Reintroduce damage tracking for iced_tiny_skia

This commit is contained in:
Héctor Ramón Jiménez 2024-04-10 15:21:42 +02:00
parent 14b9708f72
commit 1e802e776c
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
10 changed files with 347 additions and 92 deletions

80
graphics/src/damage.rs Normal file
View file

@ -0,0 +1,80 @@
//! Compute the damage between frames.
use crate::core::Rectangle;
/// Diffs the damage regions given some previous and current primitives.
pub fn diff<T>(
previous: &[T],
current: &[T],
bounds: impl Fn(&T) -> Vec<Rectangle>,
diff: impl Fn(&T, &T) -> Vec<Rectangle>,
) -> Vec<Rectangle> {
let damage = previous.iter().zip(current).flat_map(|(a, b)| diff(a, b));
if previous.len() == current.len() {
damage.collect()
} else {
let (smaller, bigger) = if previous.len() < current.len() {
(previous, current)
} else {
(current, previous)
};
// Extend damage by the added/removed primitives
damage
.chain(bigger[smaller.len()..].iter().flat_map(bounds))
.collect()
}
}
/// Computes the damage regions given some previous and current primitives.
pub fn list<T>(
previous: &[T],
current: &[T],
bounds: impl Fn(&T) -> Vec<Rectangle>,
are_equal: impl Fn(&T, &T) -> bool,
) -> Vec<Rectangle> {
diff(previous, current, &bounds, |a, b| {
if are_equal(a, b) {
vec![]
} else {
bounds(a).into_iter().chain(bounds(b)).collect()
}
})
}
/// Groups the given damage regions that are close together inside the given
/// bounds.
pub fn group(mut damage: Vec<Rectangle>, bounds: Rectangle) -> Vec<Rectangle> {
use std::cmp::Ordering;
const AREA_THRESHOLD: f32 = 20_000.0;
damage.sort_by(|a, b| {
a.x.partial_cmp(&b.x)
.unwrap_or(Ordering::Equal)
.then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal))
});
let mut output = Vec::new();
let mut scaled = damage
.into_iter()
.filter_map(|region| region.intersection(&bounds))
.filter(|region| region.width >= 1.0 && region.height >= 1.0);
if let Some(mut current) = scaled.next() {
for region in scaled {
let union = current.union(&region);
if union.area() - current.area() - region.area() <= AREA_THRESHOLD {
current = union;
} else {
output.push(current);
current = region;
}
}
output.push(current);
}
output
}

View file

@ -113,6 +113,11 @@ impl<T: Layer> Stack<T> {
self.layers[..self.active_count].iter()
}
/// Returns the slice of layers in the [`Stack`].
pub fn as_slice(&self) -> &[T] {
&self.layers[..self.active_count]
}
/// Flushes and settles any primitives in the current layer of the [`Stack`].
pub fn flush(&mut self) {
self.layers[self.current].flush();

View file

@ -15,6 +15,7 @@ mod viewport;
pub mod color;
pub mod compositor;
pub mod damage;
pub mod error;
pub mod gradient;
pub mod image;

View file

@ -70,6 +70,76 @@ pub enum Text {
},
}
impl Text {
/// Returns the visible bounds of the [`Text`].
pub fn visible_bounds(&self) -> Option<Rectangle> {
let (bounds, horizontal_alignment, vertical_alignment) = match self {
Text::Paragraph {
position,
paragraph,
clip_bounds,
..
} => (
Rectangle::new(*position, paragraph.min_bounds)
.intersection(clip_bounds),
Some(paragraph.horizontal_alignment),
Some(paragraph.vertical_alignment),
),
Text::Editor {
editor,
position,
clip_bounds,
..
} => (
Rectangle::new(*position, editor.bounds)
.intersection(clip_bounds),
None,
None,
),
Text::Cached {
bounds,
clip_bounds,
horizontal_alignment,
vertical_alignment,
..
} => (
bounds.intersection(clip_bounds),
Some(*horizontal_alignment),
Some(*vertical_alignment),
),
Text::Raw { raw, .. } => (Some(raw.clip_bounds), None, None),
};
let mut bounds = bounds?;
if let Some(alignment) = horizontal_alignment {
match alignment {
alignment::Horizontal::Left => {}
alignment::Horizontal::Center => {
bounds.x -= bounds.width / 2.0;
}
alignment::Horizontal::Right => {
bounds.x -= bounds.width;
}
}
}
if let Some(alignment) = vertical_alignment {
match alignment {
alignment::Vertical::Top => {}
alignment::Vertical::Center => {
bounds.y -= bounds.height / 2.0;
}
alignment::Vertical::Bottom => {
bounds.y -= bounds.height;
}
}
}
Some(bounds)
}
}
/// The regular variant of the [Fira Sans] font.
///
/// It is loaded as part of the default fonts in Wasm builds.

View file

@ -402,9 +402,9 @@ impl Engine {
horizontal_alignment,
vertical_alignment,
shaping,
clip_bounds: _, // TODO
clip_bounds: text_bounds, // TODO
} => {
let physical_bounds = *bounds * transformation;
let physical_bounds = *text_bounds * transformation;
if !clip_bounds.intersects(&physical_bounds) {
return;
@ -539,10 +539,10 @@ impl Engine {
pub fn draw_image(
&mut self,
image: &Image,
transformation: Transformation,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: &mut tiny_skia::Mask,
clip_bounds: Rectangle,
_transformation: Transformation,
_pixels: &mut tiny_skia::PixmapMut<'_>,
_clip_mask: &mut tiny_skia::Mask,
_clip_bounds: Rectangle,
) {
match image {
#[cfg(feature = "image")]
@ -551,21 +551,21 @@ impl Engine {
filter_method,
bounds,
} => {
let physical_bounds = *bounds * transformation;
let physical_bounds = *bounds * _transformation;
if !clip_bounds.intersects(&physical_bounds) {
if !_clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
.then_some(_clip_mask as &_);
self.raster_pipeline.draw(
handle,
*filter_method,
*bounds,
pixels,
into_transform(transformation),
_pixels,
into_transform(_transformation),
clip_mask,
);
}
@ -575,20 +575,20 @@ impl Engine {
color,
bounds,
} => {
let physical_bounds = *bounds * transformation;
let physical_bounds = *bounds * _transformation;
if !clip_bounds.intersects(&physical_bounds) {
if !_clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
.then_some(_clip_mask as &_);
self.vector_pipeline.draw(
handle,
*color,
physical_bounds,
pixels,
_pixels,
clip_mask,
);
}

View file

@ -166,7 +166,7 @@ impl geometry::frame::Backend for Frame {
let (scale_x, scale_y) = self.transform.get_scale();
if self.transform.is_scale_translate()
if !self.transform.has_skew()
&& scale_x == scale_y
&& scale_x > 0.0
&& scale_y > 0.0

View file

@ -2,6 +2,7 @@ use crate::core::image;
use crate::core::renderer::Quad;
use crate::core::svg;
use crate::core::{Background, Color, Point, Rectangle, Transformation};
use crate::graphics::damage;
use crate::graphics::layer;
use crate::graphics::text::{Editor, Paragraph, Text};
use crate::graphics::{self, Image};
@ -20,39 +21,6 @@ pub struct Layer {
pub images: Vec<Image>,
}
#[derive(Debug, Clone)]
pub enum Item<T> {
Live(T),
Group(Vec<T>, Rectangle, Transformation),
Cached(Rc<[T]>, Rectangle, Transformation),
}
impl<T> Item<T> {
pub fn transformation(&self) -> Transformation {
match self {
Item::Live(_) => Transformation::IDENTITY,
Item::Group(_, _, transformation)
| Item::Cached(_, _, transformation) => *transformation,
}
}
pub fn clip_bounds(&self) -> Rectangle {
match self {
Item::Live(_) => Rectangle::INFINITE,
Item::Group(_, clip_bounds, _)
| Item::Cached(_, clip_bounds, _) => *clip_bounds,
}
}
pub fn as_slice(&self) -> &[T] {
match self {
Item::Live(item) => std::slice::from_ref(item),
Item::Group(group, _, _) => group.as_slice(),
Item::Cached(cache, _, _) => cache,
}
}
}
impl Layer {
pub fn draw_quad(
&mut self,
@ -204,6 +172,81 @@ impl Layer {
transformation,
));
}
pub fn damage(previous: &Self, current: &Self) -> Vec<Rectangle> {
let mut damage = damage::list(
&previous.quads,
&current.quads,
|(quad, _)| vec![quad.bounds.expand(1.0)],
|(quad_a, background_a), (quad_b, background_b)| {
quad_a == quad_b && background_a == background_b
},
);
let text = damage::diff(
&previous.text,
&current.text,
|item| {
item.as_slice()
.iter()
.filter_map(Text::visible_bounds)
.map(|bounds| bounds * item.transformation())
.collect()
},
|text_a, text_b| {
damage::list(
text_a.as_slice(),
text_b.as_slice(),
|text| {
text.visible_bounds()
.into_iter()
.filter_map(|bounds| {
bounds.intersection(&text_a.clip_bounds())
})
.collect()
},
|text_a, text_b| text_a == text_b,
)
},
);
let primitives = damage::list(
&previous.primitives,
&current.primitives,
|item| match item {
Item::Live(primitive) => vec![primitive.visible_bounds()],
Item::Group(primitives, bounds, transformation) => {
damage::group(
primitives
.as_slice()
.iter()
.map(Primitive::visible_bounds)
.map(|bounds| bounds * *transformation)
.collect(),
*bounds,
)
}
Item::Cached(_, bounds, _) => {
vec![*bounds]
}
},
|primitive_a, primitive_b| match (primitive_a, primitive_b) {
(
Item::Cached(cache_a, bounds_a, transformation_a),
Item::Cached(cache_b, bounds_b, transformation_b),
) => {
Rc::ptr_eq(cache_a, cache_b)
&& bounds_a == bounds_b
&& transformation_a == transformation_b
}
_ => false,
},
);
damage.extend(text);
damage.extend(primitives);
damage
}
}
impl Default for Layer {
@ -236,8 +279,41 @@ impl graphics::Layer for Layer {
self.bounds = Rectangle::INFINITE;
self.quads.clear();
self.text.clear();
self.primitives.clear();
self.text.clear();
self.images.clear();
}
}
#[derive(Debug, Clone)]
pub enum Item<T> {
Live(T),
Group(Vec<T>, Rectangle, Transformation),
Cached(Rc<[T]>, Rectangle, Transformation),
}
impl<T> Item<T> {
pub fn transformation(&self) -> Transformation {
match self {
Item::Live(_) => Transformation::IDENTITY,
Item::Group(_, _, transformation)
| Item::Cached(_, _, transformation) => *transformation,
}
}
pub fn clip_bounds(&self) -> Rectangle {
match self {
Item::Live(_) => Rectangle::INFINITE,
Item::Group(_, clip_bounds, _)
| Item::Cached(_, clip_bounds, _) => *clip_bounds,
}
}
pub fn as_slice(&self) -> &[T] {
match self {
Item::Live(item) => std::slice::from_ref(item),
Item::Group(group, _, _) => group.as_slice(),
Item::Cached(cache, _, _) => cache,
}
}
}

View file

@ -29,7 +29,7 @@ pub use geometry::Geometry;
use crate::core::renderer;
use crate::core::{
Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
Background, Color, Font, Pixels, Point, Rectangle, Transformation,
};
use crate::engine::Engine;
use crate::graphics::compositor;
@ -58,9 +58,9 @@ impl Renderer {
}
}
pub fn layers(&mut self) -> impl Iterator<Item = &Layer> {
pub fn layers(&mut self) -> &[Layer] {
self.layers.flush();
self.layers.iter()
self.layers.as_slice()
}
pub fn draw<T: AsRef<str>>(
@ -135,12 +135,12 @@ impl Renderer {
);
for layer in self.layers.iter() {
let Some(clip_bounds) = region.intersection(&layer.bounds)
let Some(clip_bounds) =
region.intersection(&(layer.bounds * scale_factor))
else {
continue;
};
let clip_bounds = clip_bounds * scale_factor;
engine::adjust_clip_mask(clip_mask, clip_bounds);
for (quad, background) in &layer.quads {
@ -154,30 +154,15 @@ impl Renderer {
);
}
for group in &layer.text {
for text in group.as_slice() {
self.engine.draw_text(
text,
group.transformation()
* Transformation::scale(scale_factor),
pixels,
clip_mask,
clip_bounds,
);
}
}
for group in &layer.primitives {
let Some(new_clip_bounds) =
group.clip_bounds().intersection(&layer.bounds)
let Some(new_clip_bounds) = (group.clip_bounds()
* scale_factor)
.intersection(&clip_bounds)
else {
continue;
};
engine::adjust_clip_mask(
clip_mask,
new_clip_bounds * scale_factor,
);
engine::adjust_clip_mask(clip_mask, new_clip_bounds);
for primitive in group.as_slice() {
self.engine.draw_primitive(
@ -193,6 +178,19 @@ impl Renderer {
engine::adjust_clip_mask(clip_mask, clip_bounds);
}
for group in &layer.text {
for text in group.as_slice() {
self.engine.draw_text(
text,
group.transformation()
* Transformation::scale(scale_factor),
pixels,
clip_mask,
clip_bounds,
);
}
}
for image in &layer.images {
self.engine.draw_image(
image,
@ -370,7 +368,7 @@ impl graphics::mesh::Renderer for Renderer {
impl core::image::Renderer for Renderer {
type Handle = core::image::Handle;
fn measure_image(&self, handle: &Self::Handle) -> Size<u32> {
fn measure_image(&self, handle: &Self::Handle) -> crate::core::Size<u32> {
self.engine.raster_pipeline.dimensions(handle)
}
@ -387,7 +385,10 @@ impl core::image::Renderer for Renderer {
#[cfg(feature = "svg")]
impl core::svg::Renderer for Renderer {
fn measure_svg(&self, handle: &core::svg::Handle) -> Size<u32> {
fn measure_svg(
&self,
handle: &core::svg::Handle,
) -> crate::core::Size<u32> {
self.engine.vector_pipeline.viewport_dimensions(handle)
}

View file

@ -1,3 +1,5 @@
use crate::core::Rectangle;
#[derive(Debug, Clone, PartialEq)]
pub enum Primitive {
/// A path filled with some paint.
@ -19,3 +21,20 @@ pub enum Primitive {
stroke: tiny_skia::Stroke,
},
}
impl Primitive {
/// Returns the visible bounds of the [`Primitive`].
pub fn visible_bounds(&self) -> Rectangle {
let bounds = match self {
Primitive::Fill { path, .. } => path.bounds(),
Primitive::Stroke { path, .. } => path.bounds(),
};
Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
}
}
}

View file

@ -1,5 +1,6 @@
use crate::core::{Color, Rectangle, Size};
use crate::graphics::compositor::{self, Information};
use crate::graphics::damage;
use crate::graphics::error::{self, Error};
use crate::graphics::{self, Viewport};
use crate::{Layer, Renderer, Settings};
@ -154,7 +155,7 @@ pub fn present<T: AsRef<str>>(
.buffer_mut()
.map_err(|_| compositor::SurfaceError::Lost)?;
let _last_layers = {
let last_layers = {
let age = buffer.age();
surface.max_age = surface.max_age.max(age);
@ -167,26 +168,28 @@ pub fn present<T: AsRef<str>>(
}
};
// TODO
// let damage = last_layers
// .and_then(|last_layers| {
// (surface.background_color == background_color)
// .then(|| damage::layers(last_layers, renderer.layers()))
// })
// .unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
let damage = vec![Rectangle::with_size(viewport.logical_size())];
let damage = last_layers
.and_then(|last_layers| {
(surface.background_color == background_color).then(|| {
damage::diff(
last_layers,
renderer.layers(),
|layer| vec![layer.bounds],
Layer::damage,
)
})
})
.unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
if damage.is_empty() {
return Ok(());
}
surface
.layer_stack
.push_front(renderer.layers().cloned().collect());
surface.layer_stack.push_front(renderer.layers().to_vec());
surface.background_color = background_color;
// let damage = damage::group(damage, viewport.logical_size());
let damage =
damage::group(damage, Rectangle::with_size(viewport.logical_size()));
let mut pixels = tiny_skia::PixmapMut::from_bytes(
bytemuck::cast_slice_mut(&mut buffer),