
Container::new(content)
container(content)
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -1,4 +1,5 @@
use iced::{Container, Element, Length, Sandbox, Settings, Svg};
use iced::widget::{container, svg};
use iced::{Element, Length, Sandbox, Settings};
pub fn main() -> iced::Result {
Tiger::run(Settings::default())
@ -19,15 +20,15 @@ impl Sandbox for Tiger {
fn update(&mut self, _message: ()) {}
fn view(&mut self) -> Element<()> {
let svg = Svg::from_path(format!(
fn view(&self) -> Element<()> {
let svg = svg(svg::Handle::from_path(format!(
"{}/resources/tiger.svg",
env!("CARGO_MANIFEST_DIR")
))
)))
.width(Length::Fill)
.height(Length::Fill);
Container::new(svg)
container(svg)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)

View file

@ -1,6 +1,6 @@
use iced::widget::{button, column, container, text};
use iced::{
button, executor, system, Application, Button, Column, Command, Container,
Element, Length, Settings, Text, Theme,
executor, system, Application, Command, Element, Length, Settings, Theme,
};
use bytesize::ByteSize;
@ -11,10 +11,7 @@ pub fn main() -> iced::Result {
enum Example {
Loading,
Loaded {
information: system::Information,
refresh_button: button::State,
},
Loaded { information: system::Information },
}
#[derive(Clone, Debug)]
@ -48,25 +45,18 @@ impl Application for Example {
return system::fetch_information(Message::InformationReceived);
}
Message::InformationReceived(information) => {
let refresh_button = button::State::new();
*self = Self::Loaded {
information,
refresh_button,
};
*self = Self::Loaded { information };
}
}
Command::none()
}
fn view(&mut self) -> Element<Message> {
let content: Element<Message> = match self {
Example::Loading => Text::new("Loading...").size(40).into(),
Example::Loaded {
information,
refresh_button,
} => {
let system_name = Text::new(format!(
fn view(&self) -> Element<Message> {
let content: Element<_> = match self {
Example::Loading => text("Loading...").size(40).into(),
Example::Loaded { information } => {
let system_name = text(format!(
"System name: {}",
information
.system_name
@ -74,7 +64,7 @@ impl Application for Example {
.unwrap_or(&"unknown".to_string())
));
let system_kernel = Text::new(format!(
let system_kernel = text(format!(
"System kernel: {}",
information
.system_kernel
@ -82,7 +72,7 @@ impl Application for Example {
.unwrap_or(&"unknown".to_string())
));
let system_version = Text::new(format!(
let system_version = text(format!(
"System version: {}",
information
.system_version
@ -90,12 +80,10 @@ impl Application for Example {
.unwrap_or(&"unknown".to_string())
));
let cpu_brand = Text::new(format!(
"Processor brand: {}",
information.cpu_brand
));
let cpu_brand =
text(format!("Processor brand: {}", information.cpu_brand));
let cpu_cores = Text::new(format!(
let cpu_cores = text(format!(
"Processor cores: {}",
information
.cpu_cores
@ -106,7 +94,7 @@ impl Application for Example {
let memory_readable =
ByteSize::kb(information.memory_total).to_string();
let memory_total = Text::new(format!(
let memory_total = text(format!(
"Memory (total): {} kb ({})",
information.memory_total, memory_readable
));
@ -122,38 +110,36 @@ impl Application for Example {
};
let memory_used =
Text::new(format!("Memory (used): {}", memory_text));
text(format!("Memory (used): {}", memory_text));
let graphics_adapter = Text::new(format!(
let graphics_adapter = text(format!(
"Graphics adapter: {}",
information.graphics_adapter
));
let graphics_backend = Text::new(format!(
let graphics_backend = text(format!(
"Graphics backend: {}",
information.graphics_backend
));
Column::with_children(vec![
system_name.size(30).into(),
system_kernel.size(30).into(),
system_version.size(30).into(),
cpu_brand.size(30).into(),
cpu_cores.size(30).into(),
memory_total.size(30).into(),
memory_used.size(30).into(),
graphics_adapter.size(30).into(),
graphics_backend.size(30).into(),
Button::new(refresh_button, Text::new("Refresh"))
.on_press(Message::Refresh)
.into(),
])
column![
system_name.size(30),
system_kernel.size(30),
system_version.size(30),
cpu_brand.size(30),
cpu_cores.size(30),
memory_total.size(30),
memory_used.size(30),
graphics_adapter.size(30),
graphics_backend.size(30),
button("Refresh").on_press(Message::Refresh)
]
.spacing(10)
.into()
}
};
Container::new(content)
container(content)
.center_x()
.center_y()
.width(Length::Fill)

View file

@ -9,6 +9,7 @@ publish = false
iced = { path = "../..", features = ["async-std", "debug"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
lazy_static = "1.4"
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
async-std = "1.0"

View file

@ -1,16 +1,31 @@
use iced::alignment::{self, Alignment};
use iced::button::{self, Button};
use iced::scrollable::{self, Scrollable};
use iced::text_input::{self, TextInput};
use iced::event::{self, Event};
use iced::keyboard;
use iced::subscription;
use iced::theme::{self, Theme};
use iced::{
Application, Checkbox, Color, Column, Command, Container, Element, Font,
Length, Row, Settings, Text,
use iced::widget::{
self, button, checkbox, column, container, row, scrollable, text,
text_input, Text,
};
use iced::window;
use iced::{Application, Element};
use iced::{Color, Command, Font, Length, Settings, Subscription};
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
lazy_static! {
static ref INPUT_ID: text_input::Id = text_input::Id::unique();
}
pub fn main() -> iced::Result {
Todos::run(Settings::default())
Todos::run(Settings {
window: window::Settings {
size: (500, 800),
..window::Settings::default()
},
..Settings::default()
})
}
#[derive(Debug)]
@ -21,12 +36,9 @@ enum Todos {
#[derive(Debug, Default)]
struct State {
scroll: scrollable::State,
input: text_input::State,
input_value: String,
filter: Filter,
tasks: Vec<Task>,
controls: Controls,
dirty: bool,
saving: bool,
}
@ -39,12 +51,13 @@ enum Message {
CreateTask,
FilterChanged(Filter),
TaskMessage(usize, TaskMessage),
TabPressed { shift: bool },
}
impl Application for Todos {
type Executor = iced::executor::Default;
type Theme = Theme;
type Message = Message;
type Theme = Theme;
type Executor = iced::executor::Default;
type Flags = ();
fn new(_flags: ()) -> (Todos, Command<Message>) {
@ -81,14 +94,16 @@ impl Application for Todos {
_ => {}
}
Command::none()
text_input::focus(INPUT_ID.clone())
}
Todos::Loaded(state) => {
let mut saved = false;
match message {
let command = match message {
Message::InputChanged(value) => {
state.input_value = value;
Command::none()
}
Message::CreateTask => {
if !state.input_value.is_empty() {
@ -97,30 +112,56 @@ impl Application for Todos {
.push(Task::new(state.input_value.clone()));
state.input_value.clear();
}
Command::none()
}
Message::FilterChanged(filter) => {
state.filter = filter;
Command::none()
}
Message::TaskMessage(i, TaskMessage::Delete) => {
state.tasks.remove(i);
Command::none()
}
Message::TaskMessage(i, task_message) => {
if let Some(task) = state.tasks.get_mut(i) {
let should_focus =
matches!(task_message, TaskMessage::Edit);
task.update(task_message);
if should_focus {
text_input::focus(Task::text_input_id(i))
} else {
Command::none()
}
} else {
Command::none()
}
}
Message::Saved(_) => {
state.saving = false;
saved = true;
Command::none()
}
_ => {}
}
Message::TabPressed { shift } => {
if shift {
widget::focus_previous()
} else {
widget::focus_next()
}
}
_ => Command::none(),
};
if !saved {
state.dirty = true;
}
if state.dirty && !state.saving {
let save = if state.dirty && !state.saving {
state.dirty = false;
state.saving = true;
@ -135,54 +176,57 @@ impl Application for Todos {
)
} else {
Command::none()
}
};
Command::batch(vec![command, save])
}
}
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
match self {
Todos::Loading => loading_message(),
Todos::Loaded(State {
scroll,
input,
input_value,
filter,
tasks,
controls,
..
}) => {
let title = Text::new("todos")
let title = text("todos")
.width(Length::Fill)
.size(100)
.style(Color::from([0.5, 0.5, 0.5]))
.horizontal_alignment(alignment::Horizontal::Center);
let input = TextInput::new(
input,
let input = text_input(
"What needs to be done?",
input_value,
Message::InputChanged,
)
.id(INPUT_ID.clone())
.padding(15)
.size(30)
.on_submit(Message::CreateTask);
let controls = controls.view(tasks, *filter);
let controls = view_controls(tasks, *filter);
let filtered_tasks =
tasks.iter().filter(|task| filter.matches(task));
let tasks: Element<_> = if filtered_tasks.count() > 0 {
tasks
.iter_mut()
.enumerate()
.filter(|(_, task)| filter.matches(task))
.fold(Column::new().spacing(20), |column, (i, task)| {
column.push(task.view().map(move |message| {
Message::TaskMessage(i, message)
}))
})
.into()
column(
tasks
.iter()
.enumerate()
.filter(|(_, task)| filter.matches(task))
.map(|(i, task)| {
task.view(i).map(move |message| {
Message::TaskMessage(i, message)
})
})
.collect(),
)
.spacing(10)
.into()
} else {
empty_message(match filter {
Filter::All => "You have not created a task yet...",
@ -193,23 +237,36 @@ impl Application for Todos {
})
};
let content = Column::new()
.max_width(800)
let content = column![title, input, controls, tasks]
.spacing(20)
.push(title)
.push(input)
.push(controls)
.push(tasks);
.max_width(800);
Scrollable::new(scroll)
.padding(40)
.push(
Container::new(content).width(Length::Fill).center_x(),
)
.into()
scrollable(
container(content)
.width(Length::Fill)
.padding(40)
.center_x(),
)
.into()
}
}
}
fn subscription(&self) -> Subscription<Message> {
subscription::events_with(|event, status| match (event, status) {
(
Event::Keyboard(keyboard::Event::KeyPressed {
key_code: keyboard::KeyCode::Tab,
modifiers,
..
}),
event::Status::Ignored,
) => Some(Message::TabPressed {
shift: modifiers.shift(),
}),
_ => None,
})
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
@ -223,20 +280,13 @@ struct Task {
#[derive(Debug, Clone)]
pub enum TaskState {
Idle {
edit_button: button::State,
},
Editing {
text_input: text_input::State,
delete_button: button::State,
},
Idle,
Editing,
}
impl Default for TaskState {
fn default() -> Self {
TaskState::Idle {
edit_button: button::State::new(),
}
Self::Idle
}
}
@ -250,13 +300,15 @@ pub enum TaskMessage {
}
impl Task {
fn text_input_id(i: usize) -> text_input::Id {
text_input::Id::new(format!("task-{}", i))
}
fn new(description: String) -> Self {
Task {
description,
completed: false,
state: TaskState::Idle {
edit_button: button::State::new(),
},
state: TaskState::Idle,
}
}
@ -266,150 +318,100 @@ impl Task {
self.completed = completed;
}
TaskMessage::Edit => {
let mut text_input = text_input::State::focused();
text_input.select_all();
self.state = TaskState::Editing {
text_input,
delete_button: button::State::new(),
};
self.state = TaskState::Editing;
}
TaskMessage::DescriptionEdited(new_description) => {
self.description = new_description;
}
TaskMessage::FinishEdition => {
if !self.description.is_empty() {
self.state = TaskState::Idle {
edit_button: button::State::new(),
}
self.state = TaskState::Idle;
}
}
TaskMessage::Delete => {}
}
}
fn view(&mut self) -> Element<TaskMessage> {
match &mut self.state {
TaskState::Idle { edit_button } => {
let checkbox = Checkbox::new(
self.completed,
fn view(&self, i: usize) -> Element<TaskMessage> {
match &self.state {
TaskState::Idle => {
let checkbox = checkbox(
&self.description,
self.completed,
TaskMessage::Completed,
)
.width(Length::Fill);
Row::new()
.spacing(20)
.align_items(Alignment::Center)
.push(checkbox)
.push(
Button::new(edit_button, edit_icon())
.on_press(TaskMessage::Edit)
.padding(10)
.style(theme::Button::Text),
)
.into()
row![
checkbox,
button(edit_icon())
.on_press(TaskMessage::Edit)
.padding(10)
.style(theme::Button::Text),
]
.spacing(20)
.align_items(Alignment::Center)
.into()
}
TaskState::Editing {
text_input,
delete_button,
} => {
let text_input = TextInput::new(
text_input,
TaskState::Editing => {
let text_input = text_input(
"Describe your task...",
&self.description,
TaskMessage::DescriptionEdited,
)
.id(Self::text_input_id(i))
.on_submit(TaskMessage::FinishEdition)
.padding(10);
Row::new()
.spacing(20)
.align_items(Alignment::Center)
.push(text_input)
.push(
Button::new(
delete_button,
Row::new()
.spacing(10)
.push(delete_icon())
.push(Text::new("Delete")),
)
row![
text_input,
button(row![delete_icon(), "Delete"].spacing(10))
.on_press(TaskMessage::Delete)
.padding(10)
.style(theme::Button::Destructive),
)
.into()
.style(theme::Button::Destructive)
]
.spacing(20)
.align_items(Alignment::Center)
.into()
}
}
}
}
#[derive(Debug, Default, Clone)]
pub struct Controls {
all_button: button::State,
active_button: button::State,
completed_button: button::State,
}
fn view_controls(tasks: &[Task], current_filter: Filter) -> Element<Message> {
let tasks_left = tasks.iter().filter(|task| !task.completed).count();
impl Controls {
fn view(&mut self, tasks: &[Task], current_filter: Filter) -> Row<Message> {
let Controls {
all_button,
active_button,
completed_button,
} = self;
let filter_button = |label, filter, current_filter| {
let label = text(label).size(16);
let tasks_left = tasks.iter().filter(|task| !task.completed).count();
let button = button(label).style(if filter == current_filter {
theme::Button::Primary
} else {
theme::Button::Text
});
let filter_button = |state, label, filter, current_filter| {
let label = Text::new(label).size(16);
let button =
Button::new(state, label).style(if filter == current_filter {
theme::Button::Primary
} else {
theme::Button::Text
});
button.on_press(Message::FilterChanged(filter)).padding(8)
};
button.on_press(Message::FilterChanged(filter)).padding(8)
};
Row::new()
.spacing(20)
.align_items(Alignment::Center)
.push(
Text::new(format!(
"{} {} left",
tasks_left,
if tasks_left == 1 { "task" } else { "tasks" }
))
.width(Length::Fill)
.size(16),
)
.push(
Row::new()
.width(Length::Shrink)
.spacing(10)
.push(filter_button(
all_button,
"All",
Filter::All,
current_filter,
))
.push(filter_button(
active_button,
"Active",
Filter::Active,
current_filter,
))
.push(filter_button(
completed_button,
"Completed",
Filter::Completed,
current_filter,
)),
)
}
row![
text(format!(
"{} {} left",
tasks_left,
if tasks_left == 1 { "task" } else { "tasks" }
))
.width(Length::Fill)
.size(16),
row![
filter_button("All", Filter::All, current_filter),
filter_button("Active", Filter::Active, current_filter),
filter_button("Completed", Filter::Completed, current_filter,),
]
.width(Length::Shrink)
.spacing(10)
]
.spacing(20)
.align_items(Alignment::Center)
.into()
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
@ -436,8 +438,8 @@ impl Filter {
}
fn loading_message<'a>() -> Element<'a, Message> {
Container::new(
Text::new("Loading...")
container(
text("Loading...")
.horizontal_alignment(alignment::Horizontal::Center)
.size(50),
)
@ -447,9 +449,9 @@ fn loading_message<'a>() -> Element<'a, Message> {
.into()
}
fn empty_message<'a>(message: &str) -> Element<'a, Message> {
Container::new(
Text::new(message)
fn empty_message(message: &str) -> Element<'_, Message> {
container(
text(message)
.width(Length::Fill)
.size(25)
.horizontal_alignment(alignment::Horizontal::Center)
@ -464,11 +466,11 @@ fn empty_message<'a>(message: &str) -> Element<'a, Message> {
// Fonts
const ICONS: Font = Font::External {
name: "Icons",
bytes: include_bytes!("../fonts/icons.ttf"),
bytes: include_bytes!("../../todos/fonts/icons.ttf"),
};
fn icon(unicode: char) -> Text {
Text::new(unicode.to_string())
text(unicode.to_string())
.font(ICONS)
.width(Length::Units(20))
.horizontal_alignment(alignment::Horizontal::Center)

View file

@ -1,117 +1,75 @@
use iced::alignment::{self, Alignment};
use iced::button;
use iced::theme;
use iced::tooltip::{self, Tooltip};
use iced::{
Button, Column, Container, Element, Length, Row, Sandbox, Settings, Text,
};
use iced::widget::tooltip::Position;
use iced::widget::{button, container, tooltip};
use iced::{Element, Length, Sandbox, Settings};
pub fn main() {
Example::run(Settings::default()).unwrap()
pub fn main() -> iced::Result {
Example::run(Settings::default())
}
#[derive(Default)]
struct Example {
top: button::State,
bottom: button::State,
right: button::State,
left: button::State,
follow_cursor: button::State,
position: Position,
}
#[derive(Debug, Clone, Copy)]
struct Message;
#[derive(Debug, Clone)]
enum Message {
ChangePosition,
}
impl Sandbox for Example {
type Message = Message;
fn new() -> Self {
Self::default()
Self {
position: Position::Bottom,
}
}
fn title(&self) -> String {
String::from("Tooltip - Iced")
}
fn update(&mut self, _message: Message) {}
fn update(&mut self, message: Message) {
match message {
Message::ChangePosition => {
let position = match &self.position {
Position::FollowCursor => Position::Top,
Position::Top => Position::Bottom,
Position::Bottom => Position::Left,
Position::Left => Position::Right,
Position::Right => Position::FollowCursor,
};
fn view(&mut self) -> Element<Message> {
let top =
tooltip("Tooltip at top", &mut self.top, tooltip::Position::Top);
self.position = position
}
}
}
let bottom = tooltip(
"Tooltip at bottom",
&mut self.bottom,
tooltip::Position::Bottom,
);
fn view(&self) -> Element<Message> {
let tooltip = tooltip(
button("Press to change position")
.on_press(Message::ChangePosition),
position_to_text(self.position),
self.position,
)
.gap(10)
.style(theme::Container::Box);
let left =
tooltip("Tooltip at left", &mut self.left, tooltip::Position::Left);
let right = tooltip(
"Tooltip at right",
&mut self.right,
tooltip::Position::Right,
);
let fixed_tooltips = Row::with_children(vec![top, bottom, left, right])
.width(Length::Fill)
.height(Length::Fill)
.align_items(Alignment::Center)
.spacing(50);
let follow_cursor = tooltip(
"Tooltip follows cursor",
&mut self.follow_cursor,
tooltip::Position::FollowCursor,
);
let content = Column::with_children(vec![
Container::new(fixed_tooltips)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into(),
follow_cursor,
])
.width(Length::Fill)
.height(Length::Fill)
.spacing(50);
Container::new(content)
container(tooltip)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.padding(50)
.into()
}
}
fn tooltip<'a>(
label: &str,
button_state: &'a mut button::State,
position: tooltip::Position,
) -> Element<'a, Message> {
Tooltip::new(
Button::new(
button_state,
Text::new(label)
.size(40)
.width(Length::Fill)
.height(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center)
.vertical_alignment(alignment::Vertical::Center),
)
.on_press(Message)
.width(Length::Fill)
.height(Length::Fill),
"Tooltip",
position,
)
.gap(5)
.padding(10)
.style(theme::Container::Box)
.into()
fn position_to_text<'a>(position: Position) -> &'a str {
match position {
Position::FollowCursor => "Follow Cursor",
Position::Top => "Top",
Position::Bottom => "Bottom",
Position::Left => "Left",
Position::Right => "Right",
}
}

View file

@ -1,14 +1,11 @@
use iced::alignment;
use iced::button;
use iced::scrollable;
use iced::slider;
use iced::text_input;
use iced::theme;
use iced::{
Button, Checkbox, Color, Column, Container, ContentFit, Element, Image,
Length, Radio, Row, Sandbox, Scrollable, Settings, Slider, Space, Text,
TextInput, Toggler,
use iced::widget::{
checkbox, column, container, horizontal_space, image, radio, row,
scrollable, slider, text, text_input, toggler, vertical_space,
};
use iced::widget::{Button, Column, Container, Slider};
use iced::{Color, Element, Length, Renderer, Sandbox, Settings};
pub fn main() -> iced::Result {
env_logger::init();
@ -18,9 +15,6 @@ pub fn main() -> iced::Result {
pub struct Tour {
steps: Steps,
scroll: scrollable::State,
back_button: button::State,
next_button: button::State,
debug: bool,
}
@ -30,9 +24,6 @@ impl Sandbox for Tour {
fn new() -> Tour {
Tour {
steps: Steps::new(),
scroll: scrollable::State::new(),
back_button: button::State::new(),
next_button: button::State::new(),
debug: false,
}
}
@ -55,56 +46,41 @@ impl Sandbox for Tour {
}
}
fn view(&mut self) -> Element<Message> {
let Tour {
steps,
scroll,
back_button,
next_button,
..
} = self;
fn view(&self) -> Element<Message> {
let Tour { steps, .. } = self;
let mut controls = Row::new();
let mut controls = row![];
if steps.has_previous() {
controls = controls.push(
button(back_button, "Back")
button("Back")
.on_press(Message::BackPressed)
.style(theme::Button::Secondary),
);
}
controls = controls.push(Space::with_width(Length::Fill));
controls = controls.push(horizontal_space(Length::Fill));
if steps.can_continue() {
controls = controls.push(
button(next_button, "Next")
button("Next")
.on_press(Message::NextPressed)
.style(theme::Button::Primary),
);
}
let content: Element<_> = Column::new()
.max_width(540)
.spacing(20)
.padding(20)
.push(steps.view(self.debug).map(Message::StepMessage))
.push(controls)
.into();
let content = column![
steps.view(self.debug).map(Message::StepMessage),
controls,
]
.max_width(540)
.spacing(20)
.padding(20);
let content = if self.debug {
content.explain(Color::BLACK)
} else {
content
};
let scrollable =
scrollable(container(content).width(Length::Fill).center_x());
let scrollable = Scrollable::new(scroll)
.push(Container::new(content).width(Length::Fill).center_x());
Container::new(scrollable)
.height(Length::Fill)
.center_y()
.into()
container(scrollable).height(Length::Fill).center_y().into()
}
}
@ -125,35 +101,24 @@ impl Steps {
Steps {
steps: vec![
Step::Welcome,
Step::Slider {
state: slider::State::new(),
value: 50,
},
Step::Slider { value: 50 },
Step::RowsAndColumns {
layout: Layout::Row,
spacing_slider: slider::State::new(),
spacing: 20,
},
Step::Text {
size_slider: slider::State::new(),
size: 30,
color_sliders: [slider::State::new(); 3],
color: Color::from_rgb(0.5, 0.5, 0.5),
color: Color::BLACK,
},
Step::Radio { selection: None },
Step::Toggler {
can_continue: false,
},
Step::Image {
height: 200,
current_fit: ContentFit::Contain,
slider: slider::State::new(),
},
Step::Image { width: 300 },
Step::Scrollable,
Step::TextInput {
value: String::new(),
is_secure: false,
state: text_input::State::new(),
},
Step::Debugger,
Step::End,
@ -166,7 +131,7 @@ impl Steps {
self.steps[self.current].update(msg, debug);
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
fn view(&self, debug: bool) -> Element<StepMessage> {
self.steps[self.current].view(debug)
}
@ -198,38 +163,14 @@ impl Steps {
enum Step {
Welcome,
Slider {
state: slider::State,
value: u8,
},
RowsAndColumns {
layout: Layout,
spacing_slider: slider::State,
spacing: u16,
},
Text {
size_slider: slider::State,
size: u16,
color_sliders: [slider::State; 3],
color: Color,
},
Radio {
selection: Option<Language>,
},
Toggler {
can_continue: bool,
},
Image {
height: u16,
slider: slider::State,
current_fit: ContentFit,
},
Slider { value: u8 },
RowsAndColumns { layout: Layout, spacing: u16 },
Text { size: u16, color: Color },
Radio { selection: Option<Language> },
Toggler { can_continue: bool },
Image { width: u16 },
Scrollable,
TextInput {
value: String,
is_secure: bool,
state: text_input::State,
},
TextInput { value: String, is_secure: bool },
Debugger,
End,
}
@ -242,8 +183,7 @@ pub enum StepMessage {
TextSizeChanged(u16),
TextColorChanged(Color),
LanguageSelected(Language),
ImageHeightChanged(u16),
ImageFitSelected(ContentFit),
ImageWidthChanged(u16),
InputChanged(String),
ToggleSecureInput(bool),
DebugToggled(bool),
@ -288,14 +228,9 @@ impl<'a> Step {
*spacing = new_spacing;
}
}
StepMessage::ImageHeightChanged(new_height) => {
if let Step::Image { height, .. } = self {
*height = new_height;
}
}
StepMessage::ImageFitSelected(fit) => {
if let Step::Image { current_fit, .. } = self {
*current_fit = fit;
StepMessage::ImageWidthChanged(new_width) => {
if let Step::Image { width, .. } = self {
*width = new_width;
}
}
StepMessage::InputChanged(new_value) => {
@ -348,34 +283,21 @@ impl<'a> Step {
}
}
fn view(&mut self, debug: bool) -> Element<StepMessage> {
fn view(&self, debug: bool) -> Element<StepMessage> {
match self {
Step::Welcome => Self::welcome(),
Step::Radio { selection } => Self::radio(*selection),
Step::Toggler { can_continue } => Self::toggler(*can_continue),
Step::Slider { state, value } => Self::slider(state, *value),
Step::Text {
size_slider,
size,
color_sliders,
color,
} => Self::text(size_slider, *size, color_sliders, *color),
Step::Image {
height,
slider,
current_fit,
} => Self::image(*height, slider, *current_fit),
Step::RowsAndColumns {
layout,
spacing_slider,
spacing,
} => Self::rows_and_columns(*layout, spacing_slider, *spacing),
Step::Slider { value } => Self::slider(*value),
Step::Text { size, color } => Self::text(*size, *color),
Step::Image { width } => Self::image(*width),
Step::RowsAndColumns { layout, spacing } => {
Self::rows_and_columns(*layout, *spacing)
}
Step::Scrollable => Self::scrollable(),
Step::TextInput {
value,
is_secure,
state,
} => Self::text_input(value, *is_secure, state),
Step::TextInput { value, is_secure } => {
Self::text_input(value, *is_secure)
}
Step::Debugger => Self::debugger(debug),
Step::End => Self::end(),
}
@ -383,59 +305,51 @@ impl<'a> Step {
}
fn container(title: &str) -> Column<'a, StepMessage> {
Column::new().spacing(20).push(Text::new(title).size(50))
column![text(title).size(50)].spacing(20)
}
fn welcome() -> Column<'a, StepMessage> {
Self::container("Welcome!")
.push(Text::new(
.push(
"This is a simple tour meant to showcase a bunch of widgets \
that can be easily implemented on top of Iced.",
))
.push(Text::new(
)
.push(
"Iced is a cross-platform GUI library for Rust focused on \
simplicity and type-safety. It is heavily inspired by Elm.",
))
.push(Text::new(
)
.push(
"It was originally born as part of Coffee, an opinionated \
2D game engine for Rust.",
))
.push(Text::new(
)
.push(
"On native platforms, Iced provides by default a renderer \
built on top of wgpu, a graphics library supporting Vulkan, \
Metal, DX11, and DX12.",
))
.push(Text::new(
)
.push(
"Additionally, this tour can also run on WebAssembly thanks \
to dodrio, an experimental VDOM library for Rust.",
))
.push(Text::new(
)
.push(
"You will need to interact with the UI in order to reach the \
end!",
))
)
}
fn slider(
state: &'a mut slider::State,
value: u8,
) -> Column<'a, StepMessage> {
fn slider(value: u8) -> Column<'a, StepMessage> {
Self::container("Slider")
.push(Text::new(
.push(
"A slider allows you to smoothly select a value from a range \
of values.",
))
.push(Text::new(
)
.push(
"The following slider lets you choose an integer from \
0 to 100:",
))
.push(Slider::new(
state,
0..=100,
value,
StepMessage::SliderChanged,
))
)
.push(slider(0..=100, value, StepMessage::SliderChanged))
.push(
Text::new(value.to_string())
text(value.to_string())
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
@ -443,257 +357,198 @@ impl<'a> Step {
fn rows_and_columns(
layout: Layout,
spacing_slider: &'a mut slider::State,
spacing: u16,
) -> Column<'a, StepMessage> {
let row_radio = Radio::new(
Layout::Row,
"Row",
Some(layout),
StepMessage::LayoutChanged,
);
let row_radio =
radio("Row", Layout::Row, Some(layout), StepMessage::LayoutChanged);
let column_radio = Radio::new(
Layout::Column,
let column_radio = radio(
"Column",
Layout::Column,
Some(layout),
StepMessage::LayoutChanged,
);
let layout_section: Element<_> = match layout {
Layout::Row => Row::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
Layout::Column => Column::new()
.spacing(spacing)
.push(row_radio)
.push(column_radio)
.into(),
Layout::Row => {
row![row_radio, column_radio].spacing(spacing).into()
}
Layout::Column => {
column![row_radio, column_radio].spacing(spacing).into()
}
};
let spacing_section = Column::new()
.spacing(10)
.push(Slider::new(
spacing_slider,
0..=80,
spacing,
StepMessage::SpacingChanged,
))
.push(
Text::new(format!("{} px", spacing))
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
);
let spacing_section = column![
slider(0..=80, spacing, StepMessage::SpacingChanged),
text(format!("{} px", spacing))
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
]
.spacing(10);
Self::container("Rows and columns")
.spacing(spacing)
.push(Text::new(
.push(
"Iced uses a layout model based on flexbox to position UI \
elements.",
))
.push(Text::new(
)
.push(
"Rows and columns can be used to distribute content \
horizontally or vertically, respectively.",
))
)
.push(layout_section)
.push(Text::new(
"You can also easily change the spacing between elements:",
))
.push("You can also easily change the spacing between elements:")
.push(spacing_section)
}
fn text(
size_slider: &'a mut slider::State,
size: u16,
color_sliders: &'a mut [slider::State; 3],
color: Color,
) -> Column<'a, StepMessage> {
let size_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("You can change its size:"))
.push(Text::new(format!("This text is {} pixels", size)).size(size))
.push(Slider::new(
size_slider,
10..=70,
size,
StepMessage::TextSizeChanged,
));
fn text(size: u16, color: Color) -> Column<'a, StepMessage> {
let size_section = column![
"You can change its size:",
text(format!("This text is {} pixels", size)).size(size),
slider(10..=70, size, StepMessage::TextSizeChanged),
]
.padding(20)
.spacing(20);
let [red, green, blue] = color_sliders;
let color_sliders = row![
color_slider(color.r, move |r| Color { r, ..color }),
color_slider(color.g, move |g| Color { g, ..color }),
color_slider(color.b, move |b| Color { b, ..color }),
]
.spacing(10);
let color_sliders = Row::new()
.spacing(10)
.push(color_slider(red, color.r, move |r| Color { r, ..color }))
.push(color_slider(green, color.g, move |g| Color { g, ..color }))
.push(color_slider(blue, color.b, move |b| Color { b, ..color }));
let color_section = Column::new()
.padding(20)
.spacing(20)
.push(Text::new("And its color:"))
.push(Text::new(format!("{:?}", color)).style(color))
.push(color_sliders);
let color_section = column![
"And its color:",
text(format!("{:?}", color)).style(color),
color_sliders,
]
.padding(20)
.spacing(20);
Self::container("Text")
.push(Text::new(
.push(
"Text is probably the most essential widget for your UI. \
It will try to adapt to the dimensions of its container.",
))
)
.push(size_section)
.push(color_section)
}
fn radio(selection: Option<Language>) -> Column<'a, StepMessage> {
let question = Column::new()
.padding(20)
let question = column![
text("Iced is written in...").size(24),
column(
Language::all()
.iter()
.cloned()
.map(|language| {
radio(
language,
language,
selection,
StepMessage::LanguageSelected,
)
})
.map(Element::from)
.collect()
)
.spacing(10)
.push(Text::new("Iced is written in...").size(24))
.push(Language::all().iter().cloned().fold(
Column::new().padding(10).spacing(20),
|choices, language| {
choices.push(Radio::new(
language,
language,
selection,
StepMessage::LanguageSelected,
))
},
));
]
.padding(20)
.spacing(10);
Self::container("Radio button")
.push(Text::new(
.push(
"A radio button is normally used to represent a choice... \
Surprise test!",
))
)
.push(question)
.push(Text::new(
.push(
"Iced works very well with iterators! The list above is \
basically created by folding a column over the different \
choices, creating a radio button for each one of them!",
))
)
}
fn toggler(can_continue: bool) -> Column<'a, StepMessage> {
Self::container("Toggler")
.push(Text::new(
"A toggler is mostly used to enable or disable something.",
))
.push("A toggler is mostly used to enable or disable something.")
.push(
Container::new(Toggler::new(
Container::new(toggler(
"Toggle me to continue...".to_owned(),
can_continue,
String::from("Toggle me to continue..."),
StepMessage::TogglerChanged,
))
.padding([0, 40]),
)
}
fn image(
height: u16,
slider: &'a mut slider::State,
current_fit: ContentFit,
) -> Column<'a, StepMessage> {
const FIT_MODES: [(ContentFit, &str); 3] = [
(ContentFit::Contain, "Contain"),
(ContentFit::Cover, "Cover"),
(ContentFit::Fill, "Fill"),
];
let mode_selector = FIT_MODES.iter().fold(
Column::new().padding(10).spacing(20),
|choices, (mode, name)| {
choices.push(Radio::new(
*mode,
*name,
Some(current_fit),
StepMessage::ImageFitSelected,
))
},
);
fn image(width: u16) -> Column<'a, StepMessage> {
Self::container("Image")
.push(Text::new("Pictures of things in all shapes and sizes!"))
.push(ferris(height, current_fit))
.push(Slider::new(
slider,
50..=500,
height,
StepMessage::ImageHeightChanged,
))
.push("An image that tries to keep its aspect ratio.")
.push(ferris(width))
.push(slider(100..=500, width, StepMessage::ImageWidthChanged))
.push(
Text::new(format!("Height: {} px", height))
text(format!("Width: {} px", width))
.width(Length::Fill)
.horizontal_alignment(alignment::Horizontal::Center),
)
.push(Text::new("Pick a content fit strategy:"))
.push(mode_selector)
}
fn scrollable() -> Column<'a, StepMessage> {
Self::container("Scrollable")
.push(Text::new(
.push(
"Iced supports scrollable content. Try it out! Find the \
button further below.",
))
.push(
Text::new(
"Tip: You can use the scrollbar to scroll down faster!",
)
.size(16),
)
.push(Column::new().height(Length::Units(4096)))
.push(
Text::new("You are halfway there!")
text("Tip: You can use the scrollbar to scroll down faster!")
.size(16),
)
.push(vertical_space(Length::Units(4096)))
.push(
text("You are halfway there!")
.width(Length::Fill)
.size(30)
.horizontal_alignment(alignment::Horizontal::Center),
)
.push(Column::new().height(Length::Units(4096)))
.push(ferris(200, ContentFit::Contain))
.push(vertical_space(Length::Units(4096)))
.push(ferris(300))
.push(
Text::new("You made it!")
text("You made it!")
.width(Length::Fill)
.size(50)
.horizontal_alignment(alignment::Horizontal::Center),
)
}
fn text_input(
value: &str,
is_secure: bool,
state: &'a mut text_input::State,
) -> Column<'a, StepMessage> {
let text_input = TextInput::new(
state,
fn text_input(value: &str, is_secure: bool) -> Column<'a, StepMessage> {
let text_input = text_input(
"Type something to continue...",
value,
StepMessage::InputChanged,
)
.padding(10)
.size(30);
Self::container("Text input")
.push(Text::new(
"Use a text input to ask for different kinds of information.",
))
.push("Use a text input to ask for different kinds of information.")
.push(if is_secure {
text_input.password()
} else {
text_input
})
.push(Checkbox::new(
is_secure,
.push(checkbox(
"Enable password mode",
is_secure,
StepMessage::ToggleSecureInput,
))
.push(Text::new(
.push(
"A text input produces a message every time it changes. It is \
very easy to keep track of its contents:",
))
)
.push(
Text::new(if value.is_empty() {
text(if value.is_empty() {
"You have not typed anything yet..."
} else {
value
@ -705,79 +560,62 @@ impl<'a> Step {
fn debugger(debug: bool) -> Column<'a, StepMessage> {
Self::container("Debugger")
.push(Text::new(
.push(
"You can ask Iced to visually explain the layouting of the \
different elements comprising your UI!",
))
.push(Text::new(
)
.push(
"Give it a shot! Check the following checkbox to be able to \
see element boundaries.",
))
)
.push(if cfg!(target_arch = "wasm32") {
Element::new(
Text::new("Not available on web yet!")
text("Not available on web yet!")
.style(Color::from([0.7, 0.7, 0.7]))
.horizontal_alignment(alignment::Horizontal::Center),
)
} else {
Element::new(Checkbox::new(
debug,
"Explain layout",
StepMessage::DebugToggled,
))
checkbox("Explain layout", debug, StepMessage::DebugToggled)
.into()
})
.push(Text::new("Feel free to go back and take a look."))
.push("Feel free to go back and take a look.")
}
fn end() -> Column<'a, StepMessage> {
Self::container("You reached the end!")
.push(Text::new(
"This tour will be updated as more features are added.",
))
.push(Text::new("Make sure to keep an eye on it!"))
.push("This tour will be updated as more features are added.")
.push("Make sure to keep an eye on it!")
}
}
fn ferris<'a>(
height: u16,
content_fit: ContentFit,
) -> Container<'a, StepMessage> {
Container::new(
fn ferris<'a>(width: u16) -> Container<'a, StepMessage> {
container(
// This should go away once we unify resource loading on native
// platforms
if cfg!(target_arch = "wasm32") {
Image::new("tour/images/ferris.png")
image("tour/images/ferris.png")
} else {
Image::new(format!(
"{}/images/ferris.png",
env!("CARGO_MANIFEST_DIR"),
))
image(format!("{}/images/ferris.png", env!("CARGO_MANIFEST_DIR")))
}
.height(Length::Units(height))
.content_fit(content_fit),
.width(Length::Units(width)),
)
.width(Length::Fill)
.center_x()
}
fn button<'a, Message: Clone>(
state: &'a mut button::State,
label: &str,
) -> Button<'a, Message> {
Button::new(
state,
Text::new(label).horizontal_alignment(alignment::Horizontal::Center),
fn button<'a, Message: Clone>(label: &str) -> Button<'a, Message> {
iced::widget::button(
text(label).horizontal_alignment(alignment::Horizontal::Center),
)
.padding(12)
.width(Length::Units(100))
}
fn color_slider(
state: &mut slider::State,
fn color_slider<'a>(
component: f32,
update: impl Fn(f32) -> Color + 'static,
) -> Slider<f64, StepMessage, iced::Renderer> {
Slider::new(state, 0.0..=1.0, f64::from(component), move |c| {
update: impl Fn(f32) -> Color + 'a,
) -> Slider<'a, f64, StepMessage, Renderer> {
slider(0.0..=1.0, f64::from(component), move |c| {
StepMessage::TextColorChanged(update(c as f32))
})
.step(0.01)

View file

@ -1,7 +1,7 @@
use iced::executor;
use iced::widget::{container, text};
use iced::{
Application, Command, Container, Element, Length, Settings, Subscription,
Text, Theme,
Application, Command, Element, Length, Settings, Subscription, Theme,
};
use iced_native::{
event::{MacOS, PlatformSpecific},
@ -55,13 +55,13 @@ impl Application for App {
iced_native::subscription::events().map(Message::EventOccurred)
}
fn view(&mut self) -> Element<Message> {
fn view(&self) -> Element<Message> {
let content = match &self.url {
Some(url) => Text::new(url),
None => Text::new("No URL received yet!"),
Some(url) => text(url),
None => text("No URL received yet!"),
};
Container::new(content.size(48))
container(content.size(48))
.width(Length::Fill)
.height(Length::Fill)
.center_x()

View file

@ -9,6 +9,7 @@ publish = false
iced = { path = "../..", features = ["tokio", "debug"] }
iced_native = { path = "../../native" }
iced_futures = { path = "../../futures" }
lazy_static = "1.4"
[dependencies.async-tungstenite]
version = "0.16"

View file

@ -8,6 +8,7 @@ use futures::sink::SinkExt;
use futures::stream::StreamExt;
use async_tungstenite::tungstenite;
use std::fmt;
pub fn connect() -> Subscription<Event> {
struct Connect;
@ -63,7 +64,7 @@ pub fn connect() -> Subscription<Event> {
}
message = input.select_next_some() => {
let result = websocket.send(tungstenite::Message::Text(String::from(message))).await;
let result = websocket.send(tungstenite::Message::Text(message.to_string())).await;
if result.is_ok() {
(None, State::Connected(websocket, input))
@ -133,14 +134,14 @@ impl Message {
}
}
impl From<Message> for String {
fn from(message: Message) -> Self {
match message {
Message::Connected => String::from("Connected successfully!"),
impl fmt::Display for Message {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Message::Connected => write!(f, "Connected successfully!"),
Message::Disconnected => {
String::from("Connection lost... Retrying...")
write!(f, "Connection lost... Retrying...")
}
Message::User(message) => message,
Message::User(message) => write!(f, "{}", message),
}
}
}

View file

@ -1,13 +1,12 @@
mod echo;
use iced::alignment::{self, Alignment};
use iced::button::{self, Button};
use iced::executor;
use iced::scrollable::{self, Scrollable};
use iced::text_input::{self, TextInput};
use iced::widget::{
button, column, container, row, scrollable, text, text_input, Column,
};
use iced::{
Application, Color, Column, Command, Container, Element, Length, Row,
Settings, Subscription, Text, Theme,
Application, Color, Command, Element, Length, Settings, Subscription, Theme,
};
pub fn main() -> iced::Result {
@ -17,10 +16,7 @@ pub fn main() -> iced::Result {
#[derive(Default)]
struct WebSocket {
messages: Vec<echo::Message>,
message_log: scrollable::State,
new_message: String,
new_message_state: text_input::State,
new_message_button: button::State,
state: State,
}
@ -53,45 +49,52 @@ impl Application for WebSocket {
match message {
Message::NewMessageChanged(new_message) => {
self.new_message = new_message;
Command::none()
}
Message::Send(message) => match &mut self.state {
State::Connected(connection) => {
self.new_message.clear();
connection.send(message);
Command::none()
}
State::Disconnected => {}
State::Disconnected => Command::none(),
},
Message::Echo(event) => match event {
echo::Event::Connected(connection) => {
self.state = State::Connected(connection);
self.messages.push(echo::Message::connected());
Command::none()
}
echo::Event::Disconnected => {
self.state = State::Disconnected;
self.messages.push(echo::Message::disconnected());
Command::none()
}
echo::Event::MessageReceived(message) => {
self.messages.push(message);
self.message_log.snap_to(1.0);
scrollable::snap_to(MESSAGE_LOG.clone(), 1.0)
}
},
Message::Server => {}
Message::Server => Command::none(),
}
Command::none()
}
fn subscription(&self) -> Subscription<Message> {
echo::connect().map(Message::Echo)
}
fn view(&mut self) -> Element<Message> {
let message_log = if self.messages.is_empty() {
Container::new(
Text::new("Your messages will appear here...")
fn view(&self) -> Element<Message> {
let message_log: Element<_> = if self.messages.is_empty() {
container(
text("Your messages will appear here...")
.style(Color::from_rgb8(0x88, 0x88, 0x88)),
)
.width(Length::Fill)
@ -100,31 +103,33 @@ impl Application for WebSocket {
.center_y()
.into()
} else {
self.messages
.iter()
.cloned()
.fold(
Scrollable::new(&mut self.message_log),
|scrollable, message| scrollable.push(Text::new(message)),
scrollable(
Column::with_children(
self.messages
.iter()
.cloned()
.map(text)
.map(Element::from)
.collect(),
)
.width(Length::Fill)
.height(Length::Fill)
.spacing(10)
.into()
.spacing(10),
)
.id(MESSAGE_LOG.clone())
.height(Length::Fill)
.into()
};
let new_message_input = {
let mut input = TextInput::new(
&mut self.new_message_state,
let mut input = text_input(
"Type a message...",
&self.new_message,
Message::NewMessageChanged,
)
.padding(10);
let mut button = Button::new(
&mut self.new_message_button,
Text::new("Send")
let mut button = button(
text("Send")
.height(Length::Fill)
.vertical_alignment(alignment::Vertical::Center),
)
@ -137,12 +142,10 @@ impl Application for WebSocket {
}
}
Row::with_children(vec![input.into(), button.into()])
.spacing(10)
.align_items(Alignment::Fill)
row![input, button].spacing(10).align_items(Alignment::Fill)
};
Column::with_children(vec![message_log, new_message_input.into()])
column![message_log, new_message_input]
.width(Length::Fill)
.height(Length::Fill)
.padding(20)
@ -161,3 +164,7 @@ impl Default for State {
Self::Disconnected
}
}
lazy_static::lazy_static! {
static ref MESSAGE_LOG: scrollable::Id = scrollable::Id::unique();
}