Include RedrawRequested event in draw debug stage
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bd556269ea
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1 changed files with 1 additions and 1 deletions
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@ -751,6 +751,7 @@ async fn run_instance<P>(
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.get_mut(&id)
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.get_mut(&id)
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.expect("Get user interface");
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.expect("Get user interface");
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let draw_span = debug::draw(id);
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let (ui_state, _) = ui.update(
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let (ui_state, _) = ui.update(
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&[redraw_event.clone()],
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&[redraw_event.clone()],
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cursor,
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cursor,
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@ -759,7 +760,6 @@ async fn run_instance<P>(
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&mut messages,
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&mut messages,
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);
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);
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let draw_span = debug::draw(id);
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let new_mouse_interaction = ui.draw(
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let new_mouse_interaction = ui.draw(
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&mut window.renderer,
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&mut window.renderer,
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window.state.theme(),
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window.state.theme(),
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