Link to temp documentation in README for now

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Héctor Ramón Jiménez 2019-08-30 22:59:44 +02:00
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# Iced # Iced
[![Build Status](https://travis-ci.org/hecrj/iced.svg?branch=master)](https://travis-ci.org/hecrj/iced) [![Build Status](https://travis-ci.org/hecrj/iced.svg?branch=master)](https://travis-ci.org/hecrj/iced)
[![Documentation](https://docs.rs/iced/badge.svg)](https://docs.rs/iced) [![Documentation](https://docs.rs/iced/badge.svg)][documentation]
[![Crates.io](https://img.shields.io/crates/v/iced.svg)](https://crates.io/crates/iced) [![Crates.io](https://img.shields.io/crates/v/iced.svg)](https://crates.io/crates/iced)
[![License](https://img.shields.io/crates/l/iced.svg)](https://github.com/hecrj/iced/blob/master/LICENSE) [![License](https://img.shields.io/crates/l/iced.svg)](https://github.com/hecrj/iced/blob/master/LICENSE)
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Browse the [documentation] and the [examples] to learn more! Browse the [documentation] and the [examples] to learn more!
[documentation]: https://docs.rs/iced
[examples]: https://github.com/hecrj/iced/tree/master/examples
## Gallery ## Gallery
[![UI Tour - Coffee][gui_gif]][gui_gfycat] [![UI Tour - Coffee][gui_gif]][gui_gfycat]
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* [`stretch`] for flexbox-based layouting. * [`stretch`] for flexbox-based layouting.
* [`nalgebra`] for the `Point` type. * [`nalgebra`] for the `Point` type.
[`stretch`]: https://github.com/vislyhq/stretch
[`nalgebra`]: https://github.com/rustsim/nalgebra
[Coffee]: https://github.com/hecrj/coffee
[Elm]: https://elm-lang.org/
[The Elm Architecture]: https://guide.elm-lang.org/architecture/
## Contributing / Feedback ## Contributing / Feedback
If you want to contribute, you are more than welcome to be a part of the If you want to contribute, you are more than welcome to be a part of the
project! Check out the current [issues] if you want to find something to work project! Check out the current [issues] if you want to find something to work
@ -175,5 +166,12 @@ Any kind of feedback is welcome! You can open an issue or, if you want to talk,
you can find me (and a bunch of awesome folks) over the `#gui-and-ui` channel in you can find me (and a bunch of awesome folks) over the `#gui-and-ui` channel in
the [Rust Community Discord]. I go by `@lone_scientist` there. the [Rust Community Discord]. I go by `@lone_scientist` there.
[documentation]: http://iced-rs.surge.sh/iced/
[examples]: https://github.com/hecrj/iced/tree/master/examples
[Coffee]: https://github.com/hecrj/coffee
[Elm]: https://elm-lang.org/
[`stretch`]: https://github.com/vislyhq/stretch
[`nalgebra`]: https://github.com/rustsim/nalgebra
[The Elm Architecture]: https://guide.elm-lang.org/architecture/
[issues]: https://github.com/hecrj/iced/issues [issues]: https://github.com/hecrj/iced/issues
[Rust Community Discord]: https://bit.ly/rust-community [Rust Community Discord]: https://bit.ly/rust-community

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//! Iced is a renderer-agnostic GUI library for Rust focused on simplicity and //! Iced is a renderer-agnostic GUI library focused on simplicity and
//! type-safety. Inspired by [Elm]. //! type-safety. Inspired by [Elm].
//! //!
//! # Features //! # Features