Extend border radius on relevant widgets
This commit is contained in:
parent
8300d86c24
commit
1c86defab5
19 changed files with 111 additions and 99 deletions
22
core/src/border_radius.rs
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22
core/src/border_radius.rs
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@ -0,0 +1,22 @@
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/// The border radii for the corners of a graphics primitive in the order:
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/// top-left, top-right, bottom-right, bottom-left.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub struct BorderRadius([f32; 4]);
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impl From<f32> for BorderRadius {
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fn from(w: f32) -> Self {
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Self([w; 4])
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}
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}
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impl From<[f32; 4]> for BorderRadius {
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fn from(radi: [f32; 4]) -> Self {
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Self(radi)
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}
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}
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impl From<BorderRadius> for [f32; 4] {
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fn from(radi: BorderRadius) -> Self {
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radi.0
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}
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}
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@ -44,6 +44,7 @@ pub mod window;
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mod angle;
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mod background;
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mod border_radius;
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mod color;
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mod content_fit;
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mod element;
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@ -60,6 +61,7 @@ mod vector;
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pub use alignment::Alignment;
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pub use angle::{Degrees, Radians};
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pub use background::Background;
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pub use border_radius::BorderRadius;
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pub use clipboard::Clipboard;
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pub use color::Color;
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pub use content_fit::ContentFit;
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@ -6,7 +6,7 @@ mod null;
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pub use null::Null;
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use crate::layout;
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use crate::{Background, Color, Element, Rectangle, Vector};
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use crate::{Background, BorderRadius, Color, Element, Rectangle, Vector};
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/// A component that can be used by widgets to draw themselves on a screen.
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pub trait Renderer: Sized {
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@ -60,29 +60,6 @@ pub struct Quad {
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pub border_color: Color,
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}
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/// The border radii for the corners of a graphics primitive in the order:
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/// top-left, top-right, bottom-right, bottom-left.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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pub struct BorderRadius([f32; 4]);
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impl From<f32> for BorderRadius {
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fn from(w: f32) -> Self {
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Self([w; 4])
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}
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}
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impl From<[f32; 4]> for BorderRadius {
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fn from(radi: [f32; 4]) -> Self {
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Self(radi)
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}
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}
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impl From<BorderRadius> for [f32; 4] {
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fn from(radi: BorderRadius) -> Self {
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radi.0
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}
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}
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/// The styling attributes of a [`Renderer`].
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Style {
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@ -418,7 +418,7 @@ mod modal {
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renderer.fill_quad(
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renderer::Quad {
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bounds: layout.bounds(),
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border_radius: renderer::BorderRadius::from(0.0),
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border_radius: Default::default(),
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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@ -289,13 +289,18 @@ impl Application for ScrollableDemo {
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}
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Direction::Horizontal => {
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progress_bar(0.0..=1.0, self.current_scroll_offset.x)
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.style(progress_bar_custom_style)
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.style(theme::ProgressBar::Custom(Box::new(
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ProgressBarCustomStyle,
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)))
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.into()
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}
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Direction::Multi => column![
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progress_bar(0.0..=1.0, self.current_scroll_offset.y),
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progress_bar(0.0..=1.0, self.current_scroll_offset.x)
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.style(progress_bar_custom_style)
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progress_bar(0.0..=1.0, self.current_scroll_offset.x).style(
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theme::ProgressBar::Custom(Box::new(
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ProgressBarCustomStyle,
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))
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)
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]
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.spacing(10)
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.into(),
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@ -351,12 +356,12 @@ impl scrollable::StyleSheet for ScrollbarCustomStyle {
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background: style
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.active(&theme::Scrollable::default())
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.background,
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border_radius: 0.0,
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border_radius: 0.0.into(),
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border_width: 0.0,
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border_color: Default::default(),
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scroller: Scroller {
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color: Color::from_rgb8(250, 85, 134),
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border_radius: 0.0,
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border_radius: 0.0.into(),
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border_width: 0.0,
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border_color: Default::default(),
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},
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@ -367,10 +372,16 @@ impl scrollable::StyleSheet for ScrollbarCustomStyle {
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}
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}
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fn progress_bar_custom_style(theme: &Theme) -> progress_bar::Appearance {
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progress_bar::Appearance {
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background: theme.extended_palette().background.strong.color.into(),
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bar: Color::from_rgb8(250, 85, 134).into(),
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border_radius: 0.0,
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struct ProgressBarCustomStyle;
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impl progress_bar::StyleSheet for ProgressBarCustomStyle {
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type Style = Theme;
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fn appearance(&self, style: &Self::Style) -> progress_bar::Appearance {
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progress_bar::Appearance {
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background: style.extended_palette().background.strong.color.into(),
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bar: Color::from_rgb8(250, 85, 134).into(),
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border_radius: 0.0.into(),
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}
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}
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}
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@ -1,5 +1,5 @@
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//! Change the apperance of a button.
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use iced_core::{Background, Color, Vector};
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use iced_core::{Background, BorderRadius, Color, Vector};
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/// The appearance of a button.
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#[derive(Debug, Clone, Copy)]
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@ -9,7 +9,7 @@ pub struct Appearance {
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/// The [`Background`] of the button.
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pub background: Option<Background>,
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/// The border radius of the button.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the button.
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pub border_width: f32,
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/// The border [`Color`] of the button.
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@ -23,7 +23,7 @@ impl std::default::Default for Appearance {
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Self {
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shadow_offset: Vector::default(),
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background: None,
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border_radius: 0.0,
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border_radius: 0.0.into(),
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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text_color: Color::BLACK,
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@ -1,5 +1,5 @@
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//! Change the appearance of a checkbox.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a checkbox.
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#[derive(Debug, Clone, Copy)]
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@ -9,7 +9,7 @@ pub struct Appearance {
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/// The icon [`Color`] of the checkbox.
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pub icon_color: Color,
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/// The border radius of the checkbox.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the checkbox.
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pub border_width: f32,
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/// The border [`Color`] of the checkbox.
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@ -1,5 +1,5 @@
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//! Change the appearance of a container.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a container.
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#[derive(Debug, Clone, Copy)]
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@ -9,7 +9,7 @@ pub struct Appearance {
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/// The [`Background`] of the container.
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pub background: Option<Background>,
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/// The border radius of the container.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the container.
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pub border_width: f32,
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/// The border [`Color`] of the container.
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@ -21,7 +21,7 @@ impl std::default::Default for Appearance {
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Self {
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text_color: None,
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background: None,
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border_radius: 0.0,
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border_radius: 0.0.into(),
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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}
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@ -1,5 +1,5 @@
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//! Change the appearance of menus.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a menu.
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#[derive(Debug, Clone, Copy)]
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@ -11,7 +11,7 @@ pub struct Appearance {
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/// The border width of the menu.
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pub border_width: f32,
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/// The border radius of the menu.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border [`Color`] of the menu.
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pub border_color: Color,
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/// The text [`Color`] of a selected option in the menu.
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@ -1,5 +1,5 @@
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//! Change the appearance of a pane grid.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of the hovered region of a pane grid.
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#[derive(Debug, Clone, Copy)]
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@ -11,7 +11,7 @@ pub struct Appearance {
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/// The border [`Color`] of the hovered pane region.
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pub border_color: Color,
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/// The border radius of the hovered pane region.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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}
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/// A line.
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@ -1,5 +1,5 @@
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//! Change the appearance of a pick list.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a pick list.
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#[derive(Debug, Clone, Copy)]
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@ -13,7 +13,7 @@ pub struct Appearance {
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/// The [`Background`] of the pick list.
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pub background: Background,
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/// The border radius of the pick list.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the pick list.
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pub border_width: f32,
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/// The border color of the pick list.
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@ -1,5 +1,5 @@
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//! Change the appearance of a progress bar.
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use iced_core::Background;
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use iced_core::{Background, BorderRadius};
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/// The appearance of a progress bar.
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#[derive(Debug, Clone, Copy)]
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@ -9,7 +9,7 @@ pub struct Appearance {
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/// The [`Background`] of the bar of the progress bar.
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pub bar: Background,
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/// The border radius of the progress bar.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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}
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/// A set of rules that dictate the style of a progress bar.
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@ -1,5 +1,5 @@
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//! Change the appearance of a rule.
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use iced_core::Color;
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use iced_core::{BorderRadius, Color};
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/// The appearance of a rule.
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#[derive(Debug, Clone, Copy)]
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@ -9,7 +9,7 @@ pub struct Appearance {
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/// The width (thickness) of the rule line.
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pub width: u16,
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/// The radius of the line corners.
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pub radius: f32,
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pub radius: BorderRadius,
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/// The [`FillMode`] of the rule.
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pub fill_mode: FillMode,
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}
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@ -1,5 +1,5 @@
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//! Change the appearance of a scrollable.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a scrollable.
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#[derive(Debug, Clone, Copy)]
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@ -7,7 +7,7 @@ pub struct Scrollbar {
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/// The [`Background`] of a scrollable.
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pub background: Option<Background>,
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/// The border radius of a scrollable.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of a scrollable.
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pub border_width: f32,
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/// The border [`Color`] of a scrollable.
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@ -22,7 +22,7 @@ pub struct Scroller {
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/// The [`Color`] of the scroller.
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pub color: Color,
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/// The border radius of the scroller.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the scroller.
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pub border_width: f32,
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/// The border [`Color`] of the scroller.
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@ -1,5 +1,5 @@
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//! Change the apperance of a slider.
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use iced_core::Color;
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use iced_core::{BorderRadius, Color};
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/// The appearance of a slider.
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#[derive(Debug, Clone, Copy)]
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@ -45,7 +45,7 @@ pub enum HandleShape {
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/// The width of the rectangle.
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width: u16,
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/// The border radius of the corners of the rectangle.
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border_radius: f32,
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border_radius: BorderRadius,
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},
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}
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@ -1,5 +1,5 @@
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//! Change the appearance of a text input.
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use iced_core::{Background, Color};
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use iced_core::{Background, BorderRadius, Color};
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/// The appearance of a text input.
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#[derive(Debug, Clone, Copy)]
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@ -7,7 +7,7 @@ pub struct Appearance {
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/// The [`Background`] of the text input.
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pub background: Background,
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/// The border radius of the text input.
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pub border_radius: f32,
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pub border_radius: BorderRadius,
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/// The border width of the text input.
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pub border_width: f32,
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/// The border [`Color`] of the text input.
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@ -157,7 +157,7 @@ impl button::StyleSheet for Theme {
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let palette = self.extended_palette();
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let appearance = button::Appearance {
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border_radius: 2.0,
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border_radius: 2.0.into(),
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..button::Appearance::default()
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};
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@ -346,7 +346,7 @@ fn checkbox_appearance(
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base.color
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}),
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icon_color,
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border_radius: 2.0,
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border_radius: 2.0.into(),
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border_width: 1.0,
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border_color: accent.color,
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text_color: None,
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@ -383,7 +383,7 @@ impl container::StyleSheet for Theme {
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container::Appearance {
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text_color: None,
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background: Some(palette.background.weak.color.into()),
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border_radius: 2.0,
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border_radius: 2.0.into(),
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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}
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@ -422,7 +422,7 @@ impl slider::StyleSheet for Theme {
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let handle = slider::Handle {
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shape: slider::HandleShape::Rectangle {
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width: 8,
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border_radius: 4.0,
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border_radius: 4.0.into(),
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},
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color: Color::WHITE,
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border_color: Color::WHITE,
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@ -507,7 +507,7 @@ impl menu::StyleSheet for Theme {
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text_color: palette.background.weak.text,
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background: palette.background.weak.color.into(),
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border_width: 1.0,
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border_radius: 0.0,
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border_radius: 0.0.into(),
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border_color: palette.background.strong.color,
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selected_text_color: palette.primary.strong.text,
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selected_background: palette.primary.strong.color.into(),
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@ -553,7 +553,7 @@ impl pick_list::StyleSheet for Theme {
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background: palette.background.weak.color.into(),
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placeholder_color: palette.background.strong.color,
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handle_color: palette.background.weak.text,
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border_radius: 2.0,
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border_radius: 2.0.into(),
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border_width: 1.0,
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border_color: palette.background.strong.color,
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}
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@ -572,7 +572,7 @@ impl pick_list::StyleSheet for Theme {
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background: palette.background.weak.color.into(),
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placeholder_color: palette.background.strong.color,
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handle_color: palette.background.weak.text,
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border_radius: 2.0,
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border_radius: 2.0.into(),
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border_width: 1.0,
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border_color: palette.primary.strong.color,
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}
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@ -729,7 +729,7 @@ impl pane_grid::StyleSheet for Theme {
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}),
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border_width: 2.0,
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border_color: palette.primary.strong.color,
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border_radius: 0.0,
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border_radius: 0.0.into(),
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}
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}
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PaneGrid::Custom(custom) => custom.hovered_region(self),
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@ -800,7 +800,7 @@ impl progress_bar::StyleSheet for Theme {
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let from_palette = |bar: Color| progress_bar::Appearance {
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background: palette.background.strong.color.into(),
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bar: bar.into(),
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border_radius: 2.0,
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border_radius: 2.0.into(),
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};
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match style {
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@ -846,7 +846,7 @@ impl rule::StyleSheet for Theme {
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Rule::Default => rule::Appearance {
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color: palette.background.strong.color,
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width: 1,
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radius: 0.0,
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radius: 0.0.into(),
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fill_mode: rule::FillMode::Full,
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},
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Rule::Custom(custom) => custom.appearance(self),
|
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|
|
@ -929,12 +929,12 @@ impl scrollable::StyleSheet for Theme {
|
|||
|
||||
scrollable::Scrollbar {
|
||||
background: Some(palette.background.weak.color.into()),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
scroller: scrollable::Scroller {
|
||||
color: palette.background.strong.color,
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
|
|
@ -956,12 +956,12 @@ impl scrollable::StyleSheet for Theme {
|
|||
|
||||
scrollable::Scrollbar {
|
||||
background: Some(palette.background.weak.color.into()),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
scroller: scrollable::Scroller {
|
||||
color: palette.primary.strong.color,
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 0.0,
|
||||
border_color: Color::TRANSPARENT,
|
||||
},
|
||||
|
|
@ -1063,7 +1063,7 @@ impl text_input::StyleSheet for Theme {
|
|||
|
||||
text_input::Appearance {
|
||||
background: palette.background.base.color.into(),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 1.0,
|
||||
border_color: palette.background.strong.color,
|
||||
icon_color: palette.background.weak.text,
|
||||
|
|
@ -1079,7 +1079,7 @@ impl text_input::StyleSheet for Theme {
|
|||
|
||||
text_input::Appearance {
|
||||
background: palette.background.base.color.into(),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 1.0,
|
||||
border_color: palette.background.base.text,
|
||||
icon_color: palette.background.weak.text,
|
||||
|
|
@ -1095,7 +1095,7 @@ impl text_input::StyleSheet for Theme {
|
|||
|
||||
text_input::Appearance {
|
||||
background: palette.background.base.color.into(),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 1.0,
|
||||
border_color: palette.primary.strong.color,
|
||||
icon_color: palette.background.weak.text,
|
||||
|
|
@ -1141,7 +1141,7 @@ impl text_input::StyleSheet for Theme {
|
|||
|
||||
text_input::Appearance {
|
||||
background: palette.background.weak.color.into(),
|
||||
border_radius: 2.0,
|
||||
border_radius: 2.0.into(),
|
||||
border_width: 1.0,
|
||||
border_color: palette.background.strong.color,
|
||||
icon_color: palette.background.strong.color,
|
||||
|
|
|
|||
|
|
@ -368,16 +368,16 @@ pub fn draw<T, R>(
|
|||
style_sheet.active(style)
|
||||
};
|
||||
|
||||
let (handle_width, handle_height, handle_border_radius) = match style
|
||||
.handle
|
||||
.shape
|
||||
{
|
||||
HandleShape::Circle { radius } => (radius * 2.0, radius * 2.0, radius),
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), bounds.height, border_radius),
|
||||
};
|
||||
let (handle_width, handle_height, handle_border_radius) =
|
||||
match style.handle.shape {
|
||||
HandleShape::Circle { radius } => {
|
||||
(radius * 2.0, radius * 2.0, radius.into())
|
||||
}
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), bounds.height, border_radius),
|
||||
};
|
||||
|
||||
let value = value.into() as f32;
|
||||
let (range_start, range_end) = {
|
||||
|
|
|
|||
|
|
@ -366,16 +366,16 @@ pub fn draw<T, R>(
|
|||
style_sheet.active(style)
|
||||
};
|
||||
|
||||
let (handle_width, handle_height, handle_border_radius) = match style
|
||||
.handle
|
||||
.shape
|
||||
{
|
||||
HandleShape::Circle { radius } => (radius * 2.0, radius * 2.0, radius),
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), bounds.width, border_radius),
|
||||
};
|
||||
let (handle_width, handle_height, handle_border_radius) =
|
||||
match style.handle.shape {
|
||||
HandleShape::Circle { radius } => {
|
||||
(radius * 2.0, radius * 2.0, radius.into())
|
||||
}
|
||||
HandleShape::Rectangle {
|
||||
width,
|
||||
border_radius,
|
||||
} => (f32::from(width), bounds.width, border_radius),
|
||||
};
|
||||
|
||||
let value = value.into() as f32;
|
||||
let (range_start, range_end) = {
|
||||
|
|
@ -431,7 +431,7 @@ pub fn draw<T, R>(
|
|||
width: handle_height,
|
||||
height: handle_width,
|
||||
},
|
||||
border_radius: handle_border_radius.into(),
|
||||
border_radius: handle_border_radius,
|
||||
border_width: style.handle.border_width,
|
||||
border_color: style.handle.border_color,
|
||||
},
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue