Reintroduce damage tracking for iced_tiny_skia
This commit is contained in:
parent
14b9708f72
commit
1e802e776c
10 changed files with 347 additions and 92 deletions
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@ -402,9 +402,9 @@ impl Engine {
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horizontal_alignment,
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vertical_alignment,
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shaping,
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clip_bounds: _, // TODO
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clip_bounds: text_bounds, // TODO
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} => {
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let physical_bounds = *bounds * transformation;
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let physical_bounds = *text_bounds * transformation;
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if !clip_bounds.intersects(&physical_bounds) {
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return;
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@ -539,10 +539,10 @@ impl Engine {
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pub fn draw_image(
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&mut self,
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image: &Image,
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transformation: Transformation,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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clip_mask: &mut tiny_skia::Mask,
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clip_bounds: Rectangle,
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_transformation: Transformation,
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_pixels: &mut tiny_skia::PixmapMut<'_>,
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_clip_mask: &mut tiny_skia::Mask,
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_clip_bounds: Rectangle,
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) {
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match image {
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#[cfg(feature = "image")]
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@ -551,21 +551,21 @@ impl Engine {
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filter_method,
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bounds,
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} => {
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let physical_bounds = *bounds * transformation;
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let physical_bounds = *bounds * _transformation;
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if !clip_bounds.intersects(&physical_bounds) {
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if !_clip_bounds.intersects(&physical_bounds) {
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return;
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}
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let clip_mask = (!physical_bounds.is_within(&clip_bounds))
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.then_some(clip_mask as &_);
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let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
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.then_some(_clip_mask as &_);
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self.raster_pipeline.draw(
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handle,
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*filter_method,
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*bounds,
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pixels,
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into_transform(transformation),
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_pixels,
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into_transform(_transformation),
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clip_mask,
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);
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}
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@ -575,20 +575,20 @@ impl Engine {
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color,
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bounds,
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} => {
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let physical_bounds = *bounds * transformation;
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let physical_bounds = *bounds * _transformation;
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if !clip_bounds.intersects(&physical_bounds) {
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if !_clip_bounds.intersects(&physical_bounds) {
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return;
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}
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let clip_mask = (!physical_bounds.is_within(&clip_bounds))
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.then_some(clip_mask as &_);
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let clip_mask = (!physical_bounds.is_within(&_clip_bounds))
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.then_some(_clip_mask as &_);
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self.vector_pipeline.draw(
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handle,
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*color,
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physical_bounds,
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pixels,
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_pixels,
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clip_mask,
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);
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}
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@ -166,7 +166,7 @@ impl geometry::frame::Backend for Frame {
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let (scale_x, scale_y) = self.transform.get_scale();
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if self.transform.is_scale_translate()
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if !self.transform.has_skew()
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&& scale_x == scale_y
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&& scale_x > 0.0
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&& scale_y > 0.0
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@ -2,6 +2,7 @@ use crate::core::image;
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use crate::core::renderer::Quad;
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use crate::core::svg;
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use crate::core::{Background, Color, Point, Rectangle, Transformation};
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use crate::graphics::damage;
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use crate::graphics::layer;
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use crate::graphics::text::{Editor, Paragraph, Text};
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use crate::graphics::{self, Image};
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@ -20,39 +21,6 @@ pub struct Layer {
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pub images: Vec<Image>,
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}
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#[derive(Debug, Clone)]
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pub enum Item<T> {
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Live(T),
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Group(Vec<T>, Rectangle, Transformation),
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Cached(Rc<[T]>, Rectangle, Transformation),
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}
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impl<T> Item<T> {
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pub fn transformation(&self) -> Transformation {
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match self {
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Item::Live(_) => Transformation::IDENTITY,
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Item::Group(_, _, transformation)
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| Item::Cached(_, _, transformation) => *transformation,
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}
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}
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pub fn clip_bounds(&self) -> Rectangle {
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match self {
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Item::Live(_) => Rectangle::INFINITE,
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Item::Group(_, clip_bounds, _)
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| Item::Cached(_, clip_bounds, _) => *clip_bounds,
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}
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}
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pub fn as_slice(&self) -> &[T] {
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match self {
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Item::Live(item) => std::slice::from_ref(item),
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Item::Group(group, _, _) => group.as_slice(),
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Item::Cached(cache, _, _) => cache,
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}
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}
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}
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impl Layer {
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pub fn draw_quad(
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&mut self,
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@ -204,6 +172,81 @@ impl Layer {
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transformation,
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));
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}
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pub fn damage(previous: &Self, current: &Self) -> Vec<Rectangle> {
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let mut damage = damage::list(
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&previous.quads,
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¤t.quads,
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|(quad, _)| vec![quad.bounds.expand(1.0)],
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|(quad_a, background_a), (quad_b, background_b)| {
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quad_a == quad_b && background_a == background_b
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},
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);
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let text = damage::diff(
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&previous.text,
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¤t.text,
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|item| {
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item.as_slice()
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.iter()
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.filter_map(Text::visible_bounds)
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.map(|bounds| bounds * item.transformation())
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.collect()
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},
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|text_a, text_b| {
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damage::list(
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text_a.as_slice(),
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text_b.as_slice(),
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|text| {
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text.visible_bounds()
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.into_iter()
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.filter_map(|bounds| {
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bounds.intersection(&text_a.clip_bounds())
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})
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.collect()
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},
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|text_a, text_b| text_a == text_b,
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)
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},
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);
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let primitives = damage::list(
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&previous.primitives,
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¤t.primitives,
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|item| match item {
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Item::Live(primitive) => vec![primitive.visible_bounds()],
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Item::Group(primitives, bounds, transformation) => {
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damage::group(
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primitives
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.as_slice()
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.iter()
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.map(Primitive::visible_bounds)
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.map(|bounds| bounds * *transformation)
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.collect(),
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*bounds,
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)
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}
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Item::Cached(_, bounds, _) => {
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vec![*bounds]
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}
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},
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|primitive_a, primitive_b| match (primitive_a, primitive_b) {
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(
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Item::Cached(cache_a, bounds_a, transformation_a),
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Item::Cached(cache_b, bounds_b, transformation_b),
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) => {
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Rc::ptr_eq(cache_a, cache_b)
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&& bounds_a == bounds_b
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&& transformation_a == transformation_b
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}
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_ => false,
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},
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);
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damage.extend(text);
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damage.extend(primitives);
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damage
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}
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}
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impl Default for Layer {
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@ -236,8 +279,41 @@ impl graphics::Layer for Layer {
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self.bounds = Rectangle::INFINITE;
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self.quads.clear();
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self.text.clear();
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self.primitives.clear();
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self.text.clear();
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self.images.clear();
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}
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}
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#[derive(Debug, Clone)]
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pub enum Item<T> {
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Live(T),
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Group(Vec<T>, Rectangle, Transformation),
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Cached(Rc<[T]>, Rectangle, Transformation),
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}
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impl<T> Item<T> {
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pub fn transformation(&self) -> Transformation {
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match self {
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Item::Live(_) => Transformation::IDENTITY,
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Item::Group(_, _, transformation)
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| Item::Cached(_, _, transformation) => *transformation,
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}
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}
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pub fn clip_bounds(&self) -> Rectangle {
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match self {
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Item::Live(_) => Rectangle::INFINITE,
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Item::Group(_, clip_bounds, _)
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| Item::Cached(_, clip_bounds, _) => *clip_bounds,
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}
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}
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pub fn as_slice(&self) -> &[T] {
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match self {
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Item::Live(item) => std::slice::from_ref(item),
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Item::Group(group, _, _) => group.as_slice(),
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Item::Cached(cache, _, _) => cache,
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}
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}
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}
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@ -29,7 +29,7 @@ pub use geometry::Geometry;
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use crate::core::renderer;
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use crate::core::{
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Background, Color, Font, Pixels, Point, Rectangle, Size, Transformation,
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Background, Color, Font, Pixels, Point, Rectangle, Transformation,
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};
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use crate::engine::Engine;
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use crate::graphics::compositor;
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@ -58,9 +58,9 @@ impl Renderer {
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}
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}
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pub fn layers(&mut self) -> impl Iterator<Item = &Layer> {
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pub fn layers(&mut self) -> &[Layer] {
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self.layers.flush();
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self.layers.iter()
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self.layers.as_slice()
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}
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pub fn draw<T: AsRef<str>>(
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@ -135,12 +135,12 @@ impl Renderer {
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);
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for layer in self.layers.iter() {
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let Some(clip_bounds) = region.intersection(&layer.bounds)
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let Some(clip_bounds) =
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region.intersection(&(layer.bounds * scale_factor))
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else {
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continue;
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};
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let clip_bounds = clip_bounds * scale_factor;
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engine::adjust_clip_mask(clip_mask, clip_bounds);
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for (quad, background) in &layer.quads {
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@ -154,30 +154,15 @@ impl Renderer {
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);
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}
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for group in &layer.text {
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for text in group.as_slice() {
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self.engine.draw_text(
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text,
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group.transformation()
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* Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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);
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}
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}
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for group in &layer.primitives {
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let Some(new_clip_bounds) =
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group.clip_bounds().intersection(&layer.bounds)
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let Some(new_clip_bounds) = (group.clip_bounds()
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* scale_factor)
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.intersection(&clip_bounds)
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else {
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continue;
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};
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engine::adjust_clip_mask(
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clip_mask,
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new_clip_bounds * scale_factor,
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);
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engine::adjust_clip_mask(clip_mask, new_clip_bounds);
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for primitive in group.as_slice() {
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self.engine.draw_primitive(
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@ -193,6 +178,19 @@ impl Renderer {
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engine::adjust_clip_mask(clip_mask, clip_bounds);
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}
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for group in &layer.text {
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for text in group.as_slice() {
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self.engine.draw_text(
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text,
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group.transformation()
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* Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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);
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}
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}
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for image in &layer.images {
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self.engine.draw_image(
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image,
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@ -370,7 +368,7 @@ impl graphics::mesh::Renderer for Renderer {
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impl core::image::Renderer for Renderer {
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type Handle = core::image::Handle;
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fn measure_image(&self, handle: &Self::Handle) -> Size<u32> {
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fn measure_image(&self, handle: &Self::Handle) -> crate::core::Size<u32> {
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self.engine.raster_pipeline.dimensions(handle)
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}
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@ -387,7 +385,10 @@ impl core::image::Renderer for Renderer {
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#[cfg(feature = "svg")]
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impl core::svg::Renderer for Renderer {
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fn measure_svg(&self, handle: &core::svg::Handle) -> Size<u32> {
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fn measure_svg(
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&self,
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handle: &core::svg::Handle,
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) -> crate::core::Size<u32> {
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self.engine.vector_pipeline.viewport_dimensions(handle)
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}
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@ -1,3 +1,5 @@
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use crate::core::Rectangle;
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#[derive(Debug, Clone, PartialEq)]
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pub enum Primitive {
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/// A path filled with some paint.
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@ -19,3 +21,20 @@ pub enum Primitive {
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stroke: tiny_skia::Stroke,
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},
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}
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impl Primitive {
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/// Returns the visible bounds of the [`Primitive`].
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pub fn visible_bounds(&self) -> Rectangle {
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let bounds = match self {
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Primitive::Fill { path, .. } => path.bounds(),
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Primitive::Stroke { path, .. } => path.bounds(),
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};
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Rectangle {
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x: bounds.x(),
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y: bounds.y(),
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width: bounds.width(),
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height: bounds.height(),
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}
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}
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}
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@ -1,5 +1,6 @@
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use crate::core::{Color, Rectangle, Size};
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use crate::graphics::compositor::{self, Information};
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use crate::graphics::damage;
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use crate::graphics::error::{self, Error};
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use crate::graphics::{self, Viewport};
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use crate::{Layer, Renderer, Settings};
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@ -154,7 +155,7 @@ pub fn present<T: AsRef<str>>(
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.buffer_mut()
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.map_err(|_| compositor::SurfaceError::Lost)?;
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let _last_layers = {
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let last_layers = {
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let age = buffer.age();
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surface.max_age = surface.max_age.max(age);
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@ -167,26 +168,28 @@ pub fn present<T: AsRef<str>>(
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}
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};
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// TODO
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// let damage = last_layers
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// .and_then(|last_layers| {
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// (surface.background_color == background_color)
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// .then(|| damage::layers(last_layers, renderer.layers()))
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// })
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// .unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
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let damage = vec![Rectangle::with_size(viewport.logical_size())];
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let damage = last_layers
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.and_then(|last_layers| {
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(surface.background_color == background_color).then(|| {
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damage::diff(
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last_layers,
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renderer.layers(),
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|layer| vec![layer.bounds],
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Layer::damage,
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)
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})
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})
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.unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
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if damage.is_empty() {
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return Ok(());
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}
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surface
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.layer_stack
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.push_front(renderer.layers().cloned().collect());
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surface.layer_stack.push_front(renderer.layers().to_vec());
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surface.background_color = background_color;
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// let damage = damage::group(damage, viewport.logical_size());
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let damage =
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damage::group(damage, Rectangle::with_size(viewport.logical_size()));
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let mut pixels = tiny_skia::PixmapMut::from_bytes(
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bytemuck::cast_slice_mut(&mut buffer),
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