implement text support in canvas widget
This commit is contained in:
parent
29219500b7
commit
1bb8555691
5 changed files with 80 additions and 31 deletions
|
|
@ -20,6 +20,7 @@ mod drawable;
|
||||||
mod fill;
|
mod fill;
|
||||||
mod frame;
|
mod frame;
|
||||||
mod stroke;
|
mod stroke;
|
||||||
|
mod text;
|
||||||
|
|
||||||
pub use drawable::Drawable;
|
pub use drawable::Drawable;
|
||||||
pub use fill::Fill;
|
pub use fill::Fill;
|
||||||
|
|
@ -27,6 +28,7 @@ pub use frame::Frame;
|
||||||
pub use layer::Layer;
|
pub use layer::Layer;
|
||||||
pub use path::Path;
|
pub use path::Path;
|
||||||
pub use stroke::{LineCap, LineJoin, Stroke};
|
pub use stroke::{LineCap, LineJoin, Stroke};
|
||||||
|
pub use text::TextNode;
|
||||||
|
|
||||||
/// A widget capable of drawing 2D graphics.
|
/// A widget capable of drawing 2D graphics.
|
||||||
///
|
///
|
||||||
|
|
@ -121,10 +123,7 @@ impl<'a, Message> Widget<Message, Renderer> for Canvas<'a> {
|
||||||
primitives: self
|
primitives: self
|
||||||
.layers
|
.layers
|
||||||
.iter()
|
.iter()
|
||||||
.map(|layer| Primitive::Mesh2D {
|
.map(|layer| layer.draw(origin, size))
|
||||||
origin,
|
|
||||||
buffers: layer.draw(size),
|
|
||||||
})
|
|
||||||
.collect(),
|
.collect(),
|
||||||
},
|
},
|
||||||
MouseCursor::Idle,
|
MouseCursor::Idle,
|
||||||
|
|
|
||||||
|
|
@ -1,10 +1,12 @@
|
||||||
use iced_native::{Point, Size, Vector};
|
use iced_native::{Point, Size, Vector};
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
canvas::{Fill, Path, Stroke},
|
canvas::{Fill, Path, Stroke, TextNode},
|
||||||
triangle,
|
triangle, Primitive,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
use std::sync::Arc;
|
||||||
|
|
||||||
/// The frame of a [`Canvas`].
|
/// The frame of a [`Canvas`].
|
||||||
///
|
///
|
||||||
/// [`Canvas`]: struct.Canvas.html
|
/// [`Canvas`]: struct.Canvas.html
|
||||||
|
|
@ -14,6 +16,7 @@ pub struct Frame {
|
||||||
height: f32,
|
height: f32,
|
||||||
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
|
buffers: lyon::tessellation::VertexBuffers<triangle::Vertex2D, u32>,
|
||||||
transforms: Transforms,
|
transforms: Transforms,
|
||||||
|
texts: Vec<TextNode>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
|
|
@ -40,6 +43,7 @@ impl Frame {
|
||||||
width,
|
width,
|
||||||
height,
|
height,
|
||||||
buffers: lyon::tessellation::VertexBuffers::new(),
|
buffers: lyon::tessellation::VertexBuffers::new(),
|
||||||
|
texts: Vec::new(),
|
||||||
transforms: Transforms {
|
transforms: Transforms {
|
||||||
previous: Vec::new(),
|
previous: Vec::new(),
|
||||||
current: Transform {
|
current: Transform {
|
||||||
|
|
@ -154,6 +158,14 @@ impl Frame {
|
||||||
let _ = result.expect("Stroke path");
|
let _ = result.expect("Stroke path");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Draws the text of the given [`TextNode`] on the [`Frame`]
|
||||||
|
///
|
||||||
|
/// [`TextNode`]: struct.TextNode.html
|
||||||
|
/// [`Frame`]: struct.Frame.html
|
||||||
|
pub fn text(&mut self, text: TextNode) {
|
||||||
|
self.texts.push(text);
|
||||||
|
}
|
||||||
|
|
||||||
/// Stores the current transform of the [`Frame`] and executes the given
|
/// Stores the current transform of the [`Frame`] and executes the given
|
||||||
/// drawing operations, restoring the transform afterwards.
|
/// drawing operations, restoring the transform afterwards.
|
||||||
///
|
///
|
||||||
|
|
@ -209,14 +221,38 @@ impl Frame {
|
||||||
self.transforms.current.is_identity = false;
|
self.transforms.current.is_identity = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Produces the geometry that has been drawn on the [`Frame`].
|
/// Produces the primitive representing everything drawn on the [`Frame`].
|
||||||
///
|
///
|
||||||
/// [`Frame`]: struct.Frame.html
|
/// [`Frame`]: struct.Frame.html
|
||||||
pub fn into_mesh(self) -> triangle::Mesh2D {
|
pub fn into_primitive(self, origin: Point) -> Primitive {
|
||||||
triangle::Mesh2D {
|
let mut primitives: Vec<Primitive> = self
|
||||||
vertices: self.buffers.vertices,
|
.texts
|
||||||
indices: self.buffers.indices,
|
.into_iter()
|
||||||
}
|
.map(|mut t| {
|
||||||
|
t.bounds.x += origin.x;
|
||||||
|
t.bounds.y += origin.y;
|
||||||
|
|
||||||
|
Primitive::Text {
|
||||||
|
content: t.content,
|
||||||
|
bounds: t.bounds,
|
||||||
|
color: t.color,
|
||||||
|
size: t.size,
|
||||||
|
font: t.font,
|
||||||
|
horizontal_alignment: t.horizontal_alignment,
|
||||||
|
vertical_alignment: t.vertical_alignment,
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.collect();
|
||||||
|
|
||||||
|
primitives.push(Primitive::Mesh2D {
|
||||||
|
origin,
|
||||||
|
buffers: Arc::new(triangle::Mesh2D {
|
||||||
|
vertices: self.buffers.vertices,
|
||||||
|
indices: self.buffers.indices,
|
||||||
|
}),
|
||||||
|
});
|
||||||
|
|
||||||
|
Primitive::Group { primitives }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -3,10 +3,9 @@ mod cache;
|
||||||
|
|
||||||
pub use cache::Cache;
|
pub use cache::Cache;
|
||||||
|
|
||||||
use crate::triangle;
|
use crate::Primitive;
|
||||||
|
|
||||||
use iced_native::Size;
|
use iced_native::{Point, Size};
|
||||||
use std::sync::Arc;
|
|
||||||
|
|
||||||
/// A layer that can be presented at a [`Canvas`].
|
/// A layer that can be presented at a [`Canvas`].
|
||||||
///
|
///
|
||||||
|
|
@ -21,5 +20,5 @@ pub trait Layer: std::fmt::Debug {
|
||||||
///
|
///
|
||||||
/// [`Layer`]: trait.Layer.html
|
/// [`Layer`]: trait.Layer.html
|
||||||
/// [`Mesh2D`]: ../../../triangle/struct.Mesh2D.html
|
/// [`Mesh2D`]: ../../../triangle/struct.Mesh2D.html
|
||||||
fn draw(&self, bounds: Size) -> Arc<triangle::Mesh2D>;
|
fn draw(&self, origin: Point, bounds: Size) -> Primitive;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,10 @@
|
||||||
use crate::{
|
use crate::{
|
||||||
canvas::{Drawable, Frame, Layer},
|
canvas::{Drawable, Frame, Layer},
|
||||||
triangle,
|
Primitive,
|
||||||
};
|
};
|
||||||
|
|
||||||
use iced_native::Size;
|
use iced_native::{Point, Size};
|
||||||
use std::cell::RefCell;
|
use std::{cell::RefCell, marker::PhantomData};
|
||||||
use std::marker::PhantomData;
|
|
||||||
use std::sync::Arc;
|
|
||||||
|
|
||||||
/// A simple cache that stores generated geometry to avoid recomputation.
|
/// A simple cache that stores generated geometry to avoid recomputation.
|
||||||
///
|
///
|
||||||
|
|
@ -24,10 +22,7 @@ pub struct Cache<T: Drawable> {
|
||||||
#[derive(Debug)]
|
#[derive(Debug)]
|
||||||
enum State {
|
enum State {
|
||||||
Empty,
|
Empty,
|
||||||
Filled {
|
Filled { bounds: Size, primitive: Primitive },
|
||||||
mesh: Arc<triangle::Mesh2D>,
|
|
||||||
bounds: Size,
|
|
||||||
},
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<T> Cache<T>
|
impl<T> Cache<T>
|
||||||
|
|
@ -75,27 +70,27 @@ impl<'a, T> Layer for Bind<'a, T>
|
||||||
where
|
where
|
||||||
T: Drawable + std::fmt::Debug,
|
T: Drawable + std::fmt::Debug,
|
||||||
{
|
{
|
||||||
fn draw(&self, current_bounds: Size) -> Arc<triangle::Mesh2D> {
|
fn draw(&self, origin: Point, current_bounds: Size) -> Primitive {
|
||||||
use std::ops::Deref;
|
use std::ops::Deref;
|
||||||
|
|
||||||
if let State::Filled { mesh, bounds } =
|
if let State::Filled { bounds, primitive } =
|
||||||
self.cache.state.borrow().deref()
|
self.cache.state.borrow().deref()
|
||||||
{
|
{
|
||||||
if *bounds == current_bounds {
|
if *bounds == current_bounds {
|
||||||
return mesh.clone();
|
return primitive.clone();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let mut frame = Frame::new(current_bounds.width, current_bounds.height);
|
let mut frame = Frame::new(current_bounds.width, current_bounds.height);
|
||||||
self.input.draw(&mut frame);
|
self.input.draw(&mut frame);
|
||||||
|
|
||||||
let mesh = Arc::new(frame.into_mesh());
|
let primitive = frame.into_primitive(origin);
|
||||||
|
|
||||||
*self.cache.state.borrow_mut() = State::Filled {
|
*self.cache.state.borrow_mut() = State::Filled {
|
||||||
mesh: mesh.clone(),
|
|
||||||
bounds: current_bounds,
|
bounds: current_bounds,
|
||||||
|
primitive: primitive.clone(),
|
||||||
};
|
};
|
||||||
|
|
||||||
mesh
|
primitive
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
20
wgpu/src/widget/canvas/text.rs
Normal file
20
wgpu/src/widget/canvas/text.rs
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
use iced_native::{Color, Font, HorizontalAlignment, Rectangle, VerticalAlignment};
|
||||||
|
|
||||||
|
/// A text node to be drawn to a canvas
|
||||||
|
#[derive(Debug, Clone)]
|
||||||
|
pub struct TextNode {
|
||||||
|
/// The contents of the text
|
||||||
|
pub content: String,
|
||||||
|
/// The bounds of the text
|
||||||
|
pub bounds: Rectangle,
|
||||||
|
/// The color of the text
|
||||||
|
pub color: Color,
|
||||||
|
/// The size of the text
|
||||||
|
pub size: f32,
|
||||||
|
/// The font of the text
|
||||||
|
pub font: Font,
|
||||||
|
/// The horizontal alignment of the text
|
||||||
|
pub horizontal_alignment: HorizontalAlignment,
|
||||||
|
/// The vertical alignment of the text
|
||||||
|
pub vertical_alignment: VerticalAlignment,
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue