implement text support in canvas widget

This commit is contained in:
Artur Sapek 2020-03-05 22:05:05 -07:00 committed by Artur Sapek
parent 29219500b7
commit 1bb8555691
5 changed files with 80 additions and 31 deletions

View file

@ -1,12 +1,10 @@
use crate::{
canvas::{Drawable, Frame, Layer},
triangle,
Primitive,
};
use iced_native::Size;
use std::cell::RefCell;
use std::marker::PhantomData;
use std::sync::Arc;
use iced_native::{Point, Size};
use std::{cell::RefCell, marker::PhantomData};
/// A simple cache that stores generated geometry to avoid recomputation.
///
@ -24,10 +22,7 @@ pub struct Cache<T: Drawable> {
#[derive(Debug)]
enum State {
Empty,
Filled {
mesh: Arc<triangle::Mesh2D>,
bounds: Size,
},
Filled { bounds: Size, primitive: Primitive },
}
impl<T> Cache<T>
@ -75,27 +70,27 @@ impl<'a, T> Layer for Bind<'a, T>
where
T: Drawable + std::fmt::Debug,
{
fn draw(&self, current_bounds: Size) -> Arc<triangle::Mesh2D> {
fn draw(&self, origin: Point, current_bounds: Size) -> Primitive {
use std::ops::Deref;
if let State::Filled { mesh, bounds } =
if let State::Filled { bounds, primitive } =
self.cache.state.borrow().deref()
{
if *bounds == current_bounds {
return mesh.clone();
return primitive.clone();
}
}
let mut frame = Frame::new(current_bounds.width, current_bounds.height);
self.input.draw(&mut frame);
let mesh = Arc::new(frame.into_mesh());
let primitive = frame.into_primitive(origin);
*self.cache.state.borrow_mut() = State::Filled {
mesh: mesh.clone(),
bounds: current_bounds,
primitive: primitive.clone(),
};
mesh
primitive
}
}