move window settings to iced_native
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11 changed files with 62 additions and 69 deletions
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@ -1,172 +0,0 @@
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//! Attach an icon to the window of your application.
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use std::fmt;
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use std::io;
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#[cfg(feature = "image_rs")]
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use std::path::Path;
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/// The icon of a window.
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#[derive(Debug, Clone)]
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pub struct Icon(iced_winit::winit::window::Icon);
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impl Icon {
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/// Creates an icon from 32bpp RGBA data.
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pub fn from_rgba(
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rgba: Vec<u8>,
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width: u32,
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height: u32,
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) -> Result<Self, Error> {
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let raw =
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iced_winit::winit::window::Icon::from_rgba(rgba, width, height)?;
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Ok(Icon(raw))
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}
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/// Creates an icon from an image file.
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///
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/// This will return an error in case the file is missing at run-time. You may prefer [`Self::from_file_data`] instead.
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#[cfg(feature = "image_rs")]
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pub fn from_file<P: AsRef<Path>>(icon_path: P) -> Result<Self, Error> {
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let icon = image_rs::io::Reader::open(icon_path)?.decode()?.to_rgba8();
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Self::from_rgba(icon.to_vec(), icon.width(), icon.height())
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}
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/// Creates an icon from the content of an image file.
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///
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/// This content can be included in your application at compile-time, e.g. using the `include_bytes!` macro. \
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/// You can pass an explicit file format. Otherwise, the file format will be guessed at runtime.
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#[cfg(feature = "image_rs")]
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pub fn from_file_data(
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data: &[u8],
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explicit_format: Option<image_rs::ImageFormat>,
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) -> Result<Self, Error> {
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let mut icon = image_rs::io::Reader::new(std::io::Cursor::new(data));
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let icon_with_format = match explicit_format {
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Some(format) => {
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icon.set_format(format);
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icon
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}
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None => icon.with_guessed_format()?,
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};
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let pixels = icon_with_format.decode()?.to_rgba8();
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Self::from_rgba(pixels.to_vec(), pixels.width(), pixels.height())
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}
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}
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/// An error produced when using `Icon::from_rgba` with invalid arguments.
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#[derive(Debug)]
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pub enum Error {
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/// The provided RGBA data isn't divisble by 4.
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///
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/// Therefore, it cannot be safely interpreted as 32bpp RGBA pixels.
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InvalidData {
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/// The length of the provided RGBA data.
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byte_count: usize,
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},
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/// The number of RGBA pixels does not match the provided dimensions.
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DimensionsMismatch {
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/// The provided width.
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width: u32,
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/// The provided height.
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height: u32,
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/// The amount of pixels of the provided RGBA data.
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pixel_count: usize,
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},
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/// The underlying OS failed to create the icon.
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OsError(io::Error),
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/// The `image` crate reported an error
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#[cfg(feature = "image_rs")]
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ImageError(image_rs::error::ImageError),
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}
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impl From<std::io::Error> for Error {
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fn from(os_error: std::io::Error) -> Self {
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Error::OsError(os_error)
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}
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}
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impl From<iced_winit::winit::window::BadIcon> for Error {
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fn from(error: iced_winit::winit::window::BadIcon) -> Self {
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use iced_winit::winit::window::BadIcon;
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match error {
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BadIcon::ByteCountNotDivisibleBy4 { byte_count } => {
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Error::InvalidData { byte_count }
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}
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BadIcon::DimensionsVsPixelCount {
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width,
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height,
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pixel_count,
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..
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} => Error::DimensionsMismatch {
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width,
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height,
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pixel_count,
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},
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BadIcon::OsError(os_error) => Error::OsError(os_error),
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}
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}
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}
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impl From<Icon> for iced_winit::winit::window::Icon {
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fn from(icon: Icon) -> Self {
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icon.0
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}
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}
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#[cfg(feature = "image_rs")]
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impl From<image_rs::error::ImageError> for Error {
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fn from(image_error: image_rs::error::ImageError) -> Self {
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Self::ImageError(image_error)
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}
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}
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impl fmt::Display for Error {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match self {
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Error::InvalidData { byte_count } => {
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write!(
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f,
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"The provided RGBA data (with length {:?}) isn't divisble by \
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4. Therefore, it cannot be safely interpreted as 32bpp RGBA \
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pixels.",
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byte_count,
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)
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}
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Error::DimensionsMismatch {
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width,
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height,
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pixel_count,
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} => {
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write!(
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f,
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"The number of RGBA pixels ({:?}) does not match the provided \
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dimensions ({:?}x{:?}).",
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pixel_count, width, height,
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)
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}
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Error::OsError(e) => write!(
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f,
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"The underlying OS failed to create the window \
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icon: {:?}",
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e
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),
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#[cfg(feature = "image_rs")]
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Error::ImageError(e) => {
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write!(f, "Unable to create icon from a file: {:?}", e)
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}
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}
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}
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}
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impl std::error::Error for Error {
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fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
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Some(self)
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}
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}
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@ -1,32 +0,0 @@
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/// The position of a window in a given screen.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum Position {
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/// The platform-specific default position for a new window.
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Default,
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/// The window is completely centered on the screen.
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Centered,
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/// The window is positioned with specific coordinates: `(X, Y)`.
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///
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/// When the decorations of the window are enabled, Windows 10 will add some
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/// invisible padding to the window. This padding gets included in the
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/// position. So if you have decorations enabled and want the window to be
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/// at (0, 0) you would have to set the position to
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/// `(PADDING_X, PADDING_Y)`.
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Specific(i32, i32),
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}
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impl Default for Position {
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fn default() -> Self {
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Self::Default
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}
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}
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impl From<Position> for iced_winit::Position {
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fn from(position: Position) -> Self {
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match position {
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Position::Default => Self::Default,
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Position::Centered => Self::Centered,
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Position::Specific(x, y) => Self::Specific(x, y),
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}
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}
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}
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@ -1,70 +0,0 @@
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use crate::window::{Icon, Position};
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/// The window settings of an application.
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#[derive(Debug, Clone)]
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pub struct Settings {
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/// The initial size of the window.
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pub size: (u32, u32),
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/// The initial position of the window.
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pub position: Position,
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/// The minimum size of the window.
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pub min_size: Option<(u32, u32)>,
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/// The maximum size of the window.
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pub max_size: Option<(u32, u32)>,
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/// Whether the window should be visible or not.
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pub visible: bool,
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/// Whether the window should be resizable or not.
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pub resizable: bool,
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/// Whether the window should have a border, a title bar, etc. or not.
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pub decorations: bool,
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/// Whether the window should be transparent.
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pub transparent: bool,
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/// Whether the window will always be on top of other windows.
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pub always_on_top: bool,
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/// The icon of the window.
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pub icon: Option<Icon>,
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}
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impl Default for Settings {
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fn default() -> Settings {
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Settings {
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size: (1024, 768),
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position: Position::default(),
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min_size: None,
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max_size: None,
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visible: true,
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resizable: true,
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decorations: true,
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transparent: false,
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always_on_top: false,
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icon: None,
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}
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}
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}
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impl From<Settings> for iced_winit::settings::Window {
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fn from(settings: Settings) -> Self {
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Self {
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size: settings.size,
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position: iced_winit::Position::from(settings.position),
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min_size: settings.min_size,
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max_size: settings.max_size,
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visible: settings.visible,
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resizable: settings.resizable,
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decorations: settings.decorations,
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transparent: settings.transparent,
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always_on_top: settings.always_on_top,
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icon: settings.icon.map(Icon::into),
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platform_specific: Default::default(),
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}
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}
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}
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