move window settings to iced_native
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a386788b67
commit
1bc0c480f9
11 changed files with 62 additions and 69 deletions
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@ -31,7 +31,8 @@ pub fn main() {
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.unwrap();
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unsafe {
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let windowed_context = windowed_context.make_current(todo!("derezzedex")).unwrap();
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let windowed_context =
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windowed_context.make_current(todo!("derezzedex")).unwrap();
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let gl = glow::Context::from_loader_function(|s| {
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windowed_context.get_proc_address(s) as *const _
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@ -120,7 +120,9 @@ where
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#[allow(unsafe_code)]
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unsafe {
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context.make_current(todo!()).expect("Make OpenGL context current")
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context
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.make_current(todo!())
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.expect("Make OpenGL context current")
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}
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};
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@ -1,12 +1,16 @@
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//! Build window-based GUI applications.
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mod action;
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mod event;
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mod icon;
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mod id;
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mod mode;
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mod user_attention;
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pub use action::Action;
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pub use event::Event;
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pub use icon::Icon;
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pub use id::Id;
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pub use mode::Mode;
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pub use user_attention::UserAttention;
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pub use position::Position;
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pub use settings::Settings;
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12
native/src/window/icon.rs
Normal file
12
native/src/window/icon.rs
Normal file
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@ -0,0 +1,12 @@
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//! Attach an icon to the window of your application.
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/// The icon of a window.
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#[derive(Debug, Clone)]
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pub struct Icon {
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/// TODO(derezzedex)
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pub rgba: Vec<u8>,
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/// TODO(derezzedex)
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pub width: u32,
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/// TODO(derezzedex)
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pub height: u32,
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}
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@ -50,21 +50,3 @@ impl Default for Settings {
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}
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}
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}
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impl From<Settings> for iced_winit::settings::Window {
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fn from(settings: Settings) -> Self {
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Self {
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size: settings.size,
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position: iced_winit::Position::from(settings.position),
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min_size: settings.min_size,
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max_size: settings.max_size,
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visible: settings.visible,
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resizable: settings.resizable,
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decorations: settings.decorations,
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transparent: settings.transparent,
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always_on_top: settings.always_on_top,
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icon: settings.icon.map(Icon::into),
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platform_specific: Default::default(),
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}
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}
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}
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@ -1,12 +1,7 @@
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//! Configure the window of your application in native platforms.
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mod position;
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mod settings;
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pub mod icon;
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pub use icon::Icon;
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pub use position::Position;
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pub use settings::Settings;
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pub use iced_native::window::Icon;
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pub use iced_native::window::Position;
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pub use iced_native::window::Settings;
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#[cfg(not(target_arch = "wasm32"))]
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pub use crate::runtime::window::*;
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@ -1,32 +0,0 @@
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/// The position of a window in a given screen.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Position {
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/// The platform-specific default position for a new window.
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Default,
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/// The window is completely centered on the screen.
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Centered,
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/// The window is positioned with specific coordinates: `(X, Y)`.
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///
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/// When the decorations of the window are enabled, Windows 10 will add some
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/// invisible padding to the window. This padding gets included in the
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/// position. So if you have decorations enabled and want the window to be
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/// at (0, 0) you would have to set the position to
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/// `(PADDING_X, PADDING_Y)`.
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Specific(i32, i32),
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}
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impl Default for Position {
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fn default() -> Self {
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Self::Default
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}
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}
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impl From<Position> for iced_winit::Position {
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fn from(position: Position) -> Self {
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match position {
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Position::Default => Self::Default,
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Position::Centered => Self::Centered,
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Position::Specific(x, y) => Self::Specific(x, y),
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}
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}
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}
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@ -7,7 +7,7 @@ use std::path::Path;
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/// The icon of a window.
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#[derive(Debug, Clone)]
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pub struct Icon(iced_winit::winit::window::Icon);
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pub struct Icon(winit::window::Icon);
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impl Icon {
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/// Creates an icon from 32bpp RGBA data.
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@ -16,8 +16,7 @@ impl Icon {
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width: u32,
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height: u32,
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) -> Result<Self, Error> {
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let raw =
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iced_winit::winit::window::Icon::from_rgba(rgba, width, height)?;
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let raw = winit::window::Icon::from_rgba(rgba, width, height)?;
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Ok(Icon(raw))
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}
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@ -91,9 +90,9 @@ impl From<std::io::Error> for Error {
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}
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}
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impl From<iced_winit::winit::window::BadIcon> for Error {
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fn from(error: iced_winit::winit::window::BadIcon) -> Self {
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use iced_winit::winit::window::BadIcon;
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impl From<winit::window::BadIcon> for Error {
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fn from(error: winit::window::BadIcon) -> Self {
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use winit::window::BadIcon;
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match error {
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BadIcon::ByteCountNotDivisibleBy4 { byte_count } => {
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@ -114,7 +113,7 @@ impl From<iced_winit::winit::window::BadIcon> for Error {
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}
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}
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impl From<Icon> for iced_winit::winit::window::Icon {
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impl From<Icon> for winit::window::Icon {
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fn from(icon: Icon) -> Self {
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icon.0
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}
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@ -170,3 +169,11 @@ impl std::error::Error for Error {
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Some(self)
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}
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}
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impl TryFrom<iced_native::window::Icon> for Icon {
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type Error = Error;
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fn try_from(icon: iced_native::window::Icon) -> Result<Self, Self::Error> {
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Icon::from_rgba(icon.rgba, icon.width, icon.height)
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}
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}
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@ -49,7 +49,7 @@ pub mod window;
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pub mod system;
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mod error;
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mod position;
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mod icon;
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mod proxy;
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#[cfg(feature = "application")]
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@ -58,8 +58,9 @@ pub use application::Application;
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pub use application::Profiler;
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pub use clipboard::Clipboard;
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pub use error::Error;
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pub use position::Position;
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pub use icon::Icon;
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pub use proxy::Proxy;
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pub use settings::Settings;
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pub use iced_graphics::Viewport;
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pub use iced_native::window::Position;
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@ -22,6 +22,7 @@ mod platform;
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pub use platform::PlatformSpecific;
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use crate::conversion;
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use crate::Icon;
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use crate::Position;
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use winit::monitor::MonitorHandle;
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use winit::window::WindowBuilder;
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@ -201,3 +202,23 @@ impl Default for Window {
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}
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}
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}
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impl From<iced_native::window::Settings> for Window {
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fn from(settings: iced_native::window::Settings) -> Self {
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Self {
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size: settings.size,
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position: Position::from(settings.position),
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min_size: settings.min_size,
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max_size: settings.max_size,
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visible: settings.visible,
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resizable: settings.resizable,
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decorations: settings.decorations,
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transparent: settings.transparent,
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always_on_top: settings.always_on_top,
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icon: settings.icon.and_then(|icon| {
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Icon::try_from(icon).map(winit::window::Icon::from).ok()
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}),
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platform_specific: Default::default(),
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}
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}
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}
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